https://bugs.winehq.org/show_bug.cgi?id=46872
Bug ID: 46872
Summary: version 4.4 does not provide d3d12.dll
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: timbers2k(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
The packages for Ubuntu 18.10 for wine 4.4 do not provide d3d12.dll. I have
tried both winehq-stable and winehq-staging.
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https://bugs.winehq.org/show_bug.cgi?id=46805
Bug ID: 46805
Summary: Multiple applications crash when playing sound
Product: Wine
Version: 4.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 63826
--> https://bugs.winehq.org/attachment.cgi?id=63826
console output trace+xaudio2
Using the winehq portable 4.3 distribution. 32 bit clean prefix, with d3dx9
installed (required for some games to start).
Multiple games are crashing when they attempt to play the first sound.
(incomplete) list of games:
Eschatos
Minus Zero
DoDonPachi Resurrection
Mushihimesama
Deathsmiles
EXZEAL
XIIZeal
DeltaZeal
There ARE games where audio works great, and even a few that improved with the
move to Faudio in 4.3.
All the stack traces look the same. I've attached an output log with
trace+xaudio2
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https://bugs.winehq.org/show_bug.cgi?id=48250
Bug ID: 48250
Summary: Mirror sync in progress for stable
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaskarisefthimios(a)gmail.com
Distribution: ---
https://forum.winehq.org/viewtopic.php?f=8&t=33242
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https://bugs.winehq.org/show_bug.cgi?id=47966
Bug ID: 47966
Summary: Please publish SHA256 sums for Wine releases/downloads
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=23887
Summary: Microstation V8.5 opening files only in read only mode
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kalathilsunil(a)yahoo.com
Microstation, one of the popular CAD application got installed in WINE but not
able to edit files
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https://bugs.winehq.org/show_bug.cgi?id=47377
Bug ID: 47377
Summary: After install between setup it can't be excute
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nameyearbirthday(a)gmail.com
Distribution: ---
Created attachment 64714
--> https://bugs.winehq.org/attachment.cgi?id=64714
execute error log
https://between.us/?lang=zh_hant
This is download setup.exe path
I have tested it in version 4.0.1 (stable version) and version 4.9 (latest
version).
This app will crash after execution.
This app needs to be installed.
It have the same behavior for changing the Windows environment to Windows 7 or
Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=48395
Bug ID: 48395
Summary: Disco Elysium (Steam version, 1.0.0) crashes on
starting new game, post-Char creation, with GPU error.
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aoanla(a)gmail.com
Distribution: ---
Created attachment 66164
--> https://bugs.winehq.org/attachment.cgi?id=66164
Unity engine backtrace on crash
Disco Elysium is a relatively new game using Unity 2019.1.?? engine.
Using wine 5.0-rc3, and launching from Steam, with Wine set to "Windows 7"
compatibility, it is possible to get into the character creation part,
pre-game.
Starting the game itself with any character causes an almost immediate crash,
presumably as the 3d engine is initialised for the game proper. (This is caught
by the Unity bug tracker.)
I'll attach full logs as requested, but here I will note that the wine output
displays:
018a:err:d3d:wined3d_debug_callback 0x81596a0: "GL_INVALID_OPERATION error
generated. Transform feedback must be enabled and not paused.".
018a:err:d3d:wined3d_debug_callback 0x81596a0: "GL_INVALID_OPERATION error
generated. Buffer is mapped.".
twice just before the crash is caught.
The Unity backtrace, attached, suggests that the crash happens in the nvidia
libraries, but it isn't clear to me that this is the fault of the nvidia
drivers themselves.
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https://bugs.winehq.org/show_bug.cgi?id=48365
Bug ID: 48365
Summary: On every update wine mess up everything; reset
folders, setting, forget every installed program.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rencer(a)euromail.hu
Distribution: ---
OS: Manjaro 18.1.4 64bit
Wine version: various
Every time there is an update or somthing, Wine "reboots" (or whatever it is
doing) it's prefix folder. Because of this, every single time ALL SETTINGS that
I changed in winecfg are reset to default and everything I installed are
"gone", Wine doesn't see anything after this. Like it is a freshly created wine
prefix without any change or anything installed in it.
The softwares that I installed before are stay there they won't deleted, just
wine doesn't see them, like they aren't installed.
Because of this every time I have to reinstall and reconfigure everything.
I'm using Lutris to configure and run games, and first I thought this bug is in
Lutris. I tried to find a solution for this unbearable behaviour, and I find
out this is not a bug in Lutris. Wine that doing this stange thing and not
Lutris.
With Lutris I can easily switch between different wine versions.
It doesn't metter if I have the latest or older wine version installed, or
using custom wine version, they all effected by this thing.
It doesn't metter that I installed the different wine versions to different
prefixes; when I run a game that uses that wine version, the given Wine prefix
is reset and I have to reinstall everything.
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http://bugs.winehq.org/show_bug.cgi?id=9337
Summary: direct 3d errors while running vietcong.exe
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8864
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docmccoy80(a)freenet.de
When vietcong.exe is running by wine, I get always the same errors repeatedly:
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fcb8
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fa80
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fd0c
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df88
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df68
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df7c
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33dfa0
When I start a game in Vietcong, it is loading, but then it crashs.
If I want to select the multiplayer character, it also crashs.
I think wine has problems to emulate the direct3d eninge of Vietcong.
Unfortunately I can't give a better bug report, because I don't know much about
wine/d3d/....
Perhaps I just need a dll?!
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http://bugs.winehq.org/show_bug.cgi?id=18172
Summary: Wine crash after fixmes on htmlhelp:HtmlHelpW (Microsoft
Money 99)
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arcepi(a)arcepi.net
Created an attachment (id=20639)
--> (http://bugs.winehq.org/attachment.cgi?id=20639)
Crash log
When trying to use Microsoft Money 99, Wine crashes and dumps core just after
printing some fixmes on htmlhelp:HtmlHelpW.
The crash happens as soon as the user finishes the first step of the start
wizard, which creates the initial configuration.
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