https://bugs.winehq.org/show_bug.cgi?id=43109
Bug ID: 43109
Summary: (EZ4_Client) Crashes on start
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigodavy(a)gmail.com
Distribution: ---
Created attachment 58306
--> https://bugs.winehq.org/attachment.cgi?id=58306
Debug log
This is a software for patching GBA ROMs for use with a flashcart.
The app crashes on start
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https://bugs.winehq.org/show_bug.cgi?id=38011
Bug ID: 38011
Summary: ID Photo Maker Opens Sucessfully but can't import
jpegs for editing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: morpole(a)gmail.com
Distribution: ---
Created attachment 50646
--> https://bugs.winehq.org/attachment.cgi?id=50646
This bug report came up. Hope it's of use to you. Thanks.
Hi,
Complete novice with Linux. Just dicovered it. Love it. Found out about Wine
Seriously good idea! Would like to run this program for my small business. ID
Photo Maker www.idphotomaker.com I got it installed ok using wine but nothing
happens when i try to import a jpeg into it for editing. Help Please!
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https://bugs.winehq.org/show_bug.cgi?id=47135
Bug ID: 47135
Summary: Onenote fails to start: Desktop Experience feature is
not installed (lacking Win32_ServerFeature class from
wbemprox)
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 64360
--> https://bugs.winehq.org/attachment.cgi?id=64360
hack to start Onenote
The relaylog below *** made with ONENOTE (MSOffice 2010) shows problem
apparently seems to be in wbemprox, missing Win32_ServerFeature class
The attached crappy hack allowed me to start Onenote, and also Onenote from
Office365 starts with it. Crappy hack is only to show where the problem is and
problably contains several errors, hopefully someone can fix this in proper way
(hint at Hans;)).
Sidenote: reverting the hack makes Onenote from Office365 run into the bug
again, but Onenote from office 2010 now continues happily to start; maybe it
sets some registry key once started and the patch is not needed anymore? No
idea.
008c:Call KERNEL32.lstrlenA(2e09825c "SELECT Name FROM Win32_ServerFeature")
ret=2e0e8fd1
008c:Ret KERNEL32.lstrlenA() retval=00000024 ret=2e0e8fd1
008c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,2e09825c "SELECT Name
FROM Win32_ServerFeature",00000025,00000000,00000000) ret=2e0e8fe7
008c:Ret KERNEL32.MultiByteToWideChar() retval=00000025 ret=2e0e8fe7
008c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,2e09825c "SELECT Name
FROM Win32_ServerFeature",00000025,0033f9f0,00000025) ret=2e0e9085
008c:Ret KERNEL32.MultiByteToWideChar() retval=00000025 ret=2e0e9085
008c:Call oleaut32.SysAllocString(0033f9f0 L"SELECT Name FROM
Win32_ServerFeature") ret=2e0e90bb
.
.
.
.
008c:Call user32.MessageBoxW(00000000,0033f6b2 L"OneNote cannot start because
the Desktop Experience feature is not installed. Install it in the Windows
Control Panel > Prog
rams and Features > Turn Windows features on or off.",39835ba4 L"Microsoft
Office",00000030) ret=39bb2183
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http://bugs.winehq.org/show_bug.cgi?id=33761
Bug #: 33761
Summary: Touhou 10 and up have aliased dialogue text
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44710
--> http://bugs.winehq.org/attachment.cgi?id=44710
touhou 10 music room english
This happens in touhou 10, 11, 12, 12.5, 12.8 and 13. It affects only the main
game font, used for the dialogue boxes, music room and some UI elements. The
touhou 14 demo has a similar, but much more widespread aliasing issue (bug
33760). Here's a comparison from the Mountain of Faith music room on Windows 7
and in on Ubuntu 13.04 (64-bit) with wine 1.5.30.
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https://bugs.winehq.org/show_bug.cgi?id=40131
Bug ID: 40131
Summary: SqlConnection to Microsoft SQL Server 2014 fails with
SSL error
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr_wire(a)mail.ru
Distribution: ---
Created attachment 53627
--> https://bugs.winehq.org/attachment.cgi?id=53627
Error log (Wine 1.8)
Installed Wine 1.8 in Linux Mint 17.3 and tried to run simple console
application that opens and closes connection to Microsoft SQL Server. This
application works with Mono and fails with Wine.
Attached you can find application text, config file that contains connection
string and two log files - for successfull connection (using Mono) and for
broken connection (using Wine).
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https://bugs.winehq.org/show_bug.cgi?id=40107
Bug ID: 40107
Summary: ODBC Connection to MSSQL Server with SSL
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olaf.schumann(a)gmx.de
Created attachment 53591
--> https://bugs.winehq.org/attachment.cgi?id=53591
Connection Test with SSL
Hi,
ODBC with MDAC 2.8 works fine, but if the MSSQL-Server needs SSL the connection
fails.
To Test it, install MDAC 2.8 (winetrick: mdac 2.8)
Control Panel->Data Sources(ODBC)->SystemDSN->Add->SQL Server
Configure a Server without SSL: Everything's fine.
Configure a Server with SSL: Connection fails (See attachment).
I cross-checked this with a Windows 2k VM. Installing MDAC_TYP.EXE.
Configuring the above SQL Servers:
Connection to a SSL encryption enabled SQL Server works.
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http://bugs.winehq.org/show_bug.cgi?id=35186
Bug ID: 35186
Summary: X Error of failed request: BadAlloc (insufficient
resources for operation)
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cigydd(a)gmail.com
Classification: Unclassified
Created attachment 46936
--> http://bugs.winehq.org/attachment.cgi?id=46936
A quote from the PlayOnLinux log
Hello wine community,
I have trouble running most of the Big Fish Games with wine (and also the
client but that's another issue) (www.bigfishgames.com).
I get errors similar to this:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Serial number of failed request: 224
Current serial number in output stream: 228
I know this could be related to mesa and my mom's graphics card which is "Intel
Corporation 82865G Integrated Graphics Controller (rev 02)".
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http://bugs.winehq.org/show_bug.cgi?id=32968
Bug #: 32968
Summary: Sengoku Rance unbearable slow
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
Classification: Unclassified
When trying to play Sengoku Rance with the latest patches (english patched
version) everything is extremly slow.
Sengoku Rance uses the Alisesoft System4.0 Ver1.3 engine.
I installed it with a clean wine prefix,googled like hell for help and tested
it on two laptops each with the newest wine version on Arch:
1.6ghz dual core with ati hd 6320 (with the ati driver from git)
2.5 ghz dual core with geforce 9300gs (with nouveau from git)
This is an old game using directx 6.
Running the game itself from the console gives no output whatsoever.
And everything after and including the main menu runs at roughly a third of the
speed.
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https://bugs.winehq.org/show_bug.cgi?id=47718
Bug ID: 47718
Summary: x86_64-w64-mingw32-strip strip dlls make wine failed
start
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
make/install wine source and enable x86_64-w64-mingw32-strip strip dlls, wine
can not start becauese failed load pe dlls, no strip them works fine but dll
files too large. why can not strip them?
by the way, what's mean "PE dlls no longer rely on the MinGW runtime" from 4.14
release notes? i didnt install any MinGW runtime for wine runtime env still
works fine.
debian 10 stable+backports.
regards.
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http://bugs.winehq.org/show_bug.cgi?id=30639
Bug #: 30639
Summary: Audio stuttering and performance drops in Star Wolves
3
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.gamershell.com/download_8237.shtml
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: patrakov(a)gmail.com
Classification: Unclassified
Regression SHA1: 275dfb83f2371a476b615b260465afb3cdf67f32
Due to a recent commit in Wine I get severe audio stuttering as well as
slowdowns in certain games. This seems to affect only a small number of games,
the vast majority of my games are still running fine. Whether these games are
buggy ones or it is indeed a problem with the patch I can't decide as I don't
have Windows installed to check how these games behave under native Windows.
275dfb83f2371a476b615b260465afb3cdf67f32 is the first bad commit
commit 275dfb83f2371a476b615b260465afb3cdf67f32
Author: Alexander E. Patrakov <patrakov(a)gmail.com>
Date: Mon May 7 00:06:13 2012 +0600
dsound: Added a windowed-sinc resampler.
:040000 040000 8ecb8b2fbc5c65c2066aaf9a5e8c58104996c5ab
3768c38fdafc656c5e18e14ad70884ea7864b758 M dlls
:040000 040000 680c52a0ebe164ca9b6a42d40c6521a91ae86e96
83407150c9beff0aa69d2d2e017b522543ac347f M tools
Star Wolves 3: Civil War (v1.12, Steam): audio playback is glitch-free and
performance is okay (well above 60 fps) in the menus and during the tutorial
mission. When I advance in the game or when I load a saved game I get severe
audio stuttering and framerate drops below 15 fps. This makes the game hardly
playable. If I quit playing and go back to the main menu, everything is back to
normal.
The demo for the game is protected with Starforce so it cannot be tested.
Droplitz (Steam version): this is a puzzle game. A certain sound effect is
intended to play when I create a path for the 'drops' and they make their way
to their goal. When this happens I observe the same audio stuttering and
performance drops. It lasts only for 2-3 seconds so it's not so severe.
Armored Fist 3: audio (both music and speech) are stuttering heavily and it
affects performance too. Link to the demo added to URL. There is no music in
the demo, but you should observe the problem with speech after starting a new
game.
HoverAce: the same stuttering in audio and slowdowns can be observed. No demo
available.
Terminal output doesn't show anything related.
Fedora 16 x86
Kernel 3.3.4-3.fc16.i686.PAE
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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