http://bugs.winehq.org/show_bug.cgi?id=28613
Bug #: 28613
Summary: Hidden Mysteries: Salem Secrets text rendering is
corrupted
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Text throughout the game (including the Credits roll) draws with extra pixels.
The pattern is seemingly arbitrary but is consistent across multiple
occurrences of a single character.
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https://bugs.winehq.org/show_bug.cgi?id=45182
Bug ID: 45182
Summary: RebelBetting: restore from systray crashes
Product: Wine
Version: 3.8
Hardware: x86
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 61402
--> https://bugs.winehq.org/attachment.cgi?id=61402
Wine 3.8 first run
With Wine 3.8, after configuring RebelBetting to "hide when closed" and "hide
from taskbar", the application will crash when restoring from the systray
(though sometimes it just zombies!).
However, the application reappears before truly "hiding" into the systray and
has to be "closed" (to systray) a second time. I am assuming the two are
related rather than separate bugs, but it is a pretty big assumption.
“winetricks dotnet45” needed to get this far (Bug 37883).
Account required to get this far.
Second run has a different log. Both attached (again, assuming to be the same
issue).
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https://bugs.winehq.org/show_bug.cgi?id=43613
Bug ID: 43613
Summary: Space Pirates and Zombies 2: Mouse stops working in
menus
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: colonelpanic42(a)gmail.com
Distribution: ---
Created attachment 59030
--> https://bugs.winehq.org/attachment.cgi?id=59030
Log for SPAZ 2 on 2.15-staging, no CSMT
Playing Space Pirates and Zombies 2 from Steam, latest version (currently
0.9.902). After flying around in 3D space for a while (approx. 5-10 minutes)
the mouse stops working in menus (TAB tactical menu, ESC main menu), which
makes the game unplayable after that point as the TAB menu is needed to get
back to the star map to continue the game. The mouse seems to get stuck
controlling the targeting reticle for the ship, as this keeps moving instead of
the mouse pointer when opening the TAB menu.
I tried playing in 2.13-staging as well as 2.15-staging, with and without CSMT
enabled. I've tried different mouse warp settings to see if that would change
anything which it hasn't. I've attached the last log (2.15-staging w/o CSMT)
but there's a LOT of lines that just read "fixme:dxgi:dxgi_swapchain_Present
Unimplemented sync interval 1" which I'm not sure are in any way related (these
happen since the game runs before the issue occurs).
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http://bugs.winehq.org/show_bug.cgi?id=27723
Summary: Listview: no multiline edit on long text
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
The edit control created for changing icon text is not multiline and it does
not separate words to different lines if they are longer than expected, see
attached err_wine_2.PNG and err_win_2.PNG images.
The test programme has been compiled in MinGW with the command:
gcc testlv.c -o testlv.exe -O2 -mwindows -s -lcomctl32
This report has been splitted from bug 26450.
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http://bugs.winehq.org/show_bug.cgi?id=27724
Summary: Listview: wrong text width
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
when trying to change the text of the item, the width of the edit control is
always larger than expected with an useless area, see attached err_wine_3.PNG
and err_win_3.PNG images.
The test programme has been compiled in MinGW with the command:
gcc testlv.c -o testlv.exe -O2 -mwindows -s -lcomctl32
This report has been splitted from bug 26450.
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http://bugs.winehq.org/show_bug.cgi?id=27722
Summary: Lisview: wrong text height
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
The active area for icon text is wrongly calculated and it is taller than
expected, see attached err_wine_1.PNG and err_win_1.PNG images.
The test programme has been compiled in MinGW with the command:
gcc testlv.c -o testlv.exe -O2 -mwindows -s -lcomctl32
This report has been splitted from bug 26450.
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http://bugs.winehq.org/show_bug.cgi?id=30389
Bug #: 30389
Summary: No sound in Poacher
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrmcspummbucket(a)gmail.com
Classification: Unclassified
Created attachment 39731
--> http://bugs.winehq.org/attachment.cgi?id=39731
Some terminal output
No sound in freeware game "Poacher". Terminal output mentions a lot about dmime
(see attachment). Appears possibly related to:
http://bugs.winehq.org/show_bug.cgi?id=25753http://bugs.winehq.org/show_bug.cgi?id=9027http://bugs.winehq.org/show_bug.cgi?id=23373
But since I'm no expert, it should be someone else's decision to say if its a
duplicate.
Overriding dmime.dll does give the game sound, but also makes it lag like
nothing else, causing it do be unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=35307
Bug ID: 35307
Summary: TagScanner fails to rename if folder structure is
given
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 47094
--> http://bugs.winehq.org/attachment.cgi?id=47094
Steps to reproduce
Steps to reproduce:
1) remove ~/.wine
2) wine Tagscan.exe
3) for required steps please see the attachment (left side of the image)
Behaviour:
See attachment (right side of the image).
"01 - Old Artist.mp3"
is still in
"~/music/"
Expected behaviour:
No error shown in above attachment and
"01 - Old Artist.mp3"
should be in
"~/music/Londinium/"
Additional info:
1) TagScanner 5.1.645
Terminal output:
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
fixme:explorerframe:taskbar_list_SetProgressState iface 0x10ca7d0, hwnd
0x40058, flags 0 stub!
fixme:explorerframe:taskbar_list_SetProgressValue iface 0x10ca7d0, hwnd
0x40058, ullCompleted 1, ullTotal 1 stub!
fixme:shell:check_flags Unsupported flags: 025c
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https://bugs.winehq.org/show_bug.cgi?id=44264
Bug ID: 44264
Summary: MPEG video not rendered in Windows Media Player 6.4
Product: Wine
Version: 3.0-rc4
Hardware: x86
URL: http://download.microsoft.com/download/winmediaplayer/
Update/6.4/W9XNT4/EN-US/mpfull.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60073
--> https://bugs.winehq.org/attachment.cgi?id=60073
Log from WMP 6.4 during load and play of centaur_1.mpg
Videos in Windows Media Player 6.4 load and play (as per time counter and seek
bar) but only a black screen is visible.
Sample files:
centaur_1.mpg (MPEG-1/2)
centaur_2.mpg (MPEG-1/2)
http://hubblesource.stsci.edu/sources/video/clips/
Chicken Chair (MPEG-4)
https://download.blender.org/demo/movies/ChairDivXL.avi
All videos are playable with gst-play-1.0 (Chicken Chair with sound). Note
that centaur_2.mpg doesn't play in Win98SE due to missing codec server
(probably caused by microsoft.com site changes).
Xubuntu 17.04 x86, Intel Pentium D 3.46GHz, GeForce 8600 GT with Nvidia
340.102 driver.
wine-devel 3.0~rc4~xenial from dl.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=28014
Summary: Invisible mouse cursor in some games
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)arklinux.org
In some fullscreen games, e.g. this freely downloadable one:
http://files.myplaycity.com/files/hotelmogul_setup.exe
the mouse cursor is invisible with current wine builds.
There is no suspicious output in the terminal wine was run from.
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