http://bugs.winehq.org/show_bug.cgi?id=21881
Summary: iScreensaver Designer 3.5 has encountered a problem.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reedercolin(a)gmail.com
A window comes up saying that iScreensaver.exe encountered a serious problem.
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https://bugs.winehq.org/show_bug.cgi?id=49437
Bug ID: 49437
Summary: Segmentation fault (core dumped) even on winecfg or
wineconsole on FreeBSD
Product: Wine
Version: 5.11
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
For the moment, I stick with wine-5.8 which is actually perfectly working for
me.
Since wine-5.9, it won't run anymore. It builds, it installs but it won't start
and I really have no other message than "Segmentation fault (core dumped)"
I build wine without any patch in case this creates the issue (already happened
a few months ago). All information I succeeded to have is by using
WINEDEBUG=all
trace:virtual:NtAllocateVirtualMemory 0xffffffff 0x7ffe0000 00001000 3000
00000002
Segmentation fault (core dumped)
That's all I get and I don't even know if it's related to the problem.
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https://bugs.winehq.org/show_bug.cgi?id=50080
Bug ID: 50080
Summary: Burnout Paradise: The Ultimate Box crashes between
intros
Product: Wine
Version: 5.11
Hardware: x86-64
URL: https://www.pcworld.pl/ftp/pobierz/gry/8685.html
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 6d675064f8f9eeb873a2c91d02c3ccbbfd982d56
Distribution: ---
Steps to reproduce:
1. Go to 'GameFolder/VIDEOS'
2. Rename INTRO.VP6 to _INTRO.VP6
3. Copy EAFRANCHISE.VP6 and name it INTRO.VP6
4. Launch test drive in-game
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https://bugs.winehq.org/show_bug.cgi?id=50037
Bug ID: 50037
Summary: wineconsole and mingw64 gdb.exe and keyboard input
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
After the last wineconsole commit, mingw64 gdb.exe(9.2) which works fine in
wine17, does not have the ability to control the keyboard input.
Any character that is typed on the keyboard is obviously not transferred to the
process in which gdb.exe is!
commit 627d31fcd9fa1e4657c781ca07ff25e437101820
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 12 18:27:44 2020 +0200
wineconsole: Reimplement as AllocConsole wrapper.
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https://bugs.winehq.org/show_bug.cgi?id=47950
Bug ID: 47950
Summary: Ys: Memories of Celceta crashes on launch
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65452
--> https://bugs.winehq.org/attachment.cgi?id=65452
terminal output
Ys: Memories of Celceta crashes on launch. Clear wineprefix, launcher works,
intro videos disabled. 4.17-staging, Linux-5.2.17, RX 580, Mesa3D 19.2.1.
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https://bugs.winehq.org/show_bug.cgi?id=50169
Bug ID: 50169
Summary: Regression: Microsoft Flight Simulator X hangs on
startup (bisected)
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: czbd(a)o2.pl
CC: julliard(a)winehq.org
Regression SHA1: 871d9863bc2d1c9406b47aa644974768d5c6d2c4
Distribution: ArchLinux
Created attachment 68686
--> https://bugs.winehq.org/attachment.cgi?id=68686
Git bisect result
With the 5.22 release of Wine, Microsoft Flight Simulator X has ceased to
launch correctly - instead, it hangs on startup.
I attach the git bisect result (of regular Wine), a log taken with Wine Staging
5.21 in which I launch FSX and then close it as soon as it properly loads into
main menu, and a log taken with Wine Staging 5.22.
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https://bugs.winehq.org/show_bug.cgi?id=50240
Bug ID: 50240
Summary: CLR console applications loop output infinitely
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: major
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
When running any .NET console application, including a simple "hello world" C#
example, the first line printed with Console.WriteLine is repeated infinitely.
The easiest way to test this is to run
c:\windows\Microsoft.Net\Framework\v4.0.30319\csc.exe on a clean Wine prefix.
bisect results:
09b6efd685c585e9bcac9a42d9882ead4f84ce92 is the first bad commit
commit 09b6efd685c585e9bcac9a42d9882ead4f84ce92
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Dec 1 19:21:58 2020 +0100
server: Block console write until conhost processes ioctl.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50236
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=50204
Bug ID: 50204
Summary: wineserver from Wine 5.22-195-gcbca9f847f6 debug dumps
NLS object information on shutdown
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
since Fri Nov 27 2020 series of commits (Wine 5.22-195-gcbca9f847f6),
wineserver now debug dumps objects information on shutdown with default debug
verbosity.
--- snip ---
$ wineboot -u
...
0x2249030:1: Inode device=0x2248eb0 ino=108b5c4
0x2248eb0:1: Device dev=fd01
0x2248d20:1: Fd unix_fd=18 user=(nil) options=00000060 inode=0x2249030 unlink=0
--- snip ---
Debugging wineserver yields:
--- snip ---
...
attach 198986
Attaching to process 198986
Reading symbols from
/home/focht/projects/wine/mainline-install-x86_64/bin/wineserver...
Reading symbols from /lib64/libdl.so.2...
Reading symbols from /usr/lib/debug/usr/lib64/libdl-2.31.so.debug...
Reading symbols from /lib64/libc.so.6...
Reading symbols from /usr/lib/debug/usr/lib64/libc-2.31.so.debug...
Reading symbols from /lib64/ld-linux-x86-64.so.2...
Reading symbols from /usr/lib/debug/usr/lib64/ld-2.31.so.debug...
0x00007ff08e3c9c1a in epoll_wait (epfd=9, events=0x7ffd35ea00c0, maxevents=128,
timeout=16) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
30 return SYSCALL_CANCEL (epoll_wait, epfd, events, maxevents, timeout);
(gdb @ 1:epoll_wait) b inode_dump
Breakpoint 1 at 0x410b70: file
/home/focht/projects/wine/mainline-src/server/fd.c, line 1132.
(gdb @ 1:epoll_wait) c
Continuing.
Breakpoint 1, inode_dump (obj=0xbdf030, verbose=1) at
/home/focht/projects/wine/mainline-src/server/fd.c:1132
1132 fprintf( stderr, "Inode device=%p ino=", inode->device );
(gdb @ 1:inode_dump) bt
#0 inode_dump (obj=0xbdf030, verbose=1) at
/home/focht/projects/wine/mainline-src/server/fd.c:1132
#1 0x000000000041e813 in dump_objects () at
/home/focht/projects/wine/mainline-src/server/object.c:64
#2 0x0000000000432193 in close_socket_timeout (arg=<optimized out>) at
/home/focht/projects/wine/mainline-src/server/request.c:950
#3 0x00000000004107df in get_next_timeout () at
/home/focht/projects/wine/mainline-src/server/fd.c:953
#4 0x0000000000411c1d in main_loop_epoll () at
/home/focht/projects/wine/mainline-src/server/fd.c:599
#5 0x0000000000411f1e in main_loop () at
/home/focht/projects/wine/mainline-src/server/fd.c:986
#6 0x00000000004039fb in main ()
--- snip ---
--- snip ---
$ ls -la /proc/198986/fd
total 0
dr-x------. 2 focht focht 0 Nov 28 11:33 .
dr-xr-xr-x. 9 focht focht 0 Nov 28 11:33 ..
lrwx------. 1 focht focht 64 Nov 28 11:33 0 -> /dev/null
lrwx------. 1 focht focht 64 Nov 28 11:45 1 -> /dev/null
lr-x------. 1 focht focht 64 Nov 28 11:45 18 ->
/home/focht/projects/wine/mainline-install-x86_64/share/wine/nls/l_intl.nls
lrwx------. 1 focht focht 64 Nov 28 11:45 2 -> /dev/pts/2
lr-x------. 1 focht focht 64 Nov 28 11:45 4 -> /home/focht/.wine
lr-x------. 1 focht focht 64 Nov 28 11:45 5 ->
/tmp/.wine-1000/server-fd01-dd2014
l-wx------. 1 focht focht 64 Nov 28 11:45 6 ->
/tmp/.wine-1000/server-fd01-dd2014/lock
lrwx------. 1 focht focht 64 Nov 28 11:45 9 -> 'anon_inode:[eventpoll]'
--- snip ---
fd 18 ->
'/home/focht/projects/wine/mainline-install-x86_64/share/wine/nls/l_intl.nls'
I didn't do regression test but using above info my bet would be
https://source.winehq.org/git/wine.git/commitdiff/8fa03e494acb10303fef360b5…
("server: Create the NLS section object for the l_intl.nls file.)"
$ wine --version
wine-5.22-195-gcbca9f847f6
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50105
Bug ID: 50105
Summary: New Vegas Heap Replacer requires unimplemented d3d9
function D3DXMatrixMultiply
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: katisntgood(a)gmail.com
Distribution: ---
Created attachment 68596
--> https://bugs.winehq.org/attachment.cgi?id=68596
Crash report
New Vegas Heap Replacer, a heap replacement for Fallout: New Vegas in the form
of a modified d3d9_38.dll uses D3DXMatrixMultiply which is unimplemented in
Wine (the version used by Proton, but this isn't a problem related to that)
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