https://bugs.winehq.org/show_bug.cgi?id=43781
Bug ID: 43781
Summary: (Overwatch) d3d_shader error caused FPS drop
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59293
--> https://bugs.winehq.org/attachment.cgi?id=59293
log with WINEDEBUG=-d3d,-dxgi,-d3d11
Hello,
Overwatch have lot of FPS drop with wine and when I have FPS drop wine write
d3d_shader error on the terminal (I have attach the log)
On the log it's the lines start with fixme:d3d_shader:print_glsl_info_log
(I can't test wih non-staging version because I can't run battlenet without
staging version)
I have used WINEDEBUG=-d3d,-dxgi,-d3d11 flags because the error flood the
terminal
If you want more log I can test with differents WINEDEBUG flags
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https://bugs.winehq.org/show_bug.cgi?id=48882
Bug ID: 48882
Summary: ImpersonateNamedPipeClient Unhandled exception: page
fault on read access to 0x00000001 in 32-bit code
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: megastallman(a)gmail.com
Distribution: ---
Created attachment 66823
--> https://bugs.winehq.org/attachment.cgi?id=66823
ImpersonateNamedPipeClient Unhandled exception: page fault on read access to
0x00000001 in 32-bit code
I'm trying to install and use msys2. Getting "Unhandled exception: page fault
on read access to 0x00000001 in 32-bit code" when running the installer(not
fatal) and even trying to run any of the installed utilities(fatal). So I can't
use any of those msys2 utilities, even if I ignore those 2 installer errors.
Download link: http://repo.msys2.org/distrib/i686/msys2-i686-20190524.exe
My current wine installation is done into a 32-bit Xubuntu18.04 chroot, where
the latest wine-staging is built and used. So I can update/rebuild any time
required. Doing "~/.wine", build and installation directories deletion every
rebuild. The host system - is Opensuse Thumbleweed x86_64. Choot allows X11 and
OpenGL throughput, e.g. - I can run glxgears.
See the crashlog in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=48875
Bug ID: 48875
Summary: Segfault when calling InitializeCriticalSection
(Kernel32.dll) during static initialization
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)twig.hk
Distribution: ---
Created attachment 66810
--> https://bugs.winehq.org/attachment.cgi?id=66810
Example Code that causes segfault
When InitializeCriticalSection is called during static initialization, the
program segfaults. When it's removed, or moved into WinMain, it does not.
Code Snippet:
#include <windows.h>
CRITICAL_SECTION crit;
struct Critical{
Critical(){
InitializeCriticalSection(&crit);
}
};
static Critical critical;
...Snip...
The code was compiled and run with:
wineg++ simple.cpp && wine a.out.so
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https://bugs.winehq.org/show_bug.cgi?id=48839
Bug ID: 48839
Summary: StarCraft II crash on custom map (HLSL shader parsing
failed)
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Start a custom game one one of the "Wings Of Liberty" coop maps.
Custom > Arcade > search "Wings Of Liberty" > Zero Hour
The game will crash when the map is about 80 % loaded.
010e:fixme:dwrite:dwritefontface5_HasVariations 0x8037c0: stub
005e:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x32c574.
0154:err:d3dcompiler:compile_shader HLSL shader parsing failed.
0154:err:d3dcompiler:compile_shader HLSL shader parsing failed.
0154:fixme:nvapi:unimplemented_stub function 0xe3640a56 is unimplemented!
01b7:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005e:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x32c91c.
0183:fixme:ver:GetCurrentPackageId (0x32fe84 (nil)): stub
System
OS: openSUSE-15.1 (Mesa updated to 20.0.2)
GPU: Radeon RX-550 (opensource driver)
Wine: wine-5.4 (also tested wine-staging-5.4)
Workaround (wine 64 prefix):
Copy the following files from
C:\Program Files*\StarCraft II\Support64\
to
C:\windows\system32\
Files:
D3DCompiler_42.dll (rename to lower case d3dcompiler_42.dll)
d3dx9_42.dll
d3dx11_42.dll (maybe unneeded)
Maybe related:
https://bugs.winehq.org/show_bug.cgi?id=40979
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https://bugs.winehq.org/show_bug.cgi?id=43249
Bug ID: 43249
Summary: no instala office 2013
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan_001_2(a)hotmail.com
Distribution: ---
Created attachment 58559
--> https://bugs.winehq.org/attachment.cgi?id=58559
no instala office 2013
no instala office 2013
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https://bugs.winehq.org/show_bug.cgi?id=48841
Bug ID: 48841
Summary: Still doesn't work.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schneideroscar2(a)gmail.com
Distribution: ---
Created attachment 66759
--> https://bugs.winehq.org/attachment.cgi?id=66759
I can't tell.
I was told to update my wine, I did well I think I did but it is still giving
me this problem.
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https://bugs.winehq.org/show_bug.cgi?id=8332
Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |o.dierick(a)piezo-forte.be
--- Comment #26 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> ---
Hello,
The staged patchset is reported to be not sufficient for the anti-cheat of
Battlefield 4:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31145
Someone proposes to add cap_net_raw to the Wine binaries in the Debian WineHQ
packages. See bug 48889.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=35106
Bug #: 35106
Summary: err:listview:LISTVIEW_WindowProc unknown msg 1044
wp=00000000 lp=00319a68
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lastvnm(a)gmail.com
Classification: Unclassified
Created attachment 46827
--> http://bugs.winehq.org/attachment.cgi?id=46827
backtrace de el error
error al correr cms h.264 dvr
err:listview:LISTVIEW_WindowProc unknown msg 1044 wp=00000000 lp=00319a68
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https://bugs.winehq.org/show_bug.cgi?id=48885
Bug ID: 48885
Summary: Having problems with TodoList Abstractspoon
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cotfas(a)gmail.com
Created attachment 66830
--> https://bugs.winehq.org/attachment.cgi?id=66830
logs+video
Hello All,
I`m writing about the issue that I have with the Todolist Abstractspoon
application that no longer works as a daily use from the Catalina update.
Currently I have:
Mac OS X Catalina 10.15.4
Crossover 19.0.1
Todolist Abstractspoon 7.2
The problem arise with the Catalina update, when I tried to open and work with
bigger TDL files it crashes and the app can not be used. Also resizing the
screen takes more time to process (it has a big flickering).
I have attached:
- A video on how the crash is reproduced on my end;
- Logs from the Todolist app from Crossover/wine and VirtualBox/WinXP (running
it with ToDoList.exe -g generates that logs);
- Logs from the Crossover run command (without extra logging channel);
- The TDL file that I use, the one that the crash can be reproduced (the actual
text is randomised);
The Todolist app version 7.2 can be downloaded from:
https://www.abstractspoon.comhttp://abstractspoon.pbwiki.com/f/todolist_exe.zip
I`ve tested with Todolist version 6 and 8(beta) and the same issue.
The Todolist app worked great on Mojave with:
http://winebottler.kronenberg.org
WineBottlerCombo_1.8.6.dmg (not 100% sure which wine version were).
I think I tested it with WineBottlerCombo_4.0.1.1.dmg as well back then when I
had Mojave and it was not worked (but for this I`m not 100% sure).
Tried with Windows 8 (32bit), and WinXP 64bit bottle under Crossover, the same
issue.
The Todolist app worked great also on the linux machine (ubuntu18) with wine
version ~3 I think (but I no longer have the linux machine).
I have used also the Crossover archive from Linux, and the actual windows
xp/virtualbox files as crossover bottle, but does not work.
I might think that it is a problem in wine version rather than crossover, but
when I tested it with Crossover 19 on ubuntu it worked, and I guess the
Crossover 19 uses wine version 4. Maybe is there a way I can switch between
wine versions for a particular bottle or for the Crossover app?
Also look at the crash from the Crossover logs:
wine: Unhandled page fault on read access to 0x03ecb970 at address
0x1007:0x6e971c33 (thread 0025), starting debugger...
0025:err:seh:start_debugger Couldn't start debugger ("winedbg --auto 36 188")
(2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
How can I setup the debugger to see what it is happening?
Thank you,
Best regards!
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