http://bugs.winehq.org/show_bug.cgi?id=36010
Bug ID: 36010
Summary: Changing font resolution on winecfg changes default
main font to Tahoma
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jbopen(a)gmail.com
Changing the value of font resolution under "Desktop" (winecfg) the system.reg
changes the value "MS Shell Dlg" to the original "Tahoma".
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http://bugs.winehq.org/show_bug.cgi?id=32749
Bug #: 32749
Summary: Implement atl100.dll.AtlAxDialogBoxW to show error
dialogs (Visual Studio 2010 (10.0) Express Edition)
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32564 (Visual Studio 2010 (10.0) Express Edition needs
atl100.dll.AtlAxDialogBoxW).
Although it's stubbed for now it might be useful to load and show the dialog
resource.
--- snip ---
0009:fixme:atl:AtlAxDialogBoxW (0x401f0000 #00cc 0x2008a 0x401b589f 0)
--- snip ---
The user doesn't know what happened in this case.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=33118
Bug #: 33118
Summary: Adding bin.base64 attribute causes duplicate datatype
attribute
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
The following psedocode is causing duplicate xmlns to appear on a node.
node->Create Attribute (_T("xmlns:dt"),
_T("urn:schemas-microsoft-com:datatypes"));
node->Put Data Type(_T("bin.base64"));
node->Put Node TypedValue("DATA");
Do you get a node that looks like the following.
<UML:TaggedValue xmlns:dt="urn:schemas-microsoft-com:datatypes"
xmlns:dt="urn:schemas-microsoft-com:datatypes" dt:dt="bin.base64" >...
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http://bugs.winehq.org/show_bug.cgi?id=16666
Summary: wine segfaults on launch
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18290)
--> (http://bugs.winehq.org/attachment.cgi?id=18290)
core dump
Now for the biggest bug :-)
Wine segfaults on launch of any program. Even 'wine --version' crashes.
I've got this patch in place (from openbsd's port):
diff --git a/loader/pthread.c b/loader/pthread.c
index 4c0c892..e7f6479 100644
--- a/loader/pthread.c
+++ b/loader/pthread.c
@@ -96,6 +96,12 @@ static void init_thread( struct wine_pthread_thread_info
*info )
/* if base is too large assume it's the top of the stack instead */
if ((char *)info->stack_base > &dummy)
info->stack_base = (char *)info->stack_base - info->stack_size;
+#elif defined(__OpenBSD__)
+ stack_t stack;
+ if (pthread_stackseg_np(pthread_self(), &stack) != 0)
+ abort ();
+ info->stack_base = (char *)stack.ss_sp - stack.ss_size;
+ info->stack_size = stack.ss_size;
#else
/* assume that the stack allocation is page aligned */
char dummy;
@@ -163,6 +169,8 @@ static void init_current_teb( struct
wine_pthread_thread_info *info )
info->pid = getpid();
#ifdef __sun
info->tid = pthread_self(); /* this should return the lwp id on solaris
*/
+#elif defined(__OpenBSD__)
+ info->tid = pthread_self();
#elif defined(__APPLE__)
info->tid = mach_thread_self();
#elif defined(__FreeBSD__)
Though, it still segfaults without it.
wine-pthread.core attached
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https://bugs.winehq.org/show_bug.cgi?id=42269
Bug ID: 42269
Summary: There is no fonts in the menu S.T.A.L.K.E.R.: Shadow
of Chernobyl
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: negry.mischa(a)yandex.ru
Distribution: ---
Created attachment 56970
--> https://bugs.winehq.org/attachment.cgi?id=56970
A screenshot of the problem
When you start the game there is no fonts in the menu, same problem in Tropico
5, but in STALKER are the wine versions 1.9.17-1.9.23. And the workspace of
STALKER, as seen in the screenshot is limited
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http://bugs.winehq.org/show_bug.cgi?id=30600
Bug #: 30600
Summary: Emergency 3 crash with page fault on read access to
0x00000000 in 32-bit code (0x100ac010)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxcobra(a)gmx.de
Classification: Unclassified
Created attachment 40041
--> http://bugs.winehq.org/attachment.cgi?id=40041
Backtrace-output
when i install this Game under wine, the install works, but when i will start
the game, will not work.
via original Windows XP / ME ( both tested) : no problems
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https://bugs.winehq.org/show_bug.cgi?id=42137
Bug ID: 42137
Summary: DirectInput needs to join both Xbox shoulder triggers
into a single axis (aka half-axis problem)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: NEW
Keywords: hardware
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: aric(a)codeweavers.com
Distribution: ---
When MS introduced the Xbox controller into dinput it had the idea of joining
both Xbox controller shoulder triggers into a single axis. So the left trigger
ranges to the negative side while the right trigger to the positive side of the
same axis.
Wine currently exposes the triggers are separate axes Z and rZ, this affects
some games negatively because the not-pressed default values for the triggers
is the lowest possible, for example if the axis ranges from -100 to +100 Wine
exposes -100 to the application. The effect is that the application thinks the
axis is always pressed and weird things happen, eg auto selecting Z/rZ as every
button when configuring a joystick or wrongly selecting Z/rZ as rX/rY making
FPS players always look up or down.
I don't know if this happens only for Xbox controllers but I believe so. I'll
have the chance to test with a real PS3 controller soon.
If that is MS only, we need to find a way to distinguish the joysticks
(VID/PID?) and merge the axes to mimic MS behavior.
At the same time and in opposite direction the XInput API does not employ this
hack, since XInput was made for Xbox only controllers it will properly report
the values for the axes separately.
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https://bugs.winehq.org/show_bug.cgi?id=41700
Bug ID: 41700
Summary: "Install Now" and "Customize installation" buttons are
invisible in Python 3.5 installer
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
The "Install Now" and "Customize installation" buttons do not appear on either
the regular Python 3.5 installer or the Python 3.5 web installer, not even if
you hover the mouse over the buttons or press the tab key repeatedly. However,
the installation continues if you click where the button should be, and the tab
key appears to move focus onto and off of the buttons even though there is no
visual feedback.
Note that you must set the Windows version to Windows Vista or later in winecfg
or the installer will only show you an error message.
$ sha1sum python-3.5.2.exe
3873deb137833a724be8932e3ce659f93741c20b python-3.5.2.exe
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