https://bugs.winehq.org/show_bug.cgi?id=48826
Bug ID: 48826
Summary: clipboard raise a exception
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: near2see(a)163.com
Distribution: ---
Created attachment 66741
--> https://bugs.winehq.org/attachment.cgi?id=66741
the crash dump
When use the wechat-work clip option capture one picture, and then input 'Ctrl
+ x' clip the picture, and switch another chat window, the app crash.And this
bug is still in wine5.0.
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https://bugs.winehq.org/show_bug.cgi?id=49215
Bug ID: 49215
Summary: Hearthstone Deck Tracker
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: priit(a)ww.ee
Distribution: ---
Created attachment 67225
--> https://bugs.winehq.org/attachment.cgi?id=67225
Hearthstone Deck Tracker installer crash
At some point new version of HDT started asking for .NET 4.7.2 or newer and
refused to start anymore. Installed dotnet472 with winetricks. Did not work
properly and crashed.
Then did create new fresh wineprefix as this and tried to install fresh HDT:
WINEPREFIX=~/wine.hs WINEARCH=win32 wine wineboot
WINEPREFIX=~/wine.hs winetricks dotnet472
WINEPREFIX=~/wine.hs winetricks corefonts
WINEPREFIX=~/wine.hs wine ~/Downloads/HS/HDT-Installer_2020-05-15.exe
and the installer just crashes. backtrace file about it attached.
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https://bugs.winehq.org/show_bug.cgi?id=49353
Bug ID: 49353
Summary: Invisible characters in Saints Row The Third
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikitastepanov113(a)yandex.kz
Distribution: ---
Created attachment 67390
--> https://bugs.winehq.org/attachment.cgi?id=67390
screenshot
Same in FreeBSD 12.1 i386
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https://bugs.winehq.org/show_bug.cgi?id=49306
Bug ID: 49306
Summary: Unhandled exception: page fault on read access to
0x00000000 in 64-bit code for openmotor simulator exe
file
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mariastratigou98(a)gmail.com
Distribution: ---
Created attachment 67316
--> https://bugs.winehq.org/attachment.cgi?id=67316
bug description from wine
I have downloaded the openMotor simulator file (.zip), I try to open the
included .exe file with WINE and it doesn't open. I have attached the bug
description.
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http://bugs.winehq.org/show_bug.cgi?id=30267
Bug #: 30267
Summary: Star Trek DS9 Dominon Wars - Main menu graphics
problem
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39538
--> http://bugs.winehq.org/attachment.cgi?id=39538
Main menu screenshot
Game starts but main menu is like someone smeared it sideways. Will attach
screenshot.
+all log available @
http://daystrom.maquis196.net/ds9dw.log.bz2
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http://bugs.winehq.org/show_bug.cgi?id=31504
Bug #: 31504
Summary: Videos in Galactic Civilization 1 can crash game
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 41419
--> http://bugs.winehq.org/attachment.cgi?id=41419
Basic error log
Whilst playing Galactic Civilizations 1, the game has a tendency to crash after
a video plays. It's seemingly random. You can trigger the same video on restart
and the game will continue. Attached log shows console output.
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https://bugs.winehq.org/show_bug.cgi?id=49316
Bug ID: 49316
Summary: Mouse moves erratically in The Witcher 3 (GOTY edition
from GOG)
Product: Wine
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mochobb(a)clix.pt
Distribution: ---
Created attachment 67328
--> https://bugs.winehq.org/attachment.cgi?id=67328
Entering game, moving cursor in a attempt to hit "Exit game".
The mouse is impossible to use in The Witcher 3. It appears the axes are
inverted, but it fast enough moves the cursor in the right direction. In-game
options have no effect and host system mouse options neither.
A different game (Of Orcs and Men) shows correct behaviour with the same wine
version.
Downgrading wine to 5.8 fixes the issue in The Witcher 3.
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https://bugs.winehq.org/show_bug.cgi?id=49313
Bug ID: 49313
Summary: wineg++ - "invalid program stack in 64-bit code" on
exception catching - regression
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dd-tom(a)web.de
Distribution: ---
Referencing this issue here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1881293
When compiling the following C++ program with "wineg++ main.cpp":
#include <stdexcept>
#include <stdio.h>
int main() {
printf("start\n");
try {
throw std::runtime_error("desc");
} catch (std::exception &ex) {
printf("in catch\n");
}
printf("end\n");
}
Wine crashes with:
Unhandled exception: assertion failed, invalid program stack in 64-bit code
(0x00007f33f6c24781).
The full log is attached.
Tested with (not working):
- Debian Bullseye and wine 5.0 (packaged)
- wine 5.0 compiled from source on Debian Buster
Regression since wine 4.0, tested working with:
- Debian Buster and wine 4.0 (packaged)
- wine 4.0 compiled from source on Debian Buster
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https://bugs.winehq.org/show_bug.cgi?id=43686
Bug ID: 43686
Summary: Fallout New Vegas not starting on Fedora
Product: Wine-staging
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: delentef(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59138
--> https://bugs.winehq.org/attachment.cgi?id=59138
Trace of Fallout NV (fdelente)
Hello,
I'm on Fedora 26 64 bits, with wine staging 2.15 in a 32-bit prefix, I
installed Fallout New Vegas through Steam but it doesn't start: the launcher
shows up, I click play, I have the splash screen (the game is in windowed mode)
showing the copyrights text but it closes and Fallout NV stops here. I have
installed d3dx9 and quartz with winetricks though, as suggested on d3dx9, and
have plenty of other games working correctly (Dark Souls I, II and II Scholar,
Bioshock 2, Dishonored, Borderlands...)
A trace with WINEDEBUG=+d3d doesn't show any error, I only have fixmes for
gstreamer:
fixme:gstreamer:unknown_type Could not find a filter for caps:
application/x-id3
I installed all i686 versions of the gstreamer plugins, I tried disabling the
gstreamer library in winecfg, but no luck, the game won't start.
I attach the log I have obtained in the console.
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https://bugs.winehq.org/show_bug.cgi?id=44696
Bug ID: 44696
Summary: Dark Souls: Prepare to Die Edition 2.0 - Crash When
Returning to the Title Screen
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 60703
--> https://bugs.winehq.org/attachment.cgi?id=60703
Terminal Output with Backtrace
Sometimes, not always, the game crashes when returning to the title screen
(either via the in-game quit option, or by backing out after selecting 'New
Game', which sometimes seems to trigger the crash more often-like).
The game has been also seen to crash every time when entering the title screen,
after it had crashed once before, but this was 'fixed' by making sure the Wine
processes were terminated ('wineserver -k' for example), although that may have
been experienced in a not-so-clean Wine prefix.
Both bug 38490 and bug 43398 seem different enough (and somewhat abandoned) for
this to be a separate issue (though they are very similar; perhaps the root
cause is not very different).
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