http://bugs.winehq.org/show_bug.cgi?id=29324
Bug #: 29324
Summary: Magicka crashes occasionally when loading new areas
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Classification: Unclassified
Created attachment 37923
--> http://bugs.winehq.org/attachment.cgi?id=37923
Magicka's error report
Magicka crashes occasionally when trying to load new areas. I found that this
can be reproduced effectively by moving in and out a cave several times.
There's atleast one of these caves in the 4th chapter.
The crash seems to be caused from running out of video memory:
err:d3d:resource_init Out of memory!
Microsoft.Xna.Framework.Graphics.OutOfVideoMemoryException: External component
has thrown an exception.
I attached the full crash logs.
I have GTX 285 2GT graphics card with 290.10 proprietary drivers.
Nvidia-settings report that I have 2048 MB video memory, so I have that value
in wine's registry. I also tried using other values with no success.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29148
Bug #: 29148
Summary: ecitic bank HelpmateSetup launcher endless loop while
trying to start inner installers
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download the outer installer
$ wget https://e.bank.ecitic.com/perbank5/download/helpmate/HelpmateSetup.exe
--no-check-certificate
2. Start the outer installer
$ wine HelpmateSetup.exe
after that, .wine/drive_c/"Program Files"/CNCB/PerCiticMate/Launcher.exe will
auto start.
3. Waiting for downloading
$ pwd
/home/fracting/.wine/drive_c/Program Files/CNCB/PerCiticMate/PerDownLoad
$ ls
CITICpibankcersafebox.exe CNCBGuard.exe CNCBSecPkg.exe
citic_SimpChinese.exe CNCBPayCtl.exe
4. Launcher.exe fall into a endless loop, never start the inner installers.
Expect Result:
Launcher.exe will start the installers in CNCB/PerCiticMate/PerDownLoad/
How reproduced:
100%
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29085
Bug #: 29085
Summary: Fallen Heaven crashes on startup
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damianatorrpm(a)gmail.com
Classification: Unclassified
The game Fallen Heaven does not start.
There is a demo of the game which start's fine:
http://www.fileplanet.com/79743/0/0/0/1/section/Demos
1st: I needed to manually copy wmix32.dll to syswow64 folder and not to
system32
and waveini.to windows folder
Now running it brings up the Message "Ein fataler Fehler ist aufgetreten", like
a fatal error occured.
Attaching WINEDEBUG=+all
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28639
Bug #: 28639
Summary: Asami Sushi Shop's "Can't change resolution" alert
displays no text
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
The alert wants to explain that the screen resolution set when you launched the
game isn't large enough to contain the game in a window, but no text appears,
just the OK button.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28028
Summary: Build on OS X 10.7 requires CC=gcc-4.2
LDFLAGS='-Wl,-no_pie'
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
Apparently this is known at macports already, but couldn't find a bug here at
winehq.org. When building on OS X 10.7 one have to pass CC=gcc-4.2
LDFLAGS='-Wl,-no_pie' to ./configure or wine will get a c0000005 exception
during startup.
For the CC part, it's to prefer the full gcc over llvm-gcc which is now
default.
LDFLAGS='-Wl,-no_pie' is to turn off position independent code/address space
randomization.
I guess both should be detected automatically.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43474
Bug ID: 43474
Summary: Tsukihime fails fullscreen -> windowed transition
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mailfence.com
Distribution: ---
Switching from fullscreen to windowed mode causes empty window or unmapped
window that needs to be restored with xdotool windowmap. Tsukihime can be
started in windowed mode but switching to fullscreen and back breaks it
(fullscreen always works). Log with fullscreen -> windowed in main menu (after
2 splash screens) is attached, maybe this piece is the culprit?.
trace:d3d:context_acquire device 0x188d08, texture (nil), sub_resource_idx 0.
trace:d3d:context_enter Entering context 0x1809f8, level 1.
warn:d3d:context_set_gl_context Failed to set pixel format 5 on device context
0x17004a.
warn:d3d:context_set_gl_context Failed to make GL context 0x61000 current on
device context 0x17004a, last error 0.
warn:d3d:context_set_gl_context Trying fallback to the backup window.
trace:d3d:swapchain_get_backup_dc Creating the backup window for swapchain
0x182cf0.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27719
Summary: virtual desktop wallpapers may only be bitmaps
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
if you set a wallpaper for you virtual wine desktop like
- editing drive_c/windows/win.ini
- [Desktop] Wallpaper=c:\onlybitmaps.bmp
you only can use bmp files right now.
And i know we can do better, especially now that we have a good windowscodecs
implementation, which already get's used for menu building.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26938
Summary: Leo's RC Simulator menu can't be used
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)3v1n0.net
Created an attachment (id=34362)
--> (http://bugs.winehq.org/attachment.cgi?id=34362)
Output using WINEDEBUG=warn+all
Try to download Leo's RC Simulator [1]. It installs fine, but when running
leofs.exe the top menu bar isn't shown correctly (running it in a wine desktop
it shows as a blue rectangle) and can't be used to control anything.
This issue seems somewhat related to bug 26605.
WINEDEBUG log attached.
[1] http://leobueno.net/PaginaProyectoSoft.php?id=LEORC
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26926
Summary: MeGUI: Preview window cannot change aspect ratio, or
will not open at all.
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.j.leung(a)gmail.com
Created an attachment (id=34344)
--> (http://bugs.winehq.org/attachment.cgi?id=34344)
screenshot of preview window with some minor UI glitches
While attempting to encode a video using the program MeGUI, a preview window
appears which shows filters and effects applied to the video before it is sent
to the encoder.
In many cases, this window does not appear, and a “Fatal error” message appears
with the text “MeGUI encountered a fatal error and may not be able to proceed.
Reason: Value was either too large or too small for a Decimal.”
Wine also prints the following line:
"fixme:variant:VarDecRound semi-stub!"
I noticed this only happens when attempting to preview videos with certain
aspect ratios. Videos of specific sizes, such as 720x480, can be previewed as
they have aspect ratios of 1.5. Other videos, such as widescreen 1280x720
(aspect ratio of 1.7777… repeating) cannot be previewed and display the error.
Interestingly, although you can’t preview the video, you can ignore the error,
continue to encode, and the output file will be the proper size.
If you try previewing a 720x480 video, and then set the aspect ratio to some
never-ending decimal from the dropdown menu, and try to preview that by
clicking the “Preview DAR” box, the error also appears.
I’m guessing there’s something wonky going on with how Wine is handling
numbers?
FYI, the MeGUI requires .NET 3.0, which I installed using "winetricks dotnet30”
I installed Wine via MacPorts repository, using “port install wine”
And somewhat related, while encoding, the progress window that shows % complete
and frame encoded per second doesn’t properly update and returns the same
“fixme” message. Not sure if I should make another report on that, as it’s
closely related.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26785
Summary: SIV incorrectly reports the same CPU time usage for
all it's threads
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=34125)
--> (http://bugs.winehq.org/attachment.cgi?id=34125)
Screen Image showing the same CPU time for all threads
I thought this was a bug in SIV and have been trying to fix it, but it
transpires that GetThreadTimes() is implemented by Wine using the times()
function which returns the process rather than the thread CPU times.
The code is line 942 in ntdll/threads.c and is times(&time_buf);
I would like to try and generate a patch to fix this, but I have thus far
failed to find a portable *nix function to use. Please can someone point me in
the right direction?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.