https://bugs.winehq.org/show_bug.cgi?id=37332
Bug ID: 37332
Summary: Cannot run Rome Total War (installed / run from Steam)
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugz.20.dllahr(a)xoxy.net
Created attachment 49642
--> https://bugs.winehq.org/attachment.cgi?id=49642
output from running wine
Brief version: I'm using wine 1.7.25 compiled from sources on a Mac probook
running OS X 10.9.5. I was able successfully install and run Steam, log in to
my Steam account, and have Steam download and install Rome Total War. When I
attempt to run Rome Total War (either through the Steam interface or through
the command line - which still calls Steam), I have managed to get it to
display the initial screen, but then it either hangs (most of the time) or
crashes. I tried running in a virtual desktop mode, no change in behavior.
More info: I previously installed wine 1.6.2 using HomeBrew. Prior to
compiling wine 1.7.25, I used HomeBrew to check for / install listed
dependencies. I'm using
WINEPREFIX=/opt/no_backup/wine
Side note: I was able to get the game working on an ubuntu system running on
virtualbox on this same Mac, however the performance was very slow - the mouse
response was very, very slow.
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https://bugs.winehq.org/show_bug.cgi?id=47568
Bug ID: 47568
Summary: Napoleon Total War Steam
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tylerpelletier(a)outlook.com
Fresh install of pop os fresh install of wine and steam. I got napoleon total
war definitive edition to install. Campaign runs fine. I go to launch a battle
and I get a pop up saying "program error" is ready. the program has encountered
a serious problem and needs to close I click for more details then it says
please wait for details but that stalls
I left the window open saying error details tried to launch the game to try to
get more details and it says steam error 227 this time. closed it and it now
launches.
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https://bugs.winehq.org/show_bug.cgi?id=47429
Bug ID: 47429
Summary: Medieval 2 total war gold crash on launch
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dam.rocchi(a)gmail.com
Distribution: ---
Created attachment 64777
--> https://bugs.winehq.org/attachment.cgi?id=64777
Debug +loaddll,+module,+wgl in fresh 32 bot prefix
Wine crash after launch, with message box "Unspecified error" and exit.
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https://bugs.winehq.org/show_bug.cgi?id=43926
Bug ID: 43926
Summary: Medieval: Total War. No mouse pointer and no text in
Battle mode.
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: vir.found(a)gmail.com
Created attachment 59561
--> https://bugs.winehq.org/attachment.cgi?id=59561
wine-2.19 (Staging): WINEDEBUG="fixme-all,+d3d_surface,+d3d9"
Steps to reproduce:
1. Start the game.
2. Press "Quick Battle".
Mouse pointer is invisible.
All text on screen is invisible.
Reproducible on all wine versions I managed to grab:
2.0
2.0.2
2.7
2.18
2.19
2.19 (Staging)
Reproducible with XQuartz and with native macdriver
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https://bugs.winehq.org/show_bug.cgi?id=47127
Bug ID: 47127
Summary: Nioh: unhandled page faults
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)ap4y.me
Distribution: ---
Created attachment 64341
--> https://bugs.winehq.org/attachment.cgi?id=64341
console output with lutris + dxvk and steam
Nioh (steam game id 485510) is crashing quite often during gameplay upon
performing death blows and interacting with some objects. It requires dxvk to
run but it doesn't seem to be related as I was able to complete several levels
with crashes. Regular log doesn't show much so I'm attaching warn+all log and
backtrace. There are wmv/quartz related error messages in the log but I don't
think it's related to the crash as there are no cutscenes played when crashes
happen.
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https://bugs.winehq.org/show_bug.cgi?id=45699
Bug ID: 45699
Summary: Microsoft Office 2016 Pro Plus 64-bit/x64 fails to
install
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 62125
--> https://bugs.winehq.org/attachment.cgi?id=62125
Annotated installation log file
Installation was done using an online installer with name:
Setup.X64.de-de_O365ProPlusRetail_XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX_TX_DB_b_32_.exe
(The included GUID was redacted since I'm not sure whether this is a license
key or not.)
I've added a log file with some observations I've made during install included
inline – you can find these by searching for the letters "!!!" (without
quotes). In particular, the following lines appear several times when the
installer gets stuck at 58% before it aborts:
wine: Call from 0x7bc5be0c to unimplemented function
RPCRT4.dll.NdrClientCall3, aborting
012d:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
014b:err:msi:execute_script Execution of script 0 halted; action
L"[C:\\Program Files\\Common Files\\Microsoft
Shared\\OfficeSoftwareProtectionPlatform\\OSPPOBJS.DLL|C:\\Program
Files\\Common Files\\Microsoft
Shared\\OfficeSoftwareProtectionPlatform\\osppobjs-spp-plugin-manifest-signed.xrm-ms<=>S-1-5-21-0-0-0-1000<=>{90160000-007E-0000-1000-0000000FF1CE}]CAInstallSp"...
returned 1603
014b:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
Most of the other stuff appears unproblematic except maybe for
CreateSymbolicLink being stubbed.
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https://bugs.winehq.org/show_bug.cgi?id=49621
Bug ID: 49621
Summary: Tableau Desktop crashes (apparently inside
gdi32.GetFontFileInfo)
Product: Wine
Version: 5.13
Hardware: x86
URL: https://downloads.tableau.com/tssoftware/TableauDeskto
p-64bit-2020-2-2.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
sha1sum TableauDesktop-64bit-2020-2-2.exe
33445211ab66cb07990e11468521ca848a23ed7a TableauDesktop-64bit-2020-2-2.exe
Someone reported this crashing on reddit, he copied it over from windows disk,
i guess because of failing installer (bug 49620)
For me it crashes too; Looks like for me it chokes in GetFontFileInfo
00d4:Call gdi32.GetFontFileInfo(00370009,00000000,00217fa0,00000018,00000000)
ret=7fd5ee6937e3
00d4:trace:seh:dispatch_exception code=c0000005 flags=0 addr=00007FD5F0EB189A
ip=f0eb189a tid=00d4
Hack below makes it start for me into login window. Maybe some font-guru could
have a look at this.
Note: I tried install various fonts with winetricks but that didn't help either
Hack:
diff --git a/dlls/gdi32/freetype.c b/dlls/gdi32/freetype.c
index f82a8c1641..1b60f05354 100644
--- a/dlls/gdi32/freetype.c
+++ b/dlls/gdi32/freetype.c
@@ -8885,6 +8885,8 @@ BOOL WINAPI GetFontFileInfo( DWORD instance_id, DWORD
unknown, struct font_filei
needed = &required_size;
font = entry->obj;
+
+ if(info)
*needed = sizeof(*info) + strlenW(font->fileinfo->path) * sizeof(WCHAR);
if (*needed > size)
{
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https://bugs.winehq.org/show_bug.cgi?id=50199
Bug ID: 50199
Summary: Keyboard failure for cursor keys under vDosPlus since
Ubuntu 18
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: dos
Assignee: wine-bugs(a)winehq.org
Reporter: hheinscher(a)gmail.com
Distribution: ---
In Ubuntu Mate 16 I am running vDosPlus with FoxPro under Wine.
All keys go well - even cursor keys.
But since Ubuntu 18 and 20 the cursor keys are no longer available (no
reaction).
What causes this behavior?
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https://bugs.winehq.org/show_bug.cgi?id=51333
Bug ID: 51333
Summary: Shogun Total War 2 broken with 6.11
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: testmode11(a)protonmail.com
Distribution: ---
Shogun Total War 2 crashes on the SEGA logo due to recent musl math function
changes in dlls/msvcrt/math.c. Reverting these changes or using 6.10 fixes the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=51929
Bug ID: 51929
Summary: `../wine/dlls/ntdll/unix/virtual.c:1029:
alloc_pages_vprot: Assertion `end <= pages_vprot_size
<< pages_vprot_shift' failed.`
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: glgjpbezbmgbz(a)trythe.net
Distribution: ---
To preface, I am running WINE through FEX (QEMU works fine, if a bit slow).
Interestingly enough, wine32 works perfectly fine (with a `WINEARCH=win32`),
but if I try to make a 64-bit wine prefix, it fails with
```
../wine/dlls/ntdll/unix/virtual.c:1029: alloc_pages_vprot: Assertion `end <=
pages_vprot_size << pages_vprot_shift' failed.
0034:err:service:process_send_command receiving command result timed out
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb"
failed to start: 1053
../wine/dlls/ntdll/unix/virtual.c:1029: alloc_pages_vprot: Assertion `end <=
pages_vprot_size << pages_vprot_shift' failed.
0034:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
0034:fixme:service:scmdatabase_autostart_services Auto-start service
L"MountMgr" failed to start: 1053
sktop: ../wine/dlls/ntdll/unix/virtual.c:1029: alloc_pages_vprot: Assertion
`end <= pages_vprot_size << pages_vprot_shift' failed.
0084:err:module:open_builtin_so_file failed to load .so lib
"/home/system/Downloads/WINE/usr/lib32/wine/i386-unix/l3codeca.acm.so"
../wine/dlls/ntdll/unix/virtual.c:1029: alloc_pages_vprot: Assertion `end <=
pages_vprot_size << pages_vprot_shift' failed.
```
then just exits.
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https://bugs.winehq.org/show_bug.cgi?id=49879
Bug ID: 49879
Summary: Minecraft educational version crashes at start (native
concrt140/msvcp140 is workaround)
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
As the title says
After winetricks vcrun2017 the application starts fine, playing a bit with
native dlls i think minimal native set is concrt140/msvcp140
Short +relay log below;
0024:Ret msvcp140._Mtx_init_in_situ() retval=0d792a18 ret=01a54145
0024:Call ucrtbase.malloc(00000008) ret=01a73ca8
0024:Call ntdll.RtlAllocateHeap(039f0000,00000000,00000008) ret=7e943888
0024:Ret ntdll.RtlAllocateHeap() retval=03afffd8 ret=7e943888
0024:Ret ucrtbase.malloc() retval=03afffd8 ret=01a73ca8
0024:Call ucrtbase.malloc(00000038) ret=01a73ca8
0024:Call ntdll.RtlAllocateHeap(039f0000,00000000,00000038) ret=7e943888
0024:Ret ntdll.RtlAllocateHeap() retval=0d792a90 ret=7e943888
0024:Ret ucrtbase.malloc() retval=0d792a90 ret=01a73ca8
0024:trace:seh:dispatch_exception code=c0000096 flags=0 addr=686C9AA2
ip=686c9aa2 tid=0024
0024:trace:seh:dispatch_exception eax=0d7927c0 ebx=00000000 ecx=0d792ab0
edx=01a73ca8 esi=0d792a90 edi=ffffffff
.
.
wine: Unhandled privileged instruction at address 686C9AA2 (thread 0024),
starting debugger...
0024:Call ntdll.RtlInitUnicodeString(0031e628,7b089750
L"\\Registry\\Machine\\Software\\Microsoft\\Windows
NT\\CurrentVersion\\AeDebug") ret=7b010295
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https://bugs.winehq.org/show_bug.cgi?id=46636
Bug ID: 46636
Summary: Old Avira AntiVir installer is not rendered properly
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63550
--> https://bugs.winehq.org/attachment.cgi?id=63550
Screenshot wine-4.1
See screenshots.
Note that in wine-4.x it is different and in wine-3.17. Somewhere after
wine-3.17 the screen turned from white into black - not sure if this is a
regression, but it seems so.
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https://bugs.winehq.org/show_bug.cgi?id=49077
Bug ID: 49077
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x782795a4)
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rich.coe2(a)gmail.com
Distribution: ---
distro: opensuse tumbleweed
version wine-32bit-5.7-3.1.x86_64
I upgraded from previous tumbleweed version to new version yesterday.
I'm running AdobeDigitalEditions that I've been using almost daily.
Today was first day to run it after the upgrade yesterday.
I'm getting Unhandled exception: page fault on read access to 0x00000000 in 32-
bit code (0x782795a4) when I run ade after running for about a minute. It does
not seem to be reacting to what I'm doing in the UI at the time.
It's always the same address, 0x782795a4.
I invoke ADE this way:
WINEARCH=win32 WINEPREFIX=$HOME/.winedotnet wine c://Program\
Files//adobe//Adobe\ digital\ editions\ 4.5//digitaleditions.exe
I ran ADE under winedbg, and after a while it crashed. The backtrace is empty.
It suggests to me a stack corruption followed by a return to value overwritten
on the stack.
I am looking for any diagnostics to track down issue.
I can run in debug, compile from source, or provide necessary traces.
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https://bugs.winehq.org/show_bug.cgi?id=48505
Bug ID: 48505
Summary: WinRAR x64: Unhandled exception: unimplemented
function GDI32.dll.ScriptGetCMap called in 64-bit code
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: esdrastarsis(a)gmail.com
Distribution: ---
The program calls the ScriptGetCMap function in the gdi32 dll, but it only
exists in the usp10 dll, I made a patch to connect the function in both dlls
via the spec file.
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http://bugs.winehq.org/show_bug.cgi?id=21161
Summary: Still Life 2: Black and broken textures
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otto_rey(a)yahoo.com.ar
Still Life 2 display black and broken textures
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https://bugs.winehq.org/show_bug.cgi?id=43170
Bug ID: 43170
Summary: Far Cry 4 fills dead air with colored bars
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: Other
Created attachment 58434
--> https://bugs.winehq.org/attachment.cgi?id=58434
Far Cry 4 shot #1
Far Cry 4 looks good. Everything that belongs in the scene is rendered
properly.
Cars, animals, people. buildings, grass, and the trees look ok. The problem is
empty air is being flooded with rapidly flashing bars and strips of different
colors.
While that is happening the following sample lines are being spammed at the
console. I also have some screenshots.
_____________________________________________________________________________
fixme:d3d11:wined3d_map_flags_from_d3d11_map_type Unhandled map_type 0x2.
fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented.
<<REPEATED>>
fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented.
fixme:d3d11:d3d11_immediate_context_Flush iface 0x1027390 stub!
fixme:dxgi:dxgi_swapchain_GetDesc iface 0x1530e670, desc 0x15dfe090 partial
stub!
fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and
SwapEffect.
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http://bugs.winehq.org/show_bug.cgi?id=31526
Bug #: 31526
Summary: Delphi 7: object inspector prevents copy/paste of
components in form editor
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce this bug:
- place any control on the form designer
- press ctrl-c, ctrl-v. There should be two controls now, which is the correct
behavior
- press f11 to activate the object inspector
- click on any of the previously placed controls
- press ctrl-c, ctrl-v. No new controls appear. If you press ctrl-v repeatedly,
you may notice that new text is pasted in previously selected object inspector
property.
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http://bugs.winehq.org/show_bug.cgi?id=21155
Summary: Delphi: combobox choices hidden behind object
inspector
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kl234(a)web.de
Created an attachment (id=25399)
--> (http://bugs.winehq.org/attachment.cgi?id=25399)
Choices displayed behind the object inspector
When I try to modify the value of a property in Delphi's object inspector, I
can't see the list of possible choices because this list is displayed behind
the object inspector.
The only exception is the property at the very bottom of the object inspector
where it's possible to see some of the choices below the bottom of the object
inspector window (see attached screen capture).
This happens with both Delphi versions I tested with wine 1.1.35: Delphi 3 and
Delphi 7.
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http://bugs.winehq.org/show_bug.cgi?id=17614
Summary: Rise of Nations: Both mouse keys required for single
left-click
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.microsoft.com/games/thronesandpatriots/downlo
ads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
I don't know when this first started, but this is apparent in Wine 1.0.0
through 1.1.16.
The cursor in Rise of Nations and it's expansion Thrones and Patriots ignores
right-clicks and left-clicks. Clicking BOTH left and right mouse button acts
as a left click.
There is a workaround. Editing the rise2.ini file, setting "ForceGDICursor=1"
allows the cursor/mouse to behave normally. It also corrects a transparency
problem with the cursor.
I don't know what traces might be relevant here...
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http://bugs.winehq.org/show_bug.cgi?id=20025
Summary: The displayed window is offset in Flirefly
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.freshtel.net/download/internetphone/
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lats(a)yless4u.com.au
Firefly 3.3 windows are being offset from the left and the top by what looks to
be the width/height of the borders. See the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=19277
Summary: Internet Explorer 2.0 (Win95) fails to install
Product: Wine
Version: 1.0.1
Platform: PC
URL: http://www.oldversion.com/download/msie20.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, win16
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Internet Explorer 2.0 for Windows 95 fails to install with an INST32.DLL error:
"ThunkConnect32 Failure!!"
This is followed by a second dialog stating:
"A required DLL or function entry point in a required DLL is missing."
The entire console output is:
err:thunk:_loadthunk (INST16.DLL, instthk_ThunkData16, INST32.DLL): Unable to
load 'INST16.DLL', error 2
Wine has to be set to Win95 mode to install.
Workaround is manual extraction.
Same in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=31873
Bug #: 31873
Summary: 'client.exe' crash when exiting it
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I run 'client.exe' in Ubuntu 12.04.1 32bit with wine 1.5.14.
It look quite well, but it crash when I try to exit it.
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http://bugs.winehq.org/show_bug.cgi?id=16392
Summary: Popup showing of incorrectly size.
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://emuleplus.info/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
When you hover the mouse over the status bar of eMule Plus, a popup comes with
some information for each tab.
The problem is that the popup for the first tab (the biggest one) is displayed
corrupted (see attachment), others are fine.
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http://bugs.winehq.org/show_bug.cgi?id=33422
Bug #: 33422
Summary: reporting 'EditWndProc_common undocumented message
0xbf' on behalf of the message
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heinrich5991(a)gmx.de
Classification: Unclassified
fixme:edit:EditWndProc_common undocumented message 0xbf, please report
That's how you can reproduce it:
1. Download Kaiser 1.22a (http://www.yadam.de/KAISER/kaiser.htm).
2. Start it.
3. When prompted for the names of the players, focus the edit field and click
somewhere else in the window where no other input are.
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http://bugs.winehq.org/show_bug.cgi?id=20617
Summary: Multithreaded crashing programs create misleading
backtraces when winedbg --auto is called
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla.winehq.org(a)urbanec.net
Created an attachment (id=24590)
--> (http://bugs.winehq.org/attachment.cgi?id=24590)
MultipleThreads test case executable - requires Zoo.dll
When a multithreaded program crashes and winedbg --auto is called to generate a
back trace, the result is not always a back trace for the thread that caused
the crash in the first place.
The attached files can be used to reproduce this problem. The program
MultipleThreads.exe takes no arguments and creates three new threads, each with
a data structure that contains a timeout variable set to 200ms and the thread
start function is set to a function in Zoo.dll. The main thread also calls the
same function in Zoo.dll with the timeout variable set to 240ms.
The function in Zoo.dll prints the value of the timeout, then sleeps for the
duration of the timeout. After this, the function prints that it will crash,
then causes an exception by a write to 0x00000000.
When I run this program, the output is non-deterministic, but more often than
not, the reported crashing thread does not match the thread which is shown in
the backtrace. The discrepancy can be seen from this output:
Thread 0x0019 *** C R A S H I N G ***
wine: Unhandled page fault on write access to 0x00000000 at address 0x10001123
(thread 0019), starting debugger...
Thread 0x001a *** C R A S H I N G ***
Thread 0x001b *** C R A S H I N G ***
Thread 0x0009 *** C R A S H I N G ***
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x10001123).
... [Register, and stack dumps, backtrace, module list] ...
Threads:
process tid prio (all id:s are in hex)
00000008 (D) Z:\tmp\WineCrashTest\MultipleThreads.exe
0000001b -2
0000001a -2 <==
00000019 -2
00000009 -2
Notice how the first thread to report crash intent was 0x0019, which matches
the the page fault reported by except.c:start_debugger(). However, the thread
list generated by winedbg shows the current thread to be 0x001a.
Also notice that even though the crashing process invoked the debugger on
exception in thread 0x0019, the other three threads in the crashing process
continued to run and generated further page faults before the debugger started.
I would expect that when a crash occurs, all threads in the process would be
suspended immediately and the debugger would be able to determine the thread
that caused the exception.
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