http://bugs.winehq.org/show_bug.cgi?id=13046
Summary: Intermittent audio looping in Beyond Good and Evil
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben-dev(a)gmx.net
Created an attachment (id=12801)
--> (http://bugs.winehq.org/attachment.cgi?id=12801)
dsound trace
The sound in Beyond Good and Evil is badly broken. Around half of the audio
clips (whether they're music, voice or effects) start playing but get stuck in
a ~2 second continuous loop (i.e. the first ~2 seconds of the clip play over
and over again) and this continues until a scene change.
I've tested this on Ubuntu 7.10 and 8.04 with alsa, oss and jack and nothing
helped.
In the trace, I can't see anything obvious. It looks a bit like the
application stops responding to SetEvent()s. In the attached file, the only
sound you can hear is looping for the last half of the trace.
The problems vary from run to run - pretty much any of the audio clips might
break on any given run. I searched bugzilla but couldn't see any bugs for this
problem.
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http://bugs.winehq.org/show_bug.cgi?id=32279
Bug #: 32279
Summary: Treeview control in IsoBuster keeps resetting itself
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://www.isobuster.com/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This bug shows up with IsoBuster 3.0.
Download and run the IsoBuster installer. Run IsoBuster. Choose File->Open
Image File and load an ISO image (or I guess you could select the disc in the
DVD drive). Try to choose an image file which contains quite a few directories,
subdirectories and files.
Use the treeview on the left side to browse the directory hierarchy. If you
click on various entries, notice that after a few clicks the treeview is reset
to the all-collapsed state. That happens with both built-in and native
comctl32. There's no console output when the treeview resets.
(There's also an access violation dialog on quitting the program, but that's
probably not related.)
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https://bugs.winehq.org/show_bug.cgi?id=45690
Bug ID: 45690
Summary: Wine does not respect window managers that don't
support iconic state
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: streetwalkermc(a)gmail.com
Distribution: ---
Several window managers, such as i3, do not support iconized windows by design.
However, Wine does not respect those window managers, and will internally go
into iconic state despite the WM not granting its request. This results in
unusable applications until the WM asks Wine to go back to its normal state
again.
An easy way to reproduce this is to launch a game that uses exclusive
full-screen. When the game loses focus (e.g., by switching to another
workspace), it will request iconization. Wine will then call XIconizeWindow,
and immediately assume that the window has been minimized, instead of waiting
for the WM to update the WM_STATE atom and then considering itself minimized.
This will make the game unplayable until it is terminated externally, unless
the WM implements a hack to get it out of that state.
Related thread: https://github.com/i3/i3/pull/3370
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https://bugs.winehq.org/show_bug.cgi?id=42874
Bug ID: 42874
Summary: Battle.net App is unable to update games
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 57992
--> https://bugs.winehq.org/attachment.cgi?id=57992
Console output
Any game requiring an update will cause a loop and not finish updating.
Overwatch, Hearthstone, World of Warcraft or whatever other Game you have will
announce a possible update is ready.
If it is started, it will never finish and you will be notified of a possible
update again.
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http://bugs.winehq.org/show_bug.cgi?id=28109
Summary: winmm capture tests fail on some machines
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my Asus G60JX laptop, with Ubuntu 11.04, winmm's capture tests fail with
err:winmm:WINMM_OpenDevice Activate failed: 80004005
capture.c:148: Test failed: waveInOpen(1): format=8000x 8x1
flags=50000(CALLBACK_EVENT) rc=MMSYSERR_ERROR(Undefined external error.)
err:winmm:WINMM_OpenDevice Activate failed: 80004005
capture.c:148: Test failed: waveInOpen(1): format=8000x 8x1
flags=50008(CALLBACK_EVENT|WAVE_FORMAT_DIRECT) rc=MMSYSERR_ERROR(Undefined
external error.)
This is a bit like bug 27895.
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https://bugs.winehq.org/show_bug.cgi?id=45876
Bug ID: 45876
Summary: Call of Duty Black Ops III no mouse input
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 62382
--> https://bugs.winehq.org/attachment.cgi?id=62382
Call of Duty Black Ops III wine log
Hello,
I managed to install Windows Media Foundation dlls and regs and the game
finally started. It wotks very well with DXVK and has a good framerate.
Unfortunately there's no mouse click input in the main menu. Actually there is
a cursor but you don't click nowhere hence I started a new game via the
keyboard. After the game starts it runs with high FPS but there isn't mouse and
you can't navigate (turn right, left, up, down, etc). In the mean time right
click works and it triggers the weapon's scope. Installing dx and xact doesn't
help. Forced MouseWarpOverride and "Automatically capture the mouse in
full-screen windows" doesn't help too. Please, tell me what log flags do you
need and I'll provide them. The provided log is from begining of the game to
the first level when the actual gameplay begins.
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http://bugs.winehq.org/show_bug.cgi?id=27298
Summary: The Witcher 2 Slow Performance on any setting.
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
The Witcher 2 experiences extreme lag and gets around 5-10fps (subjective) no
matter what video settings are selected. Lowering resolution or settings (even
at the lowest) gives what appears to be < 5fps increase. On this setup:
Q9550
GTX 460
2Gig RAM
The game should pull closer to 20-30fps on Ultra, and 30-50fps on High
(according to benchmarks and user feedback about the game on Windows) even at a
1080p resolution.
The only console output when playing is:
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
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https://bugs.winehq.org/show_bug.cgi?id=45701
Bug ID: 45701
Summary: Warframe: Launcher.exe does not update, keeps
relaunching itself
Product: Wine
Version: 3.12
Hardware: x86
URL: http://content.warframe.com/dl/Warframe.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: duhowpi(a)gmail.com
Distribution: Debian
Created attachment 62127
--> https://bugs.winehq.org/attachment.cgi?id=62127
Warframe Launcher loop log
When a new version of Warframe Launcher is released, the Launcher downloads a
tmp file and moves it to Launcher.exe.cpy .
Then, a new process is called "Launcher.exe -relaunched", but as the Launcher
is not updated (keeps the old version), this process is repeated infinitely
until I manually move Launcher.exe.cpy and replace Launcher.exe.
sha1sum / size / name:
fa13c8d7e41d2d3db1b3c3ce4a1de67c70e9b992 1319104 Launcher.exe.cpy (new)
6b7b651df12daa68538c13bf6ddf4bae421e7efd 1307328 Launcher.exe (old)
Log attached +relay, loop done 3 times.
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http://bugs.winehq.org/show_bug.cgi?id=18072
Summary: Core Media Player throws an exception on launch
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://www.tucows.com/preview/299014
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
My roommate despises VLC, and is in love with this media player. Step 1 in his
dogfood transition to Ubuntu would be getting this media player to work in
Wine.
Problem 2: on launch, throws exception and refuses to launch.
Exception EExternalException in module ntdll.dll at 0002B168.
External exception C0000025.
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http://bugs.winehq.org/show_bug.cgi?id=31023
Bug #: 31023
Summary: CuteFTP 8.3.4 - "Encountered an improper argument."
Error boxes after most actions.
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicekiwi(a)gmail.com
Classification: Unclassified
Created attachment 40721
--> http://bugs.winehq.org/attachment.cgi?id=40721
debug logfile
Interacting with most buttons and will cause at least one popup box with the
text "Encountered an improper argument.".
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