https://bugs.winehq.org/show_bug.cgi?id=49050
Bug ID: 49050
Summary: Legends of Runeterra hangs at startup with wine 5.7
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aguertin+wine(a)aguertin.net
Regression SHA1: c4dab9b76eb7397f6e5325ff4bdf792cf500e571
Distribution: ---
With wine-staging 5.7, Legends of Runeterra hangs at startup.
The relevant terminal output is:
0066:err:ntdll:RtlpWaitForCriticalSection section 0x7bd48960
"/var/tmp/portage/app-emulation/wine-staging-5.7/work/wine-5.7/dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0066, blocked by 0068, retrying (60
sec)
0067:err:ntdll:RtlpWaitForCriticalSection section 0x7bd48960
"/var/tmp/portage/app-emulation/wine-staging-5.7/work/wine-5.7/dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0067, blocked by 0068, retrying (60
sec)
0069:err:ntdll:RtlpWaitForCriticalSection section 0x7bd48960
"/var/tmp/portage/app-emulation/wine-staging-5.7/work/wine-5.7/dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0069, blocked by 0068, retrying (60
sec)
...which repeats every 60 seconds.
Bisecting gives
Works: wine 80ceafc2a1 / staging 2c2eabb5
Hangs: wine c4dab9b76e / staging abc772e2
There are 4 commits in that range, but they're all related.
Note that the patch from bug 48665 comment 3 is required to run Runeterra.
Gentoo, x86_64
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https://bugs.winehq.org/show_bug.cgi?id=48835
Bug ID: 48835
Summary: Steam broken after March 26 '20 update to CEF 79.0
(64bit; blank window; spamming gl errors)
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 66752
--> https://bugs.winehq.org/attachment.cgi?id=66752
Steam terminal output; wine 5.5; 64bit
Hello,
Steam is broken in 64bit wineprefixes after March 26 '20 update.
(1) Content area in popups and main window remain blank.
Steam spams the terminal output with various GL errors.
Those errors didn't exists before the update.
(2) Steam also uses nearly 2GB of RAM with 8 steamwebhelper process (100MB ~
250 MB). One of the steamwebhelper process is stuck at 100% cpu usage.
This causes problems in a game (World of Warships).
Game fails when all RAM memory is used and disk swapping begins.
RAM consumption is 1GB idle, 3GB Steam running, and rise to 7.9GB + 500MB disk
swap when game is failing. (System has 8GB RAM).
Issue (1) doesn't affect Steam in 32bit wineprefixes.
Issue (2) is common to Steam in both 32 and 64bit wineprefixes.
The two issues may be related, but this bug is about Issue (1).
--- Steam release patch notes ---
(...)
Updated embedded Chromium build in Steam to 79.0.3945.117
(...)
--- end Steam release patch notes ---
First seen on wine 5.3, update to 5.5 doesn't fix the issue.
wine-staging doesn't fix the issue either.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=34624
Bug #: 34624
Summary: [dogfood] Qt Creator online setup aborts downloading
packages
Product: Wine
Version: 1.7.3
Platform: x86-64
URL: http://download.qt-project.org/official_releases/onlin
e_installers/1.4/qt-windows-opensource-1.4.0-2-x86-onl
ine.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andriusmao(a)gmail.com
Classification: Unclassified
Created attachment 46140
--> http://bugs.winehq.org/attachment.cgi?id=46140
screenshot
When running Qt Creator online setup some files abort to download at nearly 96%
no matter how I retry, cleanup temp files etc. I've tried changing Windows
version on winecfg but no configuration solves the problem.
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https://bugs.winehq.org/show_bug.cgi?id=49069
Bug ID: 49069
Summary: Segmentation fault in req_get_thread_context
(Starcraft 2)
Product: Wine-staging
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevenschlansker(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67045
--> https://bugs.winehq.org/attachment.cgi?id=67045
GDB session with backtrace
I play Starcraft 2 on Fedora Linux. In F31 (Wine 5.5), it played nearly
perfectly. Since upgrading to F32 (Wine 5.7-1.fc32), Starcraft is nearly
unplayable. It will within minutes crash due to a SEGV in
req_get_thread_context.
I attached a debugger to the wineserver and captured a backtrace at the crash,
attached.
There is a downstream Fedora issue at
https://bugzilla.redhat.com/show_bug.cgi?id=1829956
Thank you for making Linux Gaming a reality :)
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https://bugs.winehq.org/show_bug.cgi?id=49084
Bug ID: 49084
Summary: The Witcher: Enhanced Edition does not launch in 5.6+
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jejman45(a)airmail.cc
Distribution: ---
Created attachment 67053
--> https://bugs.winehq.org/attachment.cgi?id=67053
Console log
The launcher runs, but after clicking "Launch game," or running directly from
the executable, the game does not launch. It works in Wine 5.5 and below but
not in 5.6 or 5.7.
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https://bugs.winehq.org/show_bug.cgi?id=49082
Bug ID: 49082
Summary: God Eater 3 has 100% CPU usage a few minutes after
entering lobby, infinite loading screen
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
When running God Eater 3, the game will load properly at first, character
creation is possible. Once you're placed in the lobby however, CPU usage will
suddenly increase to 100% a few minutes in (regardless of what you do), and
it's impossible to load the next mission, as the loading screen hangs forever
(CPU usage remains at 100%).
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https://bugs.winehq.org/show_bug.cgi?id=49081
Bug ID: 49081
Summary: installed program for keyboard and mouse and nnow get
this message all the time from wine. qould like to
uninstqal it but dont know how.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tahoejefe(a)gmail.com
Distribution: ---
Created attachment 67051
--> https://bugs.winehq.org/attachment.cgi?id=67051
bug report
keep getting error message
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https://bugs.winehq.org/show_bug.cgi?id=48348
Bug ID: 48348
Summary: Wolfenstein: Youngblood error at launch
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Game installs with no problems but fails to launch with this error:
006b:err:seh:setup_exception stack overflow 1872 bytes in thread 006b eip
000000007bc94038 esp 0000000000130ec0 stack 0x130000-0x131000-0x330000
I am not sure if this is relevant but the system is an AMD 3700X on an X570
board with latest BIOS as at 20/12/19.
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https://bugs.winehq.org/show_bug.cgi?id=49080
Bug ID: 49080
Summary: qtinst32.exe would not install on wine-2
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crostrogarcia(a)gmail.com
Distribution: ---
Quicktime32-2.2 would not install on wine 3,no matter how hard I try.The
program is called qtinst32.exe.
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https://bugs.winehq.org/show_bug.cgi?id=46314
Bug ID: 46314
Summary: Arturia Pigments synthesizer crashes when attempting
to move any on screen controls via mouse
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skosecki(a)gmail.com
Distribution: ---
Created attachment 63048
--> https://bugs.winehq.org/attachment.cgi?id=63048
Crash backtrace attached.
Arturia Pigments Synthesizer
(https://www.arturia.com/products/analog-classics/pigments/overview#en)
installs fine in 64-bit wine prefix (it is a 64-bit only app).
In order to install one has to first install Arturia Software Center - then
install the demo of the product (free trial is available until 10th Jan 2019
but regular demo will be available afterwards).
The Syth installs fine. You can play it via midi when running standalone or via
vst bridges. You can even change the presets.
However upon trying to move any of the user interface sliders or switches, the
application crashes instantly.
I have tried various overrides and wine settings and have tried other wine
versions up to 4.0-rc2 staging and the result is always the same. Crash when
using any of the app gui movable controls.
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