https://bugs.winehq.org/show_bug.cgi?id=49869
Bug ID: 49869
Summary: Battle for Wesnoth 1.14.14-win32 does not start
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 68211
--> https://bugs.winehq.org/attachment.cgi?id=68211
console messages
Battle for Wesnoth does not start
Steps to reproduce:
1) $ rm -rf ~/.wine/
2) $ wineboot
3) $ wine ~/Downloads/wesnoth-1.14.14-win32.exe now accept the defaults.
4) $ wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Battle\ for\ Wesnoth\
1.14.14/wesnoth.exe Now the game does not start.
Download location:
https://sourceforge.net/projects/wesnoth/files/wesnoth-1.14/wesnoth-1.14.14…
My versions:
$ wine --version
wine-5.17 (Staging)
$ uname -a
Linux cedric-p4 5.8.10-arch1-1 #1 SMP PREEMPT Thu, 17 Sep 2020 18:01:06 +0000
x86_64 GNU/Linux
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44134
Bug ID: 44134
Summary: Lego Rock Raiders: crashes soon after launch with
builtin d3drm
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anowlcalledjosh(a)gmail.com
Distribution: ---
Created attachment 59879
--> https://bugs.winehq.org/attachment.cgi?id=59879
Terminal output
Lego Rock Raiders crashes just after launch (after displaying the DDI splash
screen, while the loading screen is visible), but works* with "winetricks
d3drm".
*there's some graphical issues (see the AppDB), but it's entirely playable.
Wine's Windows NT 4.0 setting is required to launch the game, otherwise the DRM
causes a crash.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50309
Bug ID: 50309
Summary: scenecefbrowser.exe throws exception during Starcraft
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jplorenti(a)gmail.com
Distribution: ---
Created attachment 68882
--> https://bugs.winehq.org/attachment.cgi?id=68882
trace from exception
"The program SceneCefBrowser.exe has encountered a serious problem and needs to
close."
This happens when opening Starcraft (current original version) from the
battlenet launcher.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50219
Bug ID: 50219
Summary: [Wine 5.22 regression] Eve Online Fails to Start
Accounts
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq.org(a)eternaldusk.com
Distribution: ---
After upgrading from winehq-devel (5.21~groovy) to (5.22~groovy) the EVE Online
launcher still works, but it will fail to launch the actual game client after
you select an account. The client window opens, but then quickly fails/closes
without giving any error dialog, and the launcher complains "Game Client closed
unexpectedly"
Creating a new wine prefix from scratch does not fix the problem.
Backleveling Wine to any previous version eliminates the failure.
I don't currently have a wine build environment set up, so I'm unable to do
proper regression testing to find the offending commit.
The only thing I see in WINEDEBUG output around the time of the client failure
is:
06f0:fixme:ntdll:NtQuerySystemInformation
(0x00000040,0x1540030,0x00200000,0xe8df90) stub
06f0:warn:seh:OutputDebugStringA "[1756:1776:20201129,204452.255:ERROR
process_info.cc:375] NtQuerySystemInformation SystemExtendedHandleInformation:
<failed to retrieve error message (0x13d)> (0xc0000003)\n"
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48647
Bug ID: 48647
Summary: wine 5.0+ can't create Windows, "no driver" (previous
versions could)
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patola(a)gmail.com
Distribution: Ubuntu
Created attachment 66505
--> https://bugs.winehq.org/attachment.cgi?id=66505
logs of running winecfg with wine 4.21
No graphical programs run under wine. They can't create Windows.
This bug so far occured in all wine 5.0 and derivatives, from wine 5.0 stable
(from repository) to Proton 5.0.2 and 5.0.3, to wine-staging 5.2, and does not
occur in any wine or wine derivative numbered 4.something. My equipment:
Ubuntu 18.04.4 with latest patches, kernel 5.0.0-lowlatency and sometimes
5.0.0-fmutex from Valve. NVIDIA driver 440.59, NVIDIA RTX 2070 SUPER, 32 GB
RAM, using LVM on one SSD + 2 HDDs. I play a lot of games using wine,
wine-staging and proton, I have libfaudio installed. PPAs: graphics-drivers,
wine and faudio official PPAs.
For comparison, I include the output of the latest working version of wine from
the repositories, winehq-staging=4.21~bionic and the latest non-working version
from repositories, winehq-staging=5.2~bionic. From the command line, I issue
the following commands:
--------
wine --version
rm -rf ~/.wine
WINEDEBUG=warn+all wineboot -u
WINEDEBUG=warn+all winecfg
--------
The output is stored via the "script" command, so the commands are in the log
also.
With wine-staging 4.21: winecfg's window appears.
With wine-staging 5.2 (or 5.0, or wine-stable 5.0 etc.): no window ever
appears.
----------------------
Wine staging 5.2 packages installed (via apt install --install-recommends
winehq-staging):
[11:23] [2200] [patola@risadinha patola]% dpkg -l | egrep -i 'wine|faudio'
ii libfaudio0:amd64
20.02-bionic~1ppa1 amd64
XAudio sound processing reimplementation - library
ii libfaudio0:i386
20.02-bionic~1ppa1 i386
XAudio sound processing reimplementation - library
ii q4wine 1.3.6-2
amd64 Qt GUI for
wine (WINE)
ii wine-staging 5.2~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
ii wine-staging-amd64 5.2~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
ii wine-staging-i386:i386 5.2~bionic
i386 WINE Is Not An
Emulator - runs MS Windows programs
ii winehq-staging 5.2~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
------------------------
wine-staging 4.21 packages installed:
ii libfaudio0:amd64
20.02-bionic~1ppa1 amd64
XAudio sound processing reimplementation - library
ii libfaudio0:i386
20.02-bionic~1ppa1 i386
XAudio sound processing reimplementation - library
ii q4wine 1.3.6-2
amd64 Qt GUI for
wine (WINE)
ii wine-staging 4.21~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
ii wine-staging-amd64 4.21~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
ii wine-staging-i386:i386 4.21~bionic
i386 WINE Is Not An
Emulator - runs MS Windows programs
ii winehq-staging 4.21~bionic
amd64 WINE Is Not An
Emulator - runs MS Windows programs
-------------------------
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50300
Bug ID: 50300
Summary: Star Wars: The Old Republic (SWTOR) crashes in wine
5.22 but works in previous wine versions (ex. wine
5.5)
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: monsterovich(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68871
--> https://bugs.winehq.org/attachment.cgi?id=68871
Stack trace
Here's a log:
https://pastebin.com/ecYKVEKu
Crash stack trace is in the attachments but I can't click "Save as" for some
reason.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50325
Bug ID: 50325
Summary: Grandia2 repeats audio after white apocalypse spell
movie is played.
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Grandia 2 repeats audio after white apocalypse spell movie is played seems like
it's going to repeat spell with wine-6.0rc2. I tested this in a clean wine
prefix.
I have an attachment but it's 2.2G.
WINEDEBUG=+quartz,+gstreamer,+strmbase,+d3d9,+d3d
https://filebin.net/ijk0vqji3f9mwagf
This link will only be up for a week.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6426
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.softpedia.com/ge |https://web.archive.org/web
|t/Multimedia/Graphic/Graphi |/20150724061434/http://file
|c-Editors/3D-Studio-Max.sht |s.modacity.net/software/3ds
|ml |max/3dsmax9.zip
CC| |focht(a)gmx.net
Fixed by SHA1| |30577c253a7095184e00a4881c7
| |d05d8a4cb5636
Version|unspecified |0.9.22.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6943
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
Version|unspecified |0.9.27.
CC| |focht(a)gmx.net
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15744
Summary: Microsoft Money 2001 can't open saved files
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.5star-shareware.com/Windows/Hobby/Home-
Finance/ms-money2001-deluxe.html
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 6698
Created an attachment (id=16846)
--> (http://bugs.winehq.org/attachment.cgi?id=16846)
patch
Testing bug 6698, found Money doesn't install anymore.
Seems to have a null pointer dereference:
=>1 0x7e33fe5a sltg_get_typelib_ref+0x15(table=(nil), typeinfo_ref=0,
typelib_ref=0x5e742c) [/home/austin/wine-git/dlls/oleaut32/typelib.c:2873] in
oleaut32 (0x0033efd8)
2 0x7e33fff3 SLTG_DoType+0x11a(pType=0xb5322e, pBlk="
", pTD=0x5e742c, ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:2906] in oleaut32 (0x0033f008)
3 0x7e3401cf SLTG_DoElem+0xcc(pType=0xb5322c, pBlk="
", pElem=0x5e742c, ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:2970] in oleaut32 (0x0033f028)
4 0x7e340ce1 SLTG_DoVars+0x3b8(pBlk="
", pFirstItem="
", pTI=0x5e7348, cVars=6, pNameTable="PORT2Lib", ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:3132] in oleaut32 (0x0033f228)
5 0x7e341997 SLTG_ProcessRecord+0x48(pBlk="
", pTI=0x5e7348, pNameTable="PORT2Lib", pTIHeader=0xb53175, pTITail=0xb532a4)
[/home/austin/wine-git/dlls/oleaut32/typelib.c:3372] in oleaut32 (0x0033f248)
I've got a patch ready, but filing a bug so it doesn't slip through the cracks.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.