https://bugs.winehq.org/show_bug.cgi?id=49865
Bug ID: 49865
Summary: Don't install Gecko by default
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
https://wiki.winehq.org/Gecko alone isn't adequate as Browser replacement.
I suggest to use xdg-open instead.
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https://bugs.winehq.org/show_bug.cgi?id=49486
Bug ID: 49486
Summary: Hide Wine version from applications doesn't work
Product: Wine-staging
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anton.sudak(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm using the 'Hide Wine version from applications' option to hide version from
Final Fantasy XIV. Game treats Wine as a game launched on Mac and requires
license for proper platform.
Version hiding worked great until Wine 5.11. However on 5.11 option seems have
no effect and this leads to license issue. Wine 5.10 is free from this issue.
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https://bugs.winehq.org/show_bug.cgi?id=49414
Bug ID: 49414
Summary: DefWindowProcW doesn't handle WIN_GetPtr properly when
handling WM_GETTEXTLENGTH
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gabravier(a)gmail.com
Distribution: ---
case WM_GETTEXTLENGTH:
{
WND *wndPtr = WIN_GetPtr( hwnd );
if (wndPtr && wndPtr->text) result =
(LRESULT)strlenW(wndPtr->text);
WIN_ReleasePtr( wndPtr );
}
break;
(from dlls/user32/defwnd.c:998)
WIN_GetPtr can return WND_OTHER_PROCESS, which this code does not check for
(for example, dlls/user32/defwnd.c:550 checks for it properly). A lot of other
code in defwnd.c doesn't check for it, so it looks like having a window be
valid for another process could cause problems.
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https://bugs.winehq.org/show_bug.cgi?id=40674
Bug ID: 40674
Summary: Wine's RenderFile don't support WMV file
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 54546
--> https://bugs.winehq.org/attachment.cgi?id=54546
demo.cpp
Wine's RenderFile don't support "Windows Media Video 9 (WMV3)" videos
I wrote a sample for it
fixme:quartz:Parser_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
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https://bugs.winehq.org/show_bug.cgi?id=49986
Bug ID: 49986
Summary: Missing SIO_IDEAL_SEND_BACKLOG_QUERY in WinSCP,
Overwatch et al.
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: mgruber_72(a)yahoo.de
Distribution: ---
When using WinSCP 5.17.7 and connecting to a SFTP server, Wine write the
following log lines into ~/.xsession_errors every second.
01bc:fixme:winsock:server_ioctl_sock Unsupported ioctl 4004747b (device=4004
access=1 func=d1e method=3)
01bc:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd
(SIO_IDEAL_SEND_BACKLOG_QUERY)
This is due to WinSCP querying an ideal connection buffer size via
SIO_IDEAL_SEND_BACKLOG_QUERY once per second:
https://docs.microsoft.com/en-us/previous-versions/windows/desktop/legacy/b…
A quick search revealed that these errors also occur in Overwatch.
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https://bugs.winehq.org/show_bug.cgi?id=48146
Bug ID: 48146
Summary: Call of Duty: Modern Warfare Remastered Battle.net
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odhinn(a)odhinnsrunes.com
Distribution: ---
Created attachment 65755
--> https://bugs.winehq.org/attachment.cgi?id=65755
CoD:MW backtrace
Push the play button on Battle.Net and it crashes. Ran the install from Windows
which was on an external hard drive. It actually downloaded and installed
battle.net for me in wine and that worked well, but playing gave the attached
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=39216
Bug ID: 39216
Summary: When i start WoW Mists of Pandaria Wine 1.7.51 int
dont even start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vaxxipooh(a)gmail.com
Distribution: ---
Created attachment 52277
--> https://bugs.winehq.org/attachment.cgi?id=52277
"Windows" error messeges
When i start WoW Mists of Pandaria Wine 1.7.51 int dont even start:
here is the output:
------------------------------------------------------------------------------
fixme:dwmapi:DwmIsCompositionEnabled 0x6cf1312c
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a07afa1, context
0xd63cf8, init_notify 0, handle 0x163e7c4): stub
fixme:iphlpapi:CancelMibChangeNotify2 (handle (nil)): stub
wine: configuration in '/home/vaxx/.wine' has been updated.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x1510000 0 0x192fee4 4 stub
fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_surface device_parent 0x15da40,
container_parent 0x162330, wined3d_desc 0x192f468, surface 0x192f450 partial
stub!
fixme:d3d11:device_parent_create_swapchain_surface Implement DXGI<->wined3d
usage conversion
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:GetLogicalProcessorInformationEx (3,(nil),0x33f064): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
--------------------------------------------------------------------------------
However i can start it with Wine 1.6.2
the problem arises after the last update from the developement PPA
also some other windows program seems effected like Torchlight
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https://bugs.winehq.org/show_bug.cgi?id=49346
Bug ID: 49346
Summary: Dragon Nest Chinese editor: ZwLoadDriver failed to
create driver SDGame32.sys.
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 67370
--> https://bugs.winehq.org/attachment.cgi?id=67370
Failed to update the security module of the game.
Reproduce steps:
1. Download downloader of the game from:
http://dn.clientdown.sdo.com/Dn_Download/DN_407_downloader_signed.exe
(sha256: 40b0bdc3c0389f7022edd0e79143442217c15e892af24f4c6bd9db6859c36c11
DN_407_downloader_signed.exe)
2. Running DN_407_downloader_signed.exe for downloading and installing the
game;
3. $ wine DNLauncher.exe
Then there will be a dialog which complaints 'Failed to update the security
module of the game'.
Tested with Wine 5.10.
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https://bugs.winehq.org/show_bug.cgi?id=45518
Bug ID: 45518
Summary: Empire Earth GOG: Mouse lags since update to 3.13
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gereon(a)gereonfox.de
Distribution: ---
Since updating Wine from 3.11 to 3.13, the mouse pointer is extremely laggy in
Empire Earth (GOG edition), in both the menus and the actual game play (which I
barely managed to with that amount of lag). All one has to do to reproduce this
is launch the game and move the mouse in the main menu
I have been playing the game for a few months now on OpenSUSE Leap 42.3 (x86,
64bit), using bumblebee (so I called "optirun wine "EE-AOC.exe"). Everything
worked totally fine, the only thing I had done in the very beginning to play
with EE's graphics settings a bit. Since then I have not done anything that
could have caused mouse pointer problem.
To make sure that the problem is indeed caused by the Wine update, I tested the
following Wine versions:
Wine 2.0.1 - similar problems, though not entirely the same
Wine 3.9 - this is what I downgraded Wine to right now (because 3.11 is not
available anymore in my repos), here everything works fine
Wine 3.11 - this is the version that I used before 3.13 and everything was fine
here
Wine 3.13 - this is where I noticed the problem for the first time
In addition, the AppDB page of Empire Earth
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=25242) describes
a similar-sounding problem for all Wine versions prior to 3.4 that the game was
tested with ("mouse slow").
I am aware of the very similar bug report
https://bugs.winehq.org/show_bug.cgi?id=13351 and maybe it's got something to
do with this, but I'm not sure that the lag I'm experiencing is exactly that
problem: The workaround mentioned there ('xinput') did not help me (as opposed
to the people in said report).
Judging by the above observations, my guess is that somewhere between 3.0 and
3.4 the problem has been fixed, but somewhere between 3.11 and 3.13 it has been
reintroduced.
The bug I mentioned above lists this link as a source of a demo version of EE:
https://www.fileplanet.com/80809/80000/fileinfo/Empire-Earth-Demo
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https://bugs.winehq.org/show_bug.cgi?id=44227
Bug ID: 44227
Summary: Delta Force Black Hawk Down: monitor freq out of range
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)telfort.nl
Distribution: ---
Created attachment 60022
--> https://bugs.winehq.org/attachment.cgi?id=60022
Console messages installing and playing the game for the first time
When starting the game, my monitor goes black with the message "DVI-D out of
range 95.2kHz / 60Hz"
$ uname -a
Linux archlinux 4.14.8-1-ARCH #1 SMP PREEMPT Wed Dec 20 21:27:44 UTC
2017 x86_64 GNU/Linux
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