https://bugs.winehq.org/show_bug.cgi?id=42480
Bug ID: 42480
Summary: Last 1-2 characters of strings are truncated cut off
in MLO
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
Created attachment 57335
--> https://bugs.winehq.org/attachment.cgi?id=57335
Last character mostly cut off
I'm using the last versions of Wine (2.1) and MLO
(https://www.mylifeorganized.net/), and wanted to report that most strings
rendered in the default font (see screenshot) have the last (half of) character
truncated.
Saw this with Wine 1.8 too, so it's not a regression.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46327
Bug ID: 46327
Summary: Wine (running War of the Rings) crashed after some
minute
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rossignolo94(a)gmail.com
Distribution: ---
Created attachment 63066
--> https://bugs.winehq.org/attachment.cgi?id=63066
PoL backtrace (War of the Rings)
I have PlayOnLinux emulating War of the Rings.
I start a new skirmish and after a few minutes it crashes.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36020
Bug ID: 36020
Summary: LEGO Lord of the Rings map not drawn - black
background; transparancy issue?
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.angerer(a)hotmail.com
Created attachment 48158
--> http://bugs.winehq.org/attachment.cgi?id=48158
Black boxes around avatars
In Lego Lord of the Rings, there seems to be a tranparancy issue, since there
are areas where there are black boxes around certain pictures. Moreover there
is a severe problem when looking at the map (screenshot attached), I suppose
this happens because of the same bug, but I'm not sure.
Screenshot 1: Black boxes around character avatars, lifes...
Screenshot 2: opening map...
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42816
Bug ID: 42816
Summary: The Lord of the Rings: War in the North crashes when
attempting to start the game
Product: Wine
Version: 2.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57880
--> https://bugs.winehq.org/attachment.cgi?id=57880
wine-2.5-226-g9e35dd1545 terminal output
When attempting to start the game called The Lord of the Rings: War in the
North either via Steam or running the game's executable directly in the
terminal, the game opens up a window for about 10 seconds or so and then
promptly crashes without leaving so much as a backtrace.
I am running the game in Windows 7 mode. When I install the game via Steam it
appears to successfully perform the first time setup steps (installing DirectX,
the Visual C redistributables). I don't have any overrides installed via
winetricks.
Wine version 2.5-226-g9e35dd1545
Please let me know if you need further info or which channels I should use when
making a log file in case the terminal output doesn't give any clues.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41229
Bug ID: 41229
Summary: Reflections look wrong in GTA VC in Windows+WineD3D8
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55503
--> https://bugs.winehq.org/attachment.cgi?id=55503
How it looks with wined3d8
This has been since at least wine 1.7.52 and remains true with current git
(with reverted commit from bug 41224). Attaching the screenshots.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41294
Bug ID: 41294
Summary: Enclave game bad palette quitting game on Windows 10
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hexaae(a)gmail.com
I've created the fix at
http://steamcommunity.com/sharedfiles/filedetails/?id=418308035 for Enclave
game to solve some gfx glitches incompatibilities with modern drivers/NVidia
gfx cards.
The bug with Enclave on Windows 10 is that desktop palette will be corrupt
after you quit the game.
It happens only if you use d3d8.dll from Wine package. If you play the game
vanilla the palette on quit won't be altered.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37208
Bug ID: 37208
Summary: FreeOrion hangs when starting a quick game
Product: Wine
Version: 1.7.25
Hardware: x86
URL: https://sourceforge.net/projects/freeorion/files/FreeO
rion/FreeOrion%20Version%200.4.4/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49460
--> https://bugs.winehq.org/attachment.cgi?id=49460
terminal output
The game needs native msvcp100.dll to start, see bug #37207
>From the main menu only <Single Player> works, when you click on <Quick Start>
the game hangs with high cpu usage.
Probably the same issue arises when you try to load a previously saved game
that was created during a single player match (<Load Game> menu) or when you
host a multiplayer game from the <Multi player> menu.
The same problem with Wine 1.4.1, 1.6.2 too.
Fedora 20
Nvidia binary drivers 340.32
FreeOrion-v0.4.4-RC4-7641-Win32-Setup.exe
md5sum: 55ab2bc94ff6df77b6f5eed30f3fc8df
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37167
Bug ID: 37167
Summary: IEC 61850 v2.02 example client expects
'wine_pcap_findalldevs_ex' to return adapter names in
'<protocol>://\Device\NPF_<adaptername>' format
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
continuation of bug 37061
--- snip ---
$ wine ./IEC61850_Example_Client.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:wpcap:wine_pcap_findalldevs_ex ("rpcap://" (nil) 0x33fa64 0x33fb78):
partial stub
Can't start server: GOOSE Service failed to perform the requested action
(-73)
Stopping IEC61850 Client
Freeing IEC61850 Client
IEC61850 Client Example has ended, press enter to exit
--- snip ---
The client expects the returned adapter/interface names in following format:
<protocol>://\Device\NPF_<adaptername>
Where '<adaptername>' has usually '{GUID}' format on Windows.
It uses the adapter names returned from 'GetAdaptersInfo' to construct the
string and does 'stricmp' on 'name' member of each 'pcap_if' list entry
(returned by 'wine_pcap_findalldevs_ex') to match the entry.
Output of adapter names from Linux native:
--- snip ---
$ dumpcap -D
1. virbr0
2. tun0
3. nflog
4. nfqueue
5. em1
6. wlp4s0
7. any
8. lo (Loopback)
--- snip ---
$ sha1sum SET\ IEC61850DLLV2\ Demo.exe
72ebe36f11e4a3fb5c117db7bd6b367b4e0eb058 SET IEC61850DLLV2 Demo.exe
$ du -sh SET\ IEC61850DLLV2\ Demo.exe
1.1M SET IEC61850DLLV2 Demo.exe
$ wine --version
wine-1.7.25
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47334
Bug ID: 47334
Summary: TP-Link PowerLineUtility has page fault
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dave(a)davehigton.me.uk
Distribution: ---
Created attachment 64659
--> https://bugs.winehq.org/attachment.cgi?id=64659
Backtrace
Following on from bug 47279, I've downloaded copies of packet.dll (32 bit and
64 bit versions) that I believe to be legitimate and copied them into the
following locations:
c:\windows\system32 and c:\windows\system (64 bit versions)
c:\windows\syswow64 (32 bit version)
Now, on double-clickinh the desktop shortcut "tpPLC", I see the basic window of
the app open up, then I get a crash with a backtrace. I'm attaching the
backtrace and zips of both versions of the DLL.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=32252
Bug #: 32252
Summary: Corel Painter 12 EULA next button greyed out no matter
what
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42558
--> http://bugs.winehq.org/attachment.cgi?id=42558
wine output
When I run setup.exe for Corel Painter 12, it loads up and takes me to the
EULA. I can scroll to the bottom and check "I accept the terms and
conditions", but it doesn't un-grey the "Next" button so I can't continue the
setup. I am attaching the wine output. The last two lines are outputted when
I clicked the window and then the checkbox.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.