http://bugs.winehq.org/show_bug.cgi?id=22448
Summary: Scrabble installer for Windows 3.1 crashes immediately
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27495)
--> (http://bugs.winehq.org/attachment.cgi?id=27495)
Crash log
Trying to launch the installer for the Windows 3.1 version of Scrabble results
in an immediate crash in winevdm. The same crash occurs in all Wine versions I
tested (the oldest being 0.9.33).
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http://bugs.winehq.org/show_bug.cgi?id=22144
Summary: Windows LiveScribe software does not work in Wine
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ablyth(a)winjeel.com
Windows based software of the LiveScribe software does not work in Wine. It
installs, and the Tray icon can show, but the Desktop application fails to
start up, and the Tray Launcher doesn't detect the LiveScribe pen (hardware)
when connected (via USB).
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http://bugs.winehq.org/show_bug.cgi?id=21995
Summary: Sonic the Hedgehog: The Screen Saver's editor is
mostly blank
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26720)
--> (http://bugs.winehq.org/attachment.cgi?id=26720)
Comparison of the editor with builtin and native ctl3d32.dll
The editor included with this screensaver is pretty much unusable, because the
list of available effects/images/music and the edit window are blank. If the
left or right arrow is clicked to see a different list, the list is visible at
first, but it disappears when clicking on any of the items in the list.
The problem is gone if native ctl3d32.dll is used. The program gives no
terminal output by default, and I don't see an obvious ctl3d debug channel in
the list on the wiki, so let me know what kind of debug log would be useful...
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http://bugs.winehq.org/show_bug.cgi?id=19180
Summary: Race Driver GRID: Game freezes while restarting race
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=22168)
--> (http://bugs.winehq.org/attachment.cgi?id=22168)
Wine-1.1.25
I'm using Wine 1.1.25 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
When i try to restart race the game freezes. The Wine error window is showed
but it's in background. The same problem is after finished race. This problem
doesn't occur every time but its often and easy to catch. Sometimes I can
restart the race every time without a freeze. I noticed that it's depended on
game start where restarts will work every time /restarts won't work every time.
I cut terminal output because this was repeating
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
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http://bugs.winehq.org/show_bug.cgi?id=18816
Summary: Playing online does not work with World Of Goo
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brayden.hull(a)gmail.com
When playing World Of Goo in latest development version of wine when you try to
use the internet option to play it online it does not connect, in terminal it
shows it sends a HTTP GET to a page but doesn't receive the response.
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https://bugs.winehq.org/show_bug.cgi?id=39597
Bug ID: 39597
Summary: Amstream demo application fails to play video file
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 52762
--> https://bugs.winehq.org/attachment.cgi?id=52762
demo application sources, binary
Follow up after first thing from bug 8712 is fixed, but application still
doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=44260
Bug ID: 44260
Summary: Dungeon Keeper 2 crashs or works very slow
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
Created attachment 60067
--> https://bugs.winehq.org/attachment.cgi?id=60067
3.0-rc1_DKII-DX.EXE
When i try to start the game with DKII-DX.EXE it starts but very slow.
When i use DKII.EXE it crashs. Same with DKII_SOFT.EXE.
I also tried the game with 2.0.3. DKII-DX.EXE works the same way. DKII.EXE
starts and works a little faster (i think so) but too slow still. DKII-SOFT.EXE
starts and works fine.
In 1.8.7 DKII-DX.EXE crashs when loading after movies.
I use the GOG version of the game. And i use old NVIDIA card (GeForce2 MX/MX
400), so that can be a problem. Or not. I'm not sure.
The attachment is the output of 3.0-rc1 with DKII-DX.EXE.
I also check if my issue is duplicate of
https://bugs.winehq.org/show_bug.cgi?id=22730. No, it's not: i have a low fps
not only in the main menu, but in the game too.
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http://bugs.winehq.org/show_bug.cgi?id=28933
Bug #: 28933
Summary: Screamer radio, mainmenu doesn't work
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.screamer-radio.com/download/file/screamer04
4.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Mainmenu doesn't work at all, totally unresponsive.
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https://bugs.winehq.org/show_bug.cgi?id=46624
Bug ID: 46624
Summary: StarCraft: Remastered Edition disabled Monitors, Gamma
Correction and Real-Time Lightning configuration
Product: Wine-staging
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63525
--> https://bugs.winehq.org/attachment.cgi?id=63525
screenshot
Attaching Screenshot.
Logs not provided as I am using Battle.net Launcher.
Distro: Fedora 29 x64
System details /
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.3 driver: amdgpu
compositor: gnome-shell v: 3.30.2 resolution: 1920x1080~60Hz
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.27.0
4.20.6-200.fc29.x86_64 LLVM 7.0.1)
v: 4.5 Mesa 18.3.3 direct render: Yes
NOTE: Mesa upgraded from Mesa 18.2.8 to 18.3.3 via
https://copr.fedorainfracloud.org/coprs/petrb/mesa/
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https://bugs.winehq.org/show_bug.cgi?id=41712
Bug ID: 41712
Summary: lto build is broken
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
Compiling WINE with "-flto" in LDFLAGS breaks the build for link-time. The
problem boils down to the following minimal example:
$ cat main.c
void foo();
int main() {
foo();
}
$ cat foo.c
void foo() { }
$ winegcc -c -flto foo.c
$ winegcc main.c foo.o
/usr/lib/wine/libwinecrt0.a(exe_entry.o): In function
`__wine_spec_exe_entry':
(.text+0x8d): undefined reference to `ExitProcess'
/usr/bin/ld: a.out.so: hidden symbol `ExitProcess' isn't defined
/usr/bin/ld: final link failed: Bad value
collect2: error: ld returned 1 exit status
winegcc: gcc failed
Simply removing the "-flto" option from the steps fixes the build.
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