https://bugs.winehq.org/show_bug.cgi?id=38947
Bug ID: 38947
Summary: Cities XL Platinum crashes while loading to the menu,
needs vcomp.dll._vcomp_for_dynamic_init
Product: Wine
Version: 1.7.47
Hardware: x86
URL: http://www.chip.de/downloads/Demo-Cities-XL_37882385.h
tml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: sebastian(a)fds-team.de
Distribution: ---
Created attachment 51893
--> https://bugs.winehq.org/attachment.cgi?id=51893
terminal output
Prerequisite: native d3dx9_36
The game begins to load but crashes somewhere during the initial loading stage:
>...
>wine: Unimplemented function vcomp.dll._vcomp_for_dynamic_init called at address 0x7b839a6c (thread 007e), starting debugger...
>...
Mscodescan output (Steam version):
./CitiesXL_Platinum.exe imports following stub symbols:
vcomp:_vcomp_atomic_add_i4
vcomp:_vcomp_enter_critsect
vcomp:_vcomp_for_dynamic_init
vcomp:_vcomp_for_dynamic_next
vcomp:_vcomp_for_static_end
vcomp:_vcomp_for_static_init
vcomp:_vcomp_leave_critsect
Mscodescan (non-Steam demo version):
./Benchmark.dll imports following stub symbols:
vcomp:_vcomp_atomic_add_i4
vcomp:_vcomp_for_dynamic_init
vcomp:_vcomp_for_dynamic_next
To reproduce with the demo version:
1. install the demo
2. uninstall MSVC++ 2005 which comes installed with the demo
3. start the game with CitiesXL_Game.exe
wine-1.7.47-118-ga90592c
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http://bugs.winehq.org/show_bug.cgi?id=26931
Summary: Nvidia hdr sample wants
d3dx9_36.dll.D3DXLoadMeshFromXW
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://developer.download.nvidia.com/SDK/9.5/Samples/D
EMOS/Direct3D9/HDR_FP16x2.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Blocks: 24419
austin@aw21 ~/a/DEMOS/Direct3D9/bin/release $ wine HDR_FP16x2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2f4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43bb40): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43d200): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43d420): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x6d0000, 1048620, 0x33f760):
partially implemented
wine: Call from 0x7b83a362 to unimplemented function
d3dx9_36.dll.D3DXLoadMeshFromXW, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXLoadMeshFromXW called at address
0x7b83a362 (thread 002b), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=24419
Summary: Nvidia hdr sample crashes without native d3dx9_36
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://developer.download.nvidia.com/SDK/9.5/Samples/D
EMOS/Direct3D9/HDR_FP16x2.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=30784)
--> (http://bugs.winehq.org/attachment.cgi?id=30784)
+d3dx trace
Terminal shows:
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43b300): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43c9c0): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43cbe0): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8d0000, 1048620, 0x32f770):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
I suspect it's related to that last line or two...
it pops up a dialog, saying:
The D3D device has a non-zero reference count, meaning some objects were not
released.
winetricks d3dx9_36 lets it run.
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http://bugs.winehq.org/show_bug.cgi?id=21812
Summary: 3dgamestudio.com demos crash on exit
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Venice demo at 3dgamestudio.com looks beautiful,
but crashes on exit.
http://server.conitec.net/down/venice.zip
443f94ab15d5bc02921c1e917785f822dcf0f864 venice.zip
Happily, there seems to be a reasonable backtrace:
Unhandled exception: page fault on read access to 0x00000f2c in 32-bit code
(0x7e51e14c).
Backtrace:
=>0 FindContext+0x16d(This=0x19bbc8, target=0x193030)
[dlls/wined3d/context.c:1923] in wined3d
1 context_acquire+0x8a(device=0x19bbc8, target=(nil),
usage=CTXUSAGE_RESOURCELOAD) [dlls/wined3d/context.c:2266] in wined3d
2 IWineD3DDeviceImpl_Uninit3D+0xa7(iface=0x19bbc8,
D3DCB_DestroySwapChain=0x7e653c5d) [dlls/wined3d/device.c:1705] in wined3d
3 IDirect3DDevice9Impl_Release+0x126(iface=0x192680) [dlls/d3d9/device.c:273]
in d3d9
4 in acknex (+0x6435a)
5 in reflectionparticle (+0x101e)
0x7e51e14c FindContext+0x16d [dlls/wined3d/context.c:1923] in wined3d: movzbl
0xf2c(%eax),%eax
1923 old_render_offscreen = context->render_offscreen;
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https://bugs.winehq.org/show_bug.cgi?id=38352
Bug ID: 38352
Summary: Foresight crashes before the main menu, needs
d3dx9_36.dll.D3DXComputeNormalMap
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51196
--> https://bugs.winehq.org/attachment.cgi?id=51196
terminal output
Foresight is an indie strategy game, currently available only on Steam (no demo
has been released).
The splash screens are displayed but the game crashes when the main menu should
appear if I start the game with built-in d3dx9_36.
>wine: Call from 0x7b839524 to unimplemented function d3dx9_36.dll.D3DXComputeNormalMap, aborting
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http://bugs.winehq.org/show_bug.cgi?id=26379
Summary: Gamestudio Venice crashes with unimplemented function
d3dx9_36.dll.D3DXComputeNormals
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://server.conitec.net/down/venice.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=33594)
--> (http://bugs.winehq.org/attachment.cgi?id=33594)
~/wine-git/wine reflectionParticle.exe &> log.txt
unimplemented function d3dx9_36.dll.D3DXComputeNormals
Venice comes with d3dx9_30.dll and therefore only a purist would notice.
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https://bugs.winehq.org/show_bug.cgi?id=42014
Bug ID: 42014
Summary: wine refuses BOSE Soundtouch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Rainwine(a)orbitcomputer.de
Distribution: Mint
Created attachment 56459
--> https://bugs.winehq.org/attachment.cgi?id=56459
wine backtrace file
BOSE
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https://bugs.winehq.org/show_bug.cgi?id=42015
Bug ID: 42015
Summary: wine refuses to run BOSE Soundtouch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Rainwine(a)orbitcomputer.de
Distribution: Mint
BOSE Soundtouch does not run, because wine has problems with Qt?
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https://bugs.winehq.org/show_bug.cgi?id=44980
Bug ID: 44980
Summary: SoundTouch 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: biswasnambiar(a)gmail.com
Distribution: ---
Created attachment 61111
--> https://bugs.winehq.org/attachment.cgi?id=61111
The Program Error Details script
I was trying to install Soundtouch app for using my SoundTouch 10 on my lubuntu
OS version 17.10.
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https://bugs.winehq.org/show_bug.cgi?id=42586
Bug ID: 42586
Summary: Adobe Reader DC crashes on startup
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57510
--> https://bugs.winehq.org/attachment.cgi?id=57510
Terminal output Wine 2.3
When attempting to run Adobe Reader DC, the application crashes on start when I
attempt to run the application in a 32-bit Windows 7 prefix.
Overrides needed:
mspatcha
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