https://bugs.winehq.org/show_bug.cgi?id=49120
Bug ID: 49120
Summary: Civilization IV Beyond The Sword: can't load saved
games
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pabloantunes(a)protonmail.com
Distribution: ---
Created attachment 67116
--> https://bugs.winehq.org/attachment.cgi?id=67116
Created by Wine
I can play new games, but can't load the saved ones.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=3930
Lucas <lucasout(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lucasout(a)gmail.com
--- Comment #78 from Lucas <lucasout(a)gmail.com> ---
Created attachment 67115
--> https://bugs.winehq.org/attachment.cgi?id=67115
deadlock save file and WINEDEBUG log
(In reply to Damjan Jovanovic from comment #28)
> Created attachment 18110 [details]
> Latest patch
>
> Here is the latest patch, the one I am about to send to wine-patches.
I tried this patch in Wine-5.8 and was able to run the Deadlock GOG version.
The start menu bug is gone. However, music was cracking and there's a hard
crash after loading a game.
I'm attaching the save file and the debug output of:
WINEDEBUG=+relay,+seh,+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudiWINEDEBUG=+relay,+seh,+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudi
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43454
Bug ID: 43454
Summary: Finereader 12 Professional crashes at start
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sanya-0996(a)yandex.by
Distribution: ---
Created attachment 58821
--> https://bugs.winehq.org/attachment.cgi?id=58821
backtrace
Finereader 12 Professional crashes at start with wine 1.6, 2.0.2 and 2.13.
Installed by:
wine msiexec /i ABBYY\ FineReader\ 12\ Professional.msi DISABLEROLLBACK=1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43765
Bug ID: 43765
Summary: RSpec-Explorer windows are sometimes unresponsive to
keyboard and mouse input
Product: Wine
Version: 2.17
Hardware: x86
URL: https://www.rspec-astro.com/setupdownload/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Under some conditions, the application will refuse to respond to mouse and
keyboard input. The windows can be minimized, closed, focused, etc; and edit
controls will blink the caret, but buttons won't be clicked and other controls
similarly won't update. This affects not only the main window but also the
common open-file dialog.
I can pretty reliably trigger this by starting the main application, ensuring
that it is not maximized, then clicking the folder icon in the upper left to
trigger the open-file dialog. Said dialog will in most cases not respond to
input as described above; and, when it is closed, the main window will
sometimes similarly stop responding to input. I can also see this behaviour,
though less consistently, with the first window that shows up (warning you that
this program is a free trial); this window sometimes fails to respond to input,
and usually the main window will fail to respond after it is closed.
This state of unresponsiveness can in fact be undone. If the main window is
unresponsive, minimizing and restoring it will cause it to again be responsive.
More bizarrely, if one of the dialog windows is unresponsive, moving the main
window below the dialog (or nearly below it) will cause it to be responsive;
additionally, any keyboard or mouse events will be processed.
Adding some traces to DIALOG_DoDialogBox() shows that there are clearly mouse
events in the queue, but they seem to be ignored by PeekMessage(). I have no
idea why this would happen.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42555
Bug ID: 42555
Summary: Units are invisible in Shogun: Total War battle map
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
Distribution: ---
Created attachment 57460
--> https://bugs.winehq.org/attachment.cgi?id=57460
wine log
Units that should appear on the battle map are invisible. They are still there,
you can see them moving around on the minimap and you can select them and give
orders, but they aren't visible.
Shogun is known to not work well with modern Windows, so I've tried with both
Windows 7 and Windows 98 on a clean prefix, but I get the same issue.
>From the logs, this appears to be a d3d issue. Shogun uses DirectX 8, if it
helps.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49068
Bug ID: 49068
Summary: 'Access violation in riched20.dll' with certain
GOG.com installers
Product: Wine
Version: 5.7
Hardware: x86
URL: https://www.gog.com/game/teenagent
OS: Linux
Status: NEW
Keywords: Installer, regression
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 650aebadb7ade8b95766b5f2a9062c2210b0eca1
Distribution: ---
Some (but not all) of the game installers from GOG.com are plagued by this
problem.
After the language selecting dialogue the following error messages are shown:
"Access violation at address 7AC51DD3 in module riched20.dll."
Followed by
"System error. Code: 1400. Invalid window handle."
Afterwards the installer quits prematurely.
Reverting commit 650aebadb7ade8b95766b5f2a9062c2210b0eca1 fixes the problem.
'winetricks riched20' also acts as a workaround.
Plain terminal output doesn't show anything unusual.
Looks like the problem occurs when Wine is compiled using the "--without-mingw"
flag.
The game 'Teenagent' is available for free on GOG. If you have an account then
you can reproduce the problem with that (download size ~20 MB). Otherwise just
let me know what debug log would be helpful.
https://www.gog.com/game/teenagent
wine-5.7-141-g0c27d244f7
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49011
Bug ID: 49011
Summary: Royal Quest crashes wineserver
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
Distribution: ---
Click "PLAY" in the launcher, click "Log In" -> boom. (Usually anyway, I think
a couple times I was able to pick a character then got the crash after clicking
"Enter".)
Requested run of gdb gave this:
Reading symbols from /opt/wine-devel/bin/wineserver...Reading symbols from
/usr/lib/debug/.build-id/95/97696b2e8b609fa120eaaaf5340792be83679b.debug...done.
done.
[New LWP 15901]
Core was generated by `/opt/wine-devel/bin/wineserver'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 req_get_thread_context (req=0x5618cb954488, reply=0x7ffc8c5c7b20)
at thread.c:1851
1851 thread.c: No such file or directory.
(gdb) backtrace
#0 req_get_thread_context (req=0x5618cb954488, reply=0x7ffc8c5c7b20)
at thread.c:1851
#1 0x00005618c9521ec3 in call_req_handler (thread=<optimized out>)
at request.c:310
#2 0x00005618c9528630 in thread_poll_event (fd=<optimized out>, event=1)
at thread.c:368
#3 0x00005618c9502ef6 in main_loop_epoll () at fd.c:476
#4 0x00005618c950316e in main_loop () at fd.c:937
#5 0x00005618c94f39e6 in main ()
And regression test yielded this:
c4dab9b76eb7397f6e5325ff4bdf792cf500e571 is the first bad commit
commit c4dab9b76eb7397f6e5325ff4bdf792cf500e571
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Apr 22 14:33:23 2020 +0200
server: Block by waiting on context handle in get_thread_context.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48052
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45546
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 23489508911b463430ec94f084243ab7b6b47a49
376d2675fd4f00819efed8efdbc00d0c80580eb9 M dlls
:040000 040000 0fe4c763311f30a02a6341d5e9ec9529d5efa701
35da9ef4fc5f1a4c732d0f1b748387e938787293 M include
:040000 040000 40c59f9f5407f93d2223a2d546a47bd6864f2ae2
8c7414aad06eeeee9148960c93dcad26cc7cc00f M server
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47690
Bug ID: 47690
Summary: When DirectWrite rendering is enabled in Notepad++
there are still no ligatures.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
[Notepad++](https://github.com/notepad-plus-plus/notepad-plus-plus) is an
application based on Scintilla.
Scintilla is a library for creating textareas.
[DirectWrite](https://docs.microsoft.com/en-us/windows/win32/directwrite/dir…
is an API for text rendering with subpixel antialiasing which can be
hardware-accelerated using Direct2D.
[SCI_SETTECHNOLOGY](https://www.scintilla.org/ScintillaDox.html#SCI_SETTECHN…
is a enum value identifying a call to Scintilla (in fact it is done using
Windows messages).
When it is set to values > 0 (SC_TECHNOLOGY_DIRECTWRITE,
SC_TECHNOLOGY_DIRECTWRITERETAIN, or SC_TECHNOLOGY_DIRECTWRITEDC), Scintilla
uses DirectDraw accelerated via Direct2D for rendering instead of an own
surrogate.
A byproduct of enebling DirectWrite rendering is ligatures support on fonts
having them, like Fira Code. In fact it is the main reason to enable
DirectWrite in NPP.
In Windows >7 everything works fine.
In Wine there are no ligatures (and some other issues).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45774
Bug ID: 45774
Summary: Black screen (Ragnarok Online kRO)
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vectorfish(a)gmail.com
Distribution: ---
Since Wine 3.13, you get black screen in Ragnarok Online from the very
beginning.
I went through regression test and it turned out that the issue started with
commit 6ccb94392a8ef4bca701ae2a560f4ea1da677edd ("server: Clip visible region
to the surface rectangle instead of the desktop.").
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.