https://bugs.winehq.org/show_bug.cgi?id=49264
Bug ID: 49264
Summary: MultiSync installation crashes (needs
_Command::get/put_CommandText)
Product: Wine
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.altonen(a)hotmail.com
Distribution: ---
Multisync installation requires implementation for
_Command::get/put_CommandText
Related to https://bugs.winehq.org/show_bug.cgi?id=47543
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https://bugs.winehq.org/show_bug.cgi?id=48405
Bug ID: 48405
Summary: Battle.Net Launcher Beta crashes with Windows version
set to 10
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
If I switch the prefix version to Windows 10 and launch Battle.Net Launcher
Beta in it, it will crash if I just interact a bit with the launcher (like move
its window, hover over UI elements, etc), and also if I open the settings menu.
The crash that is caused by interaction can be work-arounded by enabling
Virtual Desktop, but it doesn't work for the crash that occurs when you open
the settings menu. Neither issues occur if I set the version to 7.
Battle.Net has its own crash handler so I couldn't produce backtraces.
Attaching +seh,+relay logs (the prefix these were made in is clean, no native
components were installed in it).
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https://bugs.winehq.org/show_bug.cgi?id=44127
Bug ID: 44127
Summary: Metal Gear Solid V: Ground Zeroes doesn't launch
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 59865
--> https://bugs.winehq.org/attachment.cgi?id=59865
+seh
Game crashes at launch.
00e2:err:seh:NtRaiseException Unhandled exception code 80000003 flags 0 addr
0x7bc8e34d
wine-2.22-158-g47e9e911ac
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https://bugs.winehq.org/show_bug.cgi?id=48779
Bug ID: 48779
Summary: Secret Files 3 crashes at launch (needs
d3dx9_skin_info_Clone)
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
fixme:d3dx:d3dx9_skin_info_Clone iface 05278980, skin_info 0479BD48 stub!
wine-5.4-128-gc43998cb51
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https://bugs.winehq.org/show_bug.cgi?id=44306
Bug ID: 44306
Summary: Visual Novel "A Clockwork Ley-Line: The Borderline of
Dusk" doesn't work with d3d9
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game simply doesn't start when directx is used. The console log stops, and
nothing happens anymore.
Issue happens with wine-3.0-rc4 and wine-staging-2.21.
Complete log:
--------
006f:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
006f:fixme:win:WINNLSEnableIME hwnd 0x70050 enable 0: stub!
006f:fixme:win:EnumDisplayDevicesW ((null),0,0x33f874,0x00000000), stub!
006f:fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ae38,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format
WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
--------
When setting d3d9 to disabled in winecfg, the game starts up fine.
Note: I'm using the non-steam version of the game.
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