https://bugs.winehq.org/show_bug.cgi?id=49443
Bug ID: 49443
Summary: Anno 1800: Super slow & bad performance
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 67544
--> https://bugs.winehq.org/attachment.cgi?id=67544
terminal out WineD3D
Hi,
I tried to run Anno 1800 but unfortunately it runs pretty terrible slow on my
end.
The game itself seems to work fine. But when loading into a game it takes me
about 30 minutes on my machine (The loading screen seems unresponsive for most
of the time, animation plays like once every 5 minutes or so). When loaded into
a game I get like <10 FPS (DXVK & WineD3D) and you can visible see the assets
and texures being loaded when scrolling through the map (DXVK, with WineD3D it
is the same, but there are a lot of graphical glitches in addition).
The terminal output attached is with WineD3D. If you require more information
please let me know and I will try to provide it.
my pc
Archlinux
Ryzen 2700x
32gb ram
AMD Vega 56 (Mesa 20.1.1)
game and os on ssd
Kind Regards.
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https://bugs.winehq.org/show_bug.cgi?id=43235
Bug ID: 43235
Summary: FreeBSD crash on Dungeons & Dragons Online because of
secur32
Product: Wine
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 58542
--> https://bugs.winehq.org/attachment.cgi?id=58542
Output trying to run the Dungeons & Dragons Online launcher
I updated today to staging 2.10 and I wanted to try out D&DO.
It was working in staging 2.7 before I upgrade to 2.10
I attached the output. Maybe it's a built mistake from the maintainer, maybe
it's Wine, I don't know since I'm using the pre-built package from
repositories.
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https://bugs.winehq.org/show_bug.cgi?id=49202
Bug ID: 49202
Summary: Never exited critical section in freetype.c
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
if expression `(!enum_face_charsets(family, face, &enum_charsets, proc, lparam,
NULL))` is true, then only return is executed without exiting critical session
https://github.com/wine-mirror/wine/blob/6d801377055911d914226a3c6af8d8637a…
```
if (!enum_face_charsets(family, face, &enum_charsets, proc,
lparam, psub ? psub->from.name : NULL)) return FALSE;
}
}
} else {
LIST_FOR_EACH_ENTRY( family, &font_list, Family, entry ) {
face_list = get_face_list_from_family(family);
face = LIST_ENTRY(list_head(face_list), Face, entry);
if (!enum_face_charsets(family, face, &enum_charsets, proc, lparam,
NULL)) return FALSE;
```
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http://bugs.winehq.org/show_bug.cgi?id=35651
Bug ID: 35651
Summary: Warcraft III: Some videos are not played
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Created attachment 47608
--> http://bugs.winehq.org/attachment.cgi?id=47608
Console log from wine-1.7.13-27-ge610713
There was a bug 12792 - "Warcraft III videos is not playing" which was closed
as fixed in wine-1.7.13.
Well i noticed, that some videos are played, but not all for example
"Introduction: The Prophecy". I tested this on 64bit Debian Jessie and 32bit
Wheezy.
Results:
* In Wow64 the videos are skipped
* In 32bit version wine crashes
Even though Wow64 log suggest, that 32bit libgstreamer plugins are missing, i
don't think, that this line is correct as i installed them, recompiled and even
configure no longer complains about missing Gstreamer.
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http://bugs.winehq.org/show_bug.cgi?id=25726
Summary: PDF XChange Viewer corrupt display when scrolling
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schwejk(a)quantentunnel.de
Created an attachment (id=32773)
--> (http://bugs.winehq.org/attachment.cgi?id=32773)
output when program run out of console
When scrolling a document horizontal lines appear and the document is partially
unreadable. (version 2.5 build 190)
http://www.tracker-software.com/product/pdf-xchange-viewer
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https://bugs.winehq.org/show_bug.cgi?id=50780
Bug ID: 50780
Summary: ALT+TAB freezes game Stronghold (Crusader)
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: geist1(a)sms.at
Distribution: ---
Game "Stronghold Crusader HD" as well "Stronghold Crusader" , "Stronghold I" -
Stronghold Extreme will freeze after ALT+TAB to Desktop and back switching with
ALT+TAB to the game.
If you tab out on the title screen of Stronghold and tab back in, the screen is
correctly restored but game freezes.
If you TAB out and back in during the game (not on the main screen) , the game
window is not restored correctly, only a black window is visible with no sound.
It worked correctly until 4.9.
All Version starting from 4.10 up current one (6.3) will fail.
Game run in fulscreen at 1280X720.
Desktop resolution is 1920X1080.
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https://bugs.winehq.org/show_bug.cgi?id=51887
Bug ID: 51887
Summary: jshell: Launching JShell execution engine threw: IP
Helper Library GetIpAddrTable function failed
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: candrews(a)integralblue.com
Distribution: ---
To reproduce the problem:
* Download Java 17 from The Temurin project:
https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17%2B3…
* Extract the zip
* Run: `wine64 bin/jshell.exe`
With Wine 6.18, the result is:
Launching JShell execution engine threw: IP Helper Library GetIpAddrTable
function failed
With Wine 4.0.3, the result is:
| Welcome to JShell -- Version 16.0.1
| For an introduction type: /help intro
jshell>
So somewhere between Wine 4.0.3 and 6.18, there was a regression.
To reproduce the issue using Docker, start with either:
* docker run -it alpine:3.13.5 (which will use wine 6.18)
* docker run -it alpine:3.14.2 (which will use wine 4.0.3)
Then at the shell prompt in the running container:
apk add wine && wget -q
"https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17+35/…"
-O /tmp/openjdk-windows.zip && unzip /tmp/openjdk-windows.zip -d /tmp && mv
"/tmp/jdk-17+35" /opt/openjdk-windows && rm /tmp/openjdk-windows.zip && wine64
/opt/openjdk-windows/bin/jshell.exe
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https://bugs.winehq.org/show_bug.cgi?id=39775
Bug ID: 39775
Summary: PCBWeb 2.x fails to load
Product: Wine
Version: 1.8-rc1
Hardware: x86
URL: http://www.pcbweb.com/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 53065
--> https://bugs.winehq.org/attachment.cgi?id=53065
Wine log of PCBWebUpdater.exe execution
Free PCB CAD application, about 15MB download. Requires .NET Framework 4.5.2
and Win7. Includes DirectX 9 and uses SharpDX (http://sharpdx.org).
Installs but fails to load (PCBWeb.exe). Updater (PCBWebUpdater.exe) hangs.
Installation:
winetricks -q corefonts dotnet45
wine NDP452-KB2901907-x86-x64-AllOS-ENU.exe
winetricks win7
wine SetupPCBWeb-2.2.106.1.exe
Tried native gdiplus to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=32908
Bug #: 32908
Summary: Resident Evil: Operation Raccoon City doesn't launch
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43461
--> http://bugs.winehq.org/attachment.cgi?id=43461
without native dx
See attached logs without and with native DirectX.
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https://bugs.winehq.org/show_bug.cgi?id=42439
Bug ID: 42439
Summary: Jedi Knight Dark Forces II / DirectX7 WindowGUI issue
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
While in full screen mode, the in-game menu screens flicker and sometimes
render other menu screens on top of one another.
A work around for this issue was found when the following line was commented
out from the updateColorSpace function found in the
dlls/winemac.drv/cocoa_window.m file:
[self SetColorSpace:nil];
Ensuring that the RGB color space was used appeared to fix the problem.
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https://bugs.winehq.org/show_bug.cgi?id=50260
Bug ID: 50260
Summary: no printing possible at all
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefanehaas(a)web.de
Distribution: ---
Created attachment 68794
--> https://bugs.winehq.org/attachment.cgi?id=68794
Print error popup when printing
I run wine 3.0 (stable on elementaryOS 5.1.7 Hera (ubuntu 18.04 bionic LTS).
All my cups printers are recognized in win32 env/apps (powerpoint, notepad,
...) but on printing I immediately get a (generic) error no matter which
printer (physical, PDF) I use
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http://bugs.winehq.org/show_bug.cgi?id=14831
Summary: ws2_32: sock.ok fails in Solaris, but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@opensolaris:~/wine-git/dlls/ws2_32/tests$ make testclean ; wineserver -k
; rm -rf ~/.wine ; make sock.ok
rm -f protocol.ok sock.ok
../../../tools/runtest -q -P wine -M ws2_32.dll -T ../../.. -p
ws2_32_test.exe.so sock.c && touch sock.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
Could not load Mozilla. HTML rendering will be disabled.
sock.c:947: Test failed: get/setsockopt(SO_RCVTIMEO) failed error: 10042
sock.c:955: Test failed: get/setsockopt(SO_SNDTIMEO) failed error: 10042
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
sock.c:1258: Test failed: Failed to create socket: 10043
sock.c:1662: Test succeeded inside todo block: select should not return any
socket handles
sock.c:1663: Test succeeded inside todo block: FD should not be set
sock.c:1664: Test succeeded inside todo block: FD should not be set
sock.c:1688: Test failed: closesocket did not wakeup select
sock.c:1765: Test failed: closesocket did not wakeup accept
+winsock attached
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https://bugs.winehq.org/show_bug.cgi?id=51427
Bug ID: 51427
Summary: CaptureAge crashes on startup
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.nestler(a)gmail.com
Distribution: ---
Created attachment 70280
--> https://bugs.winehq.org/attachment.cgi?id=70280
Console output of wine
CaptureAge
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=39970) crashes
on startup. After checking for updates it is just showing a white window before
crashing.
My System
ArchLinux
wine 6.12 from the ArchLinux repositories
You can download CaptureAge from https://captureage.com/cade
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https://bugs.winehq.org/show_bug.cgi?id=43188
Bug ID: 43188
Summary: Crash when accessing File Open dialog
Product: Wine
Version: 2.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ph.schaefe(a)gmail.com
Each time I use any of my windows programs with wine, and click the "Open File"
menu item (or the "Open File ..." button) to get the 'file open dialog', the
program crashes.
This is consistent in all the windows programs I use. My version of Wine-devel
seems up to date though, as I just did both "port upgrade wine-devel" and "port
upgrade winetricks"on the console and it didn't upgrade anything.
err:module:DelayLoadFailureHook failed to delay load
comctl32.dll.HIMAGELIST_QueryInterface
wine: Call from 0x7b42965e to unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface, aborting
wine: Unimplemented function comctl32.dll.HIMAGELIST_QueryInterface called at
address 0x7b42965e (thread 0009), starting debugger...
Unhandled exception: unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface called in 32-bit code (0x7b42965e).
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https://bugs.winehq.org/show_bug.cgi?id=38886
Bug ID: 38886
Summary: AArch64 platforms: ABI Problems wrt varargs (needs
arm64 specific __builtin_ms_va_list)
Product: Wine
Version: 1.7.46
Hardware: aarch64
URL: http://go.microsoft.com/fwlink/p/?LinkId=536682
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nerv(a)dawncrow.de
CC: focht(a)gmx.net, nerv(a)dawncrow.de
Distribution: ---
Hi,
running e.g. makecat.exe or midl.exe gives backtraces which suggest varargs
problems.
relevant part:
(stripped) Backtrace:
=>0 0x0000007f84d4aa04 raise_segv_exception(rec=0x7f83e8fa18,
context=0x7f83e8f908) in ntdll (0x0000007f83e8fab0)
1 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f83d61b18,
puts_ctx=0x7f83e8fc70, fmt=<is not available>, locale=<is not available>,
positional_params=0, invoke_invalid_param_handler=0x740020,
pf_args=0x78003000200068, args_ctx=0x2d0020003a0000, valist=0x7f83e8fcb0) in
msvcrt (0x0000007f83e8fab0)
2 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f83d67ec0,
puts_ctx=0x7f83e8fc70, fmt=<is not available>, locale=<is not available>,
positional_params=0, invoke_invalid_param_handler=0, pf_args=0x7f83d617d8,
args_ctx=0x0(nil), valist=0x7f83e8fcc8) in msvcrt (0x0000007f83e8fac0)
3 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f836822c0,
puts_ctx=0x0(nil), fmt=<is not available>, locale=<is not available>,
positional_params=0x40020000, invoke_invalid_param_handler=0x7f,
pf_args=0x140020000, args_ctx=0x140020000, valist=0x7f84280910) in msvcrt
(0x0000007f83e8fc50)
4 0x0000007f83d67ec0 MSVCRT_vsnwprintf+0x47(str=<is not available>, len=<is
not available>, format=<is not available>, valist={__stack=0x7f836819f0,
__gr_top=0x140010170, __vr_top=0x7f8428071c, __gr_offs=0x83681a28,
__vr_offs=0x7f}) in msvcrt (0x0000007f83e8fc80)
5 0x0000000140012328 in makecat (+0x12327) (0x0000007f83e8fcb0)
6 0x00000001400123b0 in makecat (+0x123af) (0x0000007f83e8fcb0)
uuidgen.exe -i
this generates a different path which involves MSVCRT_vsnprintf, pf_printf_a
and pf_handle_string_a
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https://bugs.winehq.org/show_bug.cgi?id=43287
Bug ID: 43287
Summary: Farming Simualtor 17
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: sascha.spaces(a)yandex.ru
Distribution: ---
Created attachment 58629
--> https://bugs.winehq.org/attachment.cgi?id=58629
Backtrace
Farming Simulator 17 does not start. The log is here.
I'm from Russia and use google translator. There may be errors in the text.
closed the game for abit but when i got back and tried playing it said could
not init 3d system shader model is required and this is confusing me since a
just played it and i check if anything needed a driver update.
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https://bugs.winehq.org/show_bug.cgi?id=50779
Bug ID: 50779
Summary: winegstreamer is leaking something
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
A rough summary of the problem and things said on chat.
Awhile ago a thing, that had been working reasonably well for quite a few years
(with exception of a short period when code changes made the music stop
looping), has began to randomly freeze to a point that you'd needed to wait for
wm's kill dialog to appear after trying to close the main window.
The messages in the console were saying something about being unable to create
thread due to running out of resources. The freezes usually took a quite a bit
of time, but didn't seem to have any obvious trigger.
As far as free memory went, the situation was still fine at such time, but zf
suggested it was an address space problem. Forcibly setting the executable to
LARGE_ADDRESS_AWARE gave it more running time, but eventually seem to have
resulted in a whole system freeze.
As such, I was once put into realm of wild ass guesses and even crazier
attempted solutions.
So, I took a gamble and removed gst_object_ref calls from
mpeg_audio_parser_init_gst and wave_parser_init_gst first.
This didn't seem to have any effect.
Then I've removed the last gst_object_ref - one in pad_added_cb.
This resulted in a flood of 'gst_object_unref: assertion '((GObject *)
object)->ref_count > 0' failed', yet after running for quite awhile the freeze
is yet to happen.
Now, this is far from conclusive, as we're trying to literally prove a negative
here, but it would align well with the fact that free memory used at the time
of freeze isn't all that significant.
I'm not sure when the problem began. I think it was somewhere between 5.22 and
6.1 (though only the upper bound being definite).
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http://bugs.winehq.org/show_bug.cgi?id=26715
Summary: Win1.0 executable triggers Dosbox
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
$ wine paint
This seems to be a very old (pre-3.0) Windows executable. Expect crashes,
especially if this is a real-mode binary !
DOSBox version 0.74
Copyright 2002-2010 DOSBox Team, published under GNU GPL.
---
CONFIG:Loading primary settings from config file
/home/user/.wine/dosdevices/c:/users/user/Temp/cfg1bc1.tmp
MIXER:Got different values from SDL: freq 44100, blocksize 512
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:none
$
The executable (paint/PAINT.EXE) is the Windows 1.0 version of Paint. Wine
properly recognises it as a "very old" Windows executable, but after doing
that, Wine thinks that it is a DOS executable and tries to launch Dosbox.
Dosbox gives the usual message: "This program requires Microsoft Windows." The
lines about the old executable come from Wine while the rest of the lines come
from Dosbox.
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https://bugs.winehq.org/show_bug.cgi?id=43996
Bug ID: 43996
Summary: 2GIS: error after exiting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spck(a)yandex.ru
Distribution: ---
Created attachment 59653
--> https://bugs.winehq.org/attachment.cgi?id=59653
just backtrace automatically formed by Wine
Wine crashes when I successfully close 2GIS application
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https://bugs.winehq.org/show_bug.cgi?id=51906
Bug ID: 51906
Summary: War Mongrels fails to play videos
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70857
--> https://bugs.winehq.org/attachment.cgi?id=70857
+mfplat
winegstreamer warning: qtdemux0: Incorrect elementary fragment size.
winegstreamer warning: qtdemux0: ../gst/isomp4/qtdemux.c(4380):
gst_qtdemux_loop_state_header ():
/GstBin:bin0/GstDecodeBin:decodebin0/GstQTDemux:qtdemux0:
Header atom '....' has empty length
0308:fixme:mfplat:topology_loader_Load 00000000092EABA0, 00000000092EACE0,
000000001959FBB8, 0000000000000000.
0308:fixme:mfplat:audio_renderer_get_service_GetService Unsupported service
{866fa297-b802-4bf8-9dc9-5e3b6a9f53c9}, interface
{0a9ccdbc-d797-4563-9667-94ec5d79292d}.
0308:fixme:mfplat:media_source_QueryInterface
{6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 000000001959FB48.
winegstreamer warning: qtdemux1: Incorrect elementary fragment size.
winegstreamer warning: qtdemux1: ../gst/isomp4/qtdemux.c(4380):
gst_qtdemux_loop_state_header ():
/GstBin:bin1/GstDecodeBin:decodebin1/GstQTDemux:qtdemux1:
Header atom '....' has empty length
wine-6.19-288-g93992c760d8
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https://bugs.winehq.org/show_bug.cgi?id=51227
Bug ID: 51227
Summary: urlmon:url breaks the wininet:http test on Windows 10
1709+
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
WineTest shows that wininet:http has the following set of failures on Windows
10 1709+:
https://test.winehq.org/data/patterns.html#wininet:http
http.c:6732: Test failed: expected secure flag to be set
http.c:6742: Test failed: InternetQueryOption failed: 12016
http.c:6748: Test failed: InternetQueryOption failed: 12016
http.c:6771: Test failed: InternetQueryOption failed: 12016
http.c:6776: Test failed: InternetQueryOption failed: 12016
http.c:6779: Test failed: expected same string
However, when run on its own, the test always succeeds!
Further testing shows that to reproduce the failure one must first run
urlmon:url. More specifically:
urlmon_test.exe url
wininet_test.exe http -> fails
wininet_test.exe http -> succeeds
So urlmon:url breaks the wininet:http that follows, but wininet:http fixes
whatever urlmon:url broke so that the next wininet:http run succeeds.
So it seems like there are two bugs:
* urlmon:url does not correctly clean up one of the changes it makes.
* And wininet:http performs a similar change but instead of restoring the
configuration as it was when the test started, it restores the default Windows
configuration.
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https://bugs.winehq.org/show_bug.cgi?id=45542
Bug ID: 45542
Summary: regression: WeGame hangs after login.
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 61948
--> https://bugs.winehq.org/attachment.cgi?id=61948
0001-Revert-server-Assign-a-default-label-to-all-tokens.txt
WeGame is a game platform by Tencent.
Steps to reproduce:
1. $ winetricks -q mfc42 cjkfonts
2. $ wine WeGameMiniLoader.3.6.1.5080.gw.exe
3. $ cd .wine/drive_c/Program\ Files/WeGame
4. $ WINEDLLOVERRIDES="msvcr100=n" wine tgp_daemon.exe
5. Due to bug 45540 , we can't login by an account number and password. But we
can login it by scanning its QR code. Clicking the Wechat icon and scaning the
QR code on WeChat mobile for login.
Expected: We can login and enter WeGame's game store interface.
Actually: Login successfully but it will hang.
I found that it work well on Wine-2.8 and I did a regression tests for it found
that this commit broke it:
commit a78d419420a43e1f428ac155082b87143117e381
Author: Michael Müller <michael(a)fds-team.de>
Date: Fri Jun 16 20:41:36 2017 +0200
server: Assign a default label to all tokens.
0001-Revert-server-Assign-a-default-label-to-all-tokens.txt is a patch for
reverting this commit on current Wine-3.13. And with this reverting WeGame
doesn't hang again.
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https://bugs.winehq.org/show_bug.cgi?id=50351
Bug ID: 50351
Summary: Slow text rendering in dofus linked to
fnIMLangFontLink2_GetCharCodePages calling
WideCharToMultiByte with CP_UNICODE
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mlang
Assignee: wine-bugs(a)winehq.org
Reporter: eijebong+wine(a)bananium.fr
Distribution: ---
Created attachment 68941
--> https://bugs.winehq.org/attachment.cgi?id=68941
Patch that fixes the text rendering slowness (probably wrong)
Dofus is very slow to render text and changing communication channels can hang
the game for a few seconds.
Profiling shows that it's spending lots of time opening files.
Tracing shows it's trying to open c_1200.nls a *lot*. That file doesn't exist.
Discussion on IRC:
```
22:45:27 nsivov> so that comes from mlang
22:45:47 gofman> mind umbstowcs and friends... what if it really ends up
searchign / opening locale file each time due to some reason (which can be
fixed)
22:46:37 gofman> or maybe it doesn't find some locale and tries again on each
character
22:48:07 zf> no such code page on Windows either
22:48:33 zf> we should probably cache failed attempts there
22:48:45 nsivov> in mlang it goes 1 char at a time * mlang_data size
22:49:30 gofman> cache missing is strange, but maybe some cached list of which
locale exist is possible
[...]
22:55:15 julliard> that's an mlang bug, CP_UNICODE is not a real codepage
22:57:01 nsivov> yes, for that particular loop it should be excluded
[...]
23:38:04 zf> just judging from the diagnosis above, it seems like
fnIMLangFontLink2_GetCharCodePages() is using CP_UNICODE in
WideCharToMultiByte() when it shouldn't
```
The attached diff fixes the slowness but is probably not correct and I
certainly don't understand enough about the cause to either write a meaningful
commit message or a test.
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