https://bugs.winehq.org/show_bug.cgi?id=38290
Bug ID: 38290
Summary: LabVIEW installer (2009sp1, 2012 Fall, 2014 Fall)
fails with msi.dll ACCESS_VIOLATION
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: enrico.segre(a)weizmann.ac.il
Distribution: ---
when setup.exe is run from desktop without particular wineprefix, as I reported
for the AppDB (
https://appdb.winehq.org/objectManager.php?sClass=application&iId=4556 ).
I see that several other bugs related to msi and labview (5399, 8895, 26537,
27841, 28849, 29099 for example) have already been filed and closed, so forgive
if that is a duplicate, or if there is a trivial workaround which I ignore.
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https://bugs.winehq.org/show_bug.cgi?id=49479
Bug ID: 49479
Summary: lutris game installation error while installing .net
framework 4.7.2
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: fericeandanut(a)gmail.com
Distribution: ---
Created attachment 67592
--> https://bugs.winehq.org/attachment.cgi?id=67592
wvwery time I try to insall a game using lutris that requires .net framework
4.7.2 i get this bug and can't really do anything about it
hello.every time I try to install a game in lutris the installer crashes on the
point of installing .net framework 4.7.2.i can't instal games like dragon
age,fifa,watch dogs or anything like this
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https://bugs.winehq.org/show_bug.cgi?id=43895
Bug ID: 43895
Summary: TKSuite-Remote-v4.4.3// Critical Error on Closing
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: FB(a)dibu-energie.de
Distribution: ---
Created attachment 59513
--> https://bugs.winehq.org/attachment.cgi?id=59513
TKSuite_4.4.3 Backtrace
When closing TKSuite Remote version 4.4.3 an critical error approaches.
ALL the time even on a clean version.
On the system, Lenovo Thinkpad X260, is running the OS Linux Mint v. 18.2.
A Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=42180
Bug ID: 42180
Summary: iTunes 12.5.4 fails Sign In to the iTunes Store
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 56804
--> https://bugs.winehq.org/attachment.cgi?id=56804
screenshot error
Sign In to the iTunes Store fails with error popping up:
"Verification failed: There was an error connection to the Apple ID server"
Terminal output:
GnuTLS error: Key usage violation in certificate has been detected.
2017-01-10 19:39:42.544 iTunes.exe[8:cc] (Initialize|Accept)SecurityContext
failed with error 0x80090304
fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x54
---
Same with 32 and 64 bit version.
Similar comments in the AppDB.
Confirming behavior since wine 1.9.24 (first I tested).
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http://bugs.winehq.org/show_bug.cgi?id=35033
Bug #: 35033
Summary: Alpha Protocol: Game hangs with black screen at
startup
Product: Wine
Version: 1.7.7
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46703
--> http://bugs.winehq.org/attachment.cgi?id=46703
Wine Log
Game just sits there with a black screen, no sound or menus or anything.
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https://bugs.winehq.org/show_bug.cgi?id=50566
Bug ID: 50566
Summary: randomly time based freeze in multiple Games
Product: Wine-staging
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello,
from version 6 RC5 to version 6 main of wine_staging, Games like BF1, BFV and
Titanfall 2 freeze randomly for a timeout of some seconds. In version 6 of
wine_staging this seems to be happed in more fixed timeslots.
Maybe this has to do with the work on Process-local synchronization of Threads
?
Tested with „normal“ wine versions up to 6 main without this behaviour. So it
looks like a wine_staging specific Problem.
System Info:
Linux kernel: 5.10.7.1
NVIDIA RTX
wine_staging version: 6 rc5-rc6 and 6 main
DXVK Version 1.7.3
Thanks in advanced
lle
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https://bugs.winehq.org/show_bug.cgi?id=50161
Bug ID: 50161
Summary: Garbled sound in Unigine Superposition
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When running Unigine Superposition benchmark, the sound is all garbled -
"White-noise". This did NOT happen with <=wine-5.21 or <=wine-staging-5.21.
I pinpointed this to the staging-patchset: msvcrt-Math_Precision
If you add ONLY this patchset to wine-5.22, you will have this bug. I suspect
it has something to do with msvcrt now being built as PE lib maybe?
However, i was not able to do a debuglog with: WINEDEBUG="+msvcrt" cos that
just caused this:
002c:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 002c addr
0x7f84d4c31c25 stack 0x120850 (0x120000-0x121000-0x320000)
003c:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 003c addr
0x7ff47c139c25 stack 0x120850 (0x120000-0x121000-0x320000)
0044:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 0044 addr
0x7ff7e91d9c25 stack 0x120850 (0x120000-0x121000-0x320000)
004c:trace:msvcrt:DllMain stack overflow 1776 bytes in thread 004c addr
0x7fb80858a80c stack 0x120910 (0x120000-0x121000-0x220000)
Not sure what else i can do to provide any meaningful log from this.
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https://bugs.winehq.org/show_bug.cgi?id=49302
Bug ID: 49302
Summary: Unknown
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coolgamer1968(a)gmail.com
Distribution: ---
OOf
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http://bugs.winehq.org/show_bug.cgi?id=36801
Bug ID: 36801
Summary: Crash during program install
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike99(a)live.co.uk
Created attachment 48876
--> http://bugs.winehq.org/attachment.cgi?id=48876
Contains data produced by 'Show Details' button in error box.
When trying to install BearShare, the BearShare installation box opens followed
by Program Error box with the error ' BearShareSetup-r0-n-bf.exe has
encountered a serious problem...'
I have attached a copy of the data produced by the 'Show Details' button.
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https://bugs.winehq.org/show_bug.cgi?id=50245
Bug ID: 50245
Summary: Screeching audio in Crysis 2 (with the original DX9
engine)
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kungfujesus06(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The initial (unskippable) video sequences play just fine, but once in the main
menu you hear an intolerable screeching sound. The gameplay itself is mostly
silent except for noise when the game first starts.
I'm using winealsa for the sound driver, dxvk for the video rendering (though I
don't suspect that's the cause of the audio issues, as it was reproducible
without it). I'll maybe post a clip of the audio if you can tell me where it
should be posted.
Let me know if there's additional debug environment variables you want me to
enable.
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