https://bugs.winehq.org/show_bug.cgi?id=49519
Bug ID: 49519
Summary: T-Force Alpha Plus VST 2 64bit stops working in wine
versions 5.10, 5.11 and 5.12 worked in 5.9
Product: Wine
Version: 5.12
Hardware: x86
URL: https://mastrcode-music.de/en/vst-plugins/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: and3md(a)gmail.com
Distribution: Mint
Created attachment 67650
--> https://bugs.winehq.org/attachment.cgi?id=67650
Terminal log
T-Force Alpha Plus plugin crashes/hangs wine. Last working wine version is 5.9.
Steps to reproduce:
1. Install LMMS -
https://github.com/LMMS/lmms/releases/download/v1.2.1/lmms-1.2.1-win64.exe
2. Download and unzip T-Force Alpha Plus plugin -
https://mastrcode-music.de/downloads/vst-plugins/T-Force%20Alpha%20Plus%20V…
3. Open LMMS
4. Change plugin embedding in Settings to No embedding (this is workaround of
https://bugs.winehq.org/show_bug.cgi?id=48527).
5. Restart LMMS
4. Open the instruments plugins tab
5. Drag VeSTige to Song Editor window
6. Click Vestige in Song editor to show Vestige GUI
7. In Vestige Window click green folder icon
8. Go to T-Force Alpha Plus plugin choose VST2 64bit version (T-Force Alpha
Plus x64.dll)
9. Click open
9. Wine plugin crashes
32 bit version never worked.
Mint 19 64bit, GeForce 1060
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https://bugs.winehq.org/show_bug.cgi?id=36499
Bug ID: 36499
Summary: Small .NET based Direct2D example app needs
ID2D1Factory::CreateHwndRenderTarget implementation
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
since Henri is working on adding Direct2D support to Wine I thought it might be
useful to collect (example) apps to target method stubs.
One can find many Direct2D examples on MSDN - unfortunately they are only
provided in source, to be compiled with Platform/DirectX SDK/Visual Studio.
I found some small precompiled Direct2D "tutorial" apps.
Example here:
http://www.rolandk.de/index.php?option=com_content&view=category&id=15:dire…
Prerequisite: 'winetricks -q dotnet20'.
The example makes use of 'SlimDX' Framework/library which provides a managed
wrapper around Microsoft DirectX.
--- snip ---
$ WINEDEBUG=+tid,+seh,+loaddll wine ./Articles.Tutorials.Direct2D.exe
...
002a:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d2d1.dll"
at 0x7dcf0000: builtin
002a:fixme:d2d:d2d_factory_init Ignoring factory type and options.
002a:fixme:d2d:d2d_factory_CreateHwndRenderTarget iface 0x1b3720, desc
0x33e390, hwnd_rt_desc 0x33e380, render_target 0x33e368 stub!
....
SlimDX.Direct2D.Direct2DException: E_NOTIMPL: The function called is not
supported at this time (-2147467263)
at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object
dataValue)
at SlimDX.Result.Record[T](Int32 hr, Object dataKey, Object dataValue)
at SlimDX.Direct2D.WindowRenderTarget.Init(Factory factory,
RenderTargetProperties renderTargetProperties, WindowRenderTargetProperties
windowRenderTargetProperties)
at SlimDX.Direct2D.WindowRenderTarget..ctor(Factory factory,
WindowRenderTargetProperties windowRenderTargetProperties)
at Articles.Tutorials.Direct2D.Chapter1.InitializeGraphics()
at Articles.Tutorials.Direct2D.Chapter1.OnHandleCreated(EventArgs e)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UserControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr
wparam, IntPtr lparam)
...
--- snip ---
$ sha1sum Articles.Tutorials.Direct2D.zip
9e29ae58cd2f684c909a0ab714e2097fe497c8c9 Articles.Tutorials.Direct2D.zip
$ du -sh Articles.Tutorials.Direct2D.zip
2.0M Articles.Tutorials.Direct2D.zip
$ wine --version
wine-1.7.19-47-g704d169
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36860
Bug ID: 36860
Summary: Molot VST stop working in Wine 1.7.20
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xj(a)wp.pl
Created attachment 48954
--> http://bugs.winehq.org/attachment.cgi?id=48954
Backtrace
Molot ( http://vladgsound.wordpress.com/plugins/molot/ ) stop working in Wine
1.7.20. Not working in 1.7.21 as well. In Wine 1.7.19 it works.
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https://bugs.winehq.org/show_bug.cgi?id=48134
Bug ID: 48134
Summary: Music and sound effects regression in Hydorah
Product: Wine
Version: 4.20
Hardware: x86-64
URL: https://locomalito.com/hydorah.php
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
No music and only limited sound effects play in Hydorah on Wine 4.20.
(I'm using external USB DAC and kernel 5.3.)
All work correctly on Wine 4.0.2.
Can't see any obvious errors.
Sorry, can't run regression test.
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https://bugs.winehq.org/show_bug.cgi?id=45721
Bug ID: 45721
Summary: SimpleHelloWorld application displays contents
incorrectly
Product: Wine
Version: 3.14
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
DWriteHelloWorld.exe draw words and characters incorrectly.
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https://bugs.winehq.org/show_bug.cgi?id=41004
Bug ID: 41004
Summary: HAM RADIO DELUXE Bug
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magellan.2000(a)free.fr
Distribution: ---
Created attachment 55169
--> https://bugs.winehq.org/attachment.cgi?id=55169
Unhandled exception: page fault on read access to 0x016ca000 in 32-bit code
(0xf74a12e5)
Unhandled exception: page fault on read access to 0x016ca000 in 32-bit code
(0xf74a12e5)
In Satellite Tracker when we double click on a pass prediction to track the
satellite, the software crash and exit.
This bug exist in all Wine versions, not only the last.
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https://bugs.winehq.org/show_bug.cgi?id=49347
Bug ID: 49347
Summary: Settlers III: mouse not working on start screen and
menu
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Distribution: ---
Basically this is the same issue that was some time ago fixed in Bug 38087 -
but I don't have the permissions to reopen that bug...
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https://bugs.winehq.org/show_bug.cgi?id=41450
Bug ID: 41450
Summary: Wine Debug Channel +timestamp, timestamp missing from
some entries
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
Created attachment 55817
--> https://bugs.winehq.org/attachment.cgi?id=55817
Log with missing timestamps
example of log with +timestamp,+tid (note timestamp missing for 7 lines
starting with 'Call PE DLL'):
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https://bugs.winehq.org/show_bug.cgi?id=44185
Bug ID: 44185
Summary: DragonAgeOrigins autorun.exe crash inside
winegstreamer
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 59948
--> https://bugs.winehq.org/attachment.cgi?id=59948
autorun.exe backtrace
Trying to start DragonAgeOrigins autorun.exe (from retail disc) result in a
crash inside winegstreamer when trying to play an audio/x_wma version 2.
Preconditions:
I have the last gstreamer stable version 1.12.4 installed for 64bit and 32bit
(multiarch)
I have the last gst-plugins-* for multilib
audio/x_wma plugins is provided by the package gst-libav that I installed and
are aviable for 64bit and 32bit applications
Tested playing the wma using gst-play-1.0 (64bit) and gst-play-1.0-32 (32bit
from a modified lib32-gst-plugins-base-libs) it plays sucessful with both
using gst-libav codec.
I'm creating a new bug report bewcouse most of the others winegstreamer crash
came from missing plugins (as stated in the log). I'm past that point (the
plugin exist and it works), despite I was also having a crash with the missing
plugin message.
I'm attaching the backtrace with the wine debug symbols (wine compiled using
-g) and the wine log with WINEDEBUG=+gstreamer
Note : This is a bug report for autorun.exe not the full game, that I still
haven't tried.
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https://bugs.winehq.org/show_bug.cgi?id=49545
Bug ID: 49545
Summary: Current working directory reset to "/" on executing a
winegcc/wineg++ compiled program
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sacrom(a)gmail.com
Distribution: ---
Created attachment 67680
--> https://bugs.winehq.org/attachment.cgi?id=67680
Minimal source code showing the problem
Since Wine version 5.12 (may be 5.11) the current working directory is reset to
"/" when executing a winegcc/wineg++ generated program. While in Wine 5.10 and
previous versions the current working directory was the directory where the
command was executed from.
I attach a really simple program that shows the issue (attached file showdir.c)
I compile the program with gcc and winegcc (in this example winegcc from Wine
5.10)
On WINE 5.10:
-------------
/sc/tmp/wine $ wine --version
wine-5.10
/sc/tmp/wine $ gcc -o showdir showdir.c
/sc/tmp/wine $ winegcc -o showdir_wine showdir.c
/sc/tmp/wine $ ls
showdir showdir.c showdir_wine.exe showdir_wine.exe.so
/sc/tmp/wine $ ./showdir
getcwd() => /sc/tmp/wine
/sc/tmp/wine $ ./showdir_wine.exe
getcwd() => /sc/tmp/wine
/sc/tmp/wine $ wine showdir_wine.exe.so
getcwd() => /sc/tmp/wine
/sc/tmp/wine $ wine start showdir_wine.exe.so
getcwd() => /sc/tmp/wine
On WINE 5.12 (with the same Win 5.10 compiled files):
-----------------------------------------------------
/sc/tmp/wine $ wine --version
wine-5.12
/sc/tmp/wine $ ./showdir
getcwd() => /sc/tmp/wine
/sc/tmp/wine $ ./showdir_wine.exe
getcwd() => /
/sc/tmp/wine $ wine showdir_wine.exe.so
getcwd() => /
/sc/tmp/wine $ wine start showdir_wine.exe.so
getcwd() => /sc/tmp/wine
Note: When using "wine start" sets the correct directory
Attached the full log of the previous executions in Wine_5_10.log and
Wine_5_12.log
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