https://bugs.winehq.org/show_bug.cgi?id=42556
Bug ID: 42556
Summary: Shogun: Total War crashes with an unhandled division
by zero, in wine staging only.
Product: Wine-staging
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When using wine-staging 2.2, Shogun: Total War will show the loading screen and
immediately crash. This happens when loading or starting a new game.
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http://bugs.winehq.org/show_bug.cgi?id=14026
Summary: Installshield does not exit after install
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://uk.slingmedia.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=14216)
--> (http://bugs.winehq.org/attachment.cgi?id=14216)
Executables highlighted
After installing SlingPlayer, the InstallShield wizard remains in memory.
Killing IDriverT.exe causes the remaining .exes to quit.
After so long, some of the .exes quit themselves, but IDriver.exe and
IDriverT.exe remain.
Killing the processes causes no issues.
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https://bugs.winehq.org/show_bug.cgi?id=4066
--- Comment #63 from Orgad Shaneh <orgads(a)gmail.com> ---
Unit tests for dplayx (some tests are still skipped though).
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--- Comment #62 from Nick <nickmarko(a)gmail.com> ---
What tests does it pass?
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--- Comment #60 from Nick <nickmarko(a)gmail.com> ---
Who is Ismael, what are his patches and what do the patches do?
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https://bugs.winehq.org/show_bug.cgi?id=8406
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|ole32 |oleaut32
Status|NEW |RESOLVED
Resolution|--- |DUPLICATE
URL|http://ww1.microchip.com/do |https://web.archive.org/web
|wnloads/en/DeviceDoc/mp760a |/20170731175603/http://ww1.
|.zip |microchip.com/downloads/en/
| |DeviceDoc/mp760a.zip
--- Comment #12 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
this was fixed by commit
https://source.winehq.org/git/wine.git/commitdiff/077b4391d442e927a2a59b5af…
("oleaut32: Rip out the old typelib marshaller."), part of Wine 3.21 release.
Related tickets with same 'Fixed by sha1' reference:
* bug 14026 ("Installshield Wizard does not exit after it finishes")
* bug 14078 ("Rewrite typelib marshaller on top of NDR functions")
* bug 26768 ("oleaut32 needs stubless proxies implemented on x86-64")
Even if this ticket is older, I'm resolving this as dupe of bug 14026. It has a
generic summary mentioning Installshield and was already resolved some time ago
(part of Wine 4.19 release).
$ sha1sum mp760a.zip
b84d66ae8b0a58d895e6d85be289b16f66efe009 mp760a.zip
$Â du -sh mp760a.zip
42M mp760a.zip
Regards
*** This bug has been marked as a duplicate of bug 14026 ***
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Anya <animegirl(a)stronzi.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |animegirl(a)stronzi.org
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http://bugs.winehq.org/show_bug.cgi?id=20629
Summary: Wargames crashes a few minutes into the game
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
Created an attachment (id=24599)
--> (http://bugs.winehq.org/attachment.cgi?id=24599)
Relay log
Wargames crashes after a few minutes of play. The same error occurs with the
demo version (which I've tracked down and uploaded for this report). To
reproduce, start the game, right-click the building and click the tank icon at
the bottom several times to buy 6 or 7 tanks. After a while a tip will appear
on the screen that says click to continue. Click the mouse and then wait for
more tanks to arrive, after 4 or 5 tanks have arrived the program will crash.
I've attached a truncated relay log (hopefully leaving the relevant part, the
original was 3 millions lines long!).
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Orgad Shaneh <orgads(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |orgads(a)gmail.com
--- Comment #59 from Orgad Shaneh <orgads(a)gmail.com> ---
Hi,
I rebased Ismael's patches on top of latest master. Can be found on
https://github.com/orgads/wine/tree/directplay
I hope I got it right. It compiles and the tests pass.
I don't have much spare time, but if you give me some directions I can try to
pick it up.
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