https://bugs.winehq.org/show_bug.cgi?id=49019
Bug ID: 49019
Summary: L2 Smart Guard 3.0
Product: Wine-staging
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tlopessergio(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Error when startup program: 0301 0xc0000002
Version 5.2 fixed some bug, but this remains.
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https://bugs.winehq.org/show_bug.cgi?id=49688
Bug ID: 49688
Summary: Gray Matter crashes after skipping intro
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67930
--> https://bugs.winehq.org/attachment.cgi?id=67930
xact3
New Game -> Esc -> Skip Video
0484:fixme:xact3:fact_notification_cb Callback
XACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED
wine-5.14-132-g1ec8bf9b73
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http://bugs.winehq.org/show_bug.cgi?id=36778
Bug ID: 36778
Summary: Webbrowser can't show local images (urls)
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Created attachment 48844
--> http://bugs.winehq.org/attachment.cgi?id=48844
Sample + source
Attached sample code is used to show html previews
Extract zip to c:/ (.wine/drive_c/) Run imagepreview.exe and click button.
It should show test.jpg, but instead broken image icon.
Sample works if replace "file:///c:/test.jpg" with some http url.
Workaround winetricks ie8
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https://bugs.winehq.org/show_bug.cgi?id=43604
Bug ID: 43604
Summary: FreeBSD → GL_INVALID_VALUE error generated. Program
handle does not refer to an object generated by
OpenGL.
Product: Wine
Version: 2.15
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 59019
--> https://bugs.winehq.org/attachment.cgi?id=59019
General output
FreeBSD/i386 11.1
Wine staging 2.15 (CSMT enabled)
GTX 765m (nvidia-driver-375.66)
Set to Windows XP
I installed Steam then Hitman Blood Money and when I want to play it, I arrive
correctly to the main menu (the main menu is using the game engine, it's not a
video), I can start a new game, the videos are working, preparing the mission
too THEN when the loading screen appears, most of time, it will be black. It
will load but I won't see the people to kill nor the loading red bar.
In the game, I'll see nothing but the HUD, I can move, the sound is working,
the game is working correctly but I'll see nothing from the game, black screen
but the HUD.
Generally, when you go in front of a camera, on the right of the screen, you
will see what the camera sees. This, even is the game is black, I will
correctly see what the camera is seeing, I'll see my Hitman moving but on the
rest of the game, it is still black. The camera is in real-time, it's not a
video, it uses the game engine to display what the camera sees.
I built Wine by myself, I didn't apply any patch at all.
I tried without CSMT, it's exactly the same.
The output of my terminal is huge so I cut repeating parts to show you what it
says.
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https://bugs.winehq.org/show_bug.cgi?id=49721
Bug ID: 49721
Summary: The Secret of Monkey Island SE crashes on exit with
built-in xactengine3_4
Product: Wine
Version: 5.15
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 67982
--> https://bugs.winehq.org/attachment.cgi?id=67982
plain terminal output
Although it's not a game-breaking bug (happens only when quitting the game),
yet it would be nice to get rid of the crash.
With native xactengine3_4.dll the game quits properly.
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https://bugs.winehq.org/show_bug.cgi?id=49504
Bug ID: 49504
Summary: Toontown Corporate Clash: new launcher fails with
INTERNAL ERROR
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: corpclash(a)airmail.cc
Distribution: ---
Created attachment 67632
--> https://bugs.winehq.org/attachment.cgi?id=67632
Installer and launcher output
The new launcher for Toontown Corporate Clash fails to launch after installing
with a dialog error box stating "INTERNAL ERROR: cannot create temporary
directory!"
Launcher installer:
https://github.com/CorporateClash/pyside2-releases/releases/download/v1.0.4…
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https://bugs.winehq.org/show_bug.cgi?id=37625
Bug ID: 37625
Summary: Fallout: New Vegas fails to allocate system memory
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oinabilac(a)gmail.com
Distribution: ---
Fallout: New Vegas fails to allocate enough system memory when running on
high/ultra graphics settings. The game does not crash but the game is not
rendered properly; the interface disappears and certain textures are not
visible.
Wine repeatedly gives the following messages:
err:d3d:resource_init Failed to allocate system memory.
This issue can be fixed by setting the large address aware flag enabled (works
for Fallout 3 which has the same issue and runs the same game engine), but for
some reason New Vegas will not start if this is done. This is also true under
Windows and people have made workarounds to this and created mods which solve
the issue. For an example the following:
http://www.nexusmods.com/newvegas/mods/35262/?
This mod does not work under Wine, when you attempt to apply this patch by
running fnv4gb.exe you get the following error:
err:module:attach_process_dlls "XINPUT1_3.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Fallout New Vegas\\FalloutNV.4gb" failed,
status c00000fd
As described previously, Fallout 3 has the exact same issue and by setting the
large address aware flag the game functions flawlessly. The same would probably
be true if the flag could be set for Fallout: New Vegas.
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https://bugs.winehq.org/show_bug.cgi?id=49144
Bug ID: 49144
Summary: Opening a PFX certificate in a dotnet application
using X509Certificate2
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petrov_lv(a)ekra.ru
Distribution: ---
Created attachment 67146
--> https://bugs.winehq.org/attachment.cgi?id=67146
output for wine
There is a crash in the test application when opening the PFX certificate. The
certificate contains a private key.
Test application:
using System;
using System.Security.Cryptography.X509Certificates;
namespace CheckPfx
{
class Program
{
static void Main(string[] args)
{
if (args.Length == 2)
{
var fileName = args[0];
var password = args[1];
var cert2 = new X509Certificate2(fileName, password);
Console.WriteLine($"HasPrivateKey: {cert2.HasPrivateKey}");
}
else
{
Console.WriteLine("using: <appName.exe> <pfx-file>
<password>");
}
}
}
}
Сertificate creation:
certtool --dsa --generate-privkey --outfile key.pem
certtool --generate-self-signed --load-privkey key.pem --outfile cert.pem
--template template.cfg
certtool --load-certificate cert.pem --load-privkey key.pem --to-p12 --outder
--outfile cert.pfx
Output for windows:
HasPrivateKey: True
Output for wine: (in attached file)
Unhandled Exception: System.Security.Cryptography.CryptographicException:
Invalid parameter.
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https://bugs.winehq.org/show_bug.cgi?id=39971
Bug ID: 39971
Summary: Vbscript works very slow on wine
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: outdoor-online(a)i.ua
Distribution: ---
Created attachment 53407
--> https://bugs.winehq.org/attachment.cgi?id=53407
Vbscript with config and input file. Logs in Win and Ubuntu
I have installed Wine (v.1.7) on Ubuntu (v. 12.04) to run the vbscript. Libre
Office was also installed via Wine (required for vbscript). The script converts
.xls or .xlsx (input file) to .csv (output file). The problem is the following:
for the first time after installation script is running for 15 minutes (this is
longer than in Win, but it is acceptable). All subsequent times the script is
running for 1.5 hours. According to the logs, you can see that the script
processes each subsequent string in xls|xlsx longer than the previous one.
(like the loss of productivity in processing xls|xlsx)
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https://bugs.winehq.org/show_bug.cgi?id=42585
Bug ID: 42585
Summary: Final Fantasy V Corrupt Fonts
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 57509
--> https://bugs.winehq.org/attachment.cgi?id=57509
backtrace-finalfantasyv
Final Fantasy V show corrupted fonts with wine 2.3 and before versions
Added too backtrace
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