https://bugs.winehq.org/show_bug.cgi?id=41213
Bug ID: 41213
Summary: Missing textures
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: montanawoody(a)gmail.com
Distribution: ---
Created attachment 55467
--> https://bugs.winehq.org/attachment.cgi?id=55467
Compressed terminal output
The D3D 11 renderer for Elder Scrolls Online is almost working with the latest
Wine version. The only issue I'm see now are missing textures, and these
related error/fixme messages:
err:d3d:wined3d_debug_callback 0x15c2400: "GL_INVALID_OPERATION in
glUseProgram(program 15 not linked)".
fixme:d3d:context_bind_shader_resources Shader 0x7ff6c9ae0b70 needs 21
samplers, but only 16 are supported.
I've attached the terminal output as a compressed file since it was 35MB
uncompressed.
I have a patch that I will attach as well that fixes the problem -- but is
probably a hack. Hopefully someone more knowledgeable will know of a proper
solution.
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https://bugs.winehq.org/show_bug.cgi?id=43743
Bug ID: 43743
Summary: No 3D graphics in Wolcen: Lords of Mayhem
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59232
--> https://bugs.winehq.org/attachment.cgi?id=59232
Log of Wolcen - Wine 2.17 Staging (~14mb unpacked)
Wolcen: Lords of Mayhem is a Steam-hosted DX11 game, using CryEngine.
As the DX11 implementation has been improved in Wine, the graphics stopped
working at some point after Wine 2.3.
I have attached a log file which may indicate well enough about the root reason
of the issue (Should I still run a regression test?)
Wine complains *a lot* about the following:
err:d3d:wined3d_debug_callback 0x1b309e40: "GL_INVALID_ENUM error generated.
Invalid primitive mode.".
P.S. There are already an open ticket for corrupted graphics in this game (bug
42729), but this issue is about "No graphics at all". GUI graphics (menus etc.)
are still okay.
I guess this bug must be resolved after getting into bug 42729.
-------------------------
Clean Wine Staging 2.17 64-bit prefix, no CSMT
Steam client
Nvidia GTX 760M (driver version: 384.59)
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https://bugs.winehq.org/show_bug.cgi?id=46090
Bug ID: 46090
Summary: TopoEdit tool from Windows 10 SDK (10.0.17763.x) needs
'ext-ms-win-shell-comctl32-init-l1-1-0.dll' stub dll
Product: Wine
Version: 3.19
Hardware: aarch64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ext-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
root cause of bug 46089 (" TopoEdit tool from Windows 10 SDK (10.0.17763.x)
crashes in ntdll.LdrResolveDelayLoadedAPI during resolver failure (NULL dll
failure hook)") is the missing dll.
Encountered while playing with some 64-bit ARM apps from Win10 SDK (running in
qemuarm64 machine). Most likely present with x86_64 Wine too.
Trace log:
--- snip ---
$ WINEDEBUG=+seh,+relay,+loaddll,+process,+module,+ntdll wine64 ./topoedit.exe
>>log.txt 2>&1
...
002b:Ret PE DLL (proc=0x180035d70,module=0x180000000
L"tedutil.dll",reason=PROCESS_ATTACH,res=0x22fc48) retval=1
002b:trace:module:process_attach (L"tedutil.dll",0x22fc48) - END
002b:trace:module:process_attach (L"topoedit.exe",0x22fc48) - END
002b:Starting process
L"Z:\\home\\focht\\Downloads\\win10sdk_arm64\\arm64\\topoedit.exe"
(entryproc=0x14001ddb0)
...
002b:Call KERNEL32.LoadLibraryExW(140020a08 L"TEDUTIL.dll",00000000,00000000)
ret=140012c64
...
002b:Ret KERNEL32.LoadLibraryExW() retval=180000000 ret=140012c64
002b:Call
ntdll.LdrResolveDelayLoadedAPI(140000000,140022588,00000000,7b43da8c,140027010,00000000)
ret=14001e8fc
002b:fixme:module:LdrResolveDelayLoadedAPI (0x140000000, 0x140022588, (nil),
0x7b43da8c, 0x140027010, 0x00000000), partial stub
002b:trace:module:load_dll looking for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll" in
L"Z:\\home\\focht\\Downloads\\win10sdk_arm64\\arm64;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
...
002b:trace:module:get_load_order looking for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:trace:module:get_load_order got hardcoded default for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:trace:module:load_builtin_dll Trying built-in
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:warn:module:load_builtin_dll cannot open .so lib for builtin
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll":
/home/focht/projects/wine/mainline-install-aarch64/bin/../lib64/wine/ext-ms-win-shell-comctl32-init-l1-1-0.dll.so:
cannot open shared object file: No such file or directory
002b:warn:module:load_dll Failed to load module
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"; status=c0000135
002b:trace:seh:raise_exception info[0]=0000000000000000
002b:trace:seh:raise_exception info[1]=0000000000000000
002b:trace:seh:call_stack_handlers calling handler at 0x7b4d6330 code=c0000005
flags=0
002b:Call ntdll.NtCurrentTeb() ret=7b466c40
002b:Ret ntdll.NtCurrentTeb() retval=7ffd8000 ret=7b466c40
002b:Call ntdll.NtCreateEvent(0022edf0,001f0003,0022edf8,00000000,00000000)
ret=7b466f00
002b:Ret ntdll.NtCreateEvent() retval=00000000 ret=7b466f00
002b:Call ntdll.NtCurrentTeb() ret=7b4c5924
002b:Ret ntdll.NtCurrentTeb() retval=7ffd8000 ret=7b4c5924
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 002b), starting debugger...
...
System information:
Wine build: wine-3.19-117-g4852130c82
Platform: arm64
Version: Windows 8.1
Host system: Linux
Host version: 4.14.67-yocto-standard
--- snip ---
Further information:
https://www.geoffchappell.com/studies/windows/win32/apisetschema/history/se…
("API Sets Added For Windows 10.0 - Geoff Chappell")
$ sha1sum 17763.1.180914-1434.rs5_release_WindowsSDK.iso
e702b5e5f2597d01eaee1eb1be7a34b0da0b6211
17763.1.180914-1434.rs5_release_WindowsSDK.iso
$ du -sh 17763.1.180914-1434.rs5_release_WindowsSDK.iso
815M 17763.1.180914-1434.rs5_release_WindowsSDK.iso
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21811
Summary: 3impact tech demo collection crashes on first demo
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3impact.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.3impact.com/3Impact_Engine/dyruk89b/3impact51_demo.exe
is a set of demos showing mannekins flailing about and boulders rolling.
Runs great on Vista.
It installs fine on Wine. To start the app, do
cd ~/".wine/drive_c/Program Files/3impact5demos"
wine demos.exe skinnedragdoll.dll
The first problem is bug 21790; do 'winetricks vcrun2005' to get past that.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the demo to run in a window.
This prompts you to press N, and then crashes after you do, with
wine: Unhandled page fault on read access to 0x0000001c at address 0x431c10
(thread 0009), starting debugger...
I'll attach a +relay,+seh log.
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https://bugs.winehq.org/show_bug.cgi?id=41388
Bug ID: 41388
Summary: Sling TV: Windows 7 app displays a black window and
crashes on startup
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dannydubyav2.0(a)gmail.com
Distribution: ---
Created attachment 55741
--> https://bugs.winehq.org/attachment.cgi?id=55741
Sling TV terminal output
I installed the Windows-7-and-up version of Sling TV's channel-watching app.
(there's also the Win10-only app, but I'm not sure if that's even a win32api
program)
Upon running it, it just brings up a black window and crashes. Doesn't even get
as far as prompting me to login or showing the list of channels.
Download Link: http://webapp.movetv.com/player/win/slingtv.msi
Install Location: ~/.wine/drive_c/users/Public/Application Data/Sling
Distro: Gentoo
Kernel: 4.7.4
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https://bugs.winehq.org/show_bug.cgi?id=42796
Bug ID: 42796
Summary: X11DRV_ActivateKeyboardLayout spam during GTA5 run
Product: Wine
Version: 2.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
I just tested wine-staging 2.5 against GTA5.
And I get my console spammed annoying amount of
These 3 lines group of 3.
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 40000000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout flags 40000000 not supported
fixme:dxgi:dxgi_swapchain_Present Unimplemented flags 0x1
The keyboard spam comes from here
https://source.winehq.org/git/wine.git/blob/61a1a266faa9fa7c959136b0ab0b5d7…
Maybe priting the message few times and putting rest of the spam into TRACE?
Since bug 42017 got fixed the output is much cleaner now.
This is just enchanment request to get better looking logs by default.
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https://bugs.winehq.org/show_bug.cgi?id=45263
Bug ID: 45263
Summary: wine coredump since KPTI code introduction on
OpenIndiana
Product: Wine
Version: 3.9
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
Since introduction of KPTI code in Openindiana Hipster, wine coredump for
anything else than --version :
$ wine --version
wine-3.9
$ winecfg
trace:virtual:NtAllocateVirtualMemory ffffffff 7ffe0000 00010000 3000 00000004
trace:virtual:VIRTUAL_DumpView View: 7ffe0000 -
7ffefffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 7ffe0000 - 7ffeffff c-rw-
trace:virtual:NtAllocateVirtualMemory ffffffff 0 00000230 101000 00000004
trace:virtual:map_view got mem in reserved area 3ffff000-40000000
trace:virtual:VIRTUAL_DumpView View: 3ffff000 -
3ffffffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 3ffff000 - 3fffffff c-rw-
trace:ntdll:RtlInitializeBitMap (7ffde42c,3ffff044,64)
trace:ntdll:RtlInitializeBitMap (7ffde434,3ffff154,1024)
trace:ntdll:RtlInitializeBitMap (7ffde43c,3ffff21c,128)
trace:ntdll:RtlSetBits (7ffde42c,0,1)
trace:ntdll:RtlSetBits (7ffde43c,0,1)
trace:virtual:NtAllocateVirtualMemory ffffffff 0 00004000 101000 00000004
trace:virtual:map_view got mem in reserved area 3fff8000-3fffc000
trace:virtual:VIRTUAL_DumpView View: 3fff8000 -
3fffbffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 3fff8000 - 3fffbfff c-rw-
Segmentation Fault (core dumped)
Booting to old kernel, b(oot)e(environment) in solaris jargon and wine works
fine.
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https://bugs.winehq.org/show_bug.cgi?id=46475
Bug ID: 46475
Summary: Enlarging the text via mouse-wheel in wordpad does not
adapt the character spacing
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63298
--> https://bugs.winehq.org/attachment.cgi?id=63298
Image showing the issue
Open wordpad, enter some words.
Hold ctrl and use the scroll-wheel, the zoom doesn't work properly.
"winetricks riched20" works around the issue.
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https://bugs.winehq.org/show_bug.cgi?id=37349
Bug ID: 37349
Summary: WINE incorrectly calculates the display length of
on-screen text
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjlzwindnwpnvrhztkwm.mail15(a)mamber.net
Created attachment 49669
--> https://bugs.winehq.org/attachment.cgi?id=49669
Cut and paste of the problem report [with snips of non relevent text] by Steve
Gibson in the grc.sqrl newsgroup at GRC.com. For software demonstrating problem
see Steve's signature.
If at any time WINE displays a DISABLED CONTROL -- a disabled
button, checkbox, radio button -- from then on until the application is
terminated, WINE incorrectly calculates the display length of on-screen text.
It believes that text is displaying SHORTER than it actually is. So it then
mis-wraps text, draws adjoining lines incorrectly, and truncates
fields.
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