https://bugs.winehq.org/show_bug.cgi?id=38054
Bug ID: 38054
Summary: DoDragDrop() should abort when
IDropSource::QueryContinueDrag fails
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 50692
--> https://bugs.winehq.org/attachment.cgi?id=50692
IDrop_Example.exe
I've written some test code for DoDragDrop, and if
IDropSource::QueryContinueDrag returned a FAILED value (for example,
0xdeadbeef), DoDragDrop would about in Win8.
But wine will continue to do the job of DoDragDrop, so I'll see a MessageBox I
created in IDropTarget::DragEnter (In [MSDN], this is the 2nd step of
DoDragDrop)
Code sample:
https://gitcafe.com/endle/IDrop_Helper_Example/tree/DoDragDrop_should_stop
The .exe file was created with VS2013 Community
[MSDN]:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms678486%28v=vs.85…
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http://bugs.winehq.org/show_bug.cgi?id=31802
Bug #: 31802
Summary: World of Warplanes fails to play intro video
Product: Wine
Version: 20050930
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blakekl10(a)gmail.com
Classification: Unclassified
Created attachment 41840
--> http://bugs.winehq.org/attachment.cgi?id=41840
log from wine.
after launching World of Warplanes, the loading screen appears. Once the
progress bar is full, the screen goes black and the intro movie is supposed to
play. The screen remains black. Attached are the wine logs, X11 logs, and the
World of Warplanes log.
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https://bugs.winehq.org/show_bug.cgi?id=44834
Bug ID: 44834
Summary: World of Tanks don't unload from memory after exit
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reisenfag(a)gmail.com
Distribution: ---
After update World of Tanks to 1.0 version, if quit from game, process
worlrdoftanks.exe, wineserver and other wine's processes not terminating. In
log no errors. Wine prefix is pure, in 32 / 64 same it.
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https://bugs.winehq.org/show_bug.cgi?id=48589
Bug ID: 48589
Summary: Old-Style OpenFileDialog displays folder list as flat
current folders- windows uses pseudo-tree-view of
current folder.
Product: Wine
Version: 5.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: dirk.niggemann(a)gmail.com
When using an old-style (ostensibly win3.1) file comctl32 dialog called from
OpenFileDialogA or OpenFileDialogW (triggered by using OFN_ENABLEHOOK or not
setting OFN_EXPLORER) the folder view is different from any current windows
implementation.
Windows (7 and 10 tested) displays a fake tree view of the current directory
and parent directories by indenting the folders a single space for each level
and showing all folders on the path.
Wine displays a flat list of folders in the current directory including '[..]'.
Each folder has its name surrounded by square brackets, as defined in
DlgDirListW.
I have a pre-95 win32 application (MSDA.EXE from HP ChemStation G1701BA) which
depends on the windows behaviour. It doesn't expect brackets around folder
names in the listbox so cannot 'see' the folders that it treats as files to
load. Its hook function appears to be doing a WM_GETTEXT on the currently
selected entry in the directory listbox and does not match directory entries
ending in *.D as the square brackets are there.
I have a sample application (very dumb) that demonstrates the difference in
appearance but not in behaviour.
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https://bugs.winehq.org/show_bug.cgi?id=48588
Bug ID: 48588
Summary: Nox app player fails at 90% loading
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: barfin(a)protonmail.com
Distribution: ---
Created attachment 66418
--> https://bugs.winehq.org/attachment.cgi?id=66418
Logs
Download link to the application:
https://www.bignox.com/en/download/fullPackage
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https://bugs.winehq.org/show_bug.cgi?id=47972
Bug ID: 47972
Summary: Paraworld: segfaults at start
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ybyt4t(a)gmail.com
Distribution: ---
On start I just get a crash with:
# wine C:/Program\ Files/Sunflowers/ParaWorld/bin/Paraworld.exe
---
0009:err:seh:setup_exception_record stack overflow 1040 bytes in thread 0009
eip 7bc6c30c esp 00230f20 stack 0x230000-0x231000-0x330000
---
I did
---
setcap cap_net_bind_service=+eip /usr/bin/wine-preloader
---
before this, as suggested in #18014, which seemed to fix something, as
otherwise it seems to crashes earlier into the debugger with:
--- (crash without setcap) ---
wine: Unhandled page fault on write access to 0x00aceb99 at address 007075C0
(thread 0009), starting debugger...
---
Not sure about the Paraworld version, probably 1.0 (DVD version, box label
ECD008134M).
Distro: Arch (x86-64)
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https://bugs.winehq.org/show_bug.cgi?id=48576
Bug ID: 48576
Summary: Grand Theft Auto IV "gta4Browser.exe" constant 25%
cpu usage
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkfantasy500(a)gmail.com
Distribution: ---
For some reason there's a bug with gta4Browser.exe that its constantly using
25% of the cpu and really drops performance without stoping it or kill it soon
as i enter the game. GTA EFLC also has this file and this doesnt happend and i
tried replacing IV's with EFLC and the game run flawlessly.Tried with latest
proton 4.11-12, proton-ge 5.0 and proton tkg 5.1 same result on all.
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https://bugs.winehq.org/show_bug.cgi?id=48573
Bug ID: 48573
Summary: vkd3d demos fail (and possibly vkd3d isn't working at
all) on Pop! OS
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gardotd426(a)gmail.com
Distribution: ---
Created attachment 66400
--> https://bugs.winehq.org/attachment.cgi?id=66400
apport-cli coredump log
I recently installed all the vkd3d packages in the ubuntu 19.10 repositories on
Pop! OS 19.10. I also have wine-staging and all the necessary development
packages installed. Well, it doesn't seem to work at all. I've seen other
people in the forums here asking about vkd3d and mentioning an error when they
run "make check-TESTS" after compiling vkd3d, which is the exact same error I
get. However, it's never addressed again. I get the following error after
running "make check-TESTS":
FAIL: tests/d3d12
And when running either of the vulkan-demos programs, triangle-vkd3d or
gears-vkd3d, they fail with this output:
fixme:debug_vk_memory_property_flags: Unrecognized flag(s) 0xc0.
fixme:debug_vk_memory_property_flags: Unrecognized flag(s) 0xc0.
fixme:debug_vk_memory_property_flags: Unrecognized flag(s) 0xc0.
fixme:debug_vk_memory_property_flags: Unrecognized flag(s) 0xc0.
triangle-vkd3d: demos/triangle.c:201: cxt_load_pipeline: Assertion
`cxt->swapchain' failed.
[1] 9893 abort (core dumped) triangle-vkd3d
I'll attach the core dump log file from apport-cli, although the only real
mentions of vkd3d in the file seem to be the same message I just pasted above,
along with some other stuff I can't tell whether or not is relevant. On arch,
installing the vkd3d and lib32-vkd3d packages is enough to get vkd3d to work,
however it seems something is wrong on ubuntu 19.10.
Here's the output of some commands that might be relevant:
sudo apt list --installed | grep -i wine:
dxvk-wine32-development/eoan,now 0.96+ds1-1 i386 [installed]
dxvk-wine64-development/eoan,now 0.96+ds1-1 amd64 [installed]
fonts-wine/eoan,eoan,now 4.0.2-1 all [installed,automatic]
libwine-development-dev/eoan,now 4.17-1 amd64 [installed,automatic]
libwine-development/eoan,now 4.17-1 amd64 [installed,automatic]
libwine-development/eoan,now 4.17-1 i386 [installed,automatic]
libwine/eoan,now 4.0.2-1 amd64 [installed,automatic]
libwine/eoan,now 4.0.2-1 i386 [installed,automatic]
wine-devel-amd64/eoan,now 5.1~eoan amd64 [installed,automatic]
wine-devel-dev/eoan,now 5.1~eoan amd64 [installed]
wine-devel-i386/eoan,now 5.1~eoan i386 [installed,automatic]
wine-staging-amd64/eoan,now 5.1~eoan amd64 [installed,automatic]
wine-staging-dev/eoan,now 5.1~eoan amd64 [installed]
wine-staging-i386/eoan,now 5.1~eoan i386 [installed]
wine-staging/eoan,now 5.1~eoan amd64 [installed]
wine32/eoan,now 4.0.2-1 i386 [installed,automatic]
wine64-development-tools/eoan,now 4.17-1 amd64 [installed]
wine64/eoan,now 4.0.2-1 amd64 [installed,automatic]
winehq-staging/eoan,now 5.1~eoan amd64 [installed]
winetricks/eoan,eoan,now 0.0+20190912-1 all [installed]
sudo apt list --installed | grep -i vkd3d:
libvkd3d-dev/eoan,now 1.1-3 amd64 [installed]
libvkd3d-utils1-dbgsym/now 1.1-3 i386 [installed,local]
libvkd3d-utils1/eoan,now 1.1-3 amd64 [installed]
libvkd3d-utils1/eoan,now 1.1-3 i386 [installed,automatic]
libvkd3d1-dbgsym/now 1.1-3 amd64 [installed,local]
libvkd3d1/eoan,now 1.1-3 amd64 [installed]
libvkd3d1/eoan,now 1.1-3 i386 [installed,automatic]
vkd3d-demos-dbgsym/now 1.1-3 amd64 [installed,local]
vkd3d-demos/eoan,now 1.1-3 amd64 [installed]
uname -a:
Linux pop-os 5.5.0-2.1-liquorix-amd64 #1 ZEN SMP PREEMPT liquorix
5.5-3ubuntu1~eoan (2020-02-06) x86_64 x86_64 x86_64 GNU/Linux
wine --version:
wine-5.1 (Staging)
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