https://bugs.winehq.org/show_bug.cgi?id=43433
Bug ID: 43433
Summary: Sony Vegas Pro 8
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bameylan(a)bluewin.ch
Distribution: ---
Created attachment 58799
--> https://bugs.winehq.org/attachment.cgi?id=58799
Backtrace genered at the crash
This are the problems I encountered
I am using Linux Mint 18.2 x64.
I installed Sony Vegas Pro 8.0 on wine 2.13. Installation without problem.
But when I tried to run it, it stop at the moment that he "Adding GStreamer
AudioConvert filter"
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https://bugs.winehq.org/show_bug.cgi?id=40099
Bug ID: 40099
Summary: IFileOpenDialog with FOS_PICKFOLDERS option
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nozomimasao(a)gmail.com
Distribution: ---
IFileOpenDialog sometimes returns a bad path if FOS_PICKFOLDERS option is
specified.
for example, if you selected C:\Windows folder *inside* Windows folder,
GetResult method returns C:\Windows\Windows.
Steps of the user:
1. Go inside C:\Windows by double-clicking Windows folder.
2. Click select button.
Then the path will be C:\Windows\Windows.
*The user can avoid this issue by below steps.
1. Select C:\Windows by clicking Windows folder *without* going inside it.
2. Click select button.
Then the path will be C:\Windows.
For your information, the code is like this;
IFileOpenDialog *fo = nullptr;
CoCreateInstance(CLSID_FileOpenDialog, NULL, CLSCTX_INPROC_SERVER,
IID_PPV_ARGS(&fo));
DWORD opt = 0;
fo->GetOptions(&opt);
fo->SetOptions(opt | FOS_PICKFOLDERS);
fo->Show(hWnd);
IShellItem *si = nullptr;
fo->GetResult(&si);
LPWSTR path = nullptr;
si->GetDisplayName(SIGDN_FILESYSPATH, &path);
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https://bugs.winehq.org/show_bug.cgi?id=44094
Bug ID: 44094
Summary: need for speed carbon game is working but only audio
is coming , no display comes and looks like evry thing
hangs
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: srivastava.avichal(a)gmail.com
Distribution: ---
Created attachment 59816
--> https://bugs.winehq.org/attachment.cgi?id=59816
need for speed carbon game is working but only audio is coming , no display
comes and looks like evry thing hangs
my wine never work properly,
it never installs an application, nor updates nor unstalls
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http://bugs.winehq.org/show_bug.cgi?id=17277
Summary: Remote virtual memory allocation error
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
ZFlash is a win32 application used to simulate and edit part programs
for a cnc. The simulator part is achieved running a reduced version
of numerical control into a fixed memory map from 1 to 8 MB (the current
version is from 1-16 MB but it's the same principle). The numerical control
need to be mapped in this way because it uses fixed addresses.
The application runs in NT 4 SP6, 2000, XP and Vista MS OS but in wine
it doesn't work.
I have seen there is a problem in the memory mapping when I try to run the
application into wine so I've created a reduced example with the only
"incriminated" part. In the attached zip file there are 3 projects:
ZLoader, Z32Sim and Test.
The steps involved are the same of the complete win32 application.
ZLoader.exe create the process 'Test', suspended, and try to reserve memory
of 'Test' from 1 to 8 MB, then it resumes the process.
Test.exe is compiled with the linker flags
/base:"0x800000" /stack:0x800000,0x1000
so the big stack can not be inserted into the first 8MB and the
base of exe is changed from the default 4MB assigned by Visual Studio.
Z32Sim.dll is loaded into 'Test' and it have to map the memory (1-8MB).
To test it in the Debug directory we can execute ZLoader Test.exe
In wine Test fail when ZLoader try to resume it (I've seen that with winedbg)
with the following error:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9e617
Unfortunately it seems a not so easy task because with winedbg I can't
attach to Test process when it's suspended.
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http://bugs.winehq.org/show_bug.cgi?id=20439
Summary: TroopMaster hangs on startup
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.troopmaster.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: al_turner(a)comcast.net
TroopMaster installs, but hangs on startup. Main window will not activate
(animation works, but no response to keyboard or mouse). Does not even get to
the DotNet download hangup as mentioned in bug 8997. More like 18801 but I
don't even get the popup window showing the attempt to connect to FTP.
As far as I can tell, the FTP attempt only happens if you activate the DOTNET
function (after installing the software). I have not been able to get to the
point of activating the DOTNET since I can't get it that far yet.
I followed the HOWTO from the AppDB that describes the install/kill/restart
process.
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https://bugs.winehq.org/show_bug.cgi?id=47150
Bug ID: 47150
Summary: [Overwatch] Game freezes when new menu music starts
playing
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Few days ago the new Lucio and Mercy League skins were introduced, and the menu
got a new music, and a showcase of aforementioned new skins.
Since then the game freezes as soon as the menu music starts playing. The music
(and later the regular menu ambient music) still plays, but the GUI is frozen
and unresponsive.
The only workaround I could find was to very quickly open one of the sub-pages
(eg. Play, Hero gallery, etc.) before the music starts. This way the music will
never play, and then I can go back to the menu and everything works fine,
including the showcase of the new skins playing in the background.
Arch Linux, fully updated
Wine Staging 4.7
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https://bugs.winehq.org/show_bug.cgi?id=48054
Bug ID: 48054
Summary: gdi32:bitmap fails on Windows XP and 2003
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdi32:bitmap started failing on Windows XP and 2003 right after the winehq.org
upgrade:
bitmap.c:1015: Test failed: StretchDIBits failed for 32/62/0/0
bitmap.c:1023: Test failed: GetDIBits failed for 32/62/0/0
bitmap.c:1052: Test failed: StretchDIBits failed for 32/62/0/0
(repeated 12 times)
See http://winetest.dolphin/data/tests/gdi32:bitmap.html
See also the attached screenshot showing the failures did start on Sept 09.
And this wine-devel thread:
https://www.winehq.org/pipermail/wine-devel/2019-October/152082.html
The failures are systematic and happen on all machines running one of these two
Windows versions. What's strange is that the TestBot's wxppro and w2003std VMs
have not been modified in this timeframe and neither has the gdi32:bitmap test.
In fact this appears related to the compiler which would explain why the
failure started when winehq.org (which builds the official WineTest binaries)
was upgraded to Debian 10.
Specifically, letting wtbbuild, which still runs Debian 9.9
(i686-w64-mingw32-gcc 6.3.0 20170516), compile the test binaries results in no
failure:
https://testbot.winehq.org/JobDetails.pl?Key=59354
But using a binary compiled with i686-w64-mingw32-gcc 8.3-win32 20190406 (in
this case on my development machine) produces the 36 failures:
https://testbot.winehq.org/JobDetails.pl?Key=59355
Either that or it's quite possibly a result of the new everything-as-PE vs. the
old cross-compilation approach still used by wtbbuild.
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http://bugs.winehq.org/show_bug.cgi?id=28083
Summary: Agenda Circling Forth GPU particle demo:bunch of fixme
and errors
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://downloads.guru3d.com/Agenda-Circling-Forth-GPU-
particle-demo-download-2591.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 810d4rk(a)gmail.com
Created an attachment (id=35956)
--> (http://bugs.winehq.org/attachment.cgi?id=35956)
terminal
It is not possible to see the techdemo as intended due to bugs.
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http://bugs.winehq.org/show_bug.cgi?id=24631
Summary: listview NM_HOVER tests sometimes fail
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
The NM_HOVER tests sometimes give:
listview.c:468: listview: 0063016A, 02a1, 00000000, 00000000
listview.c:4433: Test failed: NM_HOVER allow test: the msg sequence is not
complete: expected 0087 - actual 0000
listview.c:468: listview: 0063016A, 02a1, 00000000, 00000000
listview.c:4438: Test failed: NM_HOVER block test: the msg sequence is not
complete: expected 0087 - actual 0000
For example:
http://test.winehq.org/data/79ed8429319509db1ca7723661af5fb4a8017320/win7_w…
Whereas a non-failing situation gives:
listview.c:468: listview: 000000000063016A, 02a1, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 0087, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 004e, 00000000, 0022f4e0
listview.c:4433: expected 0087 - actual 0087
listview.c:4433: expected 004e - actual 004e
listview.c:468: listview: 000000000063016A, 02a1, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 0087, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 004e, 00000000, 0022f4e0
listview.c:4438: expected 0087 - actual 0087
listview.c:4438: expected 004e - actual 004e
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https://bugs.winehq.org/show_bug.cgi?id=48061
Bug ID: 48061
Summary: WineTest: get_subtests() fails randomly
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Sometimes the DLL version section contains lines like:
mfplat=load error 1359
shell32=load error 1359
user32=load error 1359
See
https://test.winehq.org/data/6f2ef158b78f7d0a950c9398c26278d6523c112e/win10…
This happens on all VMs. 1359 is ERROR_INTERNAL_ERROR which get_subtests()
returns when it fails to parse the test list. But it could also come from
GetLastError() though that seems somewhat unlikely.
In some cases this may make sense. For instance I assume that mfplat.dll is not
available on Windows XP so it could make sense to have this error there, though
one would rather expect a 'missing' error.
But this error happened to shell32 and user32 on Windows 10 as in the example
above!!!
This impacts the WineTest results which then impacts the ability of the TestBot
to detect new failures. So this needs to be investigated.
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