http://bugs.winehq.org/show_bug.cgi?id=32907
Bug #: 32907
Summary: Regression - ammyy admin crashes at startup again
Product: Wine
Version: 1.1.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sprog(a)online.ru
Classification: Unclassified
Regression AMMYY Admin AA_v3.exe crashes at startup again (worked with 20, 21).
20130206-13:17:07.557 000000BC - ERROR: ERROR: Unhandled Exception eip=7B83DBDA
esp=007CE814 ebp=007CE888
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http://bugs.winehq.org/show_bug.cgi?id=19122
Summary: MCI mciSendString with repeat as a play flag does not
work
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emil.jo.andersson(a)gmail.com
This works (plays once as expected):
_stprintf(command, _T("open \"%s\" alias bgmusic"), szFileName);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
_stprintf(command, _T("setaudio bgmusicvolume to %i"), settings.MusicVolume *
10);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
mciSendString(_T("play bgmusic"), response, (UINT)_tcslen(response), NULL);
This does not work (doesn't play at all):
_stprintf(command, _T("open \"%s\" alias bgmusic"), szFileName);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
_stprintf(command, _T("setaudio bgmusicvolume to %i"), settings.MusicVolume *
10);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
mciSendString(_T("play bgmusic repeat"), response, (UINT)_tcslen(response),
NULL);
I've tried this both in a virtual machine (Virtualbox) and on a non-virtual
machine. Both were running Ubuntu 9.04 with version 1.1.24 from the Wine
repository.
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https://bugs.winehq.org/show_bug.cgi?id=46313
Bug ID: 46313
Summary: Zwift: Crash on startup
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamie.magee(a)gmail.com
Distribution: ---
Created attachment 63045
--> https://bugs.winehq.org/attachment.cgi?id=63045
Install and run attempt
I'm trying to run Zwift [1] on wine 4.0-rc2. The minimum requirements [2] are
Windows 7, 64-bit, and .NET Framework (Though I'm not 100% sure which version).
I've attached my logs from installing ZwiftLauncher.exe in a 64-bit prefix with
wine-mono, and subsequently trying to launch it.
I've also (unsuccessfully) attempted some other setup attempts with the help of
Bob Wya in the forums [3] if those logs are of any use.
Please let me know if you need any more information.
[1] https://cdn.zwift.com/app/ZwiftSetup.exe
[2]
https://support.zwift.com/en_us/what-are-the-minimum-device-requirements-fo…
[3] https://forum.winehq.org/viewtopic.php?f=2&t=31589
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http://bugs.winehq.org/show_bug.cgi?id=33845
Bug #: 33845
Summary: Can not update Warframe steam version
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
So I tried to run Warframe steam version but sadly updating this game fails
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https://bugs.winehq.org/show_bug.cgi?id=48849
Bug ID: 48849
Summary: FIXME logging can be omitted for supported cases of
GetCurrentProcessorNumberEx
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: perchrh-wine(a)pvv.org
Distribution: ---
Created attachment 66766
--> https://bugs.winehq.org/attachment.cgi?id=66766
Trivial patch
A program that uses GetCurrentProcessorNumberEx frequently becomes very verbose
under Wine. The reason is the FIXME(..) stub warning of this method in
dlls/ntdll/rtl.c.
This method is actually fully implemented for most cases, and the verbose
message can be thus omitted, while keeping the warning for those cases where
there actually is something missing in Wine's implementation.
Specifically, this method is fully implemented for systems with less than 64
logical processors.
API docs quote: "Processor groups are numbered starting with 0. Systems with
fewer than 64 logical processors always have a single group, Group 0."
Source:
https://docs.microsoft.com/nb-no/windows/win32/procthread/processor-groups
The attached patch implements the mentioned behavior.
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https://bugs.winehq.org/show_bug.cgi?id=48845
Bug ID: 48845
Summary: Black Mesa has graphics problems
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
Distribution: ---
There is no blured image at start and game menu at Black Mesa 1.0 Steam Version
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https://bugs.winehq.org/show_bug.cgi?id=48830
Bug ID: 48830
Summary: I'm trying to run this game and it doesn't work,
Product: Wine
Version: unspecified
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schneideroscar2(a)gmail.com
Distribution: ---
Created attachment 66747
--> https://bugs.winehq.org/attachment.cgi?id=66747
I don't understand code, promise you I don't.
Trying to run this game and with several launchers, the first launcher says
that I need steam to run it but when I have steam running it still doesn't work
and the second one gives me this error.
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https://bugs.winehq.org/show_bug.cgi?id=48373
Bug ID: 48373
Summary: WriteProcessMemory? - Project Reality fails linking
Launcher and Game Executable
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: consolelogger(a)rhyta.com
Distribution: ---
When running Project Reality, past the game menu and the loading in, an error
shows up where it says: "Failed linking to the Launcher"
https://old.reddit.com/r/ProjectReality/comments/eg3xfu/lets_try_to_get_pr_…
We have the luxury of being able to ask the devs about what might be going on
there:
"If he joined a server, the Launcher has succeeded in opening the process and
writing to it. These sort of issues are usually an anti virus not liking this
kind of cross-process communication.
In your case wine is probably incapable of WriteProcessMemory
[...]
Wine has both ReadProcessMemory and WriteProcessMemory, not sure what exactly
the issue is but it shouldn't be that unless an odd bug has been hit
[...]
I suspect that or PR is triggering an unandlhed edge case or the failure reason
is actually another one."
I was hoping to post a report with logs here, but couldn't find out what
arguments are needed on WINEDEBUG= to have instances of ReadProcessMemory and
WriteProcessMemory and adjacant "stuff" show up in the logs.
How would I go about optaining a log that contains info helpful for solving
this?
I will do so as soon as I can and am happy to do testing and further research.
Cheers.
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https://bugs.winehq.org/show_bug.cgi?id=48746
Bug ID: 48746
Summary: Null_DC stops with error on Emulator Startup (not
opening the application)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: starfirehyper(a)gmail.com
Distribution: ---
Hello,
I am having issues with Wine and Null DC
I do have Crossover on a Chromebook, but whatever I start the emulator (not
opening the application) I get a error that tells me " The program (the full
name of the exe) has encountered a serious problem and needs to close." The
link on the error wasn't very helpful. (I am running nullDC 1.0.4 and I don't
know what is causing it)
Thank you and good bye.
Have a nice day! :)
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http://bugs.winehq.org/show_bug.cgi?id=28884
Bug #: 28884
Summary: keyboard input does not work properly for Sculptris
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)light-bg.com
Classification: Unclassified
Created attachment 37113
--> http://bugs.winehq.org/attachment.cgi?id=37113
console output
The application runs flawlessly while controlled with the mouse only or with a
combination of keyboard and mouse input simultaneously.
But upon pressing any button on the keyboard alone, with the only exception of
the F* keys and the NumLock, the application freezes until focus is changed to
another window and returned to the application window.
After returning focus to the application window Sculptris continues to work as
if no keyboard shortcut was pressed. The only exception to this are the square
brackets and the numpad Del keys, which have the effect of
increasing/decreasing the brush size. They too do freeze the app, but the brush
is larger/smaller after returning to the app. No other keyboard shortcuts (most
notably ctrl-z - undo) are not working. This makes the application unusable for
serious work, because many things are controlled only via keyboard and are not
present in the UI.
There is nothing on the console, except the following three lines:
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