https://bugs.winehq.org/show_bug.cgi?id=41327
Bug ID: 41327
Summary: "Dark Earth" terminated with an error.
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: sarbash.s(a)ya.ru
Distribution: ---
Created attachment 55665
--> https://bugs.winehq.org/attachment.cgi?id=55665
Screenshot of the error.
The game is terminating when try to call "Load Game" menu.
Also, at early begin of the game when Arkhan begins to pray to SunGod there is
the same error. This is the place where is the coatrack with his guardsman
dress.
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https://bugs.winehq.org/show_bug.cgi?id=40262
Bug ID: 40262
Summary: Impossible to interact with UI in SpectrumWorx VST
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katsunori.kumatani(a)gmail.com
Distribution: ---
Created attachment 53878
--> https://bugs.winehq.org/attachment.cgi?id=53878
Terminal Output, only REAPER's, SpectrumWorx has none
Little Endian's SpectrumWorx is a VST effect plugin (for audio applications)
that does spectral processing. So, it has to be loaded in an application that
supports VST plugins, such as Cockos REAPER.
The UI shows up but is completely 'frozen', interacting with it is useless,
clicks don't work, drags don't work, nothing works.
The display doesn't get updated, either, for example if I load a preset via
Reaper or randomize the parameters, the display will *not* be updated until I
close and re-open the UI.
However, this is *not* just a display issue. Even if you click/move knobs
manually to change them, which of course shows as nothing happening, and then
close and re-open the UI, the knobs will not have moved. So it's not just the
display that is frozen (which it is), but your input/clicks don't work at all
either.
Audio processing works fine and has no issues.
Right now, I have to set the preset up in a Virtual Machine with Windows XP,
and then load and use it in Wine without being able to change any of its
settings. (but processing works).
Used 32-bit versions of both REAPER and SpectrumWorx, with wine-staging-1.9.5
in a clean 32-bit prefix.
There is *NO* terminal output whatsoever from opening SpectrumWorx's UI or
doing anything with it. *ALL* the attached terminal output is from REAPER only,
so it's probably useless, but I attached it anyway!
Download free trial from:
https://www.littleendian.com/release/SpectrumWorx-2.9.4-Win32-Setup.msi
Download a VST host such as Reaper from:
http://reaper.fm/files/5.x/reaper516-install.exe
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https://bugs.winehq.org/show_bug.cgi?id=50172
Bug ID: 50172
Summary: Wine should write TLS session keysto SSLKEYLOGFILE if
the environment variable is set
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Applications talk to various servers.
To better understand problems with the communication and check if there is any
privacy problem with transmitted data, it would be very helpful if wine would
scrape the memory of applications run by it and the involved librarys for the
session keys.
This could be then ingested by Wireshark and others to help with the analysis
https://wiki.wireshark.org/TLS
At the moment that setting is only respected by Firefox.
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https://bugs.winehq.org/show_bug.cgi?id=43013
Bug ID: 43013
Summary: ffxiv dx11 characters, npc and monsters aren't
rendered.
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
game does not render characters NPC or monsters in DX11 mode. well except for
the hair and eyes. the game renders those.
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https://bugs.winehq.org/show_bug.cgi?id=43730
Bug ID: 43730
Summary: FFXIV radeon: mmap failed, errno: 12 followed by
severe graphical distortions/loss of textures - Radeon
HD 7970
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: clintonrbrown(a)gmail.com
Distribution: ---
Specs:
Ubuntu 16.04 64-bit
i7 3820
Radeon HD 7970 3GB
16GB RAM
Wine + Gallium Nine
Oibaf's graphics drivers:
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers
Running game in DirectX 9 mode
I get this message while playing FFXIV and then my graphics glitch out and the
UI disappears:
radeon: mmap failed, errno: 12
That floods the terminal when it happens with graphical issues, sometimes
though it will show in the terminal just a couple times with no issues, but
this usually leads to a flood of the error later.
I changed my ulimit -n settings to have a soft cap of 9000 and hard cap of
65000 and the error is still occuring.
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https://bugs.winehq.org/show_bug.cgi?id=50184
Bug ID: 50184
Summary: Wine 5.22 is stuck at "Setting up Windows environment"
dialog at Android 10
Product: Wine
Version: 5.22
Hardware: aarch64
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ethanbudiantodev(a)gmail.com
Created attachment 68701
--> https://bugs.winehq.org/attachment.cgi?id=68701
Logcat.
Wine is stuck at "Setting up Windows environment" even if I wait for minutes.
Device: Samsung Galaxy A51 (6GB variant)
Ram: 6 GB
Storage: 128 GB
CPU: Exynos 9611
OS: Android 10
OneUI version: 2.5
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https://bugs.winehq.org/show_bug.cgi?id=50182
Bug ID: 50182
Summary: Hotline Miami 2 GOG version not launch after install.
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pamungkassendy(a)gmail.com
Distribution: ---
Created attachment 68700
--> https://bugs.winehq.org/attachment.cgi?id=68700
Hotline Miami 2 GOG Version
Game Didn't launch and instead give a crasth report
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http://bugs.winehq.org/show_bug.cgi?id=26746
Summary: No icon for desktop short-cut
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www5l.incredimail.com/im/imsetup/201104120001/d
efault/installer/fullsetup/IncrediMailSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) wine IncrediMailSetup.exe
3) default install
Behaviour:
Application short-cut on desktop with Wine glass icon.
Expected behaviour:
Application short-cut on desktop with application icon.
Additional info:
Application icon can be extracted from IncMail.exe by following command
wrestool -x IncMail.exe --name=1030 >& icon.ico
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http://bugs.winehq.org/show_bug.cgi?id=26739
Summary: IncrediMail: Crash at 23% of configuring mail
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www5l.incredimail.com/im/imsetup/201104120001/d
efault/installer/fullsetup/IncrediMailSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34062)
--> (http://bugs.winehq.org/attachment.cgi?id=34062)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko wsh57 vcrun2005
3) wine IncrediMailSetup.exe
4) default installation
5) after installation IncrediMail does "Configuring IncrediMail..."
Behaviour:
Crash at 23% (See attachment)
Expected behaviour:
No crash at all.
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http://bugs.winehq.org/show_bug.cgi?id=29957
Bug #: 29957
Summary: Silverlight 4 does not install
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas.riker(a)gmail.com
Classification: Unclassified
Created attachment 38988
--> http://bugs.winehq.org/attachment.cgi?id=38988
Terminal output for Silverlight 4 installer
The installer exits before it is finished, and reports "Unable to install
Silverlight".
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https://bugs.winehq.org/show_bug.cgi?id=9137
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|FlexLM LUM Target ID Tool |Multiple license manager
|'i4target' fails to |applications fail to
|retrieve node id, reports |retrieve network adapter
|'Unable to obtain win32mac |information (PNP device
|target' (PNP device manager |manager
|network adapters, |'{4D36E972-E325-11CE-BFC1-0
|'{4D36E972-E325-11CE-BFC1-0 |8002BE10318}' device class
|8002BE10318}') |GUID registry data missing)
Component|-unknown |pnpmgr
--- Comment #9 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, obviously still present.
Adding another download for reproduce (from bug 34770):
https://web.archive.org/web/20201124170913/https://www.technia.com/wp-conte…
-> Dassault Systemes License Server
--- snip ---
...
017c:Call advapi32.RegOpenKeyExA(ffffffff80000002,14002f850
"SYSTEM\\CurrentControlSet\\Control\\Class\\{4D36E972-E325-11CE-BFC1-08002bE10318}",00000000,00020019,0168c738)
ret=14000244e
...
017c:Ret advapi32.RegOpenKeyExA() retval=00000002 ret=14000244e
...
017c:Call user32.MessageBoxW(00000000,0168be10 L"DSLicSrv does not run in a
virtual machine\n",0008d5c0 L"C:\\Program Files\\Dassault Systemes\\DS License
Server\\win_b64\\code\\bin\\DSLicSrv.exe",00000010) ret=14000acfd
--- snip ---
$ sha1sum DSLS.*
e2adad311add5d250d8d863a96ffc95a98e0a3d2 DSLS.msi
13168250ca4f7b5579d9b994cf30a07ef593fab8 DSLS.zip
$ du -sh DSLS.*
36M DSLS.msi
35M DSLS.zip
$ wine --version
wine-5.22-39-g4807a8f588c
Regards
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https://bugs.winehq.org/show_bug.cgi?id=4608
Dmitry Timoshkov <dmitry(a)baikal.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|x1drv: Resizing limit not |x11drv: Resizing limit not
|respected in managed mode |respected in managed mode
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http://bugs.winehq.org/show_bug.cgi?id=17180
Summary: Wine doesn't honor minimum window size(reported through
WM_GETMINMAXINFO)
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diaasami(a)gmail.com
Created an attachment (id=19068)
--> (http://bugs.winehq.org/attachment.cgi?id=19068)
A sample app that sets the minimum window size(through WM_GETMINMAXINFO) to
(350,350)
It's somehow complicated to explain because WINE handles minimum window size
partially but doesn't propagate it to X, so although the window can still be
resized to smaller sizes it doesn't receive WM_SIZE when its size goes below
the minimum size.
See the attached application, it sets the minimum size to 350,350.
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https://bugs.winehq.org/show_bug.cgi?id=39832
Bug ID: 39832
Summary: Unable to run Lineage 2 Classic
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Scellow33(a)gmail.com
Distribution: ---
I can run it, i see splash screen, then game opens, i can see game cursor, then
once the start of a sound plays, it crash
Ubuntu: x64 16.04
Wine Version: 1.8~ubuntu16.04.1
Wine Prefix: 32bit
wine L2.exe
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:setupapi:CM_Connect_MachineW stub
fixme:setupapi:CM_Get_DevNode_Registry_Property_ExW 0x00000000 13 (nil)
0x679ac00 0x33b800 0x00000000 0x65afdc0: stub
fixme:setupapi:CM_Get_DevNode_Registry_Property_ExW 0x00000000 1 (nil)
0x679ac00 0x33b800 0x00000000 0x65afdc0: stub
fixme:setupapi:CM_Disconnect_Machine stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33bafc,0x33baf8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33b3e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33b608,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x339bd8,0x00000000), stub!
fixme:dinput:IDirectInputDevice7WImpl_EnumEffectsInFile
(0x1ccff4)->(L"L2ForecF.ffe",0x9f4ea50,(nil),00000000): stub !
fixme:win:EnumDisplayDevicesW ((null),0,0x339798,0x00000000), stub!
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
fixme:imm:ImmReleaseContext (0x10064, 0xe8701c8): stub
fixme:imm:ImmGetDescriptionW (0x4090409, 0x3399c8, 100): semi stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x12d7e9ac): stub
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https://bugs.winehq.org/show_bug.cgi?id=43931
Bug ID: 43931
Summary: sv.net comfort fails to render forms (failed to set
pixel format 5)
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: c.anselm(a)paindevs.com
Distribution: ---
Created attachment 59567
--> https://bugs.winehq.org/attachment.cgi?id=59567
stderr output with WINEDEBUG=d3d
The new replacement for the German social insurance reporting software called
sv.net comfort is currently unable to render any report-forms. This is
necessary for the software to be of any use at all.
The software is a complete rewrite compared to the old sv.net classic which is
about to go EOL by 31.12.2017.
Sadly somebody thought it to be a good idea to use D3D9 to render the forms.
This doesn't work. According to WINEDEBUG=d3d the software fails to create any
textures due to pixelformat issues.
Short excerpt from the log I've recorded to point out the interesting part:
(Line 4850 and following)
>>>
trace:d3d:context_choose_pixel_format device 0x283da948, dc 0x400d3,
color_format WINED3DFMT_B8G8R8A8_UNORM, ds_format WINED3DFMT_UNKNOWN,
aux_buffers 0.
trace:d3d:context_choose_pixel_format Found iPixelFormat=5 for
ColorFormat=WINED3DFMT_B8G8R8A8_UNORM, DepthStencilFormat=WINED3DFMT_UNKNOWN.
trace:d3d:context_enter Entering context 0x283eafd0, level 1.
warn:d3d:context_set_pixel_format Failed to set pixel format 5 on device
context 0x400d3, last error 0.
err:d3d:context_create Failed to set pixel format 5 on device context 0x400d3.
<<<
See attachment for the full log.
The attached log was created by performing the following actions:
1. launch sv.net comfort (cd ~/.steuer/wineprefix.test/drive_c && WINEDEBUG=d3d
WINEARCH=win32 WINEPREFIX=~/.steuer/wineprefix.test wine "c:/program
files/sv.net comfort/svnet.exe" 2> ../winedebug-d3d.log)
2. log in
3. switch to the forms tab ("Formulare")
4. open one form ("Beitragsnachweis" -> "Beitragsnachweis (Allgemein,
Knappschaft, See, Zahlstelle)")
5. wait for the form to finish loading
6. close the application confirming that I will lose any unsaved inputs
I have contacted the sv.net comfort support and have been told that they will
not look into the issue as they are not interested in the software working on
any system besides Windows 7, 8.1 and 10.
The wineprefix is a win32 prefix with version set to Windows 7.
Installed winetricks:
jet40
mdac27
mdac28
msvcirt
vb6run
wsh57
Additionally the following libraries have been set to "(Native, Builtin)" using
winecfg:
ole32
oleaut32
olepro32
Additionally the following libraries have been set to "(Builtin, Native)" using
winecfg:
wininet
Wine --version is "wine-2.18 (Ubuntu 2.18-1)" as shipped with Ubuntu 17.10 in
the wine-development package.
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https://bugs.winehq.org/show_bug.cgi?id=9127
Felix Schwarz <felix.schwarz(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |felix.schwarz(a)web.de
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https://bugs.winehq.org/show_bug.cgi?id=50156
Bug ID: 50156
Summary: Horrible/grayscale font antialiasing in Wine 5.22
Product: Wine
Version: 5.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
After upgrading from Wine 5.20 which did not antialias standard fonts, I'm now
looking at Wine 5.22 and I really don't like what you've done to fonts.
Is there a way to
* either disable font AA and make it similar to Wine 5.20
* or enable RGB antialiasing?
I would take any of these options over what Wine 5.22 offers: grayscale font
antialiasing which looks quite ugly.
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https://bugs.winehq.org/show_bug.cgi?id=50120
Bug ID: 50120
Summary: 64-bit Blizzard games fail to launch
(virtual_setup_exception stack overflow)
Product: Wine
Version: 5.21
Hardware: x86-64
URL: https://www.blizzard.com/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Distribution: ArchLinux
This is a follow up to bug 45349.
After 64-bit syscall thunks were implemented upstream, Blizzard games (apart
from Hearthstone) still require winebuild-pe_syscall_thunks Staging patchset to
work. Starcraft and Warcraft III are covered in bug 42741 (ClientSdk.dll
issue). This bug is to track the remaining games.
Diablo III, Starcraft II and Heroes of the Storm all crash early at launch with
a stack overflow error (with different addresses):
00d0:err:virtual:virtual_setup_exception stack overflow 2352 bytes in thread
00d0 addr 0x1400cfcca stack 0x9be06d0 (0x9be0000-0x9be1000-0xa3e0000)
Probably also World of Warcraft and Overwatch are impacted by this, but I can't
verify it.
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https://bugs.winehq.org/show_bug.cgi?id=43841
Bug ID: 43841
Summary: ProfitChart RT crashes at startup with wine 2.18
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbermond(a)yahoo.com
Distribution: ---
Created attachment 59397
--> https://bugs.winehq.org/attachment.cgi?id=59397
ProfitChart RT startup log wine-staging 2.18
ProfitChart RT crashes at startup when using wine[-staging] 2.18. It works nice
when downgrading wine-staging to 2.17, so it seems to be a 2.18 regression.
Note1: This program needs wine-staging. It will not work under the regular wine
due to wine bug #41488 (https://bugs.winehq.org/show_bug.cgi?id=41488), which
has a STAGED status (fix is implemented only in wine-staging). So I'm not sure
if this current bug is specific to wine or wine-staging.
Note2: It also needs 'speechsdk' component to be installed in order to work.
ProfitChart RT is a financial market application.
Official download link:
http://www.nelogica.com.br/produtos/bin/profitchart/profitchartRT_setup.exe
System information:
OS: Arch Linux x86_64
wine: wine-2.18 (Staging)
Startup log is attached. Using a clean 32-bit wineprefix in the default ~/.wine
directory, adding only the needed 'speechsdk' component.
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https://bugs.winehq.org/show_bug.cgi?id=4553
--- Comment #41 from joaopa <jeremielapuree(a)yahoo.fr> ---
Created attachment 68677
--> https://bugs.winehq.org/attachment.cgi?id=68677
console output
Bug still occur with wine-5.22
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http://bugs.winehq.org/show_bug.cgi?id=32475
Bug #: 32475
Summary: Qvod 5.5 crashes when trying to play any video or
audio
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl.kuaibo.com/QvodSetupPlus5.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Depends on: 32474
Classification: Unclassified
Created attachment 42838
--> http://bugs.winehq.org/attachment.cgi?id=42838
Log: +quartz,+tid,+seh trace
1. Download and install Qvod 5.5:
$ sha1sum QvodSetupPlus5.exe
3735755bd45db19123f1cc07fcdcd05dd8ece69c QvodSetupPlus5.exe
$ wine QvodSetupPlus5.exe
2. winetricks -q gdiplus, workaround Bug 32474
3. Start Qvod player:
~/.wine/drive_c/Program Files/QvodPlayer$ wine QvodPlayer.exe
4. click "打开"/Open, select any video/audio . I tested mp3/wma/rmvb/avi and
other formats.
Crash happens.
winetricks -q quartz doesn't workaround; however, with native quartz, after
setting WINEDEBUG=+relay and redirect the log to some file on disk, the crash
would disappear, audio could be played well. if the relay log is redirected to
/dev/null instead, then QvodPlayer still crashes even with native quartz.
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https://bugs.winehq.org/show_bug.cgi?id=50149
Bug ID: 50149
Summary: Chromium/MS WebView2 depends on TEB->ReservedForOle
'apt_mask' value
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
Chromium reaches into the TEB->ReservedForOle struct to read the current COM
apartment type:
https://source.chromium.org/chromium/chromium/src/+/master:base/win/com_ini…
Wine's 'struct tlsdata' in dlls/combase/combase_private.h has the 'apt_mask'
member in the right place, but it isn't set anywhere.
This causes MS WebView2 to fail on initialization, and might cause other
failures in Chromium.
(also, it looks like the entire SOleTlsData layout has been open-sourced as
part of .NET core:
https://github.com/dotnet/coreclr/blob/master/src/vm/oletls.h)
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https://bugs.winehq.org/show_bug.cgi?id=47374
Bug ID: 47374
Summary: Thronebreaker: The Witcher Tales rendering is messed
up
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 64708
--> https://bugs.winehq.org/attachment.cgi?id=64708
menu screenshot
warn:d3d11:d3d11_immediate_context_QueryInterface
{420d5b32-b90c-4da4-bef0-359f6a24a83a} not implemented, returning
E_NOINTERFACE.
warn:d3d11:d3d_device_inner_QueryInterface
{6007896c-3244-4afd-bf18-a6d3beda5023} not implemented, returning
E_NOINTERFACE.
wine-4.10-154-gc674ceefe1
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https://bugs.winehq.org/show_bug.cgi?id=45650
Bug ID: 45650
Summary: x32 chromium sandbox expects different syscall thunks
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 62079
--> https://bugs.winehq.org/attachment.cgi?id=62079
0010-winebuild-Simplifly-32bit-syscall-thunk-to-fix-issue
Follow up to bug 45649, and basically an addition to bug 21232.
The existing api thunks work already kind of, but not for all windows versions.
Attached a patch to makes 32bit chrome and chromium work with any windows
version >=XP, both in 32bit and 64bit WINEPREFIX.
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https://bugs.winehq.org/show_bug.cgi?id=43513
Bug ID: 43513
Summary: Ys VI: The Ark of Napishtim - videos are not playing
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 58903
--> https://bugs.winehq.org/attachment.cgi?id=58903
terminal output wine-2.14
All ingame videos are silently skipped.
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https://bugs.winehq.org/show_bug.cgi?id=49907
Bug ID: 49907
Summary: Fallout New Vegas crashes when leaving Doc Mitchell's
house
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
Created attachment 68271
--> https://bugs.winehq.org/attachment.cgi?id=68271
Backtrace
Probably a regression. I've played the game some months ago and it worked fine,
but now it crashes when i go outside. GOG version. Wine 5.17 & 5.18.
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http://bugs.winehq.org/show_bug.cgi?id=30668
Bug #: 30668
Summary: IAMMultiMediaStreamImpl_GetState is needed by MCM2
(Motocross Madness 2)
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
Created attachment 40147
--> http://bugs.winehq.org/attachment.cgi?id=40147
Crash from wine-1.5.4
MCM2 (Motocross Madness 2) crashes on startup thanks to amstream's stub. Native
amstream works around that crash. Wine-1.5.4.
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https://bugs.winehq.org/show_bug.cgi?id=49844
Bug ID: 49844
Summary: Cannot create a new file on a mounted fat volume
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jvtr(a)f.fxnxs.com
Distribution: ---
Since Wine 5.16 it is nearly impossible to create a new file on a mounted fat
volume.
The reported error by most applications (I have tested wineconsole and notepad)
is "File not fonud". Mounted ntfs volumes work fine. Here is my test procedure:
cd /tmp
truncate -s 100M fat
mkfs.vfat /tmp/fat
mkdir dir
sudo mount -o loop,uid=1000,gid=1000 fat dir
wine notepad
This also happens on normal USB flash memory devices.
Very rarely the operation is successful.
This doesn't look like a usual permissions problem, because "sudo wine notepad"
exhibits exactly the same bug.
Of course normal linux processes create files on the volume without any
problem.
Wine 5.15 usually works fine, but I think I have once noticed the same bug with
this version. It feels like the behavior between these two versions is
inverted.
This behavior has been tested with arch linux, manjaro and lubuntu on different
machines.
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https://bugs.winehq.org/show_bug.cgi?id=49526
Bug ID: 49526
Summary: Anno 1800: Crashes on startup
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 67656
--> https://bugs.winehq.org/attachment.cgi?id=67656
terminal output Wined3d
Hi.
With 5.12 I experience a crash on launching the game.
With 5.11 the game launched but was barely playable due to low performance &
long loading time. (https://bugs.winehq.org/show_bug.cgi?id=49443)
Kind Regards
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https://bugs.winehq.org/show_bug.cgi?id=41081
Bug ID: 41081
Summary: Foldit puzzle 1266 crashes at start up
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55266
--> https://bugs.winehq.org/attachment.cgi?id=55266
Foldit puzzle 1266 crashes at start up
Foldit puzzle 1266 crashes at start up, loads ok in Windows 10
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https://bugs.winehq.org/show_bug.cgi?id=47846
Bug ID: 47846
Summary: Age Of Empires III Crash after Intro
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: piedra-igor(a)hotmail.com
Distribution: ---
Created attachment 65351
--> https://bugs.winehq.org/attachment.cgi?id=65351
Log after running from the console
I have recently installed the Complete Edition of Age Of Empires III along with
all of the demanded components. Every time I run the game I get a crash to
desktop while I'm on the loading screen just after the intro.
I have already tried all solutions related to the NewProfile file on the My
Games/Age of Empires 3/Users directory without any success.
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https://bugs.winehq.org/show_bug.cgi?id=45421
Bug ID: 45421
Summary: Need for Russia does not play msvideo movies
Product: Wine
Version: 3.11
Hardware: x86
URL: https://games.softpedia.com/get/Games-Demo/Need-for-Ru
ssia-Greatest-Cars-from-CCCP.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 61741
--> https://bugs.winehq.org/attachment.cgi?id=61741
console output
Need for Russia does not play movies. To bypass a first crash, you need to use
a native amstream dll.
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http://bugs.winehq.org/show_bug.cgi?id=28210
Summary: Rome Total War crash at start
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Regression SHA1: 82a232d1544eb71e3db3e94d0f88a63e7968fe4d
Created an attachment (id=36128)
--> (http://bugs.winehq.org/attachment.cgi?id=36128)
terminal output
82a232d1544eb71e3db3e94d0f88a63e7968fe4d is the first bad commit
commit 82a232d1544eb71e3db3e94d0f88a63e7968fe4d
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Wed Oct 27 13:14:15 2010 -0500
winegstreamer: Add gstreamer YUV->RGB transform filter.
Rome Total War crash at start. Log attached. I did try reverting the patch but
it won't revert from 1.3.27. I also tried to set winegstreamer.dll to disabled
with no luck. I did try the demo but it isn't affected. Also some reports from
AppDB with the GOLD version (which is the same I have) are platinum, so maybe
there is something specific about my configuration or game version.
I have installed:
gstreamer.i686 0.10.31-1.fc14
gstreamer-devel.i686 0.10.31-1.fc14
gstreamer-ffmpeg.i686 0.10.11-1.fc14
gstreamer-plugins-bad-free.i686 0.10.20-3.fc14.1
gstreamer-plugins-bad-free-devel.i686 0.10.20-3.fc14.1
gstreamer-plugins-base.i686 0.10.31-1.fc14
gstreamer-plugins-base-devel.i686 0.10.31-1.fc14
gstreamer-plugins-good.i686 0.10.26-1.fc14
gstreamer-plugins-ugly.i686 0.10.16-2.fc14
gstreamer-python.i686 0.10.19-1.fc14
gstreamer-rtsp.i686 0.10.7-1.fc14
gstreamer-tools.i686 0.10.31-1.fc14
The game crash approx at the moment where it should play intro video. I did a
quick check and all the game videos are in wmv format. BTW the videos never
worked.
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https://bugs.winehq.org/show_bug.cgi?id=49546
Bug ID: 49546
Summary: Titan Quest Anniversary Edition has no text with
builtin d3dx9_42
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67684
--> https://bugs.winehq.org/attachment.cgi?id=67684
d3dx
wine-5.12-97-g262e4ab9e0
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https://bugs.winehq.org/show_bug.cgi?id=49238
Bug ID: 49238
Summary: Oblivion: No sound/music, and mouse response is mixed
up
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: packagemonkey(a)yahoo.com
Distribution: ---
Created attachment 67248
--> https://bugs.winehq.org/attachment.cgi?id=67248
Log using the recommended debug flags
Background: I had Wine and a lot of games working on my previous Gentoo Linux
system. I built my latest system on Arch Linux, and am running Wine 5.9.
I just got my sound problems with Wine resolved for the most part (missing
lib32-* packages from multilib), but Oblivion is being stubborn. When I start
OblivionLauncher.exe, it plays music; but once I select Play (or run
Oblivion.exe directly), the game is silent. The only errors I see now (with
normal WINEDEBUG) are:
98525.897:0024:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port
found, Midi sound output probably won't work.
98525.913:0024:err:gstreamer:gstdecoder_init_gst Failed to query duration.
98531.821:00f8:err:quartz:DSoundRender_SendSampleData 0
98531.821:0024:err:gstreamer:gstdecoder_init_gst Failed to query duration.
98531.986:00f4:err:quartz:DSoundRender_SendSampleData 0
The second problem is that once the game menu becomes visible, the mouse
pointer moves *mostly* in the direction opposite from the mouse motion (e.g.,
dragging down & right toward Exit moves up and to the left). Note that this is
NOT the "y-axis inversion", as I always have that selected and it affects only
in-game visual panning up and down, not actual mouse pointer action; also, the
x-axis is reversed as well. This does not happen in OblivionLauncher or any
other game.
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https://bugs.winehq.org/show_bug.cgi?id=46478
Bug ID: 46478
Summary: Wordpad is slow to start with large enough number of
fonts in the system
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Simply measuring a number of messages sent to combobox gives me around 1.1M
messages when it adds ~1.5K fonts to the list. This could definitely be reduced
by sorting and resolving duplicates before adding strings to the control.
Commenting out populate_font_list() makes it start immediately.
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https://bugs.winehq.org/show_bug.cgi?id=46429
Bug ID: 46429
Summary: Commandos 2: Men of Courage needs IV50 codec to play
videos
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
With the next overrides:
amstream - native,builtin
dsound - native
quartz - native,builtin
just a black screen before entering the main menu and output
'err:msvideo:ICLocate Required media codec 'vidc IV50' not found!'
Videos are playing with 'regsvr32 ir50_32.dll' but with no sound.
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https://bugs.winehq.org/show_bug.cgi?id=49665
Bug ID: 49665
Summary: Wine 5.14 won't start, but 5.12 - do!
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kilvador(a)gmail.com
Distribution: ---
Created attachment 67905
--> https://bugs.winehq.org/attachment.cgi?id=67905
Errors on wineboot, wine and winecfg in 5.14 version.
Hello! Thanks for your great Work on WINE guys!
My Distro is Opensuse 15.1, AMD Ryzen 1500X, x64.
I was using 5.12 WINE from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_Leap_15.…
Some days ago updated to 5.14 and... WINE won't start (attached 5.14.txt file
with console logs).
wineboot, winecfg, wine - the same error. Tried to remove prefix - same error.
Thought it is bug in Opensuse PKG, downloaded source from here, compiled - the
same!
Downloaded 5.12 WINE sources from here, compiled - Everything WORKS!
Think it is important bug, I can give you a lot of information, just say what
do you need?
BR
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https://bugs.winehq.org/show_bug.cgi?id=50046
Bug ID: 50046
Summary: wineserver persistence after setup of a WINEPREFIX
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iroalexis(a)outlook.fr
Distribution: ---
Created attachment 68499
--> https://bugs.winehq.org/attachment.cgi?id=68499
Wine sec and conhost log
For setup of a WINEPREFIX, you recommand that use wineboot -i but when he gives
us back our hand, wineserver continues to run in the background (even after
5s).
Need use wineserver -k for stop it.
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https://bugs.winehq.org/show_bug.cgi?id=49490
Bug ID: 49490
Summary: Overwatch installer fails
Product: Wine-staging
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67612
--> https://bugs.winehq.org/attachment.cgi?id=67612
Overwatch setup fails
wine --version
wine-5.11 (Staging)
Log:
wine Overwatch-Setup.exe
wine: created the configuration directory '/home/dalvik/.wine'
002c:fixme:winediag:__wine_start_process Wine Staging 5.11 is a testing version
containing experimental patches.
002c:fixme:winediag:__wine_start_process Please mention your exact version when
filing bug reports on winehq.org.
0048:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0050:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
0048:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0048:err:ole:get_local_server_stream Failed: 80004002
0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
0050:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0050:err:ole:get_local_server_stream Failed: 80004002
0040:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
005c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005c:err:mscoree:LoadLibraryShim error reading registry key for installroot
005c:err:mscoree:LoadLibraryShim error reading registry key for installroot
005c:err:mscoree:LoadLibraryShim error reading registry key for installroot
005c:err:mscoree:LoadLibraryShim error reading registry key for installroot
0054:err:clipboard:convert_selection Timed out waiting for SelectionNotify
event
0054:err:clipboard:convert_selection Timed out waiting for SelectionNotify
event
0064:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0064:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0064:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0064:err:mscoree:LoadLibraryShim error reading registry key for installroot
0064:err:mscoree:LoadLibraryShim error reading registry key for installroot
0064:err:mscoree:LoadLibraryShim error reading registry key for installroot
0064:err:mscoree:LoadLibraryShim error reading registry key for installroot
006c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0074:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0064:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
0064:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
005c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
005c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
007c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
007c:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
007c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
007c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
007c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
0040:fixme:dwmapi:DwmIsCompositionEnabled 0000000007470434
0084:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x33a306d,
context 0x78bc600, init_notify 0, handle 0x837fa00): stub
0040:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00d0:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
00fc:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0104:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0104:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0104:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0104:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
0104:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
00fc:fixme:dwmapi:DwmIsCompositionEnabled 0631DD14
010c:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x2a9f537,
context 0x67fbe10, init_notify 0, handle 0x720fce8): stub
00fc:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0158:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
wine: configuration in L"/home/dalvik/.wine" has been updated.
0024:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0198:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0128FF10
<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
GIF89aÇ ,D;<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
GIF89aÇ ,D;<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
GIF89aÇ ,D;GIF89aÇ ,D;<html><head><title>Object
moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
0024:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0031FEAC
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http://bugs.winehq.org/show_bug.cgi?id=16991
Summary: Cobra 11 Nitro: No video and music at game startup
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukaschmela(a)gmail.com
Created an attachment (id=18784)
--> (http://bugs.winehq.org/attachment.cgi?id=18784)
Screenshot from the game's startup on Wine
On Windows, the game plays a short cinematic show. Then it loads menus and in
the background there are drown video shows from the game with a music from
included music manager.
Wine does nothing from the three actions I described above. The game loads
menus immediately after startup, in background there is a red cross and no
music is playing.
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https://bugs.winehq.org/show_bug.cgi?id=50140
Bug ID: 50140
Summary: "Guild Wars 2 Launcher" over time consumes all
available memory
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://account.arena.net/welcome
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
CC: madewokherd(a)gmail.com
Regression SHA1: 1b37ac14a3e4a014c8440e691e9a2bbad9ba6575
Distribution: ---
Created attachment 68638
--> https://bugs.winehq.org/attachment.cgi?id=68638
htop-gw2-verify.png
In process of time, the game launcher will sooner or later consume up all
available memory (I am attaching a useless screenshot).
The effect is well manifested with `Gw2-64.exe -verify` (although on the
current Wine you most likely will not be able to download the game client
completely for the same reason).
I have already finished bisecting and have done a few checks.
They led me to the fact that (I do not have programming skills to figure it out
for sure) maybe somewhere in "dlls/windowscodecs/decoder.c" or what it works
with, resources are not being released.
On that day, 8 patches were adopted aimed at working with windowscodecs, but
only the last eighth gives
such an effect:
cd778e0b7f54cbbb9b7faae0dd6d25f826f54d6b good
1b37ac14a3e4a014c8440e691e9a2bbad9ba6575 bad
Please check it.
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https://bugs.winehq.org/show_bug.cgi?id=48212
Bug ID: 48212
Summary: Ys: The Oath in Felghana - movies don't play
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65845
--> https://bugs.winehq.org/attachment.cgi?id=65845
terminal output 4.21 no winetricks
If no winetricks used, intro movies are skipped and i get directly into start
menu. If amstream, devenum and quartz installed, the game displays black screen
on launch and i have to Alt+F4 it.
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https://bugs.winehq.org/show_bug.cgi?id=47320
Bug ID: 47320
Summary: Black Ops 4 Unhandled Exception When Loading gdi32.dll
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: minion.procyk(a)gmail.com
Distribution: ---
Created attachment 64634
--> https://bugs.winehq.org/attachment.cgi?id=64634
winedebug=trace+all +pid +tid. gdi32 fails to load
I spent some time trying to dig into why Black Ops 4 fails to launch. The
application loads a bunch of dlls, gets to gdi32.dll, tries to map it,
seemingly does so successfully and then application raises an exception:
20749.663:0008:0009:trace:seh:NtRaiseException code=80000003 flags=0
addr=0x10001a30 ip=10001a31 tid=0009
Attached is the log using WINEDEBUG=trace+all,+sed,+pid,+tid.
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https://bugs.winehq.org/show_bug.cgi?id=44884
Bug ID: 44884
Summary: Call of Duty Modern Warfare Remastered: Crash after
splash with error about Memory/Disk space
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Created attachment 60950
--> https://bugs.winehq.org/attachment.cgi?id=60950
logfile (7z format) part 1
Hi,
Call of Duty Modern Warfare Remastered: crashes with the following (sadly
german) error message box after the splash screen is show:
Zu wenig Speicher. Sie haben wahrscheinlich zu wenig freien Speicherplatz auf
der Festplatte. (12)
Translated it is:
Not enough memory. You very likely do not have enough disk space on your hard
isk. (12).
You can find the error message in the attached trace.
THa trace is 7z zipped and splitted
Hope it helps to find the error reason.
The last lines in the console without special debug options are the following:
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000003-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000003-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000019-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_BeginList 0xbdd0678 (0xfbffa4c
{92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0xfbffa58): stub
00b1:fixme:reg:RegDisableReflectionKey 0x1b8: stub
00b1:err:ole:CoGetClassObject class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:err:ole:CoGetClassObject class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:err:ole:create_server class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
00b1:err:ole:CoGetClassObject no class object
{f3bdfad3-f276-49e9-9b17-c474f48f0764} could be created for context 0x17
00b1:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x3
00b1:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x3
Logfile is 7z and split into 4 parts
Many thanks
Christian
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https://bugs.winehq.org/show_bug.cgi?id=49376
Bug ID: 49376
Summary: Light of Altair demo has no text in options menu
Product: Wine
Version: 5.9
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-14597/Light-of-Al
tair-Demo
OS: Mac OS X
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
This is a follow-up to bug 31565. winetricks d3dx9 is a workaround.
Attached is a +d3dx log.
I'm running macOS 10.14, compiled wine with mingw and the 10.13 SDK.
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http://bugs.winehq.org/show_bug.cgi?id=32075
Bug #: 32075
Summary: Microsoft SQL Server 2000 Desktop Engine: distributed
transactions fail: unimplemented function
xolehlp.dll.DtcGetTransactionManager
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 42282
--> http://bugs.winehq.org/attachment.cgi?id=42282
Sample application used to reproduce this bug
To reproduce:
- install MSDE as described on its appdb page
- install native dotnet20
- extract bin\Debug directory from the attached archive and run
WindowsFormsApplication1.exe
- press 'SqlConnection out' button
Native .NET is required. Without it the application runs fine, however it does
not cause SQLServer to fail.
See also bug 32048 for a related missing function.
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http://bugs.winehq.org/show_bug.cgi?id=34260
Bug #: 34260
Summary: game The Bridge does not launch
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemofdown(a)gmail.com
Classification: Unclassified
Created attachment 45598
--> http://bugs.winehq.org/attachment.cgi?id=45598
Debug +relay
the game *The Bridge* does not launch, it fails to start up returning the
following:
Unhandled Exception: System.AccessViolationException: Attempted to read or
write protected memory. This is often an indication that other memory is
corrupt.
at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.GetState(PlayerIndex
playerIndex, XINPUT_STATE& pState)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex,
GamePadDeadZone deadZoneMode)
at TheBridge.Input.Controller.CheckAndSetActive()
at TheBridge.Input.Controller..ctor(PlayerIndex playerIndex, IntPtr
windowHandle)
at TheBridge.GameElements.GameWorld.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at TheBridge.GameElements.GameWorld.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at TheBridge.Program.Main(String[] args)
WINEDEBUG=+relay on attachment
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https://bugs.winehq.org/show_bug.cgi?id=50148
Bug ID: 50148
Summary: Microsoft Flight Simulator X Service Pack 1 installer
page faults on PatchFiles (suggested patch)
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: czbd(a)o2.pl
Distribution: ---
Created attachment 68653
--> https://bugs.winehq.org/attachment.cgi?id=68653
Suggested patch
During the installation of Service Pack 1 for FSX (fsx_sp1_PLK.exe obtained
from https://www.gry-online.pl/S030.asp?ID=15570, sha1sum
9a3af3b5daa6c7fe31accfa6d68e17ffb4ec3c12), a page fault happens in
msi_cabextract(), called in ACTION_PatchFiles() (dlls/msi/files.c:829).
I have found this to occur because the installer package contains a patch that
doesn't contain a cabinet at all, hence my suggested patch simply adds a check
before msi_cabextract() is executed in that place.
With the patch included, the installation only fails because it's trying to
install into a wrong directory (Flight Simulator X instead of Microsoft Flight
Simulator X; simply need to install FSX in there in the first place or perhaps
temporarily rename/symlink the directory), and, with that worked around,
because the wine-provided mspatcha.dll doesn't support LZXD decompression, at
which point providing a native DLL is enough to make the installation succeed.
I attach the suggested patch (well, of course (:), a log taken with an
unpatched Wine 5.21-197-g86e6c0bc281, and one taken with the patch, but without
native mspatcha.dll.
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https://bugs.winehq.org/show_bug.cgi?id=50005
Bug ID: 50005
Summary: Nexus Mod Manager 0.72.2: Crashes after game selection
screen
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levon.mentz(a)hotmail.co.uk
Distribution: ---
Created attachment 68413
--> https://bugs.winehq.org/attachment.cgi?id=68413
Backtrace generated on crash
Application successfully finds game directories on initial startup,
successfully loads game selection screen, and successfully moves to the loading
screen. After the loading bar has completed, it manages to show the "Category
Setup" dialogue before crashing.
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https://bugs.winehq.org/show_bug.cgi?id=4487
Levon Mentz <levon.mentz(a)hotmail.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |levon.mentz(a)hotmail.co.uk
--- Comment #38 from Levon Mentz <levon.mentz(a)hotmail.co.uk> ---
It seems this bug still exists in 5.0.3. After an apparently random amount of
time in game, the screen will freeze. The game itself seems to still run, as it
will respond to user input, but the screen itself is completely frozen.
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The address 31-160-251-185.biz.kpn.net (31.160.251.185) failed too many login attempts (5) for
the account deliev.a(a)gjh.sk.
The login attempts occurred at these times:
2020-11-17 16:22:22 CST
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https://bugs.winehq.org/show_bug.cgi?id=50144
Bug ID: 50144
Summary: Rhino 7 do not pass license-test and gui is broken
Product: Wine-staging
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felix+winehq(a)klaftenegger.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68646
--> https://bugs.winehq.org/attachment.cgi?id=68646
console output
Rhino 7 is not starting and stuck on a broken license-window. Rhino 6 and the
WIP Versions are working fine so there a some new changes in rhino 7 and the
license system. I have attached the console output.
A test-version is downloadable at:
https://www.rhino3d.com/download/rhino-for-windows/7/evaluation
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https://bugs.winehq.org/show_bug.cgi?id=40761
Bug ID: 40761
Summary: dotnet45 installer does not recognize the new wusa.exe
implementation
Product: Wine-staging
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The new wusa.exe implementation should have fixed
https://bugs.winehq.org/show_bug.cgi?id=37781, but it did not.
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https://bugs.winehq.org/show_bug.cgi?id=50143
Bug ID: 50143
Summary: FF9_Launcher.exe: error on launch
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtc(a)protonmail.com
Distribution: ---
Created attachment 68643
--> https://bugs.winehq.org/attachment.cgi?id=68643
Terminal output from running `wine ./FF9_Launcher.exe`
I've installed Final Fantasy IX via Steam, and then installed the Moguri Mod
from here:
https://sites.google.com/view/moguri-mod/
This mod install includes a custom launcher, FF9_Launcher.exe, that allows you
to make configuration changes to the mod, like switching back to the original
music instead of the reorchestrated music for example. However, I get an error
trying to open the launcher. I've attached the terminal output here, and will
attach screenshots of the error dialog that appears next. (I can't seem to copy
the text from this dialog.)
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https://bugs.winehq.org/show_bug.cgi?id=50137
Bug ID: 50137
Summary: the SightLine Applications SLA Panel Plus_3_02_02_009
break at connection with oem1500
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: laurent.delaon(a)aliceadsl.Fr
Distribution: ---
Created attachment 68631
--> https://bugs.winehq.org/attachment.cgi?id=68631
error output when wine break with sightline panelplus application
At the end of connection echange this is breaking.
dialog error windows :
0x005a8cea: int $3
Modules:
Module Address Debug info Name (71 modules)
PE 350000- 3d9000 Deferred swresample-3
PE 400000- 72d000 Export slapanelplus
PE 730000- 811000 Deferred qwt2017
PE 820000- 8d7000 Deferred avutil-56
PE 8e0000- 309b000 Deferred avcodec-58
PE 30a0000- 365f000 Deferred avformat-58
PE 3660000- 36ee000 Deferred swscale-5
PE 36f0000- 3839000 Deferred avdevice-58
PE 3840000- 3f13000 Deferred avfilter-7
PE 3f20000- 3f44000 Deferred postproc-55
PE 4390000- 44bb000 Deferred qwindows
PE 44c0000- 44e3000 Deferred qwindowsvistastyle
PE 44f0000- 44fb000 Deferred qico
PE 4500000- 455d000 Deferred qjpeg
PE 10000000-1051f000 Deferred qt5gui
PE 63000000-63045000 Deferred qt5opengl
PE 64000000-64103000 Deferred qt5network
PE 65000000-65457000 Deferred qt5widgets
PE 66000000-66044000 Deferred qt5svg
PE 67000000-674e3000 Deferred qt5core
PE 7a820000-7a824000 Deferred opengl32
PE 7b410000-7b5b6000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
PE 7dcb0000-7dcb4000 Deferred wined3d
PE 7ddf0000-7ddf4000 Deferred d3d9
PE 7deb0000-7deb3000 Deferred dwrite
PE 7df10000-7df13000 Deferred wintab32
PE 7e1a0000-7e1a4000 Deferred winex11
PE 7e220000-7e224000 Deferred rsaenh
PE 7e810000-7e813000 Deferred wtsapi32
PE 7e820000-7e823000 Deferred ncrypt
PE 7e850000-7e93e000 Deferred msvcr120
PE 7e920000-7e95c000 Deferred concrt140
PE 7ebc0000-7ebc3000 Deferred avicap32
PE 7ebf0000-7ebf8000 Deferred oleaut32
PE 7ed10000-7ed14000 Deferred imm32
PE 7ed40000-7ed44000 Deferred msvcrt
PE 7ede0000-7ede4000 Deferred bcrypt
PE 7ee00000-7ee04000 Deferred dwmapi
PE 7ee20000-7ee61000 Deferred crypt32
PE 7ef00000-7ef04000 Deferred uxtheme
PE 7ef40000-7ef44000 Deferred dnsapi
PE 7ef60000-7ef63000 Deferred api-ms-win-crt-locale-l1-1-0
PE 7ef70000-7ef73000 Deferred
api-ms-win-crt-filesystem-l1-1-0C:\windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll
PE 7ef80000-7ef83000 Deferred api-ms-win-crt-convert-l1-1-0
PE 7ef90000-7ef93000 Deferred api-ms-win-crt-time-l1-1-0
PE 7efb0000-7efb3000 Deferred api-ms-win-crt-utility-l1-1-0
PE 7efc0000-7efc3000 Deferred api-ms-win-crt-string-l1-1-0
PE 7efd0000-7efd3000 Deferred api-ms-win-crt-math-l1-1-0
PE 7eff0000-7eff3000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 7f000000-7f003000 Deferred
api-ms-win-crt-environment-l1-1-C:\windows\system32\api-ms-win-crt-environment-l1-1-0.dll
PE 7f020000-7f023000 Deferred api-ms-win-crt-heap-l1-1-0
PE 7f030000-7f033000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 7f040000-7f053000 Deferred vcruntime140
PE 7f070000-7f073000 Deferred ucrtbase
PE 7f180000-7f1ef000 Deferred msvcp140
PE 7f270000-7f279000 Deferred msacm32
PE 7f2a0000-7f318000 Deferred winmm
PE 7f350000-7f354000 Deferred rpcrt4
PE 7f3e0000-7f408000 Deferred ole32
PE 7f530000-7f538000 Deferred shlwapi
PE 7f5b0000-7f712000 Deferred shell32
PE 7f7f0000-7f7f3000 Deferred userenv
PE 7f810000-7f814000 Deferred ws2_32
PE 7f850000-7f854000 Deferred iphlpapi
PE 7f870000-7f873000 Deferred netapi32
PE 7f8a0000-7f8a4000 Deferred version
PE 7f8c0000-7f8c4000 Deferred advapi32
PE 7f940000-7f947000 Deferred gdi32
PE 7fa70000-7fb36000 Deferred user32
PE 7fc40000-7fc4a000 Deferred mpr
Threads:
process tid prio (all id:s are in hex)
00000008 BabasChess.exe
00000038 15
00000037 0
00000036 0
0000002e 0
0000002d 0
00000009 0
0000000e services.exe
00000022 0
0000001d 0
00000013 0
00000010 0
0000000f 0
00000011 winedevice.exe
0000001c 0
00000017 0
00000016 0
00000012 0
0000001a plugplay.exe
0000001f 0
0000001e 0
0000001b 0
00000020 winedevice.exe
00000029 0
00000024 0
00000023 0
00000021 0
00000027 explorer.exe
0000002c 0
0000002b 0
0000002a 0
00000028 0
0000009b (D) C:\Program Files (x86)\SightLine Applications\SLA-PANEL-PLUS
3.02.02\SLAPanelPlus.exe
000000a2 0
000000a0 15 <==
0000009f 0
0000009e 0
0000009d 0
0000009c -1
System information:
Wine build: wine-3.0 (Ubuntu 3.0-1ubuntu1)
Platform: i386 (WOW64)
Version: Windows 10
Host system: Linux
Host version: 5.4.0-53-generic
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https://bugs.winehq.org/show_bug.cgi?id=46259
Bug ID: 46259
Summary: Crashing due to a 'serious error', repeatedly
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zara.boarder(a)gmail.com
Created attachment 62957
--> https://bugs.winehq.org/attachment.cgi?id=62957
backtrace.txt
Crashing repeatedly due to a serious error
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https://bugs.winehq.org/show_bug.cgi?id=48581
Bug ID: 48581
Summary: PlayStation Now: lacks hardware acceleration
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ---
Created attachment 66415
--> https://bugs.winehq.org/attachment.cgi?id=66415
PSNow startup log (+d3d11,+dxgi)
PlayStation Now, seemingly using D3D11, has no hardware acceleration support
under Wine. I believe it would use this to decode the video stream and up-scale
the picture; its absence causes additional load on the CPU and worse picture
quality when in full screen.
I've captured a log with +d3d11,+dxgi while the program was starting. I highly
doubt the usefulness of this log, but here you go.
The only interesting bits to my layman's eyes are:
trace:d3d11:d3d11_device_CheckFeatureSupport iface 040E9510, feature 5,
feature_support_data 0032F8B4, feature_support_data_size 56.
fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake Options support
data.
fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL
core contexts.
fixme:d3d:state_multisampmask WINED3D_RS_MULTISAMPLEMASK 0xfffffff not yet
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=50138
Bug ID: 50138
Summary: Playstation now : does not work , only white window
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 68633
--> https://bugs.winehq.org/attachment.cgi?id=68633
playstation-now-wine-5.21-staging.log
Hello,
I just installed the last Playstation Now on Linux with Wine 5.21-staging.
It launches but I obtain only a white window, nothing else.
How to reproduce:
- download Playstation now client from here (it's free):
https://www.playstation.com/ps-now/ps-now-on-pc/
- then install the psnowclient but do not launch it now
- install vcrun2013 with winetricks:
winetricks vcrun2013
- launch the client: you can see the Playstation logo, but after you obtained
just a white window.
I joined you my terminal log
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https://bugs.winehq.org/show_bug.cgi?id=50018
Bug ID: 50018
Summary: 5.19 breaks Stellaris
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: testmode11(a)protonmail.com
Distribution: ---
Commit 48e88074cdd09513164f8669b270d13425f4584c causes immediate crash in
Stellaris. Reverting it fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=49876
Bug ID: 49876
Summary: wine hangs on startup due to crash within
EnumDisplaySettingsEx
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: panard(a)inzenet.org
Distribution: ---
Using wine 5.17 in Docker, any wine execution hangs on startup.
The bug seems to be related to the detection of display settings, as there is a
crash triggered during "winex11.drv.EnumDisplaySettingsEx".
A workaround is to set "Emulate a virtual desktop" in winecfg.
Things work properly with wine 5.12.
I join the output of WINEDEBUG=+all winecfg.
An interesting excerpt might be the following lines:
257190.641:0044:0048:Call user32.EnumDisplaySettingsExW(0031f3bc
L"\\\\.\\DISPLAY1",ffffffff,0031f2ac,00000000) ret=7ee6368a
257190.641:0044:0048:trace:system:EnumDisplaySettingsExW L"\\\\.\\DISPLAY1"
0xffffffff 0x31f2ac 0
257190.641:0044:0048:Call
winex11.drv.EnumDisplaySettingsEx(0031f3bc,ffffffff,0031f2ac,00000000)
ret=7ea7cc06
257190.641:0044:0048:trace:process:NtQueryInformationProcess
(0xffffffff,0x00000022,0x7ffcf694,0x00000004,(nil))
257190.641:0044:0048:trace:seh:dispatch_exception code=c0000005 flags=0
addr=00000000 ip=00000000 tid=0048
257190.641:0044:0048:trace:seh:dispatch_exception info[0]=00000008
257190.641:0044:0048:trace:seh:dispatch_exception info[1]=00000000
257190.641:0044:0048:trace:seh:dispatch_exception eax=0031ef3c ebx=0031f2ac
ecx=0031ef70 edx=00000010 esi=0031f3bc edi=ffffffff
257190.641:0044:0048:trace:seh:dispatch_exception ebp=0031ef58 esp=0031ef0c
cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00010216
257190.641:0044:0048:trace:seh:call_vectored_handlers calling handler at
7B030720 code=c0000005 flags=0
257190.641:0044:0048:trace:seh:call_vectored_handlers handler at 7B030720
returned 0
257190.641:0044:0048:trace:seh:call_stack_handlers calling handler at 7BC86760
code=c0000005 flags=0
0048: create_event( access=001f0003, manual_reset=1, initial_state=0,
objattr={rootdir=0000,attributes=00000002,sd={},name=L""} )
0048: create_event() = 0 { handle=0074 }
wine: Unhandled page fault on execute access to 00000000 at address 00000000
(thread 0048), starting debugger...
(no debug trace is displayed..)
Let me know how I can debug further..
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http://bugs.winehq.org/show_bug.cgi?id=9906
Summary: Can't start the 4D Client
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.4d.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)javalia.se
Created an attachment (id=8397)
--> (http://bugs.winehq.org/attachment.cgi?id=8397)
The backtrace when trying to run 4D Client 2004
4D 2004, installs well but doesn't run the application 4D client at all. Se
backtrace.
The application is in the AppDB if there are missing instructions about how to
make it run.
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http://bugs.winehq.org/show_bug.cgi?id=13947
Summary: "Because it's fun, Fay": No focus on start, Alt-F4
doesn't work, etc
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://forums.tigsource.com/index.php?topic=1664.0
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
This game has some issues:
http://forums.tigsource.com/index.php?topic=1664.0http://www.oxeye.se/files/stuff/BIFF.zip
* The game starts in fullscreen mode, but doesn't get focus on start. In stead
Wine resizes the desktop (also demonstrating bug #13946, still KDE 3.5.9) and
pops up the "fullscreen window" behind the currently active window. You have
to click in the wine window to enter "true" fullscreen.
* Alt-F4 doesn't work. This is the only way of quitting the game once you're
past the menu. (It works fine in native Windows.)
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https://bugs.winehq.org/show_bug.cgi?id=41060
Bug ID: 41060
Summary: foldit-linux wine crashes on start up on puzzule 1266
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55240
--> https://bugs.winehq.org/attachment.cgi?id=55240
foldit-linux-wine puzzle 1266 crashes at start up
foldit-linux-wine puzzle 1266 crashes at start up
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https://bugs.winehq.org/show_bug.cgi?id=40526
Bug ID: 40526
Summary: "Pettersson und Findus" not starting - winevdm.exe
crash
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blauerhunger(a)outlook.de
Distribution: Ubuntu
Created attachment 54347
--> https://bugs.winehq.org/attachment.cgi?id=54347
Backtrace of winevdm.exe (Wine Crash Report)
I installed "Pettersson und Findus" from CD (16-bit application) in a 32-bit
PlayOnLinux-Wineprefix with Wine 1.9.8-staging without any additional
libraries. The install worked flawlessly, but when I try to launch the game, a
Wine Crash Report shows up with the backtrace attached.
I also tried it with wine 1.8; the crash is also there. Testing with an
emulated windows version of 3.1, 95, 98 and NT 4.0 crashed like this, too.
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https://bugs.winehq.org/show_bug.cgi?id=40040
Bug ID: 40040
Summary: ictation Pro 1.02 crashes when starting dication
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53493
--> https://bugs.winehq.org/attachment.cgi?id=53493
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet40
3) wine Dictation Pro.exe
4) press on "start dictation"
Behaviour:
Crash.
Expected behaviour:
No crash.
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https://bugs.winehq.org/show_bug.cgi?id=41245
Bug ID: 41245
Summary: Gameranger : crashes when trying to join a room
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fevrier.simon(a)gmail.com
Distribution: ---
Created attachment 55541
--> https://bugs.winehq.org/attachment.cgi?id=55541
A log from playonlinux debbuger
Wine crashes when I try to join a Star Wars Battlefront II room in Gameranger.
OS : Ubuntu/Kubuntu 16.04 amd64
Wine : 1.9.17
Programs : Gameranger (https://www.gameranger.com/download/) and Star Wars
Battlefront II
To have more information, I launched the programs through playonlinux. I have a
"log" from the playonlinux debugger. If it can help, it is attached.
When ubuntu whith unity is using, a black rectangle appears at the centre of
the screen
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https://bugs.winehq.org/show_bug.cgi?id=39945
Bug ID: 39945
Summary: Stars! planet locator is only partially drawn
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53368
--> https://bugs.winehq.org/attachment.cgi?id=53368
Screenshot
When you press V in Stars!, it shows the planet you've selected, by drawing a
yellow cross on the map.
In Wine, the cross is either not drawn at all, or only partially drawn. The
attached screenshot shows it partially drawing.
This is the type of bug that can be hidden by a compositor - please test only
without a compositor.
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https://bugs.winehq.org/show_bug.cgi?id=47239
Bug ID: 47239
Summary: Soft-link in Final Fantasy X Remastered
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justinrun(a)gmail.com
Distribution: ---
In Final Fantasy X, there is a scripted battle sequence toward the beginning of
the game where Yuna summons Valefor for the first time. After the animation
plays where Valefor greets her and flies toward the enemy, the game stops. The
music still plays, and it appears to be rendering. But, the next part of the
scene never gets triggered. So, the game just sits there playing the background
music until I close the window. This bug does not occur when playing the game
in Windows.
I am not using any ReShade patches or anything. This is just the base game
installed via Steam running under Wine.
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https://bugs.winehq.org/show_bug.cgi?id=45938
Bug ID: 45938
Summary: Mouse issues in FFXIV (jittery movement, clicks count
as drags)
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amathor929(a)gmail.com
Distribution: ---
When playing FFXIV, some single-clicks of the left mouse button are counted as
"click and hold", IE, clicking on an ability on the hotbar will sometimes
result in casting the ability(expected) but mostly it will pick up the ability
(as if you were dragging it to move it, not exepcted)
Also, moving the camera or turning the character with the mouse results in
extremely jumpy/jittery movement, the camera movement seems to rubber-band and
skip the entire time.
The camera/turning issue is NOT PRESENT in wine 3.11, but the clicking issue
is. Have tested all versions of WINE from 3.10 to 3.17-staging and 3.12 is
where the issue seems to first appear.
Issue is persistant on a 32bit wineprefix with DX9 without DXVK aswell as 64bit
prefix using DX11 with and without DXVK.
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https://bugs.winehq.org/show_bug.cgi?id=45909
Bug ID: 45909
Summary: the program hangs every so often
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javiervidal1960(a)gmail.com
Created attachment 62438
--> https://bugs.winehq.org/attachment.cgi?id=62438
Crash report
El software se bloquea y genera un archivo de informe adjunto.
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https://bugs.winehq.org/show_bug.cgi?id=45804
Bug ID: 45804
Summary: Cant run this app on Linux Manjaro
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: umerkhans7515(a)gmail.com
Distribution: ---
Created attachment 62263
--> https://bugs.winehq.org/attachment.cgi?id=62263
cant run this app on manjaro linux
please fix this
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https://bugs.winehq.org/show_bug.cgi?id=45638
Bug ID: 45638
Summary: Starting Thunderbird 52.8 before Genealogy app causes
app to crash on starting
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: electron(a)fearnleys.org.uk
Distribution: Mint
Created attachment 62068
--> https://bugs.winehq.org/attachment.cgi?id=62068
The crash message given by Wine
Starting at a clean boot:
Start Family Historian (FH) before Thunderbird all works OK
Start T'bird before Family Historian I get:
Unhandled exception: unimplemented function usp10.dll.ScriptBreak called in
32-bit code (0x7b83ac1c)
and FH crashes out. Cannot then start FH again unless doing a clean boot.
FH works perfectly in Win 7, 8.1 & 10.
Running FH in Wine as Win7
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https://bugs.winehq.org/show_bug.cgi?id=45280
Bug ID: 45280
Summary: PreForm doesn't work anymore
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drindt(a)3r.gmbh
Distribution: ---
Created attachment 61540
--> https://bugs.winehq.org/attachment.cgi?id=61540
Executed the PreForm.exe in a terminal and captured the output
Since wine 3.8 it doesn't start anymore. I've recorded all the output when it
comes to the crash you you can may give me some advise how to solve it.
Thank you very much!
Daniel
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https://bugs.winehq.org/show_bug.cgi?id=50082
Bug ID: 50082
Summary: aplicaativo abre mais fecha em seguida com esse erro
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: playerfactor.sander(a)gmail.com
Distribution: ---
Created attachment 68539
--> https://bugs.winehq.org/attachment.cgi?id=68539
bug relacionado a um programa
Nao consigo abrir o programa.
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https://bugs.winehq.org/show_bug.cgi?id=47010
Bug ID: 47010
Summary: The White Laboratory game crashes on startup (missing
Direct3D 9 features)
Product: Wine
Version: 4.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
Created attachment 64170
--> https://bugs.winehq.org/attachment.cgi?id=64170
Log
The White Laboratory game crashes on startup with error dialog:
Fatal Error: Your graphics hardware does not support the required Direct3D 9
features to run this game. Required simultaneous MRTs: 4 You have 4. Requires
MRT independent bit depths. Your card supports it.
https://store.steampowered.com/app/235520/The_White_Laboratory/
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https://bugs.winehq.org/show_bug.cgi?id=44687
Bug ID: 44687
Summary: APK Easy Tool does not launch due to
System.Windows.Forms.WebBrowser issue
Product: Wine
Version: 3.3
Hardware: x86-64
URL: https://forum.xda-developers.com/android/software-hack
ing/tool-apk-easy-tool-v1-02-windows-gui-t3333960
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: signup(a)secmail.pro
Created attachment 60698
--> https://bugs.winehq.org/attachment.cgi?id=60698
log from terminal
I'm trying to launch APK Easy Tool 1.50 on macOS High Sierra with Wine 3.0 and
3.3 but it does not launch and Wine closes itself in few seconds (icon
disappear from dock). When I launch it with terminal ("wine (path to exe)"), I
can see it has issues with System.Windows.Forms.WebBrowser. Probably because
the tool has an embedded webbrowser.
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https://bugs.winehq.org/show_bug.cgi?id=38431
Bug ID: 38431
Summary: Portal 2 Coop-Launcher fails to start with Wine Mono
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Distribution: ---
Created attachment 51292
--> https://bugs.winehq.org/attachment.cgi?id=51292
Unhandled Exception: System.EntryPointNotFoundException: GetTimeZoneInformation
Freeware launcher for playing Portal 2 over LAN. Seems to be a missing function
in Mono.
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https://bugs.winehq.org/show_bug.cgi?id=49613
Bug ID: 49613
Summary: Phoenix Point , the world stays mostly black, just
interface is rendered
Product: Wine
Version: 5.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 67795
--> https://bugs.winehq.org/attachment.cgi?id=67795
Logfile
Once you get past the mfplat stubs and videos that don't show, you are facing a
stuck black world with the interface rendered on top of it.
Sometimes a building or object is outlined in grey.
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https://bugs.winehq.org/show_bug.cgi?id=48258
Bug ID: 48258
Summary: Phoenix Point stays black after the game intro
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 65922
--> https://bugs.winehq.org/attachment.cgi?id=65922
The Wine Output for PP
SnapShot Games Phoenix Point starts fine, shows the initial Unity Engine and
WWise logo, proceeds to show a small loading screen with a soldier and instead
of the main menu, the game just shows a black screen with a themed cursor.
Game seems to be running DirectX11
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https://bugs.winehq.org/show_bug.cgi?id=45288
Bug ID: 45288
Summary: Chessbase 11 registration captcha is incorrectly
displayed
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 61547
--> https://bugs.winehq.org/attachment.cgi?id=61547
Activation window showing only one of the 4 captcha characters being displayed
Only one of the four letters is clearly visible, it should display 4 letters
(wrong scale ?)
The following is seen in the log as the window opens
00f0:fixme:exec:SHELL_execute flags ignored: 0x00000100
00f7:fixme:reg:RegQueryInfoKeyA security argument not supported.
00f7:fixme:reg:RegQueryInfoKeyA security argument not supported.
but this is probably just related bug
https://bugs.winehq.org/show_bug.cgi?id=41350
Note that I've blanked my activation code in the screenshot
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http://bugs.winehq.org/show_bug.cgi?id=25139
Summary: Microsoft Flight Simulator X demo displays first-run
license agreement dialog under splash screen
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.microsoft.com/games/flightsimulatorx/downlo
ads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When launching the Flight Simulator X demo for the first time, the game shows a
splash screen and displays a first-run end-user license agreement dialog for
the user to accept. However, the dialog appears under the splash screen, which
entirely covers the window and prevents the user from accepting the license
agreement. The window manager in use is metacity 2.30.1, and launching Flight
Simulator X in a virtual desktop or moving the license agreement dialog through
the window manager suffices as a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=50009
Bug ID: 50009
Summary: Scrivener installer fails on 5.19
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: garputhefork(a)gmail.com
Distribution: ---
Created attachment 68418
--> https://bugs.winehq.org/attachment.cgi?id=68418
backtrace of the Scrivener installer
With wine 5.19 (with staging), the Scrivener installer crashes. It worked with
5.18 and 5.16 (both staging) I haven't tried a non-staging build for 5.19. I
tested it in a clean prefix, as well. (Scrivener installer:
https://www.literatureandlatte.com/scrivenerforwindows/beta/Scrivener-29911…)
To my knowledge, nothing changed about the installer. (Scrivener, the
program, works fine on 5.19.)
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https://bugs.winehq.org/show_bug.cgi?id=48711
Bug ID: 48711
Summary: osu! crashes on dotnet452 when using built-in gdiplus:
System.ArgumentException: Font '?' cannot be found.
Product: Wine
Version: 5.3
Hardware: x86
URL: https://osu.ppy.sh/home/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
Distribution: ---
Created attachment 66583
--> https://bugs.winehq.org/attachment.cgi?id=66583
Terminal log of the crash on Wine 5.3 with dotnet452 installed
osu! crashes when running after installing dotnet452. I also tried dotnet45,
dotnet472, dotnet48 and it also crashes with the same error. But it doesn't
crash when using dotnet40 (I have created a new WINEPREFIX for each dotnet to
test that). This bug only happens when using default built-in gdiplus, since
installing Windows native gdiplus solved this bug. And I have tried rolling
back to previous Wine version and this bug maybe a regression since Wine 5.1,
the 5.0 release does not have this bug.
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https://bugs.winehq.org/show_bug.cgi?id=50128
Bug ID: 50128
Summary: elder scroll online : can not print screen
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 68621
--> https://bugs.winehq.org/attachment.cgi?id=68621
ESO wine-stating 5.20 log
Hello Wine dev team,
when saving a screenshot in-game with "Print Screen" I get the message in the
top right saying it saved to "C:/Users/user/My Documents/ESO/Live/Screenshots"
however the folder is completely empty, I have looked through every other
folder as well and it seems that it simply doesn't save the screenshot
anywhere.
Each time I press "print screen" key, Wine provides this error log in terminal:
0258:fixme:wincodecs:PngFrameEncode_GetMetadataQueryWriter (0x45daed8,
0x31f270): stub
You can find this error message from my wine-staging 5.20 terminal log I
joined.
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=43409
Bug ID: 43409
Summary: Banished won't run on FreeBSD (failed to initialize
the memory allocator!)
Product: Wine
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
I'm running FreeBSD 11.0-RELEASE-p1 amd64 and I am using Wine staging 2.10
i386.
When I try to run Banished, I have a little window saying :
A fatal error has occured and the application cannot continue.
Memory: The application failed to initialize the memory allocator!
The only message I have in the terminal, after the usual "consider using
nouveau instead", is :
err:ole:CoUninitialize Mismatched CoUninitialize
I don't know if it is linked to my issue.
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https://bugs.winehq.org/show_bug.cgi?id=40233
Bug ID: 40233
Summary: Devil Daggers Refuses to Start
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tristanlshockley(a)gmail.com
Distribution: ---
Created attachment 53778
--> https://bugs.winehq.org/attachment.cgi?id=53778
Devil Dagger Force Close Output
I created a thread in the forums
(https://forum.winehq.org/viewtopic.php?f=8&t=26228) where I was recommended to
create a bug report. To get to this point I needed lib32-openal. After
installing samba a winbind error was removed (see the forum link) but this
doesn't appear to change anything. The game will not start through terminal
because of DRM, you need to run the game through Steam in WINE. When you do so
you will see a black box which will autoclose in about five seconds. Attached
is the text Steam spits out during this time, and if I can figure out how to
post another I will provide an image of the black box.
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https://bugs.winehq.org/show_bug.cgi?id=40928
Bug ID: 40928
Summary: Sword of the Stars: The Pit Gold Edition (.NET
4.0/XNA) crashes with a SIGSEGV when using wine-mono
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55038
--> https://bugs.winehq.org/attachment.cgi?id=55038
Terminal output for Wine-1.9.13-114-gb1930ee Windows XP mode
Windows XP mode, clean 32-bit prefix.
After installing the GOG version of Sword of the Stars: The Pit Gold Edition
and running "wine ThePit.exe" I am greeted with what appears to be a wine-mono
crash.
Wine-mono 4.6.3 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=40574
Bug ID: 40574
Summary: bbtalk.exe wont start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eore26(a)gmail.com
Distribution: ---
Created attachment 54413
--> https://bugs.winehq.org/attachment.cgi?id=54413
Program error detail
Unhandled Exception
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https://bugs.winehq.org/show_bug.cgi?id=7961
Damjan Jovanovic <damjan.jov(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |damjan.jov(a)gmail.com
--- Comment #23 from Damjan Jovanovic <damjan.jov(a)gmail.com> ---
(In reply to Jason Edmeades from comment #7)
> Similarly there are other pattern matching problems, and I havent looked to
> see if these are cause by findfirst/findnext (I am guessing they are), but
> I'll list them here for reference for when this bug is debugged - In
> windows, 'dir ???' lists all entries up to 3 characters in length which do
> not
> have a '.' in them. In wine if shows entries of exactly 3 entries and even
> includes ones with a . (eg. 'a.a')
The:
dir "???"
problem, at least, is easy to fix. All we have to do is skip trailing unmatched
"?"s like we already do for "*" and ".". A (preliminary) patch such as the
following works. However, while "a" and "aa" are correctly matched for "???",
"a.a" is wrongly matched too - apparently the "." in filenames needs special
handling.
diff --git a/dlls/ntdll/unix/file.c b/dlls/ntdll/unix/file.c
index cf413f46e5c..5d567358f88 100644
--- a/dlls/ntdll/unix/file.c
+++ b/dlls/ntdll/unix/file.c
@@ -1375,8 +1375,8 @@ static BOOLEAN match_filename( const WCHAR *name, int
length, const UNICODE_STRI
break;
}
}
- while (mask < mask_end && ((*mask == '.') || (*mask == '*')))
- mask++; /* Ignore trailing '.' or '*' in mask */
+ while (mask < mask_end && ((*mask == '.') || (*mask == '*') || (*mask ==
'?')))
+ mask++; /* Ignore trailing '.' or '*' or '?' in mask */
return (name == name_end && mask == mask_end);
}
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https://bugs.winehq.org/show_bug.cgi?id=47801
Bug ID: 47801
Summary: Growing build/wine VM disk usage
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Created attachment 65291
--> https://bugs.winehq.org/attachment.cgi?id=65291
Evolution of wtbdebian10's revert times
Every time we update and rebuild Wine in these VMs the VM's qcow2 file grows.
The Wine VMs are those where the disk grows fastest, from ~5 GB to 60+ GB in a
matter of weeks. Fortunately it does seem to grow slower after a while.
For instance <6 GB to 32 GB (du) from 2019-09-20 to 2019-09-25 for wtbdebian10.
This may be caused by the way WineRunReconfig handles live snapshots. To
summarize:
* Restore to the current live snapshot.
* Update and rebuild Wine.
* Iff that succeeded, delete the live snapshot and recreate it.
This may cause QEmu to not realize that all the data from the now deleted old
live snapshot can be reclaimed and reused for the next Wine build. But we had
to delete the live snapshot at the last minute because losing it would mean the
VM would be unusable until the TestBot administrator could come and fix it.
However nowadays the TestBot can recreate live snapshots from powered off
snapshots. This means we could delete the live snapshot first, rebuild and
recreate the snapshot at the end. In the unlikely event that something goes
wrong the live snapshot could be recreated from the powered off 'base'...
except in the case of a build error. That case would be unrecoverable unlike in
the current scheme.
A test with this alternative snapshot management should be made to see if it
does actually make a difference in the qcow2 growth (there's really no
guarantee it does).
For these VMs the revert time does seem to degrade a bit with time(*). This may
be related to the qcow2 size and/or accumulation of "phantom snapshots". So the
experiment should be run for a while to see if it makes a difference on this
metric too.
(*) See the Munin graph of wtbdebian10's revert time. The drop in week 38 and
39 correspond to maintenance on the VM where all snapshots were deleted and
virt-sparsify run on its disk.
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https://bugs.winehq.org/show_bug.cgi?id=50122
Bug ID: 50122
Summary: InternetOpenURL() from wininet.dll(v8.00.7601.17601)
on wine vUbuntu 5.0-3ubuntu1 throws 12006
ERROR_INTERNET_UNRECOGNIZED_SCHEME
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: guscarreno(a)gmail.com
Distribution: ---
Hi there,
I stumbled upon this issue when HeidiSQL's update checker began to fail to
contact the mother ship.
I then had a very long back and forth with a troll but that ended when the main
developer of HeidiSQl stepped in and I decided to replicate the update check
code under Lazarus.
I used fpcupdeluxe to install Lazarus and copied the offending code and had a
go.
I can report that I've tried to access:
1. https://www.heidisql.com/updatecheck.php?r=6119&bits=64
2. http://www.heidisql.com/updatecheck.php?r=6119&bits=64
3. ftp://www.heidisql.com/updatecheck.php?r=6119&bits=64 (Yes in desperation)
4. I now need to test if the "file:///" SCHEMA doesn't trip this wire
All of the above have always given me a GetLastError()==12006
As stated on summary:
- wininet.dll version is 8.00.7601.17601 as reported from Sysinternals's
sigcheck
- wine --version return "wine-5.0 (Ubuntu 5.0-3ubuntu1)"
- My system is Ubuntu 20.10 64b with wine64 and wine32 installed and updated as
of 2020/11/11
- Tested with InternetOpenURL()
- Tested with InternetOpenURLA() (I really don't know what I'm doing here)
If you really insist I can probably conjure up some C code to test this.
At the moment I only have Free Pascal code that I can provide.
Cheers,
Gus
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https://bugs.winehq.org/show_bug.cgi?id=50115
Bug ID: 50115
Summary: C&C Generals Zero Hour cursor dissappears after first
mouse action
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: minion.procyk(a)gmail.com
Distribution: ---
C&C Generals Zero Hour mouse disappears after performing any mouse action on
the main menu. Issue is present at least from wine-5.7 through wine-5.21. This
is resolved by applying the wine-staging patchset user32-rawinput-mouse. I'm
making this ticket to hopefully get the appropriate patch upstreamed or
resolved properly.
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https://bugs.winehq.org/show_bug.cgi?id=49666
Bug ID: 49666
Summary: Red Dead Redemption 2 requires HEAP flags offset to
match Windows
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
Red Dead Redemption 2 gets ProcessHeap from the PEB, and directly accesses the
'flags' and 'force_flags' fields of the HEAP structure.
Those fields need to be at the same offset as they are on WinVista through
current Win10, 0x40/0x70.
Wine currently pads the struct so 'flags' is in the correct place (0xC) vs.
WinNT/2000/XP
https://ctf-wiki.github.io/ctf-wiki/reverse/windows/anti-debug/heap-flags/
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https://bugs.winehq.org/show_bug.cgi?id=49656
Bug ID: 49656
Summary: SAP GUI - Ws2_32.getaddrinfo crashes with non-standard
service (/etc/services)
Product: Wine
Version: 5.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: guimaeda(a)gmail.com
Created attachment 67890
--> https://bugs.winehq.org/attachment.cgi?id=67890
Terminal output (both success and crash)
Calling getaddrinfo with pNodeName = NULL and a non-standard pServiceName that
is not present in /etc/services causes an Unhandled page fault.
I noticed this issue using SAP GUI, a Windows client for a corporate ERP system
that uses unusual TCP ports for some of its connections to servers.
These port numbers are registered in %WINDIR%\system32\drivers\etc\services
during installation, and after going through some traces I noticed the error
stopped after adding the same entries to the host's (macOS) /etc/services file.
Since SAP GUI is licensed software, I created a little C program that simulates
the same problem.
It simply calls getaddrinfo with a service name "I_dont_exist".
If this entry is not present in /etc/services, the program crashes.
Tested on Wine 5.14 upstream binaries downloaded from PlayOnLinux/Phoenicis
Wine building service.
I also tested in other Wine version I use, namely 5.14-staging, 5.0 (WineHQ
Homebrew), 5.7-staging (WineHQ Homebrew) and CrossOver 19.0.1. All had the same
result.
Sample C program with .exe and source code:
https://abap.ninja/bugreport/wine_getaddrinfo_crash.zip
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