http://bugs.winehq.org/show_bug.cgi?id=14422
Summary: AutoCAD 2005 fails to start
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.snajdr(a)coramexport.cz
AutoCAD 2005 now installs but it wont start. It reports some problems about
gdiplus. I tryed to istall another one from ddl.com but it did not help
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http://bugs.winehq.org/show_bug.cgi?id=13838
Summary: AutoCAD 2005 setup : Missing backslash in registry entry
and profile path
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
During setup of AutoCAD2005, some values in registry are incorrectly set.
In detail, what should be :
C:\\windows\\profiles\\massimo\\Applicazioni\\Autodesk\\AutoCAD 2005\\......
Is instead written like that :
C:\\windows\\profiles\\massimo\\ApplicazioniAutodesk\\AutoCAD 2005\\
Note the missing '\\' between 'Applicazioni' and 'Autodesk'
Folders in profile are created accordingly, so instead of :
massimo
Applicazioni
Autodesk
It's created as :
massimo
ApplicazioniAutodesk
That brings problems in some addons (like ExpressTools for autocad) and, I
guess,
it's the cause for the first-run error messagebox.
I think some path-related functions in wine is missing the terminating \\.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=10635
Summary: Tivo Desktop 2.5.1 will not install
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.tivo.com/mytivo/domore/tivotogo/windows.html
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joseph_scott123(a)msn.com
When trying to install Tivo Desktop 2.5.1 I get the following messages and it
fails to install.
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"UILevel", clsid
{000c1090-0000-0000-c000-000000000046}
fixme:seh:_abnormal_termination (void)stub
fixme:seh:_abnormal_termination (void)stub
fixme:seh:_abnormal_termination (void)stub
Usage:
Install a product:
msiexec {package|productcode} [property]
msiexec /i {package|productcode} [property]
msiexec /a package [property]
Repair an installation:
msiexec /f[p|o|e|d|c|a|u|m|s|v] {package|productcode}
Uninstall a product:
msiexec /x {package|productcode} [property]
Advertise a product:
msiexec /j[u|m] package [/t transform] [/g languageid]
msiexec {u|m} package [/t transform] [/g languageid]
Apply a patch:
msiexec /p patchpackage [property]
msiexec /p patchpackage /a package [property]
Modifiers for above operations:
msiexec /l[*][i|w|e|a|r|u|c|m|o|p|v|][+|!] logfile
msiexec /q{|n|b|r|f|n+|b+|b-}
Register a module:
msiexec /y module
Unregister a module:
msiexec /z module
Display usage and copyright:
msiexec {/h|/?}
NOTE: Product code on commandline unimplemented as of yet
Copyright 2004 Vincent B�ron
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https://bugs.winehq.org/show_bug.cgi?id=46823
Bug ID: 46823
Summary: in wcmd.exe, trailing slash in "if exist SomeDir/"
cause always false
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: alter(a)ukr.net
Distribution: ---
Created attachment 63849
--> https://bugs.winehq.org/attachment.cgi?id=63849
fix issue with instant false due to trailing slash in 'if exist SomeDir/'
if exist SomeDir/ do-smth.cmd
statement (with ending slash) always return false since
'if exist' CMD implementation start using FindFirstFileW() instead of
GetFileAttributesW() in builtins.c
Such condition appears in MS VisualStudio generated makefiles
There is special case for trailing '\\', but there is no handling for '/'.
The patch proposed fixes this issue and adds corresponding tests for
if exist SomeDir/ do-smth.cmd
if exist "SomeDir/" do-smth.cmd
cases
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https://bugs.winehq.org/show_bug.cgi?id=47657
Bug ID: 47657
Summary: Character in The Sims 1 Make-A-Celebrity looks
completely white
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 65100
--> https://bugs.winehq.org/attachment.cgi?id=65100
+ddraw,+d3d,+d3d_shader
It's very close to https://bugs.winehq.org/show_bug.cgi?id=46948 but it only
seems to happen to this particular add-on tool. Actual game still renders just
fine so it's a regression.
To run this tool, you need to have an installation of the actual game.
Attaching +ddraw,+d3d,+d3d_shader log.
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https://bugs.winehq.org/show_bug.cgi?id=47716
Bug ID: 47716
Summary: cat planet fails to start with llvmpipe drivers
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Cat Planet fails to start. It brings up a dialog saying "Unexpected error
occured [sic] when running the game."
It seems that it triggers a floating point exception in the mesa software
drivers.
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https://bugs.winehq.org/show_bug.cgi?id=48633
Bug ID: 48633
Summary: CSS HTML Validator 2020 - toolbar does not display
properly
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)htmlvalidator.com
Distribution: ---
Created attachment 66485
--> https://bugs.winehq.org/attachment.cgi?id=66485
Shows incorrect display of Toolbar (look at row containing "New List" and more)
The Batch Wizard tool in CSS HTML Validator 2020 does not display the Toolbar
properly.
To reproduce:
1. Download trial version at
https://www.htmlvalidator.com/private/css-html-validator-wine-bug-x64-setup…
2. Install and run program.
3. Go to the Batch Wizard (F2).
4. By default, the toolbar is hidden in Wine because it does not display
properly. To force the display of the toolbar, choose Options->Force Toolbar.
5. The toolbar icons and spacing will not display properly. The toolbar buttons
appear to be fully justified, but they should be left justified.
6. The toolbar should look more like it does on Windows (see attachment).
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https://bugs.winehq.org/show_bug.cgi?id=48650
Bug ID: 48650
Summary: Support other keyboard layout than "standard" one
(dvorak, bepo…)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: aeris+winehq(a)imirhil.fr
Distribution: ---
Created attachment 66509
--> https://bugs.winehq.org/attachment.cgi?id=66509
bepo patch
Currently running wine with a "not standard" keyboard like bépo or dvorak leads
to some key not recognized.
On bépo, key like "«" ("2" caps on an azerty) not completely working. On Guild
Wars 2, "«" works correctly on chat input but can't be bind to a function on
ingame key mapping menu, or "é" ("z" on an azerty) works standalone but not
with alt modifier (but ctrl or shift modifiers work).
I try to modify directly
https://github.com/wine-mirror/wine/blob/c698682b3286d72cc7c4c4624b4d14b03d…
to add bépo support but I don't understand `key_scan` or `key_vkey` values.
Achieve to get almost fully working bépo keyboard ("«" and "é" act correctly
again but some modifiers don't work) with removal of all mapping in this file
but a custom bépo one (made without real understanding of what I do :P).
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https://bugs.winehq.org/show_bug.cgi?id=48736
Bug ID: 48736
Summary: shlwapi: Implement SHLockSharedEx function
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
Created attachment 66625
--> https://bugs.winehq.org/attachment.cgi?id=66625
The patch
There is no implementation of SHLWAPI!SHLockSharedEx function. This patch will
add it.
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https://bugs.winehq.org/show_bug.cgi?id=48749
Bug ID: 48749
Summary: Spider: Game fails at completion
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: james.tabor(a)reactos.org
Distribution: ---
Created attachment 66652
--> https://bugs.winehq.org/attachment.cgi?id=66652
Spider from ReactOS
Playing game it locks up at completion.
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https://bugs.winehq.org/show_bug.cgi?id=49074
Bug ID: 49074
Summary: Nintendulator 0.980 - AVI capture fails due to error
in AVIStreamWrite
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: avifil32
Assignee: wine-bugs(a)winehq.org
Reporter: quietust(a)gmail.com
Distribution: Ubuntu
In Nintendulator 0.980 (a Nintendo Entertainment System emulator), attempting
to record to an AVI file fails with AVIERR_UNSUPPORTED from
AddAudio::AVIStreamWrite when running in Wine Staging 5.7 on Ubuntu 16.04.6
LTS. The same thing happens in Wine-Devel 5.7.
Given that I am the author of this application, I've been able to track down
exactly what's going wrong.
On Windows, the AVIStreamWrite function treats the "lStart" parameter
differently depending on the stream type - for a Video stream it expects it to
be a frame number (increasing by 1 each time), but for an Audio stream it
expects it to be a *sample* number (increasing by "lSamples" each time). In
Wine, however, Audio streams expect "lStart" to increase by 1 each time, just
like Video streams.
I've built two test versions of my application: one that only works on Windows,
and one that only works in Wine. They can be downloaded from the following URL:
https://www.qmtpro.com/~nes/misc/nintendulator_winebug.zip
(sha1 4eca2a261db3fdaa03cbc92cbee307c56ffffac2)
See
https://github.com/quietust/nintendulator/blob/fc91a2abcbe3ad37a1a6e52f12d8…
for relevant source code - these test versions have lines 273-280 commented out
and have "WineHack" hardcoded (to "false" for the Windows version and "true"
for the Wine version) for the check on line 287.
Steps to reproduce:
1. Download and extract the archive linked above
2. Run "nintendulator_windows.exe stars.nes" in Wine
3. Open the "Misc" menu and select "Start AVI Capture"
4. Enter a filename and press Save
5. Set the Compressor to "Full Frames (Uncompressed)" and press OK
6. Press F2 to start emulation and observe that it fails.
7. Repeat steps 2-6 with "nintendulator_wine.exe" and observe that it now works
correctly.
8. Repeat steps 2-7 on Windows and observe that the results are the other way
around.
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https://bugs.winehq.org/show_bug.cgi?id=49186
Bug ID: 49186
Summary: DXBC compiler generates incorrect spir-v code
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: alex.fishman(a)gmail.com
Distribution: ---
Created attachment 67204
--> https://bugs.winehq.org/attachment.cgi?id=67204
dxbc tessellaton control shader
I'm having issues with tessellation shaders.
Seems that the generated spir-v code is incorrect. After converting the spir-v
to GLSL (spirv-dis) and validating it (glslangValidator) there are errors in
the the following section:
#version 450
layout(vertices = 5) out;
out float gl_ClipDistance[5];
layout(location = 0) out vec2 o0[5];
layout(location = 1) out vec4 o1[5];
vec4 opc[4];
vec4 v1[5];
void control0()
{
v1[1u] = vec4(gl_ClipDistance[0u]);
v1[2u] = vec4(gl_ClipDistance[1u]);
v1[3u] = vec4(gl_ClipDistance[2u]);
v1[4u] = vec4(gl_ClipDistance[3u]);
v1[5u] = vec4(gl_ClipDistance[4u]);
vec4 r0;
r0.x = intBitsToFloat(gl_InvocationID);
o0[gl_InvocationID] = gl_in[floatBitsToInt(r0.x)].gl_Position.xy;
o1[gl_InvocationID] = v1[floatBitsToInt(r0.x)];
}
...
glslangValidator outputs the following error:
ERROR: 0:4: 'gl_ClipDistance' : identifiers starting with "gl_" are reserved
ERROR: 1 compilation errors. No code generated.
Sample DXBC binary is attached
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https://bugs.winehq.org/show_bug.cgi?id=49301
Bug ID: 49301
Summary: pthread_exit hangs on unwind through
call_thread_exit_func on arm64
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Distribution: ---
Created attachment 67309
--> https://bugs.winehq.org/attachment.cgi?id=67309
Workaround
My arm64 Wine build spins in services.exe after starting up anything. The
backtrace points into pthread_exit() - see attached file backtrace.txt.
I placed pthread_exit calls throughout the thread creation / shutdown code and
it works up to the point where signal_exit_thread() calls
call_thread_exit_func(). After call_thread_exit_func() passes control to the C
function exit_thread() pthread_exit() will hang.
I previously had this problem only in a gcc wine build (with 8fb8cc03
reverted), but recently, presumably after an update to clang-10, the problem
also happens when building Wine with clang. The attached backtrace is from a
build with clang 10.
Calling exit_thread() directly from signal_exit_thread() without going through
call_thread_exit_func works around the problem. See attached file noasm.diff
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https://bugs.winehq.org/show_bug.cgi?id=49378
Bug ID: 49378
Summary: kernel32.WriteFile with multi byte characters reports
incorrect number of written bytes
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: suokkos(a)gmail.com
Distribution: ---
Created attachment 67438
--> https://bugs.winehq.org/attachment.cgi?id=67438
Wine test case to trigger the bug
Writing utf-8 multibyte characters to stdout using stdio led to uncovering this
bug. Attached test case is a simple way to trigger the underlying issue.
Minimal steps leading to issue:
1. Set console output to CP_UTF8
2. Use WriteFile with multibyte characters
Expect outcome:
WriteFile reports number of bytes written.
Actual outcome:
WriteFile reports number of characters written.
Other observations while writing test case:
I first run same test case using kernelbase.WriteFile. Base version seems to
behavior differently because my test case passed. I only then noticed the
important detail that there is multiple WriteFile entry points.
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https://bugs.winehq.org/show_bug.cgi?id=45110
Bug ID: 45110
Summary: Crash when running courselab 2.4
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjrw42(a)gmail.com
Distribution: ---
Created attachment 61295
--> https://bugs.winehq.org/attachment.cgi?id=61295
courselab 2.4 backtrace
I have installed courselab 2.4 (educational resource dev package which creates
HTML based sites), using the MSI, and all appears to have gone OK. Courselab
runs, grabs credentials, generates the licence key which is emailed and entered
fine, but as soon as you begin to create a new project it crashes out.
backtrace included.
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https://bugs.winehq.org/show_bug.cgi?id=40223
Bug ID: 40223
Summary: Mesa: User error: GL_INVALID_OPERATION in
glTexImage3D(bad target for depth texture)
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ovariegata(a)yahoo.com
Distribution: Slackware
When starting the GOG version of Deus Ex with wine-staging 1.9.4 and a debug
version of mesa this error is printed several times.
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Here is the full output:
$ deusex
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
fixme:winediag:start_process Wine Staging 1.9.4 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
fixme:module:load_dll Loader redirect from L"uxtheme.dll" to L"uxtheme-gtk.dll"
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32f314,0x32f30c): stub
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not
registered
err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441}
could be created for context 0x1
err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not
registered
err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b}
could be created for context 0x1
fixme:winediag:IKsPropertySetImpl_QuerySupport EAX sound effects are enabled -
try to disable it if your app crashes unexpectedly
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x16e2a8 stub!
OS: Slackware-current
Relevant packages:
wine-staging-1.9.4-x86_64-1_SBo
mesa-compat32-847f1cc_2015.12.16_master-x86_64-1_gitcompat32
libdrm-compat32-4274539_2016.02.26_master-x86_64-1_gitcompat32
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https://bugs.winehq.org/show_bug.cgi?id=43433
Bug ID: 43433
Summary: Sony Vegas Pro 8
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bameylan(a)bluewin.ch
Distribution: ---
Created attachment 58799
--> https://bugs.winehq.org/attachment.cgi?id=58799
Backtrace genered at the crash
This are the problems I encountered
I am using Linux Mint 18.2 x64.
I installed Sony Vegas Pro 8.0 on wine 2.13. Installation without problem.
But when I tried to run it, it stop at the moment that he "Adding GStreamer
AudioConvert filter"
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https://bugs.winehq.org/show_bug.cgi?id=49583
Bug ID: 49583
Summary: Assassin's Creed Odyssey displays black bars on top
and bottom.
Product: Wine
Version: 5.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 67739
--> https://bugs.winehq.org/attachment.cgi?id=67739
AC Odyssey black bar fix
It's been a long known issue that AC: Odyssey renders with black bars on the
top and bottom of the screen (see screenshot 1).
Derek Lesho came up with a stub patch that both fixed this -and- allowed STEEP
to run (it would not display previously). That patch can be found here:
https://github.com/GloriousEggroll/proton-ge-custom/blob/5.12-GE-1/patches/…
Recently, the relevant function QueryDisplayConfig was implemented, however it
did not contain some of the changes Derek's patch adds. This allowed steep to
work, however AC: Odyssey still retained the black bar issue.
I modified Derek's patch by adding the relevant parts to QueryDisplayConfig,
and removing the relevant flag checks (Derek's patch did this previously), and
this allowed AC: Odyssey to render properly without the black bars. (see
screenshot 2). The patch is hacky but may provide more information towards
fixing this properly.
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https://bugs.winehq.org/show_bug.cgi?id=49748
Bug ID: 49748
Summary: Multisim 14.2 installer fails with "Directory name
invalid"
Product: Wine
Version: 5.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
When running the installer, it terminates with a MessageBox showing "Directory
name invalid".
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https://bugs.winehq.org/show_bug.cgi?id=49788
Bug ID: 49788
Summary: mountmgr is no longer detecting SCSI devices
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: winebugzilla(a)tasossah.com
Regression SHA1: 19549d11a72f63efe0d689374446a56a68264a1f
Distribution: ---
Created attachment 68104
--> https://bugs.winehq.org/attachment.cgi?id=68104
regedit screenshot
Commit 19549d11a72f63efe0d689374446a56a68264a1f switched to using udisks2 to
detect devices, however this no longer detects SCSI devices.
This results in ASPI_GetNumControllers always returning 0, and ASPI
applications not detecting any optical drives.
Compiling wine one commit before the one mentioned above
(8388ea840fedbb9b646213a26cd59ceb3a48680b) restores the ability to detect and
use SCSI devices.
Tested on two different Ubuntu 20.04 installations, both with fully functional
udisks2.
Steps to reproduce:
Start up wine regedit
Navigate to HKLM\Hardware\DEVICEMAP\Scsi
Observe that it is empty
When functioning correctly, it should report all SCSI devices, including hard
disks and optical drives. In general, all devices that exist in /proc/scsi/scsi
should show up in the registry.
https://bugs.winehq.org/show_bug.cgi?id=31592 was opened presumably to move
away from /proc/scsi, however it is now a regression.
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https://bugs.winehq.org/show_bug.cgi?id=49825
Bug ID: 49825
Summary: GetNamedSecurityInfoA with LABEL_SECURITY_INFORMATION
returns ERROR_ACCESS_DENIED
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
Created attachment 68159
--> https://bugs.winehq.org/attachment.cgi?id=68159
wine log file
Hi,
I don't understand at all what this is all about even though I have a complete
WINEDEBUG log, when it comes to GetNamedSecurityInfoA with
LABEL_SECURITY_INFORMATION where ERROR_ACCESS_DENIED returns.
Although at first glance everything is normal, it is obvious that I do not know
enough wine and that is why I need help to resolve this situation and if
possible remove this bug for the sake of others and not just me.
Attached are 2 files:
1. TestGetNamedSecurityInfoA.cpp - test program
2. WINEDEBUG.log - part of a very large log file
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https://bugs.winehq.org/show_bug.cgi?id=50002
Bug ID: 50002
Summary: BlackBerry (Research in Motion) USB and Modem Drivers
installs files in the wrong place and fails to install
kernel drivers
Product: Wine
Version: 5.19
Hardware: x86-64
URL: https://swdownloads.blackberry.com/Downloads/contactFo
rmPreload.do?code=A8BAA56554F96369AB93E4F3BB068C22&dl=
F5937D3FABCEC4C05D26AB6F3FEEC891
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 68409
--> https://bugs.winehq.org/attachment.cgi?id=68409
hack: set CommonFiles64Folder to the 32-bit common files dir
The installer is more than a bit of a mess. It seems to be trying to install
64-bit files into the 64-bit "Common Files" folder, and 32-bit files into the
32-bit folder. It has this <trimmed> in its Directory table:
Directory Directory_Parent DefaultDir
----------------------------------------------------------
TARGETDIR SourceDir
RESEARCH_IN_MOTION ProgramFilesFolder RESEAR~1|Research In Motion
BLACKBERRY RESEARCH_IN_MOTION BLACKB~1|BlackBerry
INSTALLDIR BLACKBERRY .
CommonFiles64Folder TARGETDIR .:Common64
CommonFilesFolder TARGETDIR .:Common
CommonFilesRIM.191... CommonFilesFolder RESEAR~1|Research In Motion
CommonFilesRIM.07D... CommonFiles64Folder RESEAR~1|Research In Motion
On Wine this behaves essentially as expected, and files get installed into
64-bit "Common Files". On Windows, however, for some reason, everything gets
installed into the 32-bit "Common Files" directory. This problem is compounded
when the program subsequently tries to install PnP drivers (from a 64-bit
custom action) using files from the 32-bit "Common Files" folder—working around
their own bug, I guess—and on Wine nothing gets installed.
I'm more than a little baffled as to how this could possibly break on Windows.
It'll probably take some more involved debugging.
Anyway, the attached patch works around the bug. The installer successfully
creates a couple of root PnP devices, but the driver subsequently fails to load
due to missing WDF. (In fact it needs quite a substantial chunk of WDF, which I
have partially implemented in my local tree).
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https://bugs.winehq.org/show_bug.cgi?id=50109
Bug ID: 50109
Summary: 0414:fixme:conhost:write_console beep
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: azraeladdy(a)gmail.com
Distribution: ---
Created attachment 68600
--> https://bugs.winehq.org/attachment.cgi?id=68600
Output from a simple C program. Along with its code.
Occurs when outputting the BEL ASCII character. Nothing huge, but a worthy
thing to keep track of? Not much else to say, possibly other ASCII characters
that wine has a fix me statement for?
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https://bugs.winehq.org/show_bug.cgi?id=50187
Bug ID: 50187
Summary: programs/conhost/window.c:2310 - Unhandled exception:
divide by zero in 64-bit code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
Created attachment 68703
--> https://bugs.winehq.org/attachment.cgi?id=68703
backtrace.log
When my console application starts, wine reports an exception for which I don't
see any real reason.
Attached is the backtrace.log of the moment this exception occurs.
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https://bugs.winehq.org/show_bug.cgi?id=40099
Bug ID: 40099
Summary: IFileOpenDialog with FOS_PICKFOLDERS option
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nozomimasao(a)gmail.com
Distribution: ---
IFileOpenDialog sometimes returns a bad path if FOS_PICKFOLDERS option is
specified.
for example, if you selected C:\Windows folder *inside* Windows folder,
GetResult method returns C:\Windows\Windows.
Steps of the user:
1. Go inside C:\Windows by double-clicking Windows folder.
2. Click select button.
Then the path will be C:\Windows\Windows.
*The user can avoid this issue by below steps.
1. Select C:\Windows by clicking Windows folder *without* going inside it.
2. Click select button.
Then the path will be C:\Windows.
For your information, the code is like this;
IFileOpenDialog *fo = nullptr;
CoCreateInstance(CLSID_FileOpenDialog, NULL, CLSCTX_INPROC_SERVER,
IID_PPV_ARGS(&fo));
DWORD opt = 0;
fo->GetOptions(&opt);
fo->SetOptions(opt | FOS_PICKFOLDERS);
fo->Show(hWnd);
IShellItem *si = nullptr;
fo->GetResult(&si);
LPWSTR path = nullptr;
si->GetDisplayName(SIGDN_FILESYSPATH, &path);
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https://bugs.winehq.org/show_bug.cgi?id=44094
Bug ID: 44094
Summary: need for speed carbon game is working but only audio
is coming , no display comes and looks like evry thing
hangs
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: srivastava.avichal(a)gmail.com
Distribution: ---
Created attachment 59816
--> https://bugs.winehq.org/attachment.cgi?id=59816
need for speed carbon game is working but only audio is coming , no display
comes and looks like evry thing hangs
my wine never work properly,
it never installs an application, nor updates nor unstalls
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http://bugs.winehq.org/show_bug.cgi?id=17277
Summary: Remote virtual memory allocation error
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
ZFlash is a win32 application used to simulate and edit part programs
for a cnc. The simulator part is achieved running a reduced version
of numerical control into a fixed memory map from 1 to 8 MB (the current
version is from 1-16 MB but it's the same principle). The numerical control
need to be mapped in this way because it uses fixed addresses.
The application runs in NT 4 SP6, 2000, XP and Vista MS OS but in wine
it doesn't work.
I have seen there is a problem in the memory mapping when I try to run the
application into wine so I've created a reduced example with the only
"incriminated" part. In the attached zip file there are 3 projects:
ZLoader, Z32Sim and Test.
The steps involved are the same of the complete win32 application.
ZLoader.exe create the process 'Test', suspended, and try to reserve memory
of 'Test' from 1 to 8 MB, then it resumes the process.
Test.exe is compiled with the linker flags
/base:"0x800000" /stack:0x800000,0x1000
so the big stack can not be inserted into the first 8MB and the
base of exe is changed from the default 4MB assigned by Visual Studio.
Z32Sim.dll is loaded into 'Test' and it have to map the memory (1-8MB).
To test it in the Debug directory we can execute ZLoader Test.exe
In wine Test fail when ZLoader try to resume it (I've seen that with winedbg)
with the following error:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9e617
Unfortunately it seems a not so easy task because with winedbg I can't
attach to Test process when it's suspended.
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http://bugs.winehq.org/show_bug.cgi?id=20439
Summary: TroopMaster hangs on startup
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.troopmaster.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: al_turner(a)comcast.net
TroopMaster installs, but hangs on startup. Main window will not activate
(animation works, but no response to keyboard or mouse). Does not even get to
the DotNet download hangup as mentioned in bug 8997. More like 18801 but I
don't even get the popup window showing the attempt to connect to FTP.
As far as I can tell, the FTP attempt only happens if you activate the DOTNET
function (after installing the software). I have not been able to get to the
point of activating the DOTNET since I can't get it that far yet.
I followed the HOWTO from the AppDB that describes the install/kill/restart
process.
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https://bugs.winehq.org/show_bug.cgi?id=47150
Bug ID: 47150
Summary: [Overwatch] Game freezes when new menu music starts
playing
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Few days ago the new Lucio and Mercy League skins were introduced, and the menu
got a new music, and a showcase of aforementioned new skins.
Since then the game freezes as soon as the menu music starts playing. The music
(and later the regular menu ambient music) still plays, but the GUI is frozen
and unresponsive.
The only workaround I could find was to very quickly open one of the sub-pages
(eg. Play, Hero gallery, etc.) before the music starts. This way the music will
never play, and then I can go back to the menu and everything works fine,
including the showcase of the new skins playing in the background.
Arch Linux, fully updated
Wine Staging 4.7
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https://bugs.winehq.org/show_bug.cgi?id=48054
Bug ID: 48054
Summary: gdi32:bitmap fails on Windows XP and 2003
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdi32:bitmap started failing on Windows XP and 2003 right after the winehq.org
upgrade:
bitmap.c:1015: Test failed: StretchDIBits failed for 32/62/0/0
bitmap.c:1023: Test failed: GetDIBits failed for 32/62/0/0
bitmap.c:1052: Test failed: StretchDIBits failed for 32/62/0/0
(repeated 12 times)
See http://winetest.dolphin/data/tests/gdi32:bitmap.html
See also the attached screenshot showing the failures did start on Sept 09.
And this wine-devel thread:
https://www.winehq.org/pipermail/wine-devel/2019-October/152082.html
The failures are systematic and happen on all machines running one of these two
Windows versions. What's strange is that the TestBot's wxppro and w2003std VMs
have not been modified in this timeframe and neither has the gdi32:bitmap test.
In fact this appears related to the compiler which would explain why the
failure started when winehq.org (which builds the official WineTest binaries)
was upgraded to Debian 10.
Specifically, letting wtbbuild, which still runs Debian 9.9
(i686-w64-mingw32-gcc 6.3.0 20170516), compile the test binaries results in no
failure:
https://testbot.winehq.org/JobDetails.pl?Key=59354
But using a binary compiled with i686-w64-mingw32-gcc 8.3-win32 20190406 (in
this case on my development machine) produces the 36 failures:
https://testbot.winehq.org/JobDetails.pl?Key=59355
Either that or it's quite possibly a result of the new everything-as-PE vs. the
old cross-compilation approach still used by wtbbuild.
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http://bugs.winehq.org/show_bug.cgi?id=28083
Summary: Agenda Circling Forth GPU particle demo:bunch of fixme
and errors
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://downloads.guru3d.com/Agenda-Circling-Forth-GPU-
particle-demo-download-2591.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 810d4rk(a)gmail.com
Created an attachment (id=35956)
--> (http://bugs.winehq.org/attachment.cgi?id=35956)
terminal
It is not possible to see the techdemo as intended due to bugs.
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http://bugs.winehq.org/show_bug.cgi?id=24631
Summary: listview NM_HOVER tests sometimes fail
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
The NM_HOVER tests sometimes give:
listview.c:468: listview: 0063016A, 02a1, 00000000, 00000000
listview.c:4433: Test failed: NM_HOVER allow test: the msg sequence is not
complete: expected 0087 - actual 0000
listview.c:468: listview: 0063016A, 02a1, 00000000, 00000000
listview.c:4438: Test failed: NM_HOVER block test: the msg sequence is not
complete: expected 0087 - actual 0000
For example:
http://test.winehq.org/data/79ed8429319509db1ca7723661af5fb4a8017320/win7_w…
Whereas a non-failing situation gives:
listview.c:468: listview: 000000000063016A, 02a1, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 0087, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 004e, 00000000, 0022f4e0
listview.c:4433: expected 0087 - actual 0087
listview.c:4433: expected 004e - actual 004e
listview.c:468: listview: 000000000063016A, 02a1, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 0087, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 004e, 00000000, 0022f4e0
listview.c:4438: expected 0087 - actual 0087
listview.c:4438: expected 004e - actual 004e
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https://bugs.winehq.org/show_bug.cgi?id=48061
Bug ID: 48061
Summary: WineTest: get_subtests() fails randomly
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Sometimes the DLL version section contains lines like:
mfplat=load error 1359
shell32=load error 1359
user32=load error 1359
See
https://test.winehq.org/data/6f2ef158b78f7d0a950c9398c26278d6523c112e/win10…
This happens on all VMs. 1359 is ERROR_INTERNAL_ERROR which get_subtests()
returns when it fails to parse the test list. But it could also come from
GetLastError() though that seems somewhat unlikely.
In some cases this may make sense. For instance I assume that mfplat.dll is not
available on Windows XP so it could make sense to have this error there, though
one would rather expect a 'missing' error.
But this error happened to shell32 and user32 on Windows 10 as in the example
above!!!
This impacts the WineTest results which then impacts the ability of the TestBot
to detect new failures. So this needs to be investigated.
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https://bugs.winehq.org/show_bug.cgi?id=43377
Bug ID: 43377
Summary: valgrind shows an invalid read in
dlls/msxml3/tests/domdoc.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
../../../tools/runtest -q -P wine -T ../../.. -M msxml3.dll -p
msxml3_test.exe.so domdoc && touch domdoc.ok
==30037== Invalid free() / delete / delete[] / realloc()
==30037== at 0x7BC510DB: notify_free (heap.c:262)
==30037== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==30037== by 0x5F97B28: heap_free (msxml_private.h:189)
==30037== by 0x5F9837F: free_properties (domdoc.c:360)
==30037== by 0x5F98CA3: xmldoc_release_refs (domdoc.c:624)
==30037== by 0x5F98CEA: xmldoc_release (domdoc.c:635)
==30037== by 0x5FC36D8: destroy_xmlnode (node.c:1481)
==30037== by 0x5F99C3C: domdoc_Release (domdoc.c:966)
==30037== by 0x4A525C0: IXMLDOMDocument2_Release (msxml2.h:4413)
==30037== by 0x4A525C0: test_get_ownerDocument (???:0)
==30037== by 0x4A76882: func_domdoc (domdoc.c:12609)
==30037== by 0x4AB1624: run_test (test.h:603)
==30037== by 0x4AB1A83: main (test.h:687)
==30037== Address 0x48e0820 is 18 bytes after a recently re-allocated block of
size 46 alloc'd
==30037== at 0x7BC51061: notify_alloc (heap.c:254)
==30037== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==30037== by 0x5608BD0: strdupW (freetype.c:1098)
==30037== by 0x560A0ED: load_face (freetype.c:1650)
==30037== by 0x560A862: load_font_list_from_cache (freetype.c:1778)
==30037== by 0x56132B5: WineEngInit (freetype.c:4402)
==30037== by 0x5622222: DllMain (gdiobj.c:677)
==30037== by 0x5641491: __wine_spec_dll_entry (dll_entry.c:40)
==30037== by 0x7BC57861: ??? (loader.c:150)
==30037== by 0x7BC5A291: MODULE_InitDLL (loader.c:1121)
==30037== by 0x7BC5A7E1: process_attach (loader.c:1222)
==30037== by 0x7BC5A728: process_attach (loader.c:1210)
==30037== by 0x7BC5A728: process_attach (loader.c:1210)
==30037== by 0x7BC5A728: process_attach (loader.c:1210)
==30037== by 0x7BC5A728: process_attach (loader.c:1210)
==30037== by 0x7BC5FB42: attach_process_dlls (loader.c:3011)
==30037== by 0x40413EC: ??? (port.c:78)
==30037==
==30037== Invalid free() / delete / delete[] / realloc()
==30037== at 0x7BC510DB: notify_free (heap.c:262)
==30037== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==30037== by 0x5F97B28: heap_free (msxml_private.h:189)
==30037== by 0x5F9839F: free_properties (domdoc.c:362)
==30037== by 0x5F98CA3: xmldoc_release_refs (domdoc.c:624)
==30037== by 0x5F98CEA: xmldoc_release (domdoc.c:635)
==30037== by 0x5FC36D8: destroy_xmlnode (node.c:1481)
==30037== by 0x5F99C3C: domdoc_Release (domdoc.c:966)
==30037== by 0x4A525C0: IXMLDOMDocument2_Release (msxml2.h:4413)
==30037== by 0x4A525C0: test_get_ownerDocument (???:0)
==30037== by 0x4A76882: func_domdoc (domdoc.c:12609)
==30037== by 0x4AB1624: run_test (test.h:603)
==30037== by 0x4AB1A83: main (test.h:687)
==30037== Address 0x49065a0 is 4 bytes after a block of size 92 free'd
==30037== at 0x7BC510DB: notify_free (heap.c:262)
==30037== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==30037== by 0x55FF13A: FONT_DeleteObject (font.c:814)
==30037== by 0x5622F04: DeleteObject (gdiobj.c:982)
==30037== by 0x532BDF5: get_text_metr_size (sysparams.c:482)
==30037== by 0x532C66E: normalize_nonclientmetrics (sysparams.c:653)
==30037== by 0x532F087: SystemParametersInfoW (sysparams.c:1610)
==30037== by 0x53321D2: GetSystemMetrics (sysparams.c:2459)
==30037== by 0x5331F4F: GetSystemMetrics (sysparams.c:2394)
==30037== by 0x53183B5: NC_AdjustRectOuter (nonclient.c:115)
==30037== by 0x53190E0: NC_HandleNCCalcSize (nonclient.c:414)
==30037== by 0x52CCDB6: DEFWND_DefWinProc (defwnd.c:262)
==30037== by 0x52CEB60: DefWindowProcW (defwnd.c:1023)
==30037== by 0x6DFA03C: notif_wnd_proc (bindprot.c:83)
==30037== by 0x53502FD: ??? (winproc.c:174)
==30037== by 0x535044C: call_window_proc (winproc.c:245)
==30037== by 0x5352800: WINPROC_call_window (winproc.c:901)
==30037== by 0x530DC60: call_window_proc (message.c:2224)
==30037== by 0x5310C82: send_message (message.c:3269)
==30037== by 0x5311413: SendMessageW (message.c:3469)
==30037== Block was alloc'd at
==30037== at 0x7BC51061: notify_alloc (heap.c:254)
==30037== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==30037== by 0x55FE62B: CreateFontIndirectExW (font.c:509)
==30037== by 0x55FE908: CreateFontIndirectW (font.c:559)
==30037== by 0x532BD42: get_text_metr_size (sysparams.c:470)
==30037== by 0x532C66E: normalize_nonclientmetrics (sysparams.c:653)
==30037== by 0x532F087: SystemParametersInfoW (sysparams.c:1610)
==30037== by 0x53321D2: GetSystemMetrics (sysparams.c:2459)
==30037== by 0x5331F4F: GetSystemMetrics (sysparams.c:2394)
==30037== by 0x53183B5: NC_AdjustRectOuter (nonclient.c:115)
==30037== by 0x53190E0: NC_HandleNCCalcSize (nonclient.c:414)
==30037== by 0x52CCDB6: DEFWND_DefWinProc (defwnd.c:262)
==30037== by 0x52CEB60: DefWindowProcW (defwnd.c:1023)
==30037== by 0x6DFA03C: notif_wnd_proc (bindprot.c:83)
==30037== by 0x53502FD: ??? (winproc.c:174)
==30037== by 0x535044C: call_window_proc (winproc.c:245)
==30037== by 0x5352800: WINPROC_call_window (winproc.c:901)
==30037== by 0x530DC60: call_window_proc (message.c:2224)
==30037== by 0x5310C82: send_message (message.c:3269)
==30037== by 0x5311413: SendMessageW (message.c:3469)
==30037==
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https://bugs.winehq.org/show_bug.cgi?id=47872
Bug ID: 47872
Summary: gdiplus:font fails in Japanese locale on Windows 10
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdiplus:font fails in Japanese locale on Windows 10:
font.c:834: Test failed: wrong face name MS UI Gothic
font.c:842: Test failed: wrong face name MS UI Gothic
font.c:853: Test failed: wrong face name MS UI Gothic
https://test.winehq.org/data/tests/gdiplus:font.html
These failures happen on the new w1064v1809-ja TestBot VM but interestingly not
on the win7u64-1spie9-ja VM.
Maybe this means Windows 10 replaced "MS Shell Dlg" with "MS UI Gothic" for the
Japanese locale?
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http://bugs.winehq.org/show_bug.cgi?id=34756
Bug #: 34756
Summary: 32-bit Visual C++ 2010 Express full installer throws
an exception with wine-mono
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://download.microsoft.com/download/1/E/5/1E5F1C0A-
0D5B-426A-A603-1798B951DDAE/VS2010Express1.iso
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Followup to bug 32280
Download the 32 bit Visual C++ 2010 Express full install:
http://download.microsoft.com/download/1/E/5/1E5F1C0A-0D5B-426A-A603-1798B9…
Attempt to install with a clean WINEPREFIX, and uncheck all optional
components. During installation here's a handled exception that doesn't occur
with native dotnet40
wine: Unhandled page fault on read access to 0x00000000 at address 0x368c89a2
(thread 0025), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x368c89a2)
...
Backtrace:
=>0 0x368c89a2 in msenv (+0x289a2) (0x0033f76c)
1 0x368c925d in msenv (+0x2925c) (0x0033f7cc)
2 0x368c92e6 in msenv (+0x292e5) (0x0033f828)
3 0x369f0fbe in msenv (+0x150fbd) (0x0033f874)
4 0x3690450b in msenv (+0x6450a) (0x0033f8ac)
5 0x36904049 in msenv (+0x64048) (0x0033f8d4)
6 0x36904147 in msenv (+0x64146) (0x0033f91c)
7 0x3690429b in msenv (+0x6429a) (0x0033f954)
8 0x3690437e in msenv (+0x6437d) (0x0033f97c)
9 0x368e8dc6 in msenv (+0x48dc5) (0x0033f9b4)
10 0x369f2d25 in msenv (+0x152d24) (0x0033fa48)
11 0x3690db92 in msenv (+0x6db91) (0x0033fa74)
12 0x00419177 in vcexpress (+0x19176) (0x0033faac)
13 0x004134f7 in vcexpress (+0x134f6) (0x0033fd98)
14 0x00414867 in vcexpress (+0x14866) (0x0033fdcc)
15 0x0042d1a4 in vcexpress (+0x2d1a3) (0x0033fe60)
16 0x7b85ffec call_process_entry+0xb() in kernel32 (0x0033fe78)
fixme:mscoree:metahostpolicy_GetRequestedRuntime 64 (nil) (nil) (nil) (nil)
0x3702d038 0x3702d034 0x33ed0c {bd39d1d2-ba2f-486a-89b0-b4b0cb466891}
0x3702d030
fixme:mscoree:metahostpolicy_GetRequestedRuntime 72 (nil) (nil) 0x33ef40
0x33ed20 0x3702d038 0x3702d034 0x33ed0c {bd39d1d2-ba2f-486a-89b0-b4b0cb466891}
0x3702d030
fixme:mscoree:get_runtime_info unsupported runtimeinfo flags 40
fixme:mscoree:CLRRuntimeInfo_GetDefaultStartupFlags 0x7e54be18 0x33f1c8 (nil)
(nil)
fixme:mscoree:corruntimehost_Start stub 0x18bc28
I'll attach logs.
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https://bugs.winehq.org/show_bug.cgi?id=47866
Bug ID: 47866
Summary: comctl32:datetime: Fails in the Arabic locale
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The comctl32:datetime test fails in the Arabic locale:
datetime.c:212: Test failed: String mismatch ("12 hh" vs "hh 12")
datetime.c:796: Test failed: Expected 01/10/2019, got 2019/10/01
https://test.winehq.org/data/tests/comctl32:datetime.html
This failure has been happening for a long time in the fg-win7u64-1spie9-ar VM
but now the TestBot has a Windows 10 VM where the issue can be reproduced
(w1064v1809_ar).
Since both VMs have different Windows versions and but fail in the same way in
the same locale that seems to confirm that Arabic uses a different date format
from what is expected.
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http://bugs.winehq.org/show_bug.cgi?id=34314
Bug #: 34314
Summary: Touhou Danmakufu 0.12m crashes on start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: awychong(a)hotmail.com
Classification: Unclassified
Created attachment 45679
--> http://bugs.winehq.org/attachment.cgi?id=45679
Log
Touhou Danmakufu 0.12m crashes while loading with the message "Unhandled
exception: page fault on read access to 0x00000000 in 32-bit code
(0x0041ec8d)." This has been observed when running in ja_JP.SHIFTJIS,
ja_JP.UTF8 and en_AU locales.
On Windows the program either starts (on our XP machine in all locales, and on
Windows 7 in Japanese locale) or crashes with a 0xC0000005 (Access Violation -
Failed to access 00000000 memory address (Read Access)) at address 0x004050AC
(Windows 7, non-Japanese locale).
Ubuntu 13.04 running latest SVN version of Wine (wine-1.7.0-141-gfbe4012).
Crash has been observed in Wine 1.5.9, 1.5.22 and 1.6.
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http://bugs.winehq.org/show_bug.cgi?id=33846
Bug #: 33846
Summary: OpenCL.dll.clRetainDevice needed for
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 44889
--> http://bugs.winehq.org/attachment.cgi?id=44889
crashlog
wine clinfo give a crash:
wine: Call from 0x7f66e0632520 to unimplemented function
OpenCL.dll.clRetainDevice, aborting
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https://bugs.winehq.org/show_bug.cgi?id=41372
Bug ID: 41372
Summary: IMoniker_BindToStorage should return
INET_E_OBJECT_NOT_FOUND for HTTP 404 status code
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: testcase
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Distribution: ---
Created attachment 55722
--> https://bugs.winehq.org/attachment.cgi?id=55722
Testcase to show the problem
IMoniker_BindToStorage currently ignores the HTTP status code and streams the
data sent by the server. The correct way would be to treat a 404 response as
error and return INET_E_OBJECT_NOT_FOUND. I attached a test case to show the
problem. I guess this also applies to other HTTP status codes, since for
example INET_E_AUTHENTICATION_REQUIRED also doesn't seem to be used yet.
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http://bugs.winehq.org/show_bug.cgi?id=18954
Summary: Source Insight: Text in Editor Window overlaps with
other text.
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turanammo(a)rocketmail.com
Created an attachment (id=21809)
--> (http://bugs.winehq.org/attachment.cgi?id=21809)
Text overlap in editor window
Text seems to overlap with other text, usually the overlapped text is shown
twice. Happens when the cursor is moved upwards or downwards using the keypad
arrow keys up/down respectively.
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https://bugs.winehq.org/show_bug.cgi?id=38888
Bug ID: 38888
Summary: DDE cannot deal with Chinese path
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 51824
--> https://bugs.winehq.org/attachment.cgi?id=51824
dde_testcase.exe
reproduce:
1. $ touch ~/.wine/drive_c/测试.jpg
2. Change "[HKEY_CLASSES_ROOT\jpegfile\shell\open\command]" to
"C:\windows\system32\winebrowser.exe" "-nohome"
3. $ wine dde_testcase.exe
Expected:
测试.jpg will be opened by native picture viewer which winebrowser find.
Actually:
Didn't open 测试.jpg.
And from log with '+exec,+winebrowser' we can know that winebrowser didn't get
the right path from dde:
---snip---
trace:winebrowser:ddeCb dde_cb: 1062, 0000, 0x0, 0xc001, 0xc000, 0x0, 0033f4a0,
00000000
trace:winebrowser:ddeCb dde_cb: 8072, 0000, 0x1483c0, 0xc001, 0xc000, 0x0,
0033f4a0, 00000000
trace:exec:SHELL_ArgifyW 0x63bb48, 256, L"\"file:%1\",,-1,,,,,",
L"C:\\\6d4b\8bd5.jpg", 0x0, 0x63d510
trace:exec:SHELL_ArgifyW used 26 of 256 space
trace:exec:dde_connect L"\"file:%1\",,-1,,,,," L"C:\\\6d4b\8bd5.jpg" =>
L"\"file:C:\\\6d4b\8bd5.jpg\",,-1,,,,,"
trace:winebrowser:ddeCb dde_cb: 4050, 0000, 0x1483c0, 0xc001, 0x0, 0x147f4a,
00000000, 00000000
err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
trace:exec:SHELL_execute retval 33
err:winebrowser:wmain Usage: winebrowser URL
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https://bugs.winehq.org/show_bug.cgi?id=36124
Bug ID: 36124
Summary: kernel32/change.ok test shows a lot of invalid
read/writes
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48294
--> https://bugs.winehq.org/attachment.cgi?id=48294
valgrind log
E.g.,:
==22906== Thread 2:
==22906== Invalid write of size 4
==22906== at 0x7BC8623F: usr1_handler (signal_i386.c:2157)
==22906== by 0x4EA839CF: ??? (in /usr/lib/libpthread-2.18.so)
==22906== Address 0x599b56c is on thread 1's stack
==22906==
==22906== Invalid read of size 4
==22906== at 0x7BC8390C: init_handler (signal_i386.c:980)
==22906== by 0x7BC86257: usr1_handler (signal_i386.c:2157)
==22906== by 0x4EA839CF: ??? (in /usr/lib/libpthread-2.18.so)
==22906== Address 0x599b564 is on thread 1's stack
==22906==
==22906== Invalid read of size 2
==22906== at 0x7BC86258: usr1_handler (signal_i386.c:2158)
==22906== by 0x4EA839CF: ??? (in /usr/lib/libpthread-2.18.so)
==22906== Address 0x599b574 is on thread 1's stack
==22906==
The test also fails:
change.c:81: Test failed: Missed notification
if I redirect output to a file, however, it seems to work.
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http://bugs.winehq.org/show_bug.cgi?id=28814
Bug #: 28814
Summary: mmdevapi/tests/render.ok fails under Valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In mmdevpi/tests, "make render.ok" fails under Valgrind, with log
render.c:636: Test failed: Position should have been further along...
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http://bugs.winehq.org/show_bug.cgi?id=17807
Summary: Electronics Workbench 5.12: measurement units aren't
shown
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=402
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)vyalceva.net
Created an attachment (id=20039)
--> (http://bugs.winehq.org/attachment.cgi?id=20039)
the oscilloscope window
When trying to set measurement unit for a parameter in the "Component
Properties" window, or in the oscilloscope, measurement units are not shown in
the selection box.
But I can view it by copying from the box and pasting in a text editor, e.g.
"0.50 s/div ".
Old wine version 0.9.52 shows units in the oscilloscope window, but doesn't do
it in the component properties
(http://appdb.winehq.org/screenshots.php?iAppId=267&iVersionId=402).
Also I get the following error message on exit: "access violation on
(FFF4EFFF), reading C4".
Running from terminal shows me the only line
"fixme:font:WineEngRemoveFontResourceEx :stub".
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http://bugs.winehq.org/show_bug.cgi?id=16183
Summary: Popup text is immediately overwritten by background in
IDA Pro
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
When viewing a disassembly, if you hover the mouse pointer over a reference to
another location, a view of the instructions at that location pops up next to
the mouse pointer. You can increase and decrease its height by moving the mouse
wheel.
In Wine this does not work properly. The pop-up display is blank (just the
background colour). Moving the mouse wheel, you can see the text that should be
there, but it is immediately overwritten by the background colour.
To reproduce: download and install IDA Pro freeware version. Run the program
and open a Windows executable. Move the pointer over a reference to another
location in the program and wait for the pop-up display. Notice it is blank.
Move the mouse wheel and (hopefully) see the text being rendered but
immediately overwritten.
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http://bugs.winehq.org/show_bug.cgi?id=15462
Summary: Wine blocking on exit when stdout and stderr are piped
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)neko.net.nz
Created an attachment (id=16357)
--> (http://bugs.winehq.org/attachment.cgi?id=16357)
Output of two simultaneous runs of described script
The issue occurs when concurrently running shell scripts which call Wine
processes whose standard out and standard error are both piped to another
program.
When two instances of a script such as the following are run concurrently, the
first child wine processes started by each of then run together, but in one of
the scripts that child doesn't fully exit until the _other_ script has
completely run and exited. (The Wine process terminates, but the pipeline
doesn't complete and so the script doesn't continue.)
A bash test-case to show this behaviour is as follows:
for iter in first second ; do echo "[$$] running $iter child wine" `date`; wine
sleep-long.exe 2>&1 | tee /dev/null; done; echo "[$$] done " `date`
The problem doesn't occur if either the redirection or pipe is removed, if I
run the scripts in separate Wine environments using $WINEPREFIX, or if I have
another long-lived Wine process which stays running throughout the entire
operation.
An example run with timing is attached.
The test Wine program used above, 'sleep-long', is the following tiny C program
(tested with Microsoft cl and Cygwin GCC with mingw):
#include <stdio.h>
#include <windows.h>
int main(){
printf("Started fake compiler, sleeping 8000ms\n");
Sleep(8000);
printf("Exiting fake compiler\n");
exit(0);
}
I've been able to reproduce this problem on several systems and Wine versions
(Debian Lenny with distro-packaged Wine 1.0.0-1, Debian Etch with Wine
1.0-rc1-1~bpo40+1 from Debian backports, Ubuntu Dapper with distro-packaged
Wine 0.9.9-0ubuntu2) but not on one other (Debian Etch with distro-packaged
Wine 0.9.25-2.1)
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http://bugs.winehq.org/show_bug.cgi?id=15906
Summary: EnumFonts returns each font multiple times
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
URL: http://msdn.microsoft.com/en-
us/library/ms533964(VS.85).aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goeran(a)uddeborg.se
Created an attachment (id=17078)
--> (http://bugs.winehq.org/attachment.cgi?id=17078)
Test program executing EnumFonts()
According to the documentation (see URL) the EnumFonts function returns one
(random) font of each available typeface. The Wine implementation returns each
typeface many times.
As a test case I installed the typeface "Signet Roundhand" and ran the attached
test program. Under indows it returns "Signet Roundhand" once. Under wine it
returns it three times, with different values for lfCharSet and tmCharSet.
I also copied the Arial font files from Windows (arial.ttf, ariali.ttf,
arialbd.ttf, and arialbi.ttf) to my $HOME/.fonts directory. Under Windows,
Arial is returned once with the test program. Under Wine it is returned ten(!)
times.
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http://bugs.winehq.org/show_bug.cgi?id=14350
Summary: SetClassLongW() to subclass window EDIT control Problem
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hongbo(a)njstar.com
CC: hongbo(a)njstar.com
Created an attachment (id=14649)
--> (http://bugs.winehq.org/attachment.cgi?id=14649)
MSVC6 MFC test project with exe in debug dir
Summary:
SetClassLongW(hEditWnd, GCL_WNDPROC, (DWORD)EditWndProc) behave different on
WINE 1.0 from Windows. Any EDIT window created after will be ANSI window on
Windows, but Unicode Windows on Wine.
How To Repeat:
In the attached VC6 MFC ANSI App project, SetClassLongW is called in
-------------------------------------------------------------------
static WNDPROC lpfnOldEditWndProc=NULL;
LONG FAR PASCAL EditWndProc(HWND hWnd, WORD Message, WORD wParam, LONG lParam)
{
return CallWindowProcW((WNDPROC)lpfnOldEditWndProc, hWnd, Message,
wParam,lParam);
}
int CDialogTestView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
HWND hEditWnd1 = CreateWindowEx(0,"EDIT", "E1",WS_POPUP,0, 0, 1,
1,NULL,NULL,NULL,NULL);
lpfnOldEditWndProc =(WNDPROC)SetClassLongW(hEditWnd1, GCL_WNDPROC,
(DWORD)EditWndProc);
// TODO: Add your specialized creation code here
return 0;
}
-------------------------------------------------------------------
There is a EDIT control on the About dialogbox, when click 'OK' on window
the program report the Edit Box is NOT unicode Window. But Under Wine 1.0,
It says 'the Edit Box IS unicode Window'.
To Test: run the EXE in debug folder, Help - About DialogTest - click 'OK'.
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http://bugs.winehq.org/show_bug.cgi?id=12891
Summary: ntdll: exception.ok test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12597)
--> (http://bugs.winehq.org/attachment.cgi?id=12597)
+relay,+seh,+ntdll in git
exception.c:602: Test failed: expected 4 exceptions, got 0
fixme:seh:fpe_handler untested SIMD exception: 0. Might not work correctly
*** Error code 1
+relay,+seh,+ntdll log attached
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https://bugs.winehq.org/show_bug.cgi?id=36282
Bug ID: 36282
Summary: valgrind shows an unitialized write in
ieframe/tests/ie.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==16468== Thread 6:
==16468== Syscall param write(buf) points to uninitialised byte(s)
==16468== at 0x4EA8262B: ??? (in /usr/lib/libpthread-2.18.so)
==16468== by 0x7BC46BB8: NtWriteFile (file.c:1073)
==16468== by 0x7B83E0AA: WriteFile (file.c:563)
==16468== by 0x5A01BB8: rpcrt4_conn_np_write (rpc_transport.c:444)
==16468== by 0x59F6B27: rpcrt4_conn_write (rpc_binding.h:189)
==16468== by 0x59F8AA9: RPCRT4_SendWithAuth (rpc_message.c:849)
==16468== by 0x59F9BA0: RPCRT4_Send (rpc_message.c:1245)
==16468== by 0x59FCD02: process_request_packet (rpc_server.c:464)
==16468== by 0x59FCF82: RPCRT4_process_packet (rpc_server.c:519)
==16468== by 0x59FD115: RPCRT4_worker_thread (rpc_server.c:541)
==16468== by 0x7BC909EA: worker_thread_proc (threadpool.c:110)
==16468== by 0x7BC87087: ??? (signal_i386.c:2571)
==16468== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==16468== by 0x7BC87065: ??? (signal_i386.c:2571)
==16468== by 0x7BC8E4B0: start_thread (thread.c:428)
==16468== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==16468== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==16468== Address 0x47f9cf4 is 44 bytes inside a recently re-allocated block
of size 92 alloc'd
==16468== at 0x7BC4C735: notify_alloc (heap.c:255)
==16468== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==16468== by 0x59F88E9: RPCRT4_SendWithAuth (rpc_message.c:808)
==16468== by 0x59F9BA0: RPCRT4_Send (rpc_message.c:1245)
==16468== by 0x59FCD02: process_request_packet (rpc_server.c:464)
==16468== by 0x59FCF82: RPCRT4_process_packet (rpc_server.c:519)
==16468== by 0x59FD115: RPCRT4_worker_thread (rpc_server.c:541)
==16468== by 0x7BC909EA: worker_thread_proc (threadpool.c:110)
==16468== by 0x7BC87087: ??? (signal_i386.c:2571)
==16468== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==16468== by 0x7BC87065: ??? (signal_i386.c:2571)
==16468== by 0x7BC8E4B0: start_thread (thread.c:428)
==16468== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==16468== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==16468== Uninitialised value was created by a client request
==16468== at 0x7BC4C52C: mark_block_uninitialized (heap.c:209)
==16468== by 0x7BC4C697: initialize_block (heap.c:240)
==16468== by 0x7BC50FA3: RtlAllocateHeap (heap.c:1717)
==16468== by 0x501E635: IMalloc_fnAlloc (ifs.c:186)
==16468== by 0x501EF50: CoTaskMemAlloc (objidl.h:1236)
==16468== by 0x505C935: RemUnknown_RemQueryInterface (stubmanager.c:690)
==16468== by 0x50661C6: IRemUnknown_RemQueryInterface_Stub (dcom_p.c:369)
==16468== by 0x59CA5BF: CStdStubBuffer_Invoke (cstub.c:477)
==16468== by 0x503D280: RPC_ExecuteCall (objidl.h:9086)
==16468== by 0x4FFC1ED: apartment_wndproc (compobj.c:1460)
==16468== by 0x548C509: ??? (winproc.c:173)
==16468== by 0x548C67E: call_window_proc (winproc.c:244)
==16468== by 0x548E817: WINPROC_call_window (winproc.c:900)
==16468== by 0x544FBE4: DispatchMessageW (message.c:4019)
==16468== by 0x4793F60: IEWinMain (iexplore.c:1061)
==16468== by 0x472CA34: wWinMain (main.c:84)
==16468== by 0x472CD21: wmain (exe_wmain.c:51)
==16468== by 0x472CBFC: __wine_spec_exe_wentry (exe_wentry.c:36)
==16468== by 0x7B864247: ??? (process.c:1045)
==16468== by 0x7B864394: start_process (process.c:1097)
==16468==
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http://bugs.winehq.org/show_bug.cgi?id=28831
Bug #: 28831
Summary: secur32/tests/schannel.ok: occasional uninitialised
memory read in _gnutls_recv_int() in
test_communication()?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
I don't see this on every run, but sometimes Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at _gnutls_recv_int (in /usr/lib/i386-linux-gnu/libgnutls.so.26.16.14)
by ??? (in /usr/lib/i386-linux-gnu/libgnutls.so.26.16.14)
by ??? (in /usr/lib/i386-linux-gnu/libgnutls.so.26.16.14)
by ??? (in /usr/lib/i386-linux-gnu/libgnutls.so.26.16.14)
by schan_InitializeSecurityContextW (schannel.c:728)
by schan_InitializeSecurityContextA (schannel.c:775)
by InitializeSecurityContextA (wrapper.c:282)
by test_communication (schannel.c:644)
by func_schannel (schannel.c:773)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
by mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1703)
by init_buffers (schannel.c:496)
by test_communication (schannel.c:633)
by func_schannel (schannel.c:773)
by run_test (test.h:556)
by main (test.h:624)
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https://bugs.winehq.org/show_bug.cgi?id=49017
Bug ID: 49017
Summary: Samsung DeX: Does not install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mayhem6328(a)gmail.com
Distribution: ---
Created attachment 66998
--> https://bugs.winehq.org/attachment.cgi?id=66998
The logs are here
SamsungDeXSetupWin.exe does not want to install! The Sha1sum of it is
39f9216682b56f6d26daa6e7716251d353524eae and the link to download is
https://www.samsung.com/global/download/SamsungDeXWin
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https://bugs.winehq.org/show_bug.cgi?id=37849
Bug ID: 37849
Summary: Wine causing color temperature setting(redshift) not
working for a short time
Product: Wine
Version: 1.7.32
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous_temp_mail(a)yahoo.co.jp
Distribution: ---
[Bug]
While using redshift(a display color temperature) and entered the sunset time,
if then use wine to start a GUI program, the current display color temperature
will be reset for several seconds and return back.
[Reproducer]
1. Start redshift and ensure it entered sunset color.
Better use -l LAT:LON to fake that you are in somewhere sun is already set.
Default redshift will use randr backend to reset the color temp, so no extra
setting is needed to reproduce.
And default redshift will use 5500K for daytime and 3500K for nighttime,
so the color temp change will be quite obvious.
2. Start wine GUI program
I'm using Startcraft2 an galgame called "月に寄り添う乙女の作法2", both of them
cause the display color temperature reset for several seconds.
[Version]
wine: 1.7.33
redshift: 1.9.1
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https://bugs.winehq.org/show_bug.cgi?id=48842
Bug ID: 48842
Summary: Ghostmouse 3.2.3: Can't record the mouse
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cryptonotev7(a)protonmail.com
Distribution: ---
Ghostmouse is a program that can record and replay mouse movements, but when
doing that on Wine it doesn't seem to move the mouse to your wanted location or
perform any clicks.
Download link to Ghostmouse: http://down.ghost-mouse.com/GhostMouse-Setup.exe
SHA-1: e42a23484708cfa84fc0d6ba63a8e6eb6e8c3e84
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https://bugs.winehq.org/show_bug.cgi?id=48843
Bug ID: 48843
Summary: Ghostmouse 3.2.3: UI elements are crooked
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cryptonotev7(a)protonmail.com
Distribution: ---
Created attachment 66760
--> https://bugs.winehq.org/attachment.cgi?id=66760
complete terminal output
After installing Ghostmouse, running the app shows broken looking UI elements:
https://i.imgur.com/gmKdN5f.png
Download link to Ghostmouse, a mouse recorder application:
http://down.ghost-mouse.com/GhostMouse-Setup.exe
SHA-1: e42a23484708cfa84fc0d6ba63a8e6eb6e8c3e84
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http://bugs.winehq.org/show_bug.cgi?id=33031
Bug #: 33031
Summary: Microsoft Windows Driver Development Kit (win7
ddk/wdk) fails
Product: Wine
Version: 1.3.28
Platform: x86
URL: https://www.microsoft.com/en-us/download/details.aspx?
id=11800
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Prerequisite: winetricks mfc42
Mount the iso, run kitsetup.exe. I chose to install 'Build Environments' (a
subset of 'Full Development Environment'). This fails:
wine: Unhandled page fault on read access to 0x84d5c3a5 at address 0x100228d
(thread 0027), starting debugger...
...
Backtrace:
=>0 0x0100228d in eula (+0x228d) (0x0033f708)
1 0x0100236b in eula (+0x236a) (0x0033f790)
2 0x5f8019d1 in mfc42u (+0x19d0) (0x0033f7b0)
3 0x5f80195a in mfc42u (+0x1959) (0x0033f810)
4 0x5f8018e2 in mfc42u (+0x18e1) (0x0033f82c)
5 0x5f8018a1 in mfc42u (+0x18a0) (0x0033f858)
the backtrace makes me suspect riched20, trying native gives:
wine: Call from 0x7b83f2a9 to unimplemented function
msls31.dll.LssbFDonePresSubline, aborting
which may be a future problem, but belongs in a separate bug.
austin@aw25 ~ $ sha1sum GRMWDK_EN_7600_1.ISO
du -hde6abdb8eb4e08942add4aa270c763ed4e3d8242 GRMWDK_EN_7600_1.ISO
austin@aw25 ~ $ du -h GRMWDK_EN_7600_1.ISO
620M GRMWDK_EN_7600_1.ISO
austin@aw25 ~ $ wine --version
wine-1.5.24-74-g5069ad7
luckily, I only wanted the headers, and running:
$ msiexec /i wdk/headers.msi
installs the headers fine.
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https://bugs.winehq.org/show_bug.cgi?id=42675
Bug ID: 42675
Summary: [Overwatch] Phantom mouse input / view pulled up to
ceiling
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pimmesselink(a)gmail.com
Distribution: ---
I am using PlayOnLinux on Ubuntu 16.10 and compiled wine with Overwatch patches
from source, first awesie's then gamax92's.
It seems to run fine but every time I'm given control of the character and not
touching the mouse, the viewpoint is pulled up to the ceiling, as if there is
some phantom mouse input. See https://www.youtube.com/watch?v=UMiKAl1tR4s. If I
then pull the mouse towards me fast enough I can overcome phantom mouse input
and pull the view down. Until I stop moving the mouse and the view is pulled up
again. Moving the mouse left or right works fine.
Things I have tried:
If I change the input settings to inverted, the phantom mouse input pulls the
view to the floor.
My standard mouse is a Roccat Kone XTD. I have tried to change the DPI and
polling rate. I have also tried without the drivers installed or plugging the
mouse into different USB ports. And I have tried replacing it with an old Razer
Diamondback. All had the same result.
I have tried the Wine config options "Automatically capture the mouse in
full-screen windows", "Emulate a virtual desktop" and "mouse warp override
default/enable/disable/force".
Within the wine prefix I have ran Xpadder and XInputTest and neither found any
gamepads or joysticks connected (I have neither).
My keyboard is a standard, non USB keyboard. Apart from my mouse the only other
peripherals are a Logitech webcam and a Sound Blaster Tactic(3D) Alpha headset.
Unplugging them does not make a difference.
My PC is a desktop, not a laptop. Raw mouse input works fine in Natural
Selection 2 natively under linux. My /dev/input consists of
by-id event0 event10 event12 event14 event16 event2 event4 event6
event8 mice
by-path event1 event11 event13 event15 event17 event3 event5 event7
event9 mouse0
In Overwatch I use Borderless Windowed and alt-tabbing out and back in does not
help. If I use Fullscreen and alt-tab out the 3D view becomes very small in the
top left corner and I can't alt-tab back to it.
Not sure if it is relevant, but I am using a GeForce 460 GTX with the latest
nvidia-378 drivers. Motherboard is a Asus P8Z77-V Pro.
For completeness, this is how I compiled Wine:
cd /home/<user>/Documents/Programming/wine64-build
make clean
make distclean
export CFLAGS="-mtune=native -O3 -pipe -fstack-protector-strong"
export CPPFLAGS="-mtune=native -O3 -pipe -fstack-protector-strong"
../wine-overwatch/configure --enable-win64
--prefix=/home/<user>/.PlayOnLinux/wine/linux-amd64/2.3-overwatch/
make -j4
sudo lxc-start -n my32bitbox
sudo lxc-attach -n my32bitbox
cd /home/<user>/Documents/Programming/wine32-tools
make clean
make distclean
export CFLAGS="-mtune=native -O3 -pipe -fstack-protector-strong"
export CPPFLAGS="-mtune=native -O3 -pipe -fstack-protector-strong"
../wine-overwatch/configure
make -j4
cd ../wine32-build
make clean
make distclean
../wine-overwatch/configure --with-win64=../wine64-build
--with-wine-tools=../wine32-tools
--prefix=/home/<user>/.PlayOnLinux/wine/linux-x86/2.3-overwatch/
make -j4
make install
shutdown -h now
sudo rm -rf /home/<user>/.PlayOnLinux/wine/linux-x86/2.3-overwatch/*
cd /home/<user>/Documents/Programming/wine32-build
sudo make install
cd /home/<user>/Documents/Programming/wine64-build
sudo make install
cd /home/<user>/.PlayOnLinux/wine/linux-amd64/2.3-overwatch/
ln -s ../../linux-x86/2.3-overwatch/lib lib
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https://bugs.winehq.org/show_bug.cgi?id=49502
Bug ID: 49502
Summary: Arturia products random segfaults
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arabek+wine(a)gmail.com
Distribution: ---
Created attachment 67629
--> https://bugs.winehq.org/attachment.cgi?id=67629
Crash dump backtrace for analog lab 4
Arturia Analog Lab 4 and all other plugins/standalone exe files (that use the
vst3 plugin wrapper) randomly segfault after a while. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=15956
Summary: "make test" doesn't always leave screen in same video
mode as it started in
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Some tests don't properly reset the video mode, even if they don't crash.
I'm gathering a list of culprits and will post it here.
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https://bugs.winehq.org/show_bug.cgi?id=46397
Bug ID: 46397
Summary: valgrind shows an invalid free in
user32/tests/{msg,win}.c
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==21863== Invalid free() / delete / delete[] / realloc()
==21863== at 0x7BC48471: notify_realloc (heap.c:276)
==21863== by 0x7BC4BD90: RtlReAllocateHeap (heap.c:1906)
==21863== by 0x4D82AA3: MDIClientWndProc_common (mdi.c:1202)
==21863== by 0x4DC9250: MDIClientWndProcW (winproc.c:1141)
==21863== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==21863== by 0x4DC9539: call_window_proc (winproc.c:248)
==21863== by 0x4DCB562: WINPROC_call_window (winproc.c:923)
==21863== by 0x4D8FD32: call_window_proc (message.c:2225)
==21863== by 0x4D93A39: send_message (message.c:3288)
==21863== by 0x4D93BFA: SendMessageW (message.c:3489)
==21863== by 0x4DBD934: send_parent_notify (win.c:436)
==21863== by 0x4DC0F62: WIN_CreateWindowEx (win.c:1697)
==21863== by 0x4DBB256: CreateWindowExA (win.c:1768)
==21863== by 0x4D828C7: MDIClientWndProc_common (mdi.c:1118)
==21863== by 0x4DC9218: MDIClientWndProcA (winproc.c:1136)
==21863== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==21863== by 0x4DC9539: call_window_proc (winproc.c:248)
==21863== by 0x4DCB6EE: WINPROC_call_window (winproc.c:953)
==21863== by 0x4D8FD32: call_window_proc (message.c:2225)
==21863== by 0x4D93A39: send_message (message.c:3288)
==21863== Address 0x4922a30 is 0 bytes after a recently re-allocated block of
size 0 alloc'd
==21863== at 0x7BC48394: notify_alloc (heap.c:260)
==21863== by 0x7BC4B8B8: RtlAllocateHeap (heap.c:1726)
==21863== by 0x4D80AAA: MDIDestroyChild (mdi.c:567)
==21863== by 0x4D828EA: MDIClientWndProc_common (mdi.c:1129)
==21863== by 0x4DC9218: MDIClientWndProcA (winproc.c:1136)
==21863== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==21863== by 0x4DC9539: call_window_proc (winproc.c:248)
==21863== by 0x4DCB6EE: WINPROC_call_window (winproc.c:953)
==21863== by 0x4D8FD32: call_window_proc (message.c:2225)
==21863== by 0x4D93A39: send_message (message.c:3288)
==21863== by 0x4D96736: SendMessageA (message.c:3511)
==21863== by 0x4B4707A: test_MDI_create (win.c:1452)
==21863== by 0x4B497E9: test_mdi (win.c:2356)
==21863== by 0x4B608C6: func_win (win.c:10824)
==21863== by 0x4B6668F: run_test (test.h:617)
==21863== by 0x4B670CD: main (test.h:701)
==21863==
==19386== Invalid free() / delete / delete[] / realloc()
==19386== at 0x7BC48471: notify_realloc (heap.c:276)
==19386== by 0x7BC4BD90: RtlReAllocateHeap (heap.c:1906)
==19386== by 0x4D82AA3: MDIClientWndProc_common (mdi.c:1202)
==19386== by 0x4DC9218: MDIClientWndProcA (winproc.c:1136)
==19386== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==19386== by 0x4DC9539: call_window_proc (winproc.c:248)
==19386== by 0x4DCB838: CallWindowProcA (winproc.c:1003)
==19386== by 0x4AEE9AC: mdi_client_hook_proc (msg.c:3664)
==19386== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==19386== by 0x4DC9539: call_window_proc (winproc.c:248)
==19386== by 0x4DC9B99: WINPROC_CallProcWtoA (winproc.c:863)
==19386== by 0x4DCB58D: WINPROC_call_window (winproc.c:925)
==19386== by 0x4D8FD32: call_window_proc (message.c:2225)
==19386== by 0x4D93A39: send_message (message.c:3288)
==19386== by 0x4D93BFA: SendMessageW (message.c:3489)
==19386== by 0x4DBD934: send_parent_notify (win.c:436)
==19386== by 0x4DC0F62: WIN_CreateWindowEx (win.c:1697)
==19386== by 0x4DBB256: CreateWindowExA (win.c:1768)
==19386== by 0x4AF9EFF: test_mdi_messages (msg.c:3869)
==19386== by 0x4B108B1: func_msg (msg.c:17621)
==19386== Address 0x4931f40 is 16 bytes after a recently re-allocated block of
size 32 alloc'd
==19386== at 0x7BC48394: notify_alloc (heap.c:260)
==19386== by 0x7BC4B8B8: RtlAllocateHeap (heap.c:1726)
==19386== by 0x4F8C6AA: create_family (freetype.c:1593)
==19386== by 0x4F9D33E: load_font_list_from_cache (freetype.c:1767)
==19386== by 0x4F9DEC6: WineEngInit (freetype.c:4413)
==19386== by 0x4F9E8BB: DllMain (gdiobj.c:693)
==19386== by 0x4FB4298: __wine_spec_dll_entry (dll_entry.c:40)
==19386== by 0x7BC4CF99: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==19386== by 0x7BC50733: MODULE_InitDLL (loader.c:1218)
==19386== by 0x7BC50A26: process_attach (loader.c:1312)
==19386== by 0x7BC5095F: process_attach (loader.c:1298)
==19386== by 0x7BC5095F: process_attach (loader.c:1298)
==19386== by 0x7BC532D1: attach_dlls (loader.c:3298)
==19386== by 0x7BC7B32F: attach_thread (signal_i386.c:2709)
==19386== by 0x7BC77E9B: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==19386==
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https://bugs.winehq.org/show_bug.cgi?id=43378
Bug ID: 43378
Summary: valgrind shows two definite leaks in
dlls/msxml3/tests/domdoc.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==30037== 60 (24 direct, 36 indirect) bytes in 1 blocks are definitely lost in
loss record 1,103 of 1,803
==30037== at 0x402C267: malloc (vg_replace_malloc.c:299)
==30037== by 0x61F88F3: xmlNewNs (tree.c:751)
==30037== by 0x5F9CFE6: domdoc_createNode (domdoc.c:2037)
==30037== by 0x4A75D37: IXMLDOMDocument_createNode (msxml.h:1746)
==30037== by 0x4A75D37: test_create_attribute (???:0)
==30037== by 0x4A76896: func_domdoc (domdoc.c:12613)
==30037== by 0x4AB1624: run_test (test.h:603)
==30037== by 0x4AB1A83: main (test.h:687)
==30037==
==30037== 315 (168 direct, 147 indirect) bytes in 7 blocks are definitely lost
in loss record 1,575 of 1,803
==30037== at 0x402C267: malloc (vg_replace_malloc.c:299)
==30037== by 0x61F88F3: xmlNewNs (tree.c:751)
==30037== by 0x5F9CFE6: domdoc_createNode (domdoc.c:2037)
==30037== by 0x4A757CE: IXMLDOMDocument_createNode (msxml.h:1746)
==30037== by 0x4A757CE: test_create_attribute (???:0)
==30037== by 0x4A76896: func_domdoc (domdoc.c:12613)
==30037== by 0x4AB1624: run_test (test.h:603)
==30037== by 0x4AB1A83: main (test.h:687)
==30037==
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https://bugs.winehq.org/show_bug.cgi?id=42560
Bug ID: 42560
Summary: Wine interactive dplayx tests crash
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 57473
--> https://bugs.winehq.org/attachment.cgi?id=57473
std output + crash
This is a continuation of bug 35403.
cd wine/dlls/dplayx/tests
WINETEST_INTERACTIVE=1 make test
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https://bugs.winehq.org/show_bug.cgi?id=39522
Bug ID: 39522
Summary: Valgrind shows a leak in itemdlg tests
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Reported as:
---
==5188== 28 bytes in 1 blocks are definitely lost in loss record 296 of 1,248
==5188== at 0x7BC50613: notify_alloc (heap.c:254)
==5188== by 0x7BC54E78: RtlAllocateHeap (heap.c:1715)
==5188== by 0x587E780: add_item (itemdlg.c:793)
==5188== by 0x5889019: IFileDialogCustomize_fnAddControlItem
(itemdlg.c:4079)
==5188== by 0x4AB42BD: IFileDialogCustomize_AddControlItem
(shobjidl.h:16931)
==5188== by 0x4AB42BD: test_customize (???:0)
==5188== by 0x4ABC3A3: func_itemdlg (itemdlg.c:2434)
==5188== by 0x4ABF8E8: run_test (test.h:584)
==5188== by 0x4ABFD6C: main (test.h:666)
==5188==
{
<insert_a_suppression_name_here>
Memcheck:Leak
match-leak-kinds: definite
fun:notify_alloc
fun:RtlAllocateHeap
fun:add_item
fun:IFileDialogCustomize_fnAddControlItem
fun:IFileDialogCustomize_AddControlItem
fun:test_customize
fun:func_itemdlg
fun:run_test
fun:main
}
---
Probably means custom control items are not released at all?
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https://bugs.winehq.org/show_bug.cgi?id=36413
Bug ID: 36413
Summary: valgrind shows uninitialized memory in
msxml3/tests/xmparser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==24204== 28 bytes in 1 blocks are possibly lost in loss record 219 of 700
==24204== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==24204== by 0x538CBB8: apartment_getclassobject (compobj.c:526)
==24204== by 0x538FFC6: get_inproc_class_object (compobj.c:2894)
==24204== by 0x5392D2F: CoGetClassObject (compobj.c:3032)
==24204== by 0x53934B7: CoCreateInstance (compobj.c:3197)
==24204== by 0x4DD74AE: func_xmlparser (xmlparser.c:108)
==24204== by 0x4DD9310: run_test (test.h:584)
==24204== by 0x4DD96FF: main (test.h:654)
==24204==
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https://bugs.winehq.org/show_bug.cgi?id=36304
Bug ID: 36304
Summary: valgrind shows several leaks in msxml3/tests/xmldoc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==30829== 1 bytes in 1 blocks are definitely lost in loss record 5 of 693
==30829== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==30829== by 0x6512C73: xmlStrndup (in /usr/lib/libxml2.so.2.9.1)
==30829== by 0x6512D05: xmlStrdup (in /usr/lib/libxml2.so.2.9.1)
==30829== by 0x64B59E4: xmlNewNode (in /usr/lib/libxml2.so.2.9.1)
==30829== by 0x61E6FBE: xmldoc_createElement (xmldoc.c:523)
==30829== by 0x4AAD9C3: test_xmlelem (msxml.h:10587)
==30829== by 0x4AAE5AB: func_xmldoc (xmldoc.c:1077)
==30829== by 0x4AB096C: run_test (test.h:584)
==30829== by 0x4AB0D5B: main (test.h:654)
==30829==
==30829== 32 bytes in 1 blocks are possibly lost in loss record 255 of 693
==30829== at 0x7BC4C735: notify_alloc (heap.c:255)
==30829== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30829== by 0x4D080FA: alloc_bstr (oleaut.c:162)
==30829== by 0x4D08490: SysAllocStringLen (oleaut.c:324)
==30829== by 0x4D2B608: TLB_MultiByteToBSTR (typelib.c:1753)
==30829== by 0x4D300C8: ITypeLib2_Constructor_MSFT (typelib.c:3706)
==30829== by 0x4D2F3B8: TLB_ReadTypeLib (typelib.c:3460)
==30829== by 0x4D276DC: LoadTypeLibEx (typelib.c:478)
==30829== by 0x4D27618: LoadTypeLib (typelib.c:454)
==30829== by 0x4D2786A: LoadRegTypeLib (typelib.c:537)
==30829== by 0x6196581: get_typeinfo (dispex.c:161)
==30829== by 0x61E5F7D: xmldoc_GetTypeInfo (xmldoc.c:150)
==30829== by 0x4AA60A2: test_xmldoc (oaidl.h:811)
==30829== by 0x4AAE59C: func_xmldoc (xmldoc.c:1074)
==30829== by 0x4AB096C: run_test (test.h:584)
==30829== by 0x4AB0D5B: main (test.h:654)
==30829==
==5988== 16 bytes in 1 blocks are definitely lost in loss record 134 of 725
==5988== at 0x7BC4C735: notify_alloc (heap.c:255)
==5988== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==5988== by 0x6431972: heap_alloc (msxml_private.h:169)
==5988== by 0x64330F0: XMLElement_create (xmlelem.c:505)
==5988== by 0x6433D2A: xmlelem_collection_IEnumVARIANT_Next (xmlelem.c:777)
==5988== by 0x4CA3931: test_xmlelem_collection (oaidl.h:992)
==5988== by 0x4CA65B0: func_xmldoc (xmldoc.c:1078)
==5988== by 0x4CA896C: run_test (test.h:584)
==5988== by 0x4CA8D5B: main (test.h:654)
==5988==
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https://bugs.winehq.org/show_bug.cgi?id=36172
Bug ID: 36172
Summary: xcopy tests fail under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
xcopy.c:59: Test failed: xcopy /D:d-m-y test returned rc=258
xcopy.c:64: Test failed: xcopy /D:m-d-y test failed rc=258
xcopy.c:65: Test failed: xcopy did not create xcopytest\xcopy1
xcopy.c:70: Test failed: xcopy /D:m-d-y test failed rc=258
xcopy.c:71: Test failed: xcopy did not create xcopytest\xcopy1
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http://bugs.winehq.org/show_bug.cgi?id=28816
Bug #: 28816
Summary: kernel32/tests/loader.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Under Valgrind, "make loader.ok" fails with log
loader.c:375: Test failed: 2: 0x10002000 != 0
loader.c:376: Test failed: 2: 1 != 0
loader.c:378: Test failed: 2: 2000 != MEM_FREE
loader.c:379: Test failed: 2: 20000 != 0
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http://bugs.winehq.org/show_bug.cgi?id=28738
Bug #: 28738
Summary: user32/tests: invalid read in
server_end_to_end_callback in dde.ok?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Not sure how bad an invalid read in a dbgstr is, but here's the log:
Invalid read of size 2
at wine_dbgstr_wn (test.h:471)
by server_end_to_end_callback (test.h:66)
by WDML_InvokeCallback (dde_misc.c:734)
by WDML_ServerHandle (dde_server.c:834)
by WDML_ServerConvProc (dde_server.c:1112)
by ??? (in user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by DispatchMessageA (message.c:3738)
by test_end_to_end_server (dde.c:2680)
by func_dde (dde.c:2746)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f00dae8 is 16 bytes inside a block of size 20 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1748)
by RtlFreeUnicodeString (rtlstr.c:319)
by RegQueryValueExA (registry.c:1489)
by load_face (freetype.c:1207)
by WineEngInit (freetype.c:1345)
by DllMain (gdiobj.c:582)
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http://bugs.winehq.org/show_bug.cgi?id=20925
Summary: d3d[89]/tests/visual crash under valgrind
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-12-05-01.15/vg-d3d8_visual.txt
and
http://kegel.com/wine/valgrind/logs/2009-12-05-01.15/vg-d3d9_visual.txt
both show the crash
Unhandled exception: page fault on read access to 0x58469450 in 32-bit code
(0x0d9bc92b).
Backtrace:
=>0 0x0d9bc92b (0x11ad7000)
1 0x0fa16d50 in libgl.so.1 (+0x3dd50) (0x0ffbc038)
which might be a problem in the driver, but could also be a disagreement
between valgrind and the driver.
I'm going to stop running d3d[89]/tests/visual under valgrind for now,
since they always crash. Perhaps the good folks at Nvidia could
have a look at how to get valgrind and their drivers to play nice together.
(One of those logs also seems to have found a real use-after-free bug
in their driver:
Invalid read of size 4
at ??? (in /usr/lib32/libGLcore.so.180.44)
Address 0xe6905f4 is 156 bytes inside a block of size 632 free'd
at free (vg_replace_malloc.c:325)
by ??? (in /usr/lib32/libGLcore.so.180.44)
so perhaps they would actually get something out of this.)
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http://bugs.winehq.org/show_bug.cgi?id=21180
Summary: user32_crosstest.exe sysparams doesn't properly
restore tray icons on Win
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
After running sysparams test some tray icons are left a kind of downsampled -
e.g. net status icon is 4x4 sized.
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https://bugs.winehq.org/show_bug.cgi?id=49436
Bug ID: 49436
Summary: 64-bit Diablo III hangs on startup since 5.11
Product: Wine
Version: 5.11
Hardware: x86-64
URL: https://www.blizzard.com/en-gb/download/confirmation?p
roduct=d3
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Regression SHA1: e561ce4b9259071f79d219dddf62f05cdd8dd07b
Distribution: ArchLinux
Created attachment 67524
--> https://bugs.winehq.org/attachment.cgi?id=67524
64-bit client on Staging 5.11
After updating to Staging 5.11, 64-bit Diablo III client hangs after starting,
with message:
00d8:err:seh:setup_exception stack overflow 1920 bytes in thread 00d8 eip
00000001402fed5b esp 0000000000c10e90 stack 0xc10000-0xc11000-0xd10000
32-bit client launches correctly.
I'm not able to test vanilla Wine, because the game doesn't work there due to
bug #45443.
Regression testing lead me to the very first commit after 5.10 release:
commit e561ce4b9259071f79d219dddf62f05cdd8dd07b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Jun 6 13:56:19 2020 +0200
ntdll: Move NtRaiseException() implementation to the Unix library.
The two final configurations I built were:
- good: Wine 3cc3b44575, Staging 044cb930, patch ntdll-NtContinue excluded
- bad: Wine e561ce4b92, Staging 044cb930, patch ntdll-NtContinue excluded,
incremented NTDLL_UNIXLIB_VERSION to allow staging patches to apply
ntdll-NtContinue had to be excluded because it conflicts with ntdll changes in
Wine (it was removed from Staging in the following rebase). But as we can see,
even with it being excluded from 5.10 (without e561ce4b92), the game runs.
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https://bugs.winehq.org/show_bug.cgi?id=39389
Bug ID: 39389
Summary: Text does not render in Forward to the Sky
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 52500
--> https://bugs.winehq.org/attachment.cgi?id=52500
Terminal output
Title. I get empty speech bubbles with voice acting, as well as intro screens
with just a picture and a button to continue, when there should be text with
the picture.
I've attached terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=46864
Bug ID: 46864
Summary: MyStat 12 crashes when trying to open spreadsheet tab
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lleytonj73(a)gmail.com
Created attachment 63918
--> https://bugs.winehq.org/attachment.cgi?id=63918
Error backtrace (Wine 4.3)
There's actually quite a lot of reasons this program crashes, and I noticed
there aren't any existing bug reports for this program here.
The error backtrace attached was caused when I selected File > New > Data to
open a spreadsheet tab. Instead of opening the tab, the program "encountered an
error and needs to close".
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https://bugs.winehq.org/show_bug.cgi?id=50205
Bug ID: 50205
Summary: Steam News causes Steam crash after login
Product: Wine-staging
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68716
--> https://bugs.winehq.org/attachment.cgi?id=68716
gnome terminal output running steam
Subject tells it all.
Attaching terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=48200
Bug ID: 48200
Summary: Approach "Shell" function stopped working
Product: Wine-staging
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
$ rpm -qa wine-common
wine-common-4.20-1.fc31.noarch
Fedora 31, x64
Help!
Lotus Approach's "Shell" function in Word Pro stopped working after upgrading
to 4.20.
Result = Shell ( "z:\home\linuxutil\CopyToClipboard.pl" + " " + FullAddress)
CopyToClipboard.pl never see the call.
This happens on all me shell call. Its killing me!
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https://bugs.winehq.org/show_bug.cgi?id=48037
Bug ID: 48037
Summary: In World of Tanks in battle, mouse stuck in the middle
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Starting with wine 4.17, in battle mouse is stuck to the center of the screen,
it's just wiggles in middle and do not move the targeting reticle.
This feels very similar to what happens when "MouseWarpOverride"="force" with
only difference that with "MouseWarpOverride"="force" mouse acts like this all
the time but here mouse are stuck to center only when game requests the lock,
I'm not sure that I get the technical part correctly.
PS:This feels like a continuation of a bug #47771.
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https://bugs.winehq.org/show_bug.cgi?id=47932
Bug ID: 47932
Summary: Mouse-clicks no longer recognized `World of Warships`
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukas.lueg(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
`World of Warships 0.8.8` used to work more or less flawlessly in wine-4.16;
since the update to 4.17 left/right mouse clicks are no longer recognized at
all in the main menu (including login), rendering the application unusable.
The problem appeared since `wine-4.17-2" on x86_64, using Fedora 30.
Downgrading to 4.16 fixed the problem.
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https://bugs.winehq.org/show_bug.cgi?id=50162
Bug ID: 50162
Summary: msvcrt-Math_Precision patchset breaks audio in Diablo
III
Product: Wine-staging
Version: 5.22
Hardware: x86-64
URL: https://www.blizzard.com/download/confirmation?platfor
m=windows&product=d3
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Regression SHA1: 7734f7a8087291ec15c4d1adfe1a6db055972266
Distribution: ArchLinux
Created attachment 68678
--> https://bugs.winehq.org/attachment.cgi?id=68678
Use precise_cosh in unix_cosh instead of unix_cos
Steps to reproduce:
1. Lower your audio volume to not break ears;
2. Launch Diablo III ("wine Diablo\ III64.exe -launch").
Expected result:
Menu music starts playing, UI sounds work.
Actual result:
There is about 2 seconds of loud, garbled audio, then silence.
I've bisected this to msvcrt-Math_Precision patchset and its latest rebase.
Wine 2fb08bed46f + Staging 0192a7b3 don't have the issue.
Wine c72e1b096d1 + Staging 7734f7a8 is where the problem is introduced.
Building Staging 5.22 with "-W msvcrt-Math_Precision" also produces a working
version.
Looking at the patchset's rebase (7734f7a8), we see that precise_cosh was used
in unix_cos instead of unix_cosh. Reverting unix_cos to use cos, and using
precise_cosh instead in unix_cosh, solves the issue for me. I've attached a
patch with these changes.
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https://bugs.winehq.org/show_bug.cgi?id=49374
Bug ID: 49374
Summary: skyrim is unable to run under staging 5.10
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67434
--> https://bugs.winehq.org/attachment.cgi?id=67434
last log with error
skyrim is unable to run in recently wine.
error is in the attachment.
This is happened for a period of time.
I have tested on vanilla wine, it is able to run without any issue.
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https://bugs.winehq.org/show_bug.cgi?id=44207
Bug ID: 44207
Summary: Wine fails to run Unigine Heaven 4.0
Product: Wine-staging
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59977
--> https://bugs.winehq.org/attachment.cgi?id=59977
Crash log
Download URL: https://benchmark.unigine.com/heaven
Download link: http://assets.unigine.com/d/Unigine_Heaven-4.0.exe
File: Unigine_Heaven-4.0.exe
See log.
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https://bugs.winehq.org/show_bug.cgi?id=50106
Bug ID: 50106
Summary: ESync broke mountmgr
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javirrdar(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
After wine update 5.19 (gb49e8743) to 5.21 (ge2d9f97b) mountmgr just stop
working on my setup. Symptoms are constant spamming:
> fixme:service:scmdatabase_autostart_services Auto-start service L"MountMgr" failed to start: 50
> fixme:service:scmdatabase_autostart_services Auto-start service L"winebus" failed to start: 50
And winecfg can't connect to Mount Manager, installers (e.g. GoG installer)
doesn't display anything on directory select. If you disable esync\fsync using
env variables, it works.
It seems like this bug appears on 5.19 (gbe9c9681) and newest wine-staging
versions.
Oddly, with WINEDEBUG=+all it works (slowly, but works). Some race condition in
ESync?
How to reproduce:
- Create new wine prefix
- Launch winecfg (issue not occurs)
- Close winecfg
- Launch winecfg again (issue occurs)
After that issue will occurs every time.
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https://bugs.winehq.org/show_bug.cgi?id=46021
Bug ID: 46021
Summary: Mass Effect 3 | Mouse uncontrollably / jumps around.
Keyboard button "locks in" sometimes
Product: Wine-staging
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roquene(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Moving mouse let it jump uncontrollably around. very slow minimal movement seem
to work, but faster let the player character make a 180°. moving the mouse
upwards sometimes "locks" the camera facing upwards and only possible to turn
it in circle.
Moving the character per keyboard sometimes locks in. So moving forward and
releasing the button and the character keeps moving until key pressed again.
in game menu comparable behaviour. moving over menupoint only highlight it if
moved very slow.
problem does not occur in normal 3.18 and not with old versions like
staging-2.8
could not test later version. staging-2.21 for example shows only black screen.
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https://bugs.winehq.org/show_bug.cgi?id=45687
Bug ID: 45687
Summary: PulseAudio patchset causes crackling audio
Product: Wine-staging
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sykhro(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I couldn't narrow it down much, sounds like a resampling problem(?).
Using Gentoo default pulseaudio config and a Scarlett 2i2 USB audio interface.
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https://bugs.winehq.org/show_bug.cgi?id=48253
Bug ID: 48253
Summary: League of Legends you can't create and/or join a lobby
on Arch Linux
Product: Wine-staging
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kassin.dornelles(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65915
--> https://bugs.winehq.org/attachment.cgi?id=65915
league of legends lutris logs
You can't create a lobby or join a lobby on Arch Linux, i think at this point
doesn't matter the Wine version, maybe some Arch dep package is borked? (i did
a fresh install just to make sure)
here's a example of how the game client lobby options will look like:
https://preview.redd.it/yeasiff2du141.png?width=1286&format=png&auto=webp&s…
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https://bugs.winehq.org/show_bug.cgi?id=47703
Bug ID: 47703
Summary: warships
Product: Wine-staging
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leha.ermolin2012(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65174
--> https://bugs.winehq.org/attachment.cgi?id=65174
World of Warships не заходит в Адмиралтейство
В World of Warships при входе в Адмиралтейство или Клан возникает ошибка.
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https://bugs.winehq.org/show_bug.cgi?id=49556
Bug ID: 49556
Summary: 0024:err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0x7bc88e20
Product: Wine-staging
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm using filever.exe inside Docker container which in some configuration
crashes on run, and some works.
Initially I've managed to make it not crash with:
- wine-5.9 (Staging)
- wine-5.12 (Staging)
But after using wine-5.12 a while, I couldn't make it not crash.
When running: wine filever.exe terminal64.exe
it works fine.
When running: wine filever.exe /v terminal64.exe
it shows the following output and crashes:
--a-- W32 APP - 5.0.0.2515 shp 56,960,616 07-03-2020 terminal64.exe
Language 0x0000 (English)
CharSet 0x04b0 Unicode
...
SubType: 00000000
FileDate: 00000000:00000000
wine: Unhandled page fault on read access to 65786526 at address 7BC88E20
(thread 0024), starting debugger...
0024:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc88e20
$ winedbg filever.exe /v terminal64.exe
007c:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000142
WineDbg starting on pid 00c8
0x000000007bcd18a5: ret
Wine-dbg>bt
Backtrace:
=>0 0x000000007bcd18a5 (0x000000000031ffd8)
1 0x000000007b449622 EntryPoint+0x23651() in kernel32 (0x000000000031ffec)
Wine-dbg>bt all
0x000000007bcd18a5: ret
Backtracing for thread 00cc in process 00c8 (C:\windows\filever.exe):
Backtrace:
=>0 0x000000007bcd18a5 (0x000000000031ffd8)
1 0x000000007b449622 EntryPoint+0x23651() in kernel32 (0x000000000031ffec)
0x000000007bcd18a5: ret
Here are the reproducible steps using Docker container (which I'm using):
1. Pull and run Docker container:
local$ docker run -it --entrypoint /bin/bash ea31337/ea-tester
2. Inside Docker, install required binaries (e.g. filever and platform binary
to check).
docker$ /opt/scripts/eval.sh install_mt 5.0.0.2515
3. Go to downloaded platform dir.
$ cd ~/.wine/drive_c/MetaTrader\ 5/
4. This command should work:
$ wine filever.exe terminal64.exe
--a-- W32 APP - 5.0.0.2515 shp 56,960,616 07-03-2020 terminal64.exe
5. This command crashes at the end:
$ wine filever.exe /v terminal64.exe
...
FileDate: 00000000:00000000
wine: Unhandled page fault on read access to 65786526 at address 7BC88E20
(thread 0024), starting debugger...
0024:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc88e20
6. Although works for another binaries:
$ wine filever.exe /v metatester64.exe
(no errors at the end)
$ wine filever.exe /v metaeditor64.exe
(no errors at the end)
7. To run under debugger, run:
$ winedbg filever.exe /v terminal64.exe
Xvfb is already running, run: "export DISPLAY=:0" to access display.
The filever.exe is the same which is included with
WindowsXP-KB838079-SupportTools
(https://github.com/EA31337/EA-Tester/releases/download/4.x/WindowsXP-KB8380…).
If you download from the link, you can use cabextract to extract that binary
(e.g. cabextract -F support.cab *.exe && cabextract -F filever.exe *.cab &&
install -v filever.exe ~/.wine/drive_c/windows).
I was using filever.exe quiet often in my scripts and never had this issue.
Any clues if that's the Wine bug or filever.exe?
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https://bugs.winehq.org/show_bug.cgi?id=48057
Bug ID: 48057
Summary: Application binds to same port multiple times from
wine 4.18 works fine on 4.17
Product: Wine-staging
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richard.it(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65601
--> https://bugs.winehq.org/attachment.cgi?id=65601
Netstat Output With Application running on 4.18
Game server FLServer.exe appears to bind to the same port multiple times from
wine 4.18 making the application unable to communicate on the network.
Wine 4.17 works correctly.
Winetricks mfc42 required to get FLServer.exe to run.
Winetricks directplay for network.
Run FLServer.exe but unable to connect to it.
Steps to Reproduce:
1. Install game with FLServer.exe
2. winetricks mfc42 directplay
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https://bugs.winehq.org/show_bug.cgi?id=50006
Bug ID: 50006
Summary: The intro in The Sims Complete Collection gets played
too fast
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
On current wine-staging master, The Sims Complete Collection can finally play
its EA games intro and loads the game without using any special launch flags.
However, the intro gets played incredibly fast compared to Windows and is only
visible for a few frames, which is not normal because on Windows it's about a
second long.
Attached is a log with -ddraw,+quartz,+amstream debug channels (ddraw is
disabled to avoid spam from a staging patchset regarding system videomem).
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http://bugs.winehq.org/show_bug.cgi?id=11833
Summary: GroupMail: Unhandled page fault on read access to
0x00000000 at address 0x164675c
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)netherworld.com.ar
When i open File => create new mail.
the app crashes and the debug shows an Unhandled page fault.
please fix
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https://bugs.winehq.org/show_bug.cgi?id=40823
Bug ID: 40823
Summary: Stone Giant demo crashes after launch
Product: Wine
Version: 1.9.12
Hardware: x86-64
URL: http://www.geforce.com/games-applications/pc-applicati
ons/Stone-Giant-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 54778
--> https://bugs.winehq.org/attachment.cgi?id=54778
log
wine-1.9.12-161-g754c681
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http://bugs.winehq.org/show_bug.cgi?id=28372
Summary: Ubuntu Skin Pack 5.0-XP installer crash
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36374)
--> (http://bugs.winehq.org/attachment.cgi?id=36374)
Log: install Ubuntu_Skin_Pack
wine-1.3.28-86-g9b729bb
winetricks ie7 works around it
Please see full log
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https://bugs.winehq.org/show_bug.cgi?id=46948
Bug ID: 46948
Summary: Characters in The Sims Complete Collection render
completely white
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 64071
--> https://bugs.winehq.org/attachment.cgi?id=64071
screenshot
I've attached the screenshot to showcase the issue. All 3D models in the game
render completely white with the exception of the plumbob (it looks correct).
And the opposite happens in older editions of the game (like Deluxe Edition) -
the characters render just fine, but not the plumbob (it's still green but
looks flat and lacks any planes).
I've tried using latest master of Wine along with latest Wine-staging
(e2c7fb5bb6f4cb79156e0b7bcb3fa3485f1edb00) along with this patch
(thttps://bugs.winehq.org/attachment.cgi?id=63990) and the issue in The Sims
Complete Collection still persists. While the redrawing seems to work all
correctly, the characters still render incorrectly.
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https://bugs.winehq.org/show_bug.cgi?id=37375
Bug ID: 37375
Summary: Visual C++ 2005 Express SP1 install fails
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://download.microsoft.com/download/7/7/3/7737290f-
98e8-45bf-9075-85cc6ae34bf1/VS80sp1-KB926748-X86-INTL.
exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 49702
--> https://bugs.winehq.org/attachment.cgi?id=49702
terminal output
See bug 20110 for a similar issue that is supposed to have been fixed (though
it doesn't work for me in 1.4.1).
http://www.microsoft.com/en-us/download/details.aspx?id=804http://download.microsoft.com/download/7/7/3/7737290f-98e8-45bf-9075-85cc6a…
(sha1sum 8b9a0172efad64774aa122f29e093ad2043b308d)
fails to install. To reproduce, get winetricks from SVN
(https://winetricks.googlecode.com/svn/trunk/src/winetricks):
winetricks vc2005expresssp1
this fails:
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"vcsetup1.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"vcsetup1.cab"
------------------------------------------------------
Note: command 'wine
/home/austin/.cache/winetricks/vc2005expresssp1/VS80sp1-KB926748-X86-INTL.exe'
returned status 67. Aborting.
note that the installer appears to be in French instead of English, that's a
separate issue, I'll file a bug after a bisect.
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https://bugs.winehq.org/show_bug.cgi?id=41318
Bug ID: 41318
Summary: Sins of a Solar Empire crashes on start
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: blog(a)pozimski.eu
Distribution: ---
Created attachment 55653
--> https://bugs.winehq.org/attachment.cgi?id=55653
output of wine when running the game with WINEDBG=+all
With the current wine version, Sins of a Solar Empire: Rebellion (GOG version)
does no longer start, instead it crashes with an error message and tries to
write a dump. I believe this issue is related to Direct3D since the last
message written before the dump is created is:
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
A git bisect reveals:
dfe3f26b6ddd5f280f61e15a8507e727947b99a3 is the first bad commit
commit dfe3f26b6ddd5f280f61e15a8507e727947b99a3
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Wed Jun 22 06:01:50 2016 +0000
d3dx9_43: Share the source with d3dx9_36.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 9d549ce0939762a55adcd576b150bfaad5338e04
0c6ab47a8dc5cd8ed8da2ad996fa02019b8af64f M dlls
:040000 040000 0b852d0a91f39d0e3db8340e46b5b59547a5e7f0
1e9e55d7d1a3a8d7b4f132ecfebc87dcfb4aba1e M tools
I have attached the full log of the wine process just to be sure.
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https://bugs.winehq.org/show_bug.cgi?id=40227
Bug ID: 40227
Summary: LibreOffice 5.1.0 cause unhandled exception 0xe06d7363
at run
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_mil(a)ukr.net
Distribution: ---
Created attachment 53750
--> https://bugs.winehq.org/attachment.cgi?id=53750
The full backtrace.
Dear developers!
LibreOffice_5.1.0_Win_x64.msi installs normally except wrong folder ( "Program
Files (x86)" ) but running an Office application cause "Unhandled exception
0xe06d7363 in thread 29 at address 0x7b84a6c1 (thread 0029)".
More info in the attached backtrace.
The distribution is Ubuntu 14.04 x86_64.
BR. Viktor.
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