https://bugs.winehq.org/show_bug.cgi?id=43498
Bug ID: 43498
Summary: Built-in comctl32 doesn't show Send To menu in Winamp
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: averageradical(a)gmail.com
Distribution: ---
For background, please see bug #43486. If I install Winamp (`winetricks
winamp`), when right clicking an item in the playlist, there is no "Send To"
menu. If I install comctl32 v5 (`winetricks comctl32`), the "Send To" menu
exists and works properly; however, the Add File and Add Directory buttons
crash Winamp (bug #43486).
Would it be possible to fix Wine's built-in comctl32 to support Winamp's "Send
To" menu?
I can build Wine from source and reproduce the problem(s) easily if anybody
needs any trace.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=49840
Bug ID: 49840
Summary: chromium fails to load (--no-sandbox is a workaround)
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Linking old version of chromium, since the newer versions have issues with d3d
as well.
Download:
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…
As noted, the sandbox errors and no page loads.
The latest working wine version is wine-staging-5.4.
This could either be a syscall issue again, since the patchset was changed a
lot during integration into Wine - or maybe it's an unrelated regression.
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https://bugs.winehq.org/show_bug.cgi?id=50363
Bug ID: 50363
Summary: commit 497c902857241ec340e562ec3490a344704440dc
removes libwine.so
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: davejplater(a)gmail.com
Distribution: ---
I don't know what the policy is regarding building vst plugins against the wine
API but the removal of the link libwine.so prevents carla and lmms from
building the vst plugin handlers.
I maintain both packages in openSUSE and have made a workaround to enable the
packages to build.
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https://bugs.winehq.org/show_bug.cgi?id=41510
Bug ID: 41510
Summary: Wine is not loading mono
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
I have an app that's failing with
err:mscoree:load_mono Could not load Mono into this process
I am attempting to follow https://wiki.winehq.org/Mono which is not very clear.
wine-mono-4.6.3.msi is in /usr/share/wine/mono
I am using a non-default wine location
HKCU\Software\Wine\Dotnet does not exist in registry
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https://bugs.winehq.org/show_bug.cgi?id=39837
Bug ID: 39837
Summary: Tried to install MS .NET 4.5 in Winetricks. This came
out as the error.
Product: Wine
Version: 0.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2001kraft(a)gmail.com
Created attachment 53181
--> https://bugs.winehq.org/attachment.cgi?id=53181
log
Tried to install MS .NET 4.5 in Winetricks. This came out as the error.
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https://bugs.winehq.org/show_bug.cgi?id=49524
Bug ID: 49524
Summary: Overwriting native dlls with WINEDLLPATH does not
work..
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sur3(a)gmx.de
Distribution: ---
Hi I have an application for which I try to overwrite the native DLLs, so I
set:
WINEDLLPATH=/mnt/archive/ WINEDLLOVERRIDES="vivoxsdk,ortp,GCloudVoice=b"
and copied the corresponding DLL-libraries into /mnt/archive but wine still
complains to not find them:
>>>
0024:err:module:import_dll Library GCloudVoice.dll (which is needed by
L"Z:\\mnt\\archive\\Riot Games\\League of Legends\\LeagueClient.exe") not found
0024:err:module:import_dll Library vivoxsdk.dll (which is needed by
L"Z:\\mnt\\archive\\Riot Games\\League of Legends\\LeagueClient.exe") not found
0024:err:module:LdrInitializeThunk Importing dlls for L"Z:\\mnt\\archive\\Riot
Games\\League of Legends\\LeagueClient.exe" failed, status c0000135
<<<
Why doesn't this work or is there an other way to override native DLLs?
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https://bugs.winehq.org/show_bug.cgi?id=47651
Bug ID: 47651
Summary: PlayOnline Viewer: Page fault on read access at launch
time.
Product: Wine
Version: 4.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 65092
--> https://bugs.winehq.org/attachment.cgi?id=65092
Wine Output with the Page Fault
After commit c5577721 [1], PlayOnline Viewer will crash soon after having been
launched (before any graphics get drawn).
A fix may have been staged already, since with 4.14 Wine Staging the issue does
not seem to be triggered, but I have not yet tested if Staging was affected at
any point between 4.11 and 4.14.
1.
https://source.winehq.org/git/wine.git/commit/c5577721b909f8c70d3723cae561e…
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https://bugs.winehq.org/show_bug.cgi?id=44145
Bug ID: 44145
Summary: Error at starting Star Wars The Old Republic
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: denotin.scheck(a)gmail.com
Distribution: ---
Created attachment 59896
--> https://bugs.winehq.org/attachment.cgi?id=59896
This is the error message
After several tries to start SWTOR with getting the error message "Certificate
authentication failure, I followed the guide at
https://www.reddit.com/r/swtor/comments/6qyz4v/certificate_authentication_f…
. Well, I could get it a little bit further. But now I am getting another
problem. Since I'm new to wine etc. I really don't know what to do now. Would
really appreciate help.
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https://bugs.winehq.org/show_bug.cgi?id=50393
Bug ID: 50393
Summary: Gurilaz
Product: WineHQ Bugzilla
Version: 3.2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bututgamming(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 69012
--> https://bugs.winehq.org/attachment.cgi?id=69012
Gurilaz
Gurilaz
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https://bugs.winehq.org/show_bug.cgi?id=50099
Bug ID: 50099
Summary: .Net GetFullPath not working correctly
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grimessa(a)gmail.com
Distribution: ---
I have an application I wrote myself in C#.
It works perfectly on Windows.
However it is not working in wine. The application tries to load sound files
to play from a subfolder of where the exe is. So the code uses GetFullPath
method to get the absolute path from a relative path string.
I am not using Mono, it is using Native .Net.
GetFullPath is a static method of the Path class, which is part of .Net in
System.IO namespace.
The application I am running is running from this path in the WineBottle
MyWineBottle/drive_c/MyApp/App.exe
So when calling
string path = System.IO.Path.GetFullPath(@"Sounds\1.wav");
The expected path should be:
C:\MyApp\Sounds\1.wav
However, it returns this instead
D:\home\grimes\Sounds\1.wav
(grimes is my username)
This does not seem correct. I am not sure why it is returning the Path from
the D drive. There does not seem to be one in the winebottle anyway.
I am new to Wine(and linux) so let me know if there might be config I may have
overlooked.
Here are the details of my system
Linux Mint 19.3 Tricia
Wine 5.0.2
.Net 4.6.1
WINEARCH=win32
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