https://bugs.winehq.org/show_bug.cgi?id=49143
Bug ID: 49143
Summary: RTF Editor does not support cyrillic letters using MS
Sans Serif Font
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: sulimova08(a)mail.ru
Distribution: ---
Created attachment 67145
--> https://bugs.winehq.org/attachment.cgi?id=67145
RTF_CYR_MSSER
Look at the picture attached.
There should be "кириллица" text inside the Red ellipse.
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http://bugs.winehq.org/show_bug.cgi?id=21150
Summary: exPressit crashes
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.jumpjet.info/Win2k/05/exPressit_Label_Desig
n_Studio/exPressit.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi a user reported this crash in appdb. I gave it a try and after starting ,
and choosing default project it crashes. I'll attach a crash log. The problem
seems to be unimplemented OleObject_Advise in shdocvw. Faking success like in
the hack below makes the app start fine.
diff --git a/dlls/shdocvw/oleobject.c b/dlls/shdocvw/oleobject.c
index dde850f..8322525 100644
--- a/dlls/shdocvw/oleobject.c
+++ b/dlls/shdocvw/oleobject.c
@@ -516,7 +516,7 @@ static HRESULT WINAPI OleObject_Advise(IOleObject *iface,
IA
{
WebBrowser *This = OLEOBJ_THIS(iface);
FIXME("(%p)->(%p, %p)\n", This, pAdvSink, pdwConnection);
- return E_NOTIMPL;
+ return 0;//E_NOTIMPL;
}
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https://bugs.winehq.org/show_bug.cgi?id=50160
Bug ID: 50160
Summary: VstHost crashes on start call to unimplemented
function avrt.dll.AvSetMmMaxThreadCharacteristicsA,
aborting
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: avrt
Assignee: wine-bugs(a)winehq.org
Reporter: minion.procyk(a)gmail.com
Distribution: ---
per the title. vsthost crashes on start
wine: Call from 000000007B0114FE to unimplemented function
avrt.dll.AvSetMmMaxThreadCharacteristicsA, aborting
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https://bugs.winehq.org/show_bug.cgi?id=50031
Bug ID: 50031
Summary: The Foundation Game crashes with bundled ucrtbase
Product: Wine
Version: 5.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: vavooon(a)gmail.com
Distribution: ---
The game (https://store.steampowered.com/app/690830/Foundation/) is crashing
during startup. Although it works fine if I extract the file from VC_redist
(https://aka.ms/vs/15/release/vc_redist.x64.exe) and place it into
Windows/system32 instead of the bundled one.
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https://bugs.winehq.org/show_bug.cgi?id=40430
Bug ID: 40430
Summary: PhysX 9.15.0428 fails to install on 32-bit and 64-bit
prefixes
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 54174
--> https://bugs.winehq.org/attachment.cgi?id=54174
terminal output from Wine 1.9.7 Staging (64-bit prefix)
Wine 1.9.7 Staging.
Steps to reproduce:
Download the installer.
Run it via "wine PhysX-9.15.0428-SystemSoftware.exe"
It manages to check the system and lets you agree to the license agreement but
then it completely fails afterwards.
This issue occurs in 32-bit and 64-bit prefixes.
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https://bugs.winehq.org/show_bug.cgi?id=50016
Bug ID: 50016
Summary: PS Remote Play can't install: "The operating system is
not adequate for running PS Remote Play"
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sergi_g_12(a)hotmail.com
Distribution: ---
Wine 5.19 on archlinux.
"PS4 Remote Play" has been updated to also support the PS5, and therefore has
been renamed to "PS Remote Play" [1].
When trying to install it, a popup says "The operating system is not adequate
for running PS Remote Play".
Looking at the log:
```
$ wine ~/Downloads/RemotePlayInstaller.exe
002c:fixme:ver:GetCurrentPackageId (000000000031FDB0 0000000000000000): stub
0024:fixme:ole:CoInitializeSecurity 0031ECDC, -1, 00000000, 00000000, 6, 2,
00000000, 8192, 00000000 stub
0100:fixme:ole:CoInitializeSecurity 0031ECDC, -1, 00000000, 00000000, 6, 2,
00000000, 8192, 00000000 stub
0108:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0100:fixme:file:NtLockFile I/O completion on lock not implemented yet
0100:fixme:wintrust:SOFTPUB_VerifyImageHash Cannot verify hash for
pszObjId="1.3.6.1.4.1.311.2.1.30"
0114:fixme:file:NtLockFile I/O completion on lock not implemented yet
0114:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0114:fixme:ntdll:EtwEventRegister ({319dc449-ada5-50f7-428e-957db6791668},
1002A1A0, 10082460, 10082478) stub.
0114:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 10003241, 28) stub
```
Seems like PS Remote Play is using NtQuerySystemInformation with
SYSTEM_PERFORMANCE_INFORMATION to make sure the system it powerful enough.
1: https://remoteplay.dl.playstation.net/remoteplay/lang/es/index.html
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http://bugs.winehq.org/show_bug.cgi?id=32613
Bug #: 32613
Summary: Tom Clancy's Rainbow Six: Lockdown crashes after the
intro videos (without native dxdiagn.dll)
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://www.fileplanet.com/160005/160000/fileinfo/Tom-C
lancy%27s-Rainbow-Six:-Lockdown-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43039
--> http://bugs.winehq.org/attachment.cgi?id=43039
terminal output
The game crashes after playing the 2 intro videos without native dxdiagn.dll.
After the crash the game opens a crash report file in notepad and generates a
minidump file. Removing videos doesn't help.
Can be reproduced with the demo version as well, just skip the DirectX
installation step (or set dxdiagn=builtin).
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