http://bugs.winehq.org/show_bug.cgi?id=20039
Summary: COM-port CTS/DSR lines stay low
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.n1mm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rx9tx(a)qrz.ru
CC: rx9tx(a)qrz.ru
Program installation http://www.pi4dec.nl/n1mm/N1MM-FullInstaller.exe
Latest update http://www.pi4dec.nl/n1mm/N1MM-newexeV9.9.3.exe
Program communicates with the radio through an interface based on USB->COM
converter on FTDI chip. After the com port initialisation the CTS/DSR lines
stay low, problem is that radio can not read the data if they are low.
When running the program under Windows, COM-port initialisation sets the
CTS/DSR lines in the high state.
Is there any way to set them high?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49121
Bug ID: 49121
Summary: Themida Demo 2.4.5.0 crashes on start
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The program can't be started, because it crashes directly on start.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37617
Bug ID: 37617
Summary: QQIntl will crash after log in
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: ---
Created attachment 50065
--> https://bugs.winehq.org/attachment.cgi?id=50065
QQIntl log
1.Download from http://dldir1.qq.com/qqfile/QQIntl/QQi_PC/QQIntl2.11.exe
2.winetrick riched20 msctf.
3. login with the folloing testing account:
account: 1469264807
Password: winedebug
4.QQIntl will crash.
It seems that we can usr winetrick wininet to fix.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26548
Summary: GomezPEER is always visible behind other windows
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33811)
--> (http://bugs.winehq.org/attachment.cgi?id=33811)
Screenshot: console is on top but Gomez still visible
To be a bit more accurate, GomezPEER can be seen behind other windows, when
GomezPEER updates its window. Parts of the window updates every second so it
is effectively always there.
This is not a new problem, it has existed for as long as I can remember.
Currently using Gnome/Ubuntu/GDM/fglrx but appears on all desktops I have used.
Desktop effects are disabled and windows are not transparent.
The attached screenshot should make it obvious.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20628
Summary: chromium's ipc_tests.exe's IPCChannelTest.ChannelTest
fails occasionally
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Wine, but not on Windows, the command
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
fails about 5% of the time. (You may need to run it several hundred
times to see the first failures.)
Sadly, with +relay it never fails.
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_tests.cchttp://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_channel_win.cc
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ while true
do
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
> log 2>&1
grep FAILED log && break
done
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11667
Summary: Window contents not updated properly after being moved
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
I believe this bug relates to DirectDraw. (Apologies for my lack of detailed
knowledge about Windows.)
In some cases, moving a window whose contents are updated by DirectX calls
causes trash/garbage to appear when the window is drawn in its new position,
My theory is that WINE remembers the window contents at the moment the user
begins dragging the title bar, and simply copies that to the new window
position. If the program continues to update the DirectX buffer while the user
is moving the window frame, WINE puts the old/stale buffer contents in the
moved window. This happens in both normal and virtual desktop modes.
For applications like video players, this effect may not be very noticeable if
the player redraws the whole window every frame. But for applications which
don't do that, the effect can be quite ugly.
One program I have found which shows this problem is WinUAE. To reproduce:
- Download and install WinUAE from http://www.winuae.net/
- Download an example disk image for testing, e.g.
ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- Start WinUAE and select the rsi1.adf.gz file for emulated drive DF0:, and
start the emulation.
- Once the demo graphics appear, repeatedly move the main WinUAE window and
notice the problem.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44317
Bug ID: 44317
Summary: 3.0-rc5 removes elements displayed in version 2.18,
displays hidden instead.
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian.black(a)email.com
Distribution: ---
Created attachment 60167
--> https://bugs.winehq.org/attachment.cgi?id=60167
Example image 01 2.18 staging comparison
Mounts, eyes, external layers of armor fails to render. (Invisible) bounding
boxes are displayed as opaque black or red boxes at campfires. Unlike 2.18
staging 3.0-rc5 is missing elements rendered in 2.18 such as tree leaves and
other background elements.
I will now illustrate this with the attachments. While I edited these using
GIMP to add text and call outs, no graphic details to images were altered.
1. Image01 (2.18) shows my "pet" flying on the left side of the screen wearing
his orange clothing, the buildings in the background are fogged in blue as they
should be, and the big tree has the pinkish leaves. All of these elements are
normal and have no issue. My character is missing his boots (no feet) and has
no eyes, while all other character have all these items.
2. Image02 (3.0-rc5) shows my "pet" now flying in front of the tree on the
right. The tree is missing leaves and is now bare. The background is now black
and even more elements are missing from my character than before.
3. Image03 (3.0-rc5) shows me mounted on my wolf the same mount as my friend
posed nearby to illustrate the effect is just my character and not other
characters. The application it seems handles the individual character
differently than those of other players and non player AIs.
This game is completely unplayable under 3.0-rc5, due to the fact many areas
show as solid colors (such as black). Making it near next to impossible to
navigate dungeons. Anyone playing in 2.18-staging should remain there for game
play purposes. While debugging continues in 3.0 and beyond.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=32290
Bug #: 32290
Summary: SSF v0.12 Beta R3 cannot be run properly
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: radiowavers(a)gmail.com
Classification: Unclassified
Software information:
--------------------------------------------------------------------------------------
http://en.wikipedia.org/wiki/SSF_(emulator)http://www7a.biglobe.ne.jp/~phantasy/ssf/index.htmlhttp://www7a.biglobe.ne.jp/~phantasy/ssf/files/SSF_012_beta_R3.zip
--------------------------------------------------------------------------------------
System information:
--------------------------------------------------------------------------------------
OS version: Mac OS X Mountain Lion 10.8.2
X Window System: XQuartz 2.7.4 (xorg-server 1.13.0)
Wine version: 1.5.18 - latest development version, built with GCC 4.7.2 from
sources.
I am using development version, because it has the built-in fix for Bug 32101.
All the dependencies of Wine and GCC are the latest stable.
--------------------------------------------------------------------------------------
First of all, bug 12622 needs to be reopened (or a new version of it to be
created, since
"fixme:win:EnumDisplayDevicesW ((null),0,0xRandomMemoryAddress,0x00000000),
stub!" error is not fixed by inserting/mounting a CD!
If I mount/insert a CD, I get this console error anyway, and program closes in
two seconds!
If I don't mount/insert a CD, I get this console error and the program launches
with warning message "?????CD??????????"
(no CD present). But, if I ignore this warning message and don't click OK
(which would result in program termination)
I could navigate in the main program window between menu options (with keyboard
arrows only, since program window
doesn't expand and anything except "File(F)" is not visible. I click "File(F)"
and then left/right keyboard arrows)
However, if I click "Option (O)", "Rotation", "Window Size", "Sound Record
(S)", "Video Record (V)",
or even "cep(C)" (which should show a small message, like "About...") I get a
"Program Error" message.
In the attachment, you could see a .zip archive with all the different
backtraces I got for these options.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47217
Bug ID: 47217
Summary: Adobe Lightroom crashes in
d2d:d2d_device_context_DrawImage
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)bzatek.net
Distribution: ---
Created attachment 64488
--> https://bugs.winehq.org/attachment.cgi?id=64488
gzipped console log
When the GPU Acceleration is switched on in the Lightroom configuration,
opening Import module crashes wine. This bug has been sitting there for some
time, spanning from Lightroom releases 7.2, 7.5 and 8.1 (all 64b) and wine
releases back to 3.20 AFAIR. Switching the GPU Acceleration off makes the
Import module work as expected (albeit slow).
Not exactly sure this is a D2D issue, the traces usually look like this:
> 0029:fixme:d2d:d2d_device_context_CreateEffect iface 0x401aa400, effect_id {1feb6d69-2fe6-4ac9-8c58-1d7f93e7a6a5}, effect 0x23e1e0 stub!
> 0029:fixme:d2d:d2d_effect_SetInput iface 0x7ff01d4c8780, index 0, input 0x7ff03fb35380, invalidate 1 stub!
> 0029:fixme:d2d:d2d_effect_SetValue iface 0x7ff01d4c8780, index 2, type 0, value 0x23e370, value_size 4 stub!
> 0029:fixme:d2d:d2d_effect_SetValue iface 0x7ff01d4c8780, index 0, type 0, value 0x23e370, value_size 4 stub!
> 0029:fixme:d2d:d2d_effect_GetOutput iface 0x7ff01d4c8780, output 0x23e370 stub!
> 0029:fixme:d2d:d2d_device_context_DrawImage iface 0x401aa400, image (nil), target_offset {2.66799965e+01, 1.46500000e+02}, image_rect (null), interpolation_mode 0x1, composite_mode 0 stub!
> wine: Unhandled page fault on read access to 0x00000000 at address 0x572ebed (thread 0029), starting debugger...
Let me know in case any other information is needed.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37371
Bug ID: 37371
Summary: EVE Probe: ALError: ALResult(80004005) E_FAIL: An
undetermined error occurred
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Commander.Alchemy(a)gmail.com
Created attachment 49697
--> https://bugs.winehq.org/attachment.cgi?id=49697
log
Running the application EVE - Probe seems to silently crash when you want to
start this benchmark.
The link to the current version:
https://forums.eveonline.com/default.aspx?g=warning&l=http%3a%2f%2ffiles.ev…
Tried to debug it more but cannot find how to get around this issue.
Best Regards
Artur O.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35512
Bug ID: 35512
Summary: Adobe CC installer stalls
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: https://creative.adobe.com/products/photoshop
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47405
--> http://bugs.winehq.org/attachment.cgi?id=47405
wine-1.7.11-206-g82b3813 console output
Working around Bug 35510 with a native winhttp the Adobe CC installer stalls
and doesn't do anything.
fixme:wintrust:HTTPSCertificateTrust (0x15fbd8)
fixme:wintrust:HTTPSFinalProv (0x15fbd8)
Using wintrust.dll (and msasn1.dll) from Windows XP (Win 7 has too many
dependencies) allows things to move on slightly further to:
fixme:crypt:I_CryptCreateLruCache (0x98dae4, 0x76c5a018): stub!
fixme:crypt:I_CryptInstallAsn1Module (0x15e340 00000000 (nil)): stub
The installer then stalls once more.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46802
Bug ID: 46802
Summary: SD Card don't appears
Product: Wine
Version: 4.3
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sandersonclarck(a)gmail.com
Hello guys, I installed Wine version 4.3 on my Reo Note 5 Pro, give all
permissions necessary in Android Options, but when I started Wine I got a black
screen, fine, I solved that changing GPU Renderer to SKIA, but when I try to
enter in my SD Card, I can't find it, in Z:\ directory don't have nothing, I
searched for a solution at forum, Google and YouTube, but nothing... Tried to
moving the apps that I want to install to Wine directory, on "users/(my
user)/Desktop/", but when I tried to install instead Wine directory, a message
appears, saying "ACESS DENIED"
Things that I did:
1 - Give all permissions to Wine 4.3
2 - Changed GPU to SKIA
Can u guys tell me what's wrong? I'm new in this app and just want to install
C++, Notepad++ and Steam, thank u guys for attention!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44560
Bug ID: 44560
Summary: Cossacks 3: black units & trees
Product: Wine-staging
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: loic.blot(a)unix-experience.fr
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60522
--> https://bugs.winehq.org/attachment.cgi?id=60522
screenshot
Cossacks 3 under wine staging 3.2 (and wine 2.21) has black units and trees.
OS: archlinux
architecture: amd64
Graphics: Radeon RX580
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42680
Bug ID: 42680
Summary: Playstation Now needs
msvcr120.dll.?_NewCollection@_AsyncTaskCollection@deta
ils@Concurrency@@SAPAV123@PAV_CancellationTokenState@2
3@@Z
Product: Wine
Version: 2.4
Hardware: x86
URL: https://www.playstation.com/en-us/explore/playstationn
ow/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Follow up to bug 42658
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26570
Summary: Maestia | Das Fantasy-MMORPG
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devil77329(a)yahoo.de
This is my bugreport to the support team of Maestia (german)
Nach der Installation und
bei jedem Aufrufen des Programmstarters mit "root - Rechten" Meldung No.1:
* ! Verbindung zum Patchserver fehlgeschlagen [ OK ] *
ein separates öffnen der MaestiaUpdater.exe unter Wine bringt das gleiche
Ergebnis
Meldung No.2
* Programm Fehler
Im Programm MaestiaUpdater.exe traten schwerwiegende Fehler auf und es muss
beendet werden. Wir entschuldigen uns für die Unannehmlichkeit.
Die Ursache kann ein Problem im Programm oder ein Fehler in Wine sein.
Sie können unter http://appdb.winehq.org Tips zum Ausführen der Anwendung
einholen.
Tritt dieses Problem unter Windows nicht auf und wurde es noch nicht gemeldet,
können Sie unter http://bugs.winehq.org einen Eintrag hinterlassen. [ Schließen
] *
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39109
Bug ID: 39109
Summary: Erro na compilação do wine pelo cygwin
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: heliomoreno(a)gmail.com
./tools/winebuild/winebuild.exe -m64 -w --implib -o dlls/aclui/libaclui.a
--export ./dlls/aclui/aclui.spec
winebuild: Unix-style import libraries not supported yet
Makefile:492: recipe for target 'dlls/aclui/libaclui.a' failed
make: *** [dlls/aclui/libaclui.a] Error 1
-------------------------
~/Downloads/wine-1.6.2
$ CC="ccache gcc" ./configure --enable-win64 --without-freetype --without-x
make depend
make <-- apresenta erro nesta parte
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48414
Bug ID: 48414
Summary: Disappearing textboxes
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drfiemost(a)email.it
Distribution: Other
Created attachment 66186
--> https://bugs.winehq.org/attachment.cgi?id=66186
Screenshot of OpenMPT with incorrectly rendered textboxes
Since Wine 4.x some textboxes are not rendered or appear without border in
OpenMPT (https://openmpt.org/), see the attached screenshot. When clicking on a
textbox it gets back to normal.
The problem is still present in 5.0-rc3 and was not there in Wine 3.0.x
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41171
Bug ID: 41171
Summary: Segfault on cinepak movie playback in War Wind
Product: Wine-staging
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-tester(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55403
--> https://bugs.winehq.org/attachment.cgi?id=55403
backtrace
War Wind crashes on start while trying to play the intro logo, which is an AVI
file with ffcvid codec. Here is the error message (backtrace is attached):
ALSA lib pcm_dmix.c:961:(snd_pcm_dmix_open) The dmix plugin supports only
playback stream
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x13dae0, flags 0x1, event (nil)
stub!
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:iccvid:ICCVID_DriverProc Unknown message: 401e 3539192 3539240
err:iccvid:decode_cinepak CVID: corruption 29700 (QT/AVI) != 13158 (CV)
wine: Unhandled page fault on write access to 0x003f8070 at address 0x7d4f688f
(thread 0009), starting debugger...
preloader: Warning: failed to reserve range 00010000-00110000
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38318
Bug ID: 38318
Summary: Corel Draw 3.0 Installation won't start
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51156
--> https://bugs.winehq.org/attachment.cgi?id=51156
Console output (Slackware 14.1 - 32 Bit)
Hello everyone,
I bought an old (but still shrinkwrapped) "Corel Draw 3.0" CD-ROM on ebay.
Please note that this is NOT Corel Draw X3. I installed in a clean wineprefix
and set winecfg to Windows 3.1 (which is recommended on the CD). Unfortunately
the installer (setup.exe) doesn't start up and gives a fatal error. The output
of this fatal error is attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16328
Summary: GTA4 does not work under Wine
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zapolnov(a)gmail.com
Created an attachment (id=17631)
--> (http://bugs.winehq.org/attachment.cgi?id=17631)
Wine Log
When running GTA4 it calls some unimplemented function in advapi32.dll and
crashes. Wine log is attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13656
Summary: Testout navigator does not dispaly menus or vodeo
correctly
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith_kw_muir(a)blueyonder.co.uk
Testout navigator Starts but grey pane where the course video would play and
the menu bar is empty.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49908
Bug ID: 49908
Summary: vbscript: ExecuteGlobal is not implemented
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: sloper42(a)yahoo.com
Distribution: ---
Created attachment 68275
--> https://bugs.winehq.org/attachment.cgi?id=68275
vbs testcase
The script in
https://bugs.winehq.org/show_bug.cgi?id=39971
uses ExecuteGlobal, which is only stubbed in vbscript.dll.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48668
Bug ID: 48668
Summary: rFactor2 - Physics thread slower on multiplayer mode
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex.brrsclnt(a)gmail.com
Distribution: Ubuntu
Created attachment 66525
--> https://bugs.winehq.org/attachment.cgi?id=66525
Steam rfactor2 proton log
This bug is created after the one that exists in the Proton github issue
tracker
https://github.com/ValveSoftware/Proton/issues/245
The game runs fine in single player mode since version 4.11 to the newest
versions of Proton, but there is a problem in multiplayer mode that makes the
game run slower.
We have asked to the game devs in their discord server for some info, try to
get some logs of the multiplayer execution, and finally, one dev told us that
despite the graphics thread was fine, there is something wrong affecting to the
physics thread in the game, and this only happens in online races, so the issue
may be in the network code of Proton/Wine. (@leillo1975 tried to run the game
in vanilla Wine, and the problem was also there).
Is there any way to trace the network execution to find what could be the
problem?
I added a log file in the proton issue tracker generated running the game with
the "PROTON_LOG=1 %command%" but don't know if that contains enough
information.
Let me know if I can add any other info.
Thanks!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38409
Bug ID: 38409
Summary: Wine Task Tray does is not in the taskbar KDE 5
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jack(a)emoss.org
Distribution: ---
The wine System Tray is not linked to the KDE desktop at all in KDE 5 but it
worked fine in KDE 4.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45364
Bug ID: 45364
Summary: Frostpunk
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Frostpunk is so dark that it's unplayable due to not being able to see what's
happening.
Steam version
Staging 3.10
Arch Linux
There is already a bug about glitches but I doN't know how related that is: bug
45098
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17638
Summary: NOLF GotY: Sluggish mouse reaction when in zoom mode
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Mouse input in NOLF is generally a bit "inprecise", but one thing is broken for
sure.
Some weapons feature a zoom mode, but when this zoom mode is switched on it's
almost impossible to accurately use it since the mouse input becomes very
sluggish then. Turn zoom off again and mouse input stabilizes again.
I suppose that's a dinput problem, but I'm not sure about that.
The wine-0.9.46 testresult here
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=305&iTestingId…)
mentions a "weird mouse problem", but I'm not sure if that's what I'm
encountering.
Haven't tried any native DLLs though.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31157
Bug #: 31157
Summary: Filemaker Pro 12 Trial crashes
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 40903
--> http://bugs.winehq.org/attachment.cgi?id=40903
Crash Output on Filemaker 12
I would like to report some issues with Filemaker 12 Trial which can be
downloaded from Filemaker.com.
The application installs okay and I can start "Filemaker 12" from the command
line. When opening a sample solution (I selected "Invoices") the application
crashes. I have attached my console output.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30666
Bug #: 30666
Summary: MPEG movie does not play in Capitalism 2 demo
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://www.cnwcentral.com/capitalism-2/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 40144
--> http://bugs.winehq.org/attachment.cgi?id=40144
console output
While playing intro movie of Capitalism 2 demo, one can hear the sound, but
video is playing.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48912
Bug ID: 48912
Summary: Allow blacklisting unreliable and always new failures
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
A number of tests produce false positives because:
* Either the failure message contains a value that changes with each run (e.g.
an HWND). In some cases these values are really necessary for diagnosis and
moving them to a separate line would make the code quite a bit more complex.
* Or the test fails intermittently and is hard to fix. Sometimes the cause of
the failures may also come from external factors such as bugs in QEmu (for
instance long execution delays causing timeouts).
* Sometimes the intermittent failure is the product of a new Windows version or
configuration, which requires investigating before a fix is found.
In all cases the tests should be fixed eventually, but a solution is needed for
the interim so these tests to not make the TestBot so unreliable that its
results are ignored.
So the goal is to provide a way to blacklist some test failures so they do not
cause a patch to be rejected. Some safeguards are needed to ensure that:
* Failures are not blacklisted lightly. The preference should always be to fix
the test.
* The blacklist does not get so large that it becomes hard to maintain.
* Once a test is fixed the corresponding blacklist entries are removed in a
timely fashion.
* There is still an incentive to fix the tests.
So here is a proposal for implementing this blacklist:
* Each blacklist entry should be associated with a Wine bug describing the
issue. That bug should provide some minimal diagnosis: whether it's a new
Windows behavior, a race condition or some issue that was reported to QEmu.
That would ensure we know why the blacklist entry was added. One could also
check the status of the bug when reviewing the blacklist entries. A closed bug
would be a strong hint that the blacklist entry is no longer needed.
* Rather than blacklisting whole test units, blacklist entries should target
specific test failures via a regular expression. Besides being finer grained
this would be useful for cases like user32:win which has different issues
depending on the locale and where each should be linked to a different bug
(bugs 48815, 48819 and 48820).
* The TestBot should record when each blacklist entry was last used. This
relies on having the above regular expression since without it the TestBot
would not know anything beyond 'the test unit was run and had failures'. Also
the regular expression would only be used against *new* failures. So this would
really record the last time the blacklist entry was actually useful.
An entry that was unused for a long time would be a prime candidate for
reviewing the corresponding bug and for removal. (Note: The blacklist would
also be used on WineTest reports so it would get a chance of matching its
target at least 5 days / week).
* The blacklist entries would only be needed for 'base' test configurations
since they are the only ones wine-devel patches run on.
* There should be a page listing the blacklist entries so developers have a
good starting point to work on them.
* Ideally the blacklist page would also point to the tasks where the blacklist
was last used. Since most of the blacklisted failures are either intermittent
or specific to a given test configuration this would make it easier for
developers to find reports where the failure did happen.
Note that Wine VMs often test multiple configurations per task (e.g. wow32
and wow64, different locales), each producing its own test report. So pointing
at just the task would leave the developer guessing which report should be
looked at. But that may be sufficient guidance.
* (test:unit, testbot-vm) tuples make it impossible to target a specific Wine
test configuration such as a specific locale since they all run on the same VM.
Similarly it would make blacklisting bitness-blind on Windows VMs. If necessary
the tuple could be extended either with the specific mission the blacklist
applies to, or with the basename of the corresponding report (the latter being
easier to use in comparisons). Whether that's practical and worth the effort
remains to be determined. One complication for instance is that this would lead
to more blacklist entries: many 64 bit VMs would need two entries, one for 32
bit tests and one for 64 bit tests.
* Pseudo database schema and sample use:
FailureBlacklists
-----------------
PK Bug 48815
PK TestModule user32
PK TestUnit win
Name 0x738 message
FailureRegExp Test failed: hwnd [0-9A-F]{8,16} message 0738
LastUse 2020-03-27
FailureBlacklistVMs
-------------------
PK Bug 48815
PK TestModule user32
PK TestUnit win
PK VMName Entries for w1064v1709, w1064v1809, etc.
(48815, user32, win, w1064v1709)
(48815, user32, win, w1064v1809)
(48815, user32, win, w1064v1809_2scr)
...
FailureBlacklistUses (optionally)
---------------------------------
PK Bug
PK TestModule
PK TestUnit
PK JobId
PK StepNo
PK TaskNo
(48815, user32, win, 68507, 1, 7)
(48815, user32, win, 68508, 1, 7)
...
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48209
Bug ID: 48209
Summary: Ignore random parts of test failure messages
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot needs to detect if a patch introduces NEW test failures. To do so
it compares the failure messages with those from reference WineTest runs. But
in some cases part of the message changes from one run to the next, causing the
failure to look new.
Of course in all cases the ideal solution is to fix the test so it does not
fail.
Barring that there are also cases where the varying value is not really useful
(e.g. handle or pointer values) and in that case it should just be removed from
the message.
But there may be cases where knowing the value is still useful. So one solution
would be to tag such values so the TestBot knows it can ignore them when
comparing failure messages. For instance they could be enclosed in double
braces, curly braces, or other.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36103
Bug ID: 36103
Summary: kernel32/tests/loader shows lots of invalid reads in
thread.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9219== Invalid read of size 4
==9219== at 0x7BC55D91: MODULE_DllThreadAttach (loader.c:1287)
==9219== by 0x7BC8E3D2: start_thread (thread.c:423)
==9219== by 0x4218F92: start_thread (pthread_create.c:309)
==9219== by 0x431D7ED: clone (clone.S:129)
==9219== Address 0x611eb04 is on thread 1's stack
==9219==
==9219== Invalid read of size 4
==9219== at 0x7BC1EAF3: __x86.get_pc_thunk.bx (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==9219== by 0x7BC8E3D2: start_thread (thread.c:423)
==9219== by 0x4218F92: start_thread (pthread_create.c:309)
==9219== by 0x431D7ED: clone (clone.S:129)
==9219== Address 0x611eacc is on thread 1's stack
==9219==
there's also one:
==30099== 2,020 bytes in 1 blocks are possibly lost in loss record 225 of 244
==30099== at 0x7BC4C735: notify_alloc (heap.c:255)
==30099== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30099== by 0x4E07A19: get_tls_data (test.h:244)
==30099== by 0x4E07B03: winetest_set_location (test.h:279)
==30099== by 0x4D836B8: dll_entry_point (loader.c:1433)
==30099== by 0x7BC52FC0: ??? (loader.c:138)
==30099== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==30099== by 0x7BC55DE7: MODULE_DllThreadAttach (loader.c:1281)
==30099== by 0x7BC8E446: start_thread (thread.c:423)
==30099== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==30099== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==30099==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=32880
Bug #: 32880
Summary: Some Menus not working in Microsoft Money 2005
(version 14)
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk_2010(a)live.co.uk
Classification: Unclassified
Installed wine 1.5.22 on Ubuntu 12.04.1 (32 bit). Clean install with previous
.wine directory removed.
Program installed ok, this is as with previous versions of wine (1.4.1 and
1.5.19).
Good news. The program started up. Previously (1.4.1 and 1.5.19) it always
crashed. The only way to go any further would have been to install ie6. Not
required today.
When I tried to use the "lower" menu row in the program, the mouse highlighted
the menu names, but nothing happened when pressed. Output in the terminal was
like:
fixme:ieframe:navigate_url Unsupported args (Flags 0x115c430:19;
TargetFrameName 0x115c440:0)
fixme:ieframe:navigate_bsc Navigation canceled
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 28
fixme:ieframe:object_available Could not get IHlinkTarget interface
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 63 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 84 of
CGID_ShellDocView
fixme:jscript:JScript_SetScriptState unimplemented state 3
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
When I tried the upper menu row some of these did work. However, the program
crashed when the upper "File" menu was pressed. The terminal output was:
fixme:ieframe:get_location_url semi-stub
fixme:ieframe:get_location_url semi-stub
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Money Error Reporting"):
stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000005f,0x60d7e4,0x60d39c):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000005f,0x13a060,0x60d39c):
stub
err:eventlog:ReportEventW L"msmoney.exe"
err:eventlog:ReportEventW L"14.0.0.1105"
err:eventlog:ReportEventW L"kernel32.dll"
err:eventlog:ReportEventW L"5.1.2600.2180"
err:eventlog:ReportEventW L"0002bb85"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47677
Bug ID: 47677
Summary: Age Of Empires 2 crash before starts an singleplayer
game
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franco_952010(a)hotmail.com
Distribution: ---
Created attachment 65131
--> https://bugs.winehq.org/attachment.cgi?id=65131
Age Of Empires 2 1.0c crash
condition:
age of empires: age of king installed with 2.0a patch
age of empires: the conquerors installed
aoc 1.0c patch installed
aoc no-cd applied
userpatch appllied
.
in 4.0.1 didn't happen this...
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36944
Bug ID: 36944
Summary: Hotel Giant 2 crashes frequently
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.fileplanet.com/195342/190000/fileinfo/Hotel
-Giant-2-Demo-%28UK%29
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49051
--> http://bugs.winehq.org/attachment.cgi?id=49051
plain terminal output
The crashes sometimes happen while you're in the menus after starting the game,
but always reproducible when you start a new game (or the tutorial in the demo
version).
When it crashes I can only see the game's own bug reporting window so I can't
get a backtrace.
If I run the game under winedbg the problem is that winedbg doesn't detect the
crash, it's only a bug reporting form that is displayed.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
'winetricks wmp9 devenum quartz' doesn't help, they needed to play music and
the intro videos.
Reducing graphical details in the game, disabling audio doesn't help either.
Fedora 20
Nvidia binary drivers 340.24
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36312
Bug ID: 36312
Summary: valgrind shows a couple possible leaks in
oledb32/tests/marshal.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8079== 40 bytes in 1 blocks are possibly lost in loss record 255 of 623
==8079== at 0x7BC4C735: notify_alloc (heap.c:255)
==8079== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8079== by 0x5DA4635: IMalloc_fnAlloc (ifs.c:186)
==8079== by 0x5DA4F50: CoTaskMemAlloc (objidl.h:1236)
==8079== by 0x60FC092: NdrOleAllocate (ndr_ole.c:364)
==8079== by 0x60E3BAC: NdrAllocate (ndr_marshall.c:417)
==8079== by 0x60E97CB: array_read_variance_and_unmarshall
(ndr_marshall.c:2143)
==8079== by 0x60EFB6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x6E533D8: ???
==8079== by 0x6E41ADA: ???
==8079== by 0x497E498: test_IDBProperties (oledb.h:2587)
==8079== by 0x497E861: func_marshal (marshal.c:269)
==8079== by 0x497F65C: run_test (test.h:584)
==8079== by 0x497FA4B: main (test.h:654)
==8663== 48 bytes in 1 blocks are possibly lost in loss record 273 of 623
==8663== at 0x7BC4C735: notify_alloc (heap.c:255)
==8663== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8663== by 0x59210FA: alloc_bstr (oleaut.c:162)
==8663== by 0x5921490: SysAllocStringLen (oleaut.c:324)
==8663== by 0x59215F2: SysReAllocStringLen (oleaut.c:379)
==8663== by 0x595FE5F: BSTR_UserUnmarshal (usrmarshal.c:175)
==8663== by 0x59614FD: VARIANT_UserUnmarshal (usrmarshal.c:627)
==8663== by 0x6108679: NdrUserMarshalUnmarshall (ndr_marshall.c:4461)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x610624F: NdrComplexStructUnmarshall (ndr_marshall.c:3724)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x6100E68: array_read_variance_and_unmarshall
(ndr_marshall.c:2267)
==8663== by 0x6107A96: NdrComplexArrayUnmarshall (ndr_marshall.c:4231)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FDD4D: EmbeddedPointerUnmarshall (ndr_marshall.c:1295)
==8663== by 0x610084B: array_read_variance_and_unmarshall
(ndr_marshall.c:2155)
==8663== by 0x6106B6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FE75D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35478
Bug ID: 35478
Summary: dsdmo.dll not implemented and not available to install
via winetricks.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
Classification: Unclassified
This componets essential for running some games - Silent Hill 4 & 3 (footstep
sounds).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44314
Bug ID: 44314
Summary: FrameMaker 8: Installer aborts with the error "The
wizard was interrupted..."
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
The installer of FrameMaker 8 aborts with the message "The wizard was
interrupted before Adobe FrameMaker v8 could be completely installed.
Wine is self-compiled in an Ubuntu 16.04 environment.
Please let me know whether the install log with +msi is helpful, it is rather
large.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33222
Bug #: 33222
Summary: GitHub for Windows crash - mono
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whiskers75(a)me.com
Classification: Unclassified
Created attachment 43945
--> http://bugs.winehq.org/attachment.cgi?id=43945
App crash
When running GitHub for Windows, it fails to start up with the error seen in
bug.txt.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33012
Bug #: 33012
Summary: FAST Search for Sharepoint MOSS 2010 Query Tool only
displays a black background
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://fastforsharepoint.codeplex.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
After applying the workarounds mentioned in bug #32964 the program starts but
only shows a black background.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39366
Bug ID: 39366
Summary: FILE_ATTRIBUTE_READONLY and FILE_ATTRIBUTE_HIDDEN
should perhaps use BSD flags
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: guy(a)alum.mit.edu
4.4-Lite introduced per-file flags, which show up as the st_flags field of
"struct stat" and can be set with the chflags() and fchflags() calls.
For plain files, the UF_IMMUTABLE flag corresponds pretty closely to the
Windows FILE_ATTRIBUTE_READONLY flag.
OS X added the UF_HIDDEN flag. so that its kernel SMB client could report the
Windows FILE_ATTRIBUTE_HIDDEN flag to userland.
It might be useful for Wine to, on systems with the st_flags field in "struct
stat" and the chflags() call, to report that a file is read-only if
UF_IMMUTABLE is set, even if the file's permissions allow reading, and to set
UF_IMMUTABLE as well as turning read permissions off if FILE_ATTRIBUTE_READONLY
is set. (You probably want to turn off file permissions in case the file is on
a server; the server might not support setting that flag if, for example, it's
an NFS server.)
On OSes that have them *and* that have UF_HIDDEN, the same (modulo file
permissions) should perhaps be done for FILE_ATTRIBUTE_HIDDEN.
This has been discussed in the past; see the thread starting at
https://www.winehq.org/pipermail/wine-devel/2009-October/079038.html
(It might also be worth looking at supporting NT ACLs on UN*Xes that have
NT-style ACLs; OS X's ACLs are NT-style, and other UN*Xes might support them
even if they call them NFSv4-style ACLs.)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15396
Summary: program doesn't draw text to dialog box properly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deadlock(a)start.no
Created an attachment (id=16248)
--> (http://bugs.winehq.org/attachment.cgi?id=16248)
Dialog box being drawn the wrong way
When I try to save or load a game in The Journeyman Project 3 - Legacy of Time,
the snapshoot is shown behind the dialog box, along with any text written on
the dialog box. The same happens with any other dialog box in the game that
shows text. It's like the function the game uses to draw, draws on the wrong
layer.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46712
Bug ID: 46712
Summary: Atelier Firis config tool crashes with "Unhandled page
fault on execute access"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tijs96(a)hotmail.com
Distribution: ---
Created attachment 63681
--> https://bugs.winehq.org/attachment.cgi?id=63681
Terminal outputs
Atelier Firis launches a config tool to change game settings before launching
the actual game. The config tool crashes at startup with the following error:
wine: Unhandled page fault on execute access to 0x400033e0 at address
0x400033e0 (thread 00d8), starting debugger...
I've attached logs with the default terminal output, a +relay output (without
kernel32, advapi32, gdi32, ntdll and winex11) and a +win output. All of the
logs include output from steam as well. The following lines from the +relay
output seem interesting:
00d8:Call user32.SetWindowLongA(000101e2,fffffffc,1400033e0) ret=140004058
00d8:Ret user32.SetWindowLongA() retval=7f648ef86e32 ret=140004058
00d8:Ret dialog proc 0x140003c20
(hwnd=0x101dc,msg=WM_INITDIALOG,wp=000101e2,lp=00000000) retval=00000001
result=00000000
00d8:Ret window proc 0x7f648ef1525a
(hwnd=0x101dc,msg=WM_INITDIALOG,wp=000101e2,lp=00000000) retval=00000001
00d8:Call window proc 0x400033e0
(hwnd=0x101e2,msg=WM_GETDLGCODE,wp=00000000,lp=00000000)
wine: Unhandled page fault on execute access to 0x400033e0 at address
0x400033e0 (thread 00d8), starting debugger...
The relay and win logs were taken on wine 4.0-rc5, but the game still behaves
the same in wine 4.2-staging. I'm using arch-linux, 64bit.
Proton bug report for the game:
https://github.com/ValveSoftware/Proton/issues/1486
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43321
Bug ID: 43321
Summary: Robinson Crusoe uninstaller crash at startup
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: service(a)totalplanlos.de
Distribution: ---
Created attachment 58665
--> https://bugs.winehq.org/attachment.cgi?id=58665
backtrace
The Robinson Crusoe uninstaller crashes directly at startup. Sadly the
backtrace gives really little information even if i start winedbg directly, no
other errors on the console.
Look like there is no free version of the game. It's this game
https://www.amazon.com/Robinson-Crusoe-Tivola-Electronic-Publishing/dp/3934…
I use Mesa 17.1.4.
My hardware:
CPU: Intel Core i7 4770K (4 x 3,7 GHz)
RAM: 24 GB DDR3 2133 MHz CL 9
Graphic card: HIS Radeon HD 7850 IceQ X Turbo
Sound card: Asus Xonar D1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45198
Bug ID: 45198
Summary: Project CARS 2 shows only a black screen (requires
constant buffer offsetting)
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kimmo.myllyvirta(a)gmail.com
Distribution: ---
Created attachment 61412
--> https://bugs.winehq.org/attachment.cgi?id=61412
terminal output
After bug 45197 is fixed, the game is running but shows only a black screen.
This is caused by unimplemented PSSetConstantBuffers1 and
VSSetConstantBuffers1.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43269
Bug ID: 43269
Summary: Launcher window has issue with the background for text
(Thief (2014), Tomb Raider (2013))
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 58598
--> https://bugs.winehq.org/attachment.cgi?id=58598
launcher
Text has a white background.
wine-2.11-114-g6ec3cd9
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29443
Bug #: 29443
Summary: Savestates not working in DeSmuME (the keyboard
command is not being processed)
Product: Wine
Version: 1.3.35
Platform: x86
URL: http://desmume.org/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Classification: Unclassified
I have no idea why this is not working, but every kind of input imaginable
works, except for anything having to do with savestates.
To reproduce:
1) Download DeSmuME: http://desmume.org/download/
2) Download a ROM, for example from here:
http://hive.ndshb.com/index.php/component/jdownloads/finish/4/183
3) run 'wine DeSmuME.exe'
4) File->Open ROM and select the ROM
5) Press F1
Expected result: an error message "Failed to load slot 1" is displayed.
What happens: nothing.
Remapping the 'load savestate 1' function to a regular key, say the letter E,
does not make it work.
I know this reeks of being an app-specific bug, but it works in Windows.
As to the cause I can only speculate (and I'm not a programmer), however the
only remotely reasonable explanation *I* can come up with is that perhaps the
savestate actions are processed upon a key release event being recieved,
whereas the other in-game keypresses are processed differently. But that's pure
speculation, I haven't looked at the actual code (read: I don't have the skills
to read it).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41029
Bug ID: 41029
Summary: when using desmume (on wine), the app crashes whenever
I click on "control config"
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gfpthree(a)hotmail.com
Distribution: ---
Created attachment 55201
--> https://bugs.winehq.org/attachment.cgi?id=55201
the error report which came up
Whenever I use DeSmuME on WINE, it works OK but crashes with an option to file
a bug report if I click on "control config" which means that I don't know which
controls are which. I assume this is a bug with WINE as this does not occur
with Windows. I would use the Linux port, but it has limited functionality in
comparison to the Windows version.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40349
Bug ID: 40349
Summary: Window close delay and
"fixme:event:wait_for_withdrawn_state ... wait timed
out" messages
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aptget(a)cock.lu
Distribution: ---
This bug is extremely similar to
https://www.winehq.org/pipermail/wine-bugs/2008-September/136228.html . (bug
15483 is gone?)
Every Wine window I try to close lingers for about 1 to 1.5 seconds before
disappearing, and finally when it does, a fixme error is being printed that
looks like this:
fixme:event:wait_for_withdrawn_state window 0x1002a/1200005 wait timed out
I'm using wine 1.9.6 on Arch Linux. The same problem happens with a clean
wineprefix.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24705
Summary: Unhandled page fault on write access to address in
32-bit code.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: publio.escipion.el.africano(a)gmail.com
Created an attachment (id=31216)
--> (http://bugs.winehq.org/attachment.cgi?id=31216)
wine execution output, with debbuging information.
The present issue affect wine-1.1.28 & wine-1.3.4, and, I guess, the versions
between.
The application is an educational software, available from:
http://static.cedeti.cl/software/sl/SuenaLetrasInstalador_mx.exe
My SO is: openSuSE 11.2 x86_64 + Updates, which relevant specifications are:
Linux **** 2.6.31.14-0.1-desktop #1 SMP PREEMPT 2010-09-17 11:32:00 +0200
x86_64 x86_64 x86_64 GNU/Linux
GNU bash, version 4.0.35(1)-release (x86_64-suse-linux-gnu)
The problem takes place after the installation, when the program is launched.
Wine complained:
"wine: Unhandled page fault on write access to 0x00000000 at address 0x********
(thread ****), starting debugger...
Unhandled exception: page fault on write access to
0x00000000 in 32-bit code (0x********)."
I also saw calls, or paths with character codification (MS Windows ISO-8859-1
or ISO-8859-15 vs. Linux UTF-8) issues. But I do not know if this is a relevant
part of the problem, or simply a noise.
Every thing is collected in the file attached.
I do not know whether this information be enough so you might solve it, or
whether it requires a workaround configuration to make it run.
Thank you.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34277
Bug #: 34277
Summary: Far2 file manager crashes on start up
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.farmanager.com/history/far2.x86.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 45633
--> http://bugs.winehq.org/attachment.cgi?id=45633
backtrace
In recent versions of Wine, Far 2 can no longer start.
Half a year ago it worked just fine. It's a regression.
$ wineconsole --backend=user Far.exe
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x152e8f0, overlapped 0x152e8fc): stub
fixme:heap:HeapSetInformation 0x110000 0 0x33fdfc 4
*** glibc detected *** Far.exe: double free or corruption (!prev): 0x7cb5ef08
***
======= Backtrace: =========
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48547
Bug ID: 48547
Summary: Gothic 2 with D3D11 renderer crashes on startup
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
Distribution: ---
Created attachment 66357
--> https://bugs.winehq.org/attachment.cgi?id=66357
Log
Gothic 2 (Russian with 2.6 no-cd patch) with D3D11 renderer crashes during
starup.
How to reproduce:
- Get Gothic 2.
- Test G2 works (menu at least).
- Extract GD3D11 (e.g. from
https://github.com/Kirides/GD3D11/releases/download/v17.7-dev8/Gothic2-GD3D…
but even old versions from Liker suffer from same issue). DLLs from archive
belong to `<game dir>/System` directory.
- Start the game with `ddraw=n,b`.
- Observe crash.
Tested on
`Linux coolhost 5.4.15-arch1-1 #1 SMP PREEMPT Sun, 26 Jan 2020 09:48:50 +0000
x86_64 GNU/Linux`
Ryzen 7 1700
RX 580 8G
16 G RAM
mesa 19.3.2
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36644
Bug ID: 36644
Summary: regedit: user interface does not scale with dpi
setting
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aerilius(a)googlemail.com
Created attachment 48684
--> http://bugs.winehq.org/attachment.cgi?id=48684
Screenshot of regedit
When setting the dpi to a higher value (2× = 192dpi, 2.5× = 240dpi), many user
interface elements have inconsistent dimensions and font sizes. This heavily
affects usability.
• menu and context menues are too small
• +/- expanders are too small to click, they seem not to render properly
• column widths are by default too narrow
• scrollbars are too small
• statusbar is too small
• slider grip (in winecfg) is too small
• icons are too small
While there are also visual inconsistencies on Windows itself, these elements
are at least at usable sizes on Windows 7+.
This affects also explorer.exe, notepad.exe, and third-party applications as
well (though they might use different UI libraries), like 7-zip file manager,
etc.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40431
Bug ID: 40431
Summary: Siter Skain game RefleX crashes on start
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 54177
--> https://bugs.winehq.org/attachment.cgi?id=54177
RefleX run log
The game RefleX by Siter Skain crashes on start. Very brief log is attached.
This game has a freely available demo that shows the same behavior, it is
available here: http://www.siterskain.com/reflex/download.htm (look for Trial
Version 1.02)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36955
Bug ID: 36955
Summary: X-Com: Interceptor fails to start combat mode when 3D
acceleration enabled
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.fileplanet.com/11584/10000/fileinfo/X-Com:-
Interceptor-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
This is an old Directx5 game from 1998.
When hardware acceleration enabled and the game switches to combat mode an
error message is shown:
'ERROR: Can't get Direct3D Device2'
Software rendering works.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f418,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw object
supported.
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x1e35f0 stub!
Steps to reproduce the problem with the demo:
1. unpack and install the demo, start the game with Interceptor.exe
2. go to <Settings> and select a 3D capable device
3. Singleplay -> choose difficulty -> OK -> Close
4. turn on time acceleration, click on the rightmost icon (24hours) under the
globe on the right.
5. Launch mission -> select a plane -> activate time acceleration again until
combat mode will be available
Fedora 20
Nvidia binary drivers 340.24
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46559
Bug ID: 46559
Summary: Visual C++ Build Tools 2015 fails to install
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: andremohren(a)gmail.com
Distribution: ---
Created attachment 63431
--> https://bugs.winehq.org/attachment.cgi?id=63431
Default output when running
Environment: Fresh wine 4.0 (from default repository in ubuntu disco) with
installed "dotnet462" via winetricks.
Executable:
https://download.microsoft.com/download/5/f/7/5f7acaeb-8363-451f-9425-68a90…
The installer itself starts correctly. When comparing it with a proper windows
environment, the installer checks for available packages before giving the user
the opportunity to select which packages to install (in my case the defaults
plus the MFC libraries and the Windows 8.1 SDK, so the goal is to get this
stack installed for an linux based build server which has to compile the
windows binaries). While this takes some time on windows, wine instantly
switches to the next "finalizing" step, which causes the application to close
shortly afterwards. I suspect the winsock error causing the installer to not
find any downloadable packages, resulting in a proper finalizing and closing.
If any specific additional logs are required, please tell me and i will add
them here instantly.
Thanks in advance for the help!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37019
Bug ID: 37019
Summary: Summoner: Direct3D error at launch
Product: Wine
Version: 1.7.23
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
The Direct3d error states:
Error: No Direct3D devices found!
File: D:\projects\Summoner\pccode\vsdk\gr\directx\gr_direct3d.cpp - Line: 1061
A critical error has occurred and the program cannot continue
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27243
Summary: Wiggles: All renderers are unsupported
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34825)
--> (http://bugs.winehq.org/attachment.cgi?id=34825)
Wiggles Settings Window
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Wiggles
4) patch Wiggles with Wiggles_Patch_1_0_844.exe
4) wine SetMode.exe
Behaviour:
All renderers are marked as unsupported which is not true. OK button is always
grayed out. (see attachment)
Expected behaviour:
All renderers should be marked as supported. OK button shouldn't be always
grayed out.
Terminal output:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32e7a4,0x00000000), stub!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11999
Summary: Endless Online game window appears as white texture
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://files.endless-online.com/EOsetup028.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11336)
--> (http://bugs.winehq.org/attachment.cgi?id=11336)
Terminal output with d3d traces.
Using Wine version wine-0.9.57-84-g9ab07d5, launching the application simply
results in a white screen without any UI elements shown. Attached are d3d
traces and additional terminal output.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34744
Bug #: 34744
Summary: Earth 2150: there's no music, but sounds seem to play
fine
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46320
--> http://bugs.winehq.org/attachment.cgi?id=46320
Earth 2150
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
One can reproduce the problem in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38581
Bug ID: 38581
Summary: Petka 1: some objects render without transparency
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otaku(a)rambler.ru
Distribution: ---
Created attachment 51474
--> https://bugs.winehq.org/attachment.cgi?id=51474
console output
Wine 1.7.42, 32-bit prefix, Debian Unstable amd64
Game works without these glitches under WinXP
There's interesting d3d-related fixmes in terminal (see attachment)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26579
Summary: TomTom Home 2 fails to open web links
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://download.tomtom.com/sweet/application/home2late
st/TomTomHOME2winlatest.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
TomTom Home 2 fails to spawn a browser (apparently) and instead a prompt opens
asking you to select a program to open "https files".
It probably wants to open a log-in window or something similar.
Could not find last connected device. Pref reading failed: [Exception...
"Component returned failure code: 0x8000ffff (NS_ERROR_UNEXPECTED)
[nsIPrefBranch.getCharPref]" nsresult: "0x8000ffff (NS_ERROR_UNEXPECTED)"
location: "JS frame :: chrome://tthome/content/ui/mainwin/mainWin.js ::
anonymous :: line 449" data: no]
Stack:
0. chrome://tthome/content/ui/mainwin/mainWin.js:490
unimportantError(e);
1. chrome://tthome/content/ui/bindings/ttdashboard.xml:167
var tmpFunc = new Function(func);
2. function _execute chrome://tthome/content/ui/bindings/ttdashboard.xml:169
tmpFunc();
3. function onClickHandler
chrome://tthome/content/ui/bindings/ttdashboard.xml:150
this._execute();
4. function onclick chrome://tthome/content/ui/dashboard/mainDashboard.xul:1
<?xml version="1.0"?>
Installed the gecko-dbg package but it made no difference to the output.
Launch the app, click more, click "Read the manual for my device".
TomTom Home 2.8.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42440
Bug ID: 42440
Summary: Jedi Knight Dark Forces II /DirectX7 3D acceleration
issue
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
The game renders find when 3D acceleration is turned off within the games
Display settings.
When 3D Acceleration is turned on, the game is rendered with randomly-placed
magenta-hue colored pixels.
As mentioned in Bug #42439, this problem seemed fixed after commenting out the
following line from the updateColorSpace function found in the
dlls/winemac.drv/cocoa_window.m file:
[self SetColorSpace:nil];
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48328
Bug ID: 48328
Summary: DarkForces 2 do not see available resolutions
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Created attachment 66054
--> https://bugs.winehq.org/attachment.cgi?id=66054
xrandr log
Hello! I'm trying to run DarkForces 2, seems with recent updated game does not
see all available resolutions.
Ubuntu 19.10, ubuntu wine-4.0.2 and wine-develeopment-4.17 (screen stuck I do
not see anything beside initial game screen, UI respond to mouse movements).
Also I tried to install d3dx9, also I treid winehq repo with 4.0.3 and 5.0~rc2
- games does not see all resolutions. Only two available: 320x180 && 320x240.
According to logs (WINEDEBUG=+xrandr and WINEDEBUG=+ddraw), all ok:
002a:trace:xrandr:X11DRV_XRandR_Init Found XRandR 1.6.
002a:trace:xrandr:xrandr12_init_modes CRTC 0: mode 0x48, 2880x1800+0+0.
002a:trace:xrandr:xrandr12_init_modes OUTPUT 0: name "eDP-1".
002a:trace:xrandr:xrandr12_init_modes Adding mode 0x48: 2880x1800@60.
002a:trace:xrandr:xrandr12_init_modes Adding mode 0x49: 2880x1620@60.
002a:trace:xrandr:xrandr12_init_modes Adding mode 0x4a: 2880x1620@60.
002a:trace:xrandr:xrandr12_init_modes Adding mode 0x4b: 2560x1600@60.
and:
002b:trace:ddraw:ddraw7_EnumDisplayModes Enumerating 2880x1800x32 @0
002b:trace:ddraw:ddraw7_EnumDisplayModes Enumerating 2880x1620x32 @0
002b:trace:ddraw:ddraw7_EnumDisplayModes Enumerating 2560x1600x32 @0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39421
Bug ID: 39421
Summary: Majesty Gold HD runs very slowly
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonas.bugzilla(a)gmail.com
Created attachment 52535
--> https://bugs.winehq.org/attachment.cgi?id=52535
Clamp the glFlush rate in the Mac driver to 60Hz
The game Majesty Gold HD (http://www.gog.com/game/majesty_gold_hd ) runs very
slowly under Wine for me (Late 2013 iMac 21.5", quad 2.9GHz Core i5, GeForce GT
750M with 1GB GDDR5, OS X 10.9.5). There is an in-game slider to speed up the
game, but it has no effect.
The game is a DirectDraw 7 game. There are also some reports on Windows
regarding this problem, but most people can solve it by telling the game to use
DirectDraw for blitting (set BlitMode=1 in the MajXPrefs, or use the -useddblit
command line parameter -- see
http://forum.paradoxplaza.com/forum/index.php?threads/bug-fixes.601217/#pos…
)
The game performs its drawing commands in the same thread that runs the game
logic (I don't know whether anything else is even supported by by DirectDraw
7). From a trace I can see that game performs many small blits to update only
the parts of the screen that have changed. Example from a trace:
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (0,0)-(24,38),
src_surface 0x16c9c8, src_rect (0,0)-(24,38), flags 0x1000000, fx 0x0.
[ repeats 8 times ]
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (864,661)-(1009,803),
src_surface 0x16c9c8, src_rect (864,661)-(1009,803), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (806,999)-(986,1080),
src_surface 0x16c9c8, src_rect (806,999)-(986,1080), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect
(1097,734)-(1277,914), src_surface 0x16c9c8, src_rect (1097,734)-(1277,914),
flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (860,481)-(1040,661),
src_surface 0x16c9c8, src_rect (860,481)-(1040,661), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (860,481)-(1040,661),
src_surface 0x16c9c8, src_rect (860,481)-(1040,661), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect
(1354,797)-(1534,977), src_surface 0x16c9c8, src_rect (1354,797)-(1534,977),
flags 0x1000000, fx 0x0.
...
I think Wine, however, always flushes a complete new screen via OpenGL, as the
game spends almost all of its time waiting for glFlush() to finish. I have
verified that this is the case by applying the attached patch to the Mac driver
code to unconditionally clamp the glFlush rate to 60Hz. This solves the speed
issue, even at 1920x1080 (without the patch, the game is glacial even at
800x600). Obviously, the patch cannot be integrated in wine, since it
occasionally discards the "last" blit to screen after a static scene change,
leaving old data visible and no longer updating.
I previously posted about this issue (a long time ago) on wine-dev:
https://www.winehq.org/pipermail/wine-devel/2015-February/106625.html . To
answer some questions/suggestions from the end of that thread:
a) the SkipSingleBufferFlushes registry key does not help (my system supports
the GL_APPLE_flush_render extension)
b) related to Henri Verbeet's suggestion that it may be related to wine
possibly not implementing asynchronous ddraw blits: it's true that wine does
not support this, but OTOH the game does not ask for them either: it calls
ddraw_surface7_Blt rather than ddraw_surface7_BltFast (BltFast is documented on
MSDN as always being asynchronous), and it does not set the DDBLT_ASYNC flag
The game offers a built-in ability to wait for vsync via its configuration file
(set the VSync variable in $HOME/Documents/My Games/MajestyHD/MajXPrefs to
"1"), but that only results in
trace:ddraw:ddraw7_WaitForVerticalBlank iface 0x146750, flags 0x1, event 0x0.
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x146750, flags 0x1, event 0x0
stub!
I'm also not sure whether it would help, but looking at the ddraw log (which I
will also attach -- it's a trace+ddraw,trace+d3d_draw log), I think it may
since often there are several blits between the vsync waits.
Some possible approaches to tackle this issue may be:
* handle small direct rects more efficiently
* add support for waiting for VSync in ddraw
There is a demo of an older version of the game, but it can only run in 640x480
and there is no way to adjust the game speed via an in-game slider, and at
least on my system the difference with and without my patch is not very visible
there (http://www.cyberlore.com/Majesty/demo.htm )
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45533
Bug ID: 45533
Summary: Puyo Puyo Tetris (Steam) - Game crashes on startup
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sirmentio123(a)gmail.com
Distribution: ---
Created attachment 61934
--> https://bugs.winehq.org/attachment.cgi?id=61934
These logs are made from the moment I launch steam through the wine prefix to
when the application crashes and when I close it/steam itself out
The program crashes upon launch in the Steam version. win64 was required in
order to play. This was tested obviously with the Steam version and I'm not
sure if it's the same for the one from the SEGA store. As far as I know.
Using the staging version of 3.13
Ubuntu 18.04 x86 64
Nvidia driver 390
X.Org X Server 1.19.6
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49817
Bug ID: 49817
Summary: d3d9: Crashes on invalid opengl context with disabled
csmt in IDirect3DDevice9Ex_CreateOffscreenPlainSurface
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
Created attachment 68148
--> https://bugs.winehq.org/attachment.cgi?id=68148
test that shows invalid error handling on invalid opengl context
The simplest way to reproduce the crash is (I was only testing it running
32-bit process):
- disable csmt
- run the test with WINEDEBUG=warn+heap (to guarantee the crash)
The test destroys window/hdc used by current gl context. After that it's not
possible to restore previous context in Direct3DCreate9Ex. It also leads to a
crash when deleting "destroyed" context in
IDirect3DDevice9Ex_CreateOffscreenPlainSurface.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36869
Bug ID: 36869
Summary: Chronology under wine-mono fails to start
Product: Wine
Version: 1.7.21
Hardware: x86
URL: http://store.steampowered.com/app/269330/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Chronology fails to start and consumes 100% of a CPU when run under wine-mono
until killed.
Based on a log with WINE_MONO_TRACE=wrapper, the only thing it does is call
Steamworks.NativeMethods:SteamAPI_InitSafe, which is a cdecl function with no
arguments. That function then endlessly throws breakpoint exceptions.
InitSafe is a cdecl function with no arguments returning signed char. I have no
idea how we could be screwing this up.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9583
Summary: CompareStringW gives incorrect result for some wide
strings
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
It seems like CompareStringW does not work correctly, when using wide/unicode
strings. I first discovered this when I saw that listbox controls sorted
swedish characters (say, LATIN SMALL LETTER A WITH RING ABOVE) side by side
with the base character (LATIN SMALL LETTER A). An example is
http://www.cendio.se/~astrand/wine/40-listbox-sort/list.exe.
The cause seems to be that CompareStringW gives the wrong result. I've created
the small test example
http://www.cendio.se/~astrand/wine/40-listbox-sort/comparestring.exe, with
source available in the same directory. On Windows, the result is that the
string "äpple" is greater than "orange", which is correct. With the latest
Wine CVS version, the result is that "äpple" is lesser than "orange", which is
wrong.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19418
Summary: SA Dictionary 2008 Beta 4: Automatic Clipboard
Translation is not working outside the program
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: extigyro(a)gmail.com
When you copy some word inside SA Dictionary, it is automatically translated.
But if you copy some text from Firefox 3 (for example), nothing happens and the
word does not automatically appear in the translation dialog. Instead you have
to paste it manually each time.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46281
Bug ID: 46281
Summary: Archicad 22 does not start at all
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: disnel(a)disnel.com
Distribution: ---
Created attachment 62991
--> https://bugs.winehq.org/attachment.cgi?id=62991
Log from unsuccessfull start of Archicad 22
Archicad 22, successfully installed after winetricks vcrun25, fails to start.
Tested ARCHICAD.exe and ARCHICAD Starter.exe from main Archicad folder. See
attached log, please.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23324
Summary: Need for Speed: Shift installer thinks we don't have
Visual C++ runtimes installed
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=29071)
--> (http://bugs.winehq.org/attachment.cgi?id=29071)
+relay log showing registry queries and CreateProcess(vcredist_x86_en.exe)
We have perfectly good msvcr* and friends, so the app shouldn't detect
that we don't. The registry key it's looking at seems to be
0024:Call advapi32.RegOpenKeyW(80000002,0033ee22
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\Managed\\S-1-5-4\\Installer\\Products\\b25099274a207264182f8181add555d0",0033f0c8)
ret=7ed4784c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ed4784c
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44530
Bug ID: 44530
Summary: Every time I launch ANY wine application I get an
error popup
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pszudzik(a)throwarock.com
Distribution: ---
Created attachment 60484
--> https://bugs.winehq.org/attachment.cgi?id=60484
Bug dump
Every time I launch ANY wine application I get an error popup. I don't have
any fonts either in any windows program that uses a list of fonts
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38651
Bug ID: 38651
Summary: Project64 2.2: Settings Pane is Blank
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ribshark(a)gmail.com
Distribution: ---
Created attachment 51574
--> https://bugs.winehq.org/attachment.cgi?id=51574
Terminal Output
When the settings dialog (Options > Settings) is opened, most controls are
missing on the right hand side. This bug did not occur on Project64 2.1. This
occurs using both an NVIDIA card with proprietary drivers, and an Intel card.
Link to installer: http://www.pj64-emu.com/downloads/func-startdown/123/
sha1sum: 5b95315844b22672c2e867d8e3d45d9f05ed2016
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43581
Bug ID: 43581
Summary: Office 2013 365 installer: Something went wrong
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rymg19(a)gmail.com
Distribution: ---
Created attachment 58990
--> https://bugs.winehq.org/attachment.cgi?id=58990
Console output while running installer
The ever-helpful Microsoft messages strike again...
I'm using the staging Wine 2.14 via PPA. Here's a download link for the Office
365 version in question (I didn't even bother trying to get 2016 working...):
https://c2rsetup.officeapps.live.com/c2r/download.aspx?productReleaseID=O36…
Found via this site:
https://www.howto-outlook.com/howto/download-office-2013-office-365.htm
I attached the console output. The installer starts loading normally, and the
contents of the log around the "Something went wrong" message are:
fixme:file:ReplaceFileW Ignoring flags 5
fixme:file:ReplaceFileW Ignoring flags 5
fixme:ole:NdrCorrelationInitialize (0x1f3b32c, 0x1f3b4bc, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x183e250, 0x183e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x183e250): stub
fixme:ole:NdrCorrelationFree (0x1f3b32c): stub
fixme:ole:NdrCorrelationInitialize (0x1f3d90c, 0x1f3da9c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x1d3e250, 0x1d3e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x1d3e250): stub
fixme:ole:NdrCorrelationFree (0x1f3d90c): stub
fixme:ole:NdrCorrelationInitialize (0x1f3ab9c, 0x1f3ad2c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x183e250, 0x183e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x183e250): stub
fixme:ole:NdrCorrelationFree (0x1f3ab9c): stub
fixme:ole:NdrCorrelationInitialize (0x1f3ab9c, 0x1f3ad2c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x1d3e250, 0x1d3e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x1d3e250): stub
fixme:ole:NdrCorrelationFree (0x1f3ab9c): stub
fixme:ole:NdrCorrelationInitialize (0x1f3b2ac, 0x1f3b43c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x183e250, 0x183e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x183e250): stub
fixme:ole:NdrCorrelationFree (0x1f3b2ac): stub
fixme:ole:NdrCorrelationInitialize (0x1f3d18c, 0x1f3d31c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0xf2e250, 0xf2e32c, 1024, 0x0): semi-stub
fixme:file:ReplaceFileW Ignoring flags 5
fixme:file:ReplaceFileW Ignoring flags 5
After that, it kept spamming the ReplaceFileW message until I close it.
Note that the other 365/2013-related issues seem to all be fixed, pre-Wine-2.0,
and discuss different issues than what I've encountered.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29685
Bug #: 29685
Summary: Manifest generator (ecmangen) tool from Windows
Platform SDK 7.1 crashes due to unhandled
facet/regular expression in XML schema (escape
sequence)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
the "ecmangen" tool (Manifest generator gui) crashes due to unhandled
facet/regular expression in XML schema.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Microsoft SDKs/Windows/v7.1/Bin
...
$ wine ./ecmangen.exe
--- snip ---
Trace log:
--- snip ---
...
0025:trace:msxml:domdoc_QueryInterface
(0x1503c8)->({4f2f4ba2-b822-11df-8b8a-6850dfd72085} 0x32f71c)
0025:trace:msxml:node_query_interface (0x1503c8)->(IID_xmlnode 0x32f71c)
...
0025:trace:msxml:Schema_parse (0x7c96a400)
regexp error : failed to compile: Wrong escape sequence, misuse of character
'\'
regexp error : failed to compile: internal: no atom generated
regexp error : failed to compile: genrate transition: atom == NULL
regexp error : failed to compile: xmlFAParseAtom: expecting ')'
regexp error : failed to compile: xmlFAParseRegExp: extra characters
0025:err:msxml:Schema_parse "Element
'{http://www.w3.org/2001/XMLSchema}pattern': The value
'(\\$\\([Ss]tring\\..*\\))|(\\$\\([Mm][Cc]\\..*\\))' of the facet 'pattern' is
not a valid regular expression.\n"failed to parse doc
...
0025:Call oleaut32.SysAllocString(0015034c L"Failed trying to add schema file
to cache.") ret=0100adc3
...
0025:Call msvcrt._CxxThrowException(0032f848,01041d10) ret=01039b9e
...
0025:Call KERNEL32.MultiByteToWideChar(00000000,00000000,6868ef1a "Runtime
error!",0000000e,0032e7c8,00000400) ret=6866169a
0025:Ret KERNEL32.MultiByteToWideChar() retval=0000000e ret=6866169a
0025:Call KERNEL32.MultiByteToWideChar(00000000,00000000,6868ef43 "abnormal
program termination",0000001c,0032dfc8,00000400) ret=6866169a
--- snip ---
The relevant part of XML schema:
--- snip ---
<xs:schema targetNamespace="http://schemas.microsoft.com/win/2004/08/events"
elementFormDefault="qualified"
xmlns:man="http://schemas.microsoft.com/win/2004/08/events"
xmlns:xs="http://www.w3.org/2001/XMLSchema">
...
<xs:simpleType name="strTableRef">
<xs:annotation>
<xs:documentation>
Value of this attribute should be of the form $(string.stringTableId),
where stringTableId is the 'id' attribute of a <string> element
defined in the <stringTable> section. Or it could be of the form
$(mc.mcSymbolId), where mcSymbolId is the symbol of a message string
defined in a .mc file.
</xs:documentation>
</xs:annotation>
<xs:restriction base="xs:string">
<xs:pattern value="(\$\([Ss]tring\..*\))|(\$\([Mm][Cc]\..*\))"/>
</xs:restriction>
</xs:simpleType>
--- snip ---
'winetricks -q msxml6' works around.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23153
Summary: OS X cannot redirect steam:// URL to Steam.exe
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
Created an attachment (id=28798)
--> (http://bugs.winehq.org/attachment.cgi?id=28798)
Dialog box
I am running the PC version of Steam within OS X. I have installed Half-Life.
Now I would like to install the high-definition pack. The way to do this is to
visit the link:
steam://installaddon/halflifehd
However, clicking on this link does not automatically send the click to Steam
(so whatever API is used by Steam to register steam:// to redirect to Steam.exe
is having no effect).
When I click on the above link, I get a dialog box within OS X (attached). From
within this dialog, I can select any OS X application (*.app) to receive the
steam:// click. However, if I navigate my drive_c directory, all Windows
executables, including Steam.exe, are gray and cannot be selected. Therefore, I
cannot redirect it to the PC version of Steam. (It's worth noting that one
could redirect it to the Mac version of Steam).
This is obviously a problem with Wine fitting into the OS X design paradigm.
But the program doesn't work as it's supposed to, so it's a bug.
Richard
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49913
Bug ID: 49913
Summary: Can't play Maro Kart DX12 (ThICC_Engine.exe) in Wine
5.18 using RADV on AMD GPU
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: yuri(a)linuxreviews.org
Distribution: ---
Created attachment 68283
--> https://bugs.winehq.org/attachment.cgi?id=68283
Wine backtrace of Mario Kart DX12
The game Mario Kart DX12 using something called "ThICC_Engine" fails to run in
Wine 5.18 with vkd3d-1.2. It is a freeware game from Itch,
https://mattfiler.itch.io/mario-kart-dx12
I also filed a Mesa bug at
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3567
It may be a Wine/vkd3d bug not a Mesa bug. Odd thing is that if you start it
and leave it alone it starts racing on it's own and that works, see screenshots
at
https://linuxreviews.org/Vkd3d_1.2_Is_Released
but if you start a game to play it the game just crashes.
It should be easy to reproduce since the game is freeware.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29240
Bug #: 29240
Summary: Anti-aliasing not working for all fonts
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Fettouhi(a)gmail.com
Classification: Unclassified
Yesterday I updated wine on my Arch 64 bit system from 1.3.33 to 1.3.34. Since
then I've noticed that some now aren't anti-aliased anymore. I've seen it in
Steam when looking at the fonts displaying "MAC", "VIDEOS" etc. on the main
page and on the install pop-up that appears when you install flash11. These
fonts looked fine on 1.3.33 but with 1.3.34 they look "ugly". So some kind of
regression happended.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48851
Bug ID: 48851
Summary: WinSCP file transfer "The specified data could not be
decrypted"
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim.c.quinn(a)gmail.com
Distribution: ---
Created attachment 66775
--> https://bugs.winehq.org/attachment.cgi?id=66775
This is the file that failes. Its from the Apache log4net project
I've been using WinSCP on wine for years and just hit my first big issue and it
appears to be a wine issue. I was trying to transfer an xml file to an IIS
server on Windows Server 2019 and it fails on the client side with the error:
- Copying files to remote side failed.
- The specified data could not be decrypted.
The version of WinSCP I am using is 5.17.2 portable. The same issue occurs with
WinSCP 5.11.3 portable.
The error on 5.11.3 is a bit more verbose:
- Using TLSv1.2, cipher TLSv1/SSLv3: ECDHE-RSA-AES256-GCM-SHA384, 2048 bit RSA,
ECDHE-RSA-AES256-GCM-SHA384 TLSv1.2 Kx=ECDH Au=RSA Enc=AESGCM(256)
Mac=AEAD
- Copying files to remote side failed.
- The specified data could not be decrypted.
To isolate if this is a WinSCP issue or a Windows issue, I deployed the exact
same WinSCP 5.17.2 on Windows Server 2008R2 and the file transferred ok with no
errors.
I suspect this issue is related to TLS libraries deployed with Wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40834
Bug ID: 40834
Summary: Steam for windows, used on a linux OS, using WINE to
run, hardly works at all, I don't know why.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cherrytreesforever(a)yahoo.com
Distribution: ---
Created attachment 54796
--> https://bugs.winehq.org/attachment.cgi?id=54796
this is from the crash report I have no idea what it says
Upon launching steam using WINE I get a crash report. I saved it, you can read
up on it. Basically using Linux Zorin I am, the UI is horribly glitchy and the
entire app is completely unusable. The only reason I need to use a windows
version of steam should be obvious: Windows games and all. Anyways, I am not
sure about this bug, nor do I know enough about linux to provide much more
info, other than the saved doc with the error imprinted in it from the report
itself.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40104
Bug ID: 40104
Summary: ReplayGain by Foobar
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adl-88(a)posteo.de
Distribution: ---
ReplayGain by Foobar gains only with standardoptions and it ignores every
change.
So if I want to write with "+0.0db" to get "89db" on a track he will do this.
But if I want to write with "+6,00" to get "95db" on a track he also writes
with "0,0db". It seems that its a debian versions problem. Ubuntu versions
works fine. But I dont use ubuntu anymore.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48028
Bug ID: 48028
Summary: Error trying to install instanlling Adobe ADE 4.5
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlosm1979(a)gmail.com
Distribution: ---
Error trying to install instanlling Adobe ADE 4.5
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47953
Bug ID: 47953
Summary: Adobe Reader is DC fails to load files
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: varia.3(a)osu.edu
Distribution: ---
This issues happens in multiple versions of Wine. Starting with Adobe Reader DC
version 19.012.20034 and onward I am unable to open a PDF file in Adobe reader
on wine.
If you go one version before to Reader DC version 19.010.20100 then Adobe
reader installs and opens PDFs just fine. Something changed in 19.012.x onward
that has broken this.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9901
Summary: GetMonitorInfo returns wrong work area
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
GetMontorInfo always returns rcWork equal to rcMonitor, but it must take panels
and taskbars into account.
The only solution I can see is to use SystemParametersInfo(SPI_SETWORKAREA)
during initialization time, but I do not know how to deal with different
monitors.
P.S. It is needed to properly implement maximum dimensions of console window.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39627
Bug ID: 39627
Summary: BreezeBrowser Pro 1.x crashes on start
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.breezesys.com/downloads/bbpro1987.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com
Regression SHA1: ca51e113e4820f8b11016c13732b1a971d2b0054
Distribution: ---
The application crashes immediately after starting (no backtrace is generated
for me):
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
wine: Unhandled exception 0x40000015 in thread 9 at address 0x80d930 (thread
0009), starting debugger...
If you manually create an empty 'dbglogs' directory under ~/Documents, then the
application starts properly.It seems the application fails to create that
directory for some reason.
Regression introduced by
commit ca51e113e4820f8b11016c13732b1a971d2b0054
Author: Erich E. Hoover <erich.e.hoover(a)gmail.com>
Date: Tue Aug 19 20:31:00 2014 -0600
ntdll: Unify retrieving the attributes of a file.
The commit can't be reverted on git (Wine build failure), however the
application starts properly with the previous commit (and dbglogs directory is
created).
Still present in wine-1.7.55-73-g39f2ed3.
bbpro1987.exe
sha1: ead99cf82bc8eeac4413ed4939891bbe57251058
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47618
Bug ID: 47618
Summary: Required gstreamer plugins not installed by Debian
packages
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
from https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1817244 and followup
reading at winehq I learned that several gstreamer plugins are required for
some media, but the Debian packages don't install them.
In this specific case I couldn't reproduce the issue as long as
libmpg123-0:i386 was installed. But I assume current Wine still generally
needs them!? Please comment.
Unless you have some other input, I'm going to fix this in the debian.org
packages, and suggest you do something similar in the winehq -i386 and -amd64
packages:
Recommends:
gstreamer1.0-libav,
gstreamer1.0-plugins-good,
gstreamer1.0-plugins-ugly,
This works on Debian unstable.
gstreamer1.0-plugins-bad still has non multi-arch'd dependencies. I'll try to
get those fixed.
I assume some other distros don't support multi-arch for the previous 3
packages, so you might have to add this conditionally.
Also some distros might still use gstreamer 0.10.
Greets!
jre
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43193
Bug ID: 43193
Summary: MinGW-w64 GUI installer fails 66 per cent through its
file-installation page.
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irwin(a)beluga.phys.uvic.ca
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
My platform is Debian Jessie, and I am using the WineHQ repository for that
distro following the advice at <https://wine-staging.com/installation.html>.
I installed the latest version (2.10) of winehq-staging and set the environment
variables
export WINEVERSION=2.10_jessie_wine_staging
export WINEPREFIX=/home/wine/wine_staging/.wine-$WINEVERSION
export WINEDEBUG='fixme-all'
and ran
winecfg
taking defaults for everything. Then
wine@raven> wine --version
wine-2.10 (Staging)
wineserver -p
nice -19 wine msys2-x86_64-20161025.exe
Welcome screen, set prefix (added date string to default location),
start menu shortcuts left as they were, then install page went
to the 66 per cent level and then generated
a Program Error GUI box with the message
The program bash.exe has encountered a serious error and needs to close. We
are sorry for the inconvenience.
Program error details page on GUI was empty.
stderr (or stdout) had the following messages on the konsole
instance I was running:
err:ole:CoCreateInstanceEx apartment not initialised
err:ole:CoCreateInstanceEx apartment not initialised
err:ole:CoCreateInstanceEx apartment not initialised
wine: Unhandled page fault on read access to 0x00000020 at address 0x7bc4b478
(thread 0045), starting debugger...
The installer GUI details showed the install failed (at the ~66 per cent mark)
while installing nansi.sys.
This is definitely a wine-staging bug because the equivalent experiment
with vanilla wine-2.10 (obtained by purging winehq-staging and installing
winehq-devel) had no troubles with that install page of the GUI (although the
above "apartment" warnings were produced), but failed in other ways on the
final page of that GUI.
Note it is likely this current wine-staging bug with the initial file
installation has been introduced in the past year since
<https://github.com/TeaCI/tea-ci/wiki/Msys2-on-Wine> implies MSYS2 works on
Wine-staging, and that page was last updated in July last year.
However, introduction of this wine-staging bug is not extremely recent because
I replicated this bug also for wine-staging 2.4 (the earliest version [released
March 2017] currently available for the winehq Debian Jessie repository.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47922
Bug ID: 47922
Summary: Speech synthesis does not start in Logos Bible
Software
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: sapi
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Logos Bible Software will read audio using sapi from almost any of the books
except those published by Zondervan. Using wine starting speech causes a crash.
Installing sapi there is no long a crash but there is no audio.
0040:fixme:path:parse_url failed to parse L"System.Speech"
0040:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 00030084
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37873
Bug ID: 37873
Summary: Pokemon TCGO version 4.5.5 crashes during startup
Product: Wine
Version: 1.7.3
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lppoulin(a)gmail.com
Distribution: ---
Pokemon TCGO version 4.X.X used to work perfectly. In December 2014, after an
auto-update to version 4.5.5 it started to crash at startup.
Has anyone been able to make it work?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47837
Bug ID: 47837
Summary: Intrusive graphics glitches .NET app - Logos Bible
Software
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
It appears as if parts of the graphics buffer that are no longer needed get
drawn back onto the screen quite a lot. You start viewing a different book.
Suddenly you are looking at the previous one. Then it comes back.
WINEPREFIX=/home/john/wine-logos64/ WINEDEBUG=+wgl wine64 c\:'/users/john/Local
Settings/Application Data/Logos/Logos.exe' LC_ALL=C &>wine.log
Attached is a log file after running with the above command. I wonder if it is
to do with graphics drivers and config? Perhaps someone knowledgable can
suggest a workaround or config that will fix this? It makes the app very hard
to use.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47016
Bug ID: 47016
Summary: MS Office 365 installer stops midway with error
30175-4
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 64173
--> https://bugs.winehq.org/attachment.cgi?id=64173
Log for 4.5 staging
Trying to install MS Office 365 ja_JP/Business retail edition. Installer starts
and runs until around the 68% mark, where it reports error 30175-4 and closes.
A quick search found that this error indicates that the installer is trying to
upgrade Office 2013 to Office 2016, which it seems to be trying to do when wine
is set to Windows 7.
Tested with 4.5 staging, log attached. Did not use winetricks except to add
japanese fonts to registry.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28750
Bug #: 28750
Summary: Access violations and OLE errors using a WebBrowser
based sample application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idw.doc(a)t-online.de
Classification: Unclassified
PLease download and run my sample application for duplicating the crash(es),
I'm not using Wine myself, but user's of my sample application reported several
fatal errors when launching it: It's a simple HTML editor based on the
IWebBrowser and MSHTML interfaces, available at
<http://idw-doc.homepage.t-online.de/PMUtils/IEWriter.zip>.
A single URL parsing issue (in shlwapi) has already been fixed, see
<http://source.winehq.org/patches/data/79958>.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48716
Bug ID: 48716
Summary: Logos Bible Software - Printer is recognized but will
not print (WPF Related?)
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franksauer(a)cox.net
Distribution: ---
One of the Engineers from Logos responded to the exact issue here:
https://community.logos.com/forums/t/62338.aspx
There is no crash when the Print button is clicked - just no response or
sending to the printer.
I have tried multiple printers and PDF - Notepad in the same Prefix prints
without issue
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.