https://bugs.winehq.org/show_bug.cgi?id=42382
Bug ID: 42382
Summary: Adam Standalone demo doesn't progress past the initial
loading screen
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
When attempting to run the Adam Standalone demo from Unity3D, the demo never
makes it past the initial "Loading" screen. It doesn't freeze because there is
continuous terminal output in the background but it doesn't go any further than
the loading screen.
Steps to reproduce:
1. Download the demo.
2. Run "wine Adam.exe"
3. Wait and see the demo not make it past the "Loading" screen.
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https://bugs.winehq.org/show_bug.cgi?id=39816
Bug ID: 39816
Summary: Crash related to dxgi
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.corona(a)enst-bretagne.fr
Distribution: ---
Since commit 895c5f8234813d2b445376aa73e1fc93b5061b0b (dxgi: Partially
implement dxgi_adapter_CheckInterfaceSupport()), many softwares crash/fail to
start (for example BioShock 2) silently. This still happens in 1.8.
This is fixed by disabling dxgi in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=44982
Bug ID: 44982
Summary: GTA San Andreas text is garbled if antialiasing is
enabled
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
Created attachment 61115
--> https://bugs.winehq.org/attachment.cgi?id=61115
gtasa.jpg
See screenshot. Gallium Nine doesn't have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=30267
Bug #: 30267
Summary: Star Trek DS9 Dominon Wars - Main menu graphics
problem
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39538
--> http://bugs.winehq.org/attachment.cgi?id=39538
Main menu screenshot
Game starts but main menu is like someone smeared it sideways. Will attach
screenshot.
+all log available @
http://daystrom.maquis196.net/ds9dw.log.bz2
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http://bugs.winehq.org/show_bug.cgi?id=31504
Bug #: 31504
Summary: Videos in Galactic Civilization 1 can crash game
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 41419
--> http://bugs.winehq.org/attachment.cgi?id=41419
Basic error log
Whilst playing Galactic Civilizations 1, the game has a tendency to crash after
a video plays. It's seemingly random. You can trigger the same video on restart
and the game will continue. Attached log shows console output.
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https://bugs.winehq.org/show_bug.cgi?id=43686
Bug ID: 43686
Summary: Fallout New Vegas not starting on Fedora
Product: Wine-staging
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: delentef(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59138
--> https://bugs.winehq.org/attachment.cgi?id=59138
Trace of Fallout NV (fdelente)
Hello,
I'm on Fedora 26 64 bits, with wine staging 2.15 in a 32-bit prefix, I
installed Fallout New Vegas through Steam but it doesn't start: the launcher
shows up, I click play, I have the splash screen (the game is in windowed mode)
showing the copyrights text but it closes and Fallout NV stops here. I have
installed d3dx9 and quartz with winetricks though, as suggested on d3dx9, and
have plenty of other games working correctly (Dark Souls I, II and II Scholar,
Bioshock 2, Dishonored, Borderlands...)
A trace with WINEDEBUG=+d3d doesn't show any error, I only have fixmes for
gstreamer:
fixme:gstreamer:unknown_type Could not find a filter for caps:
application/x-id3
I installed all i686 versions of the gstreamer plugins, I tried disabling the
gstreamer library in winecfg, but no luck, the game won't start.
I attach the log I have obtained in the console.
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https://bugs.winehq.org/show_bug.cgi?id=44696
Bug ID: 44696
Summary: Dark Souls: Prepare to Die Edition 2.0 - Crash When
Returning to the Title Screen
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 60703
--> https://bugs.winehq.org/attachment.cgi?id=60703
Terminal Output with Backtrace
Sometimes, not always, the game crashes when returning to the title screen
(either via the in-game quit option, or by backing out after selecting 'New
Game', which sometimes seems to trigger the crash more often-like).
The game has been also seen to crash every time when entering the title screen,
after it had crashed once before, but this was 'fixed' by making sure the Wine
processes were terminated ('wineserver -k' for example), although that may have
been experienced in a not-so-clean Wine prefix.
Both bug 38490 and bug 43398 seem different enough (and somewhat abandoned) for
this to be a separate issue (though they are very similar; perhaps the root
cause is not very different).
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https://bugs.winehq.org/show_bug.cgi?id=38765
Bug ID: 38765
Summary: VMR9 steals focus from within Wine
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: jasonwinter(a)hotmail.com
Distribution: ---
When a graph transitions from pause to run with a VMR9 video window present
(which has been owned by another window with put_Owner) the Wine window
implementing VMR9 is incorrectly given focus. This will steal focus from an
active window in a different process, and because the actual owner wasn't
active, all focus is lost within the Wine subsystem.
I.E. Task bar says original app is focused, but that window title has gone
grey, the VRM9 window title goes blue but nothing actually has focus.
Note, if the graph is run when the app owning the VMR9 is focused, everything
works as normal including the Message-Drain API in VMR9, although focus is
still lost from the app owner window. This possibly obscures this bug.
Note also, I think "other things" like altering mouse pointer visibility with
mouse-move messages also cause the Wine window implementing VMR9 to gain focus,
so simply moving the mouse over video output can steal focus from a different
active application within Wine.
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https://bugs.winehq.org/show_bug.cgi?id=43110
Bug ID: 43110
Summary: Unhandled exception: assertion failed in 32-bit code
(0xf76fec79) when running Indycar Series
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: opnoack(a)icloud.com
Distribution: ---
Created attachment 58307
--> https://bugs.winehq.org/attachment.cgi?id=58307
Screenshot
OS: Antergos/Arch Linux
Kernel: Linux version 4.11.2-1-ARCH (builduser@tobias) (gcc version 7.1.1
20170516 (GCC) ) #1 SMP PREEMPT Mon May 22 06:53:49 CEST 2017
I followed the guide on
https://appdb.winehq.org/objectManager.php?sClass=version&iId=28433:
- Copied files from Program Files to home folder
- Installed dinput8 with winetricks
- Started game and received a backtrace
I attached a screenshot, the stdout and stderr logs and the backtrace itself.
Stdout and stderr: https://pastebin.com/tVJsqsXF
Backtrace: https://pastebin.com/6ETbyyQz
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https://bugs.winehq.org/show_bug.cgi?id=38668
Bug ID: 38668
Summary: wolfestein the new blood
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: inkobj
Assignee: wine-bugs(a)winehq.org
Reporter: pinturiano(a)gmail.com
Distribution: ---
Created attachment 51595
--> https://bugs.winehq.org/attachment.cgi?id=51595
wolfestein the new blood issue
Installed Wolfestein, the old blood via Steam and all works fine.
Played the game, also worked fine.
I got crash after restarting the game, after loading the saved games.
The bug issue is on xaudio2_7 i think.
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