http://bugs.winehq.org/show_bug.cgi?id=20584
Summary: Lemmings Revolution - Crash on exit.
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
URL: http://downloads.gamezone.com/demosfiles/t1178.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24561)
--> (http://bugs.winehq.org/attachment.cgi?id=24561)
Terminal output
When exiting the game wine crashes and then crashes the dialogue saying that
wine has crashed.
Running Ubuntu 9.10 amd64 wine 1.1.32 with nVidia Geforce 8200 with 185.18.36
official drivers.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23781
Summary: Parsing of money amount in "BNC Express" ignores
decimal separator
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pierre.guerrier(a)m4x.org
CC: pierre.guerrier(a)m4x.org
Created an attachment (id=29819)
--> (http://bugs.winehq.org/attachment.cgi?id=29819)
Screenshot of buggy input field
I have been trying to run the "BNC Express" program in CrossOver Pro for Mac
(commercial product based on wine by CodeWeavers, and per the CrossOver support
opinion, the bug below belongs to wine. What follows is an updated repost of
the ticket in the CodeWeaver DB:
http://www.codeweavers.fr/support/tickets/browse/?ticket_id=809692
)
Quick context: BNC Express is an accounting program for the self-employed,
generating income reports validated by the french IRS, quite popular I think in
France. It looks like a VB program, publisher website here
http://www.trefle-rouge.com/ - all in french I'm afraid.
The GUI is generally OK, but there is a nasty bug whenever inputting a monies
amount in the program (which of course, happens quite a lot). You are supposed
to type in, say "45,34" (for 45 euros and 34 cents). The part after the
separator is optional. In any case, the software will the normalize the input
and turn it into "45,00" e.g. if you just entered "45". The bug is that it
misses out the separator in Wine/CrossOver. So "45,34" turns into "4534,00".
I have not found anything similar in the ticket database (neither codeweaver or
winehq) or on web. I did try to change the sDecimal and sMonDecimal values in
the Registry (seen another ticket for a VB app that was solved this way). This
DOES change the separator used when re-displaying the normalized amount
(display is set by sDecimal). But it does not change the buggy behavior of
ignoring the separator when parsing the input (it is not possible to input
anything other than numbers and , and . in monies field, the program filters it
and turns "." into "," immediately upon typing - this is an expected behavior,
same as windows).
(this is not a locale problem, the windows environment did inherit the french
locale of the Mac system all right)
When looking further, I found some vaguely reminiscent stuff on winehq, for
instance:
http://bugs.winehq.org/show_bug.cgi?id=10765
(except the bug seems to be on parsing, not on output format)
There is a freely downloadable demo version on the TrefleRouge website above
(or I can e-mail it you if you can't find your way in the french website).
Launching the demo, loading the sample balance sheet takes you to the main
screen which is simply bill/receipts input, and the bug shows up immediately. I
have attached a screenshot of this screen with the problem highlighted.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34126
Bug #: 34126
Summary: RaidCall 7.2.6: high (100%) CPU usage (on login)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gonhidi(a)gmail.com
Classification: Unclassified
Created attachment 45385
--> http://bugs.winehq.org/attachment.cgi?id=45385
MacPorts Wine 1.6 Raidcall 7.2.6 log: launch and login
Wine 1.6 causes RaidCall's 7.2.6 CPU usage to spike after a successful login.
The offending process remains active after exiting the application preventing
the wineserver and the other wine processes from closing.
I have observed this behaviour when running MacPort's 1.6 wine port, on OS X
10.8.4. It is not present on the previous version of the build, 1.4.1_4.
Running winedbg and calling info processes before and after RaidCall login
shows a new process likely to be the CPU hog, 'Wizard.exe' (part of the
RaidCall installation).
Wine-dbg>info process
pid threads executable (all id:s are in hex)
00000025 9 'raidcall.exe'
00000041 12 \_ 'Wizard.exe'
00000022 2 'explorer.exe'
0000000e 5 'services.exe'
0000001a 3 \_ 'plugplay.exe'
00000012 4 \_ 'winedevice.exe'
The way I run RaidCall is by executing "wine start 'C:\Program
Files\RaidCall\raidcall.exe'" (after having installed the program using "wine
raidcall.exe"). The result of a "wine start 'C:\Program
Files\RaidCall\raidcall.exe' &> log-run.txt" is attached.
Killing the offending process doesn't seem to break RaidCall, at least
superficially. I have not tested deeper to see if it is a valid workaround.
I have tried using git bisect to trace the behaviour to a commit. I followed
the instructions from “MacOSX/Building” section “Build Wine git version, the
MacPorts way”
(<http://wiki.winehq.org/MacOSX/Building#head-ca82f43f942cbed405199780ca73d07…>),
but running wine from within the build directory (i.e. skipping the make
install step):
make clean
./configure CPPFLAGS='-I/usr/X11/include -I/opt/local/include' LIBS='-lGL
-lGLU' LDFLAGS='-L/usr/X11/lib -L/opt/local/lib'
make
DYLD_FALLBACK_LIBRARY_PATH="/usr/X11/lib:/usr/lib:/opt/local/lib" ./wine
raidcall.exe
DYLD_FALLBACK_LIBRARY_PATH="/usr/X11/lib:/usr/lib:/opt/local/lib" ./wine start
'C:\Program Files\RaidCall\raidcall.exe'
Doing nothing but that I soon started having build problems (likely reason
being that of the “Compiling Wine on Mac OS X 10.8.2?” February 2013 wine-devel
mailing list thread) so I set CC to MacPort's clang 3.3
(@3.3_0+analyzer+python27). From then on, things went smoothly and led to the
following git commit:
[2f48b12c575c4e1afc6115a39d60722acda73d7d] gdi32: Use the Mac driver by default
Note that using the aforementioned build process the 100% CPU usage also
appears when launching the RaidCall installer, so perhaps the issue is not the
same or something else is showing up.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49800
Bug ID: 49800
Summary: World of Warcraft appears on the wrong monitor when
running full screen
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: brgerst(a)gmail.com
Distribution: ---
Prior to 5.16, World of Warcraft appeared full screen on the primary (right)
monitor of a dual monitor setup. On 5.16, it appears on the left monitor and
can't be moved back to the right unless set to windowed mode. Reverting commit
c5ec1585f6e5211a2b63e3435748210552250534 ("winex11.drv: Always update
_NET_WM_STATE in update_net_wm_states().") fixes the problem. The desktop
environment is MATE on Fedora 32.
Trace output without the patch reverted:
0024:trace:x11drv:update_net_wm_states setting wm state 0 for window
0x1006a/4000005 to 1 prev 1
0024:trace:x11drv:update_net_wm_states setting wm state 1 for window
0x1006a/4000005 to 0 prev 0
0024:trace:x11drv:update_net_wm_states setting wm state 2 for window
0x1006a/4000005 to 0 prev 0
0024:trace:x11drv:update_net_wm_states setting wm state 3 for window
0x1006a/4000005 to 0 prev 0
0024:trace:x11drv:update_net_wm_states setting wm state 4 for window
0x1006a/4000005 to 0 prev 0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46075
Bug ID: 46075
Summary: Delta Rune: Wine crashes after going past the first
Forest room
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryu.ketsueki(a)outlook.com
Distribution: ---
Created attachment 62687
--> https://bugs.winehq.org/attachment.cgi?id=62687
Crash backtrace
This recently released game called Delta Rune, commonly known as well as SURVEY
PROGRAM, because this is how it was publicly released. The game works just fine
until this specific area of the game called Forest. Past the save point, wine
crashes and forces the game to close. Backtrace is attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51898
Bug ID: 51898
Summary: Audio lags to about 300ms and stutter horribly.
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: upton.upton.joseph(a)gmail.com
Distribution: ---
Metal gear solid 2 exhibits this issue, i tried soldier of fortune and that
also exhibits massive audio latency, up to around 300ms but not much stutter,
mgs2 however has very bad stutter on top. I simply do not know of a way to fix
this.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22689
Summary: Bonzai3D - dialogue boxes inactive when opened
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://formz.com/products/bonzai3d/bonzai3dDownloadTri
al.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)lasventajas.com
In Bonzai3D dialogue boxes are inactive until the window bar of the box is
clicked. For example, right clicking on an object in the project window and
selecting, 'Attributes', invokes a dialogue box with a number of options
relative to the object. All options are inactive until the window bar of the
dialogue box is clicked at which point the box becomes live.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24979
Summary: halfworking tab key
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
"tab" key works only "to tree". not "from tree" of a connections list!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46176
Bug ID: 46176
Summary: Altium Designer 13.2.5 (10.1810.28368) hangs on
startup
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lvd.mhm(a)gmail.com
Distribution: ---
Created attachment 62837
--> https://bugs.winehq.org/attachment.cgi?id=62837
Short (default) log output
After the software starts, it shows splashscreen with some activity indicated
inside it. After that activity ceases and splashscreen disappears, the main
window does not appear and the software seems to hang (no CPU usage).
I've compiled wine 3.20 (git rev-parse HEAD :
488432317206bc816432af0dd740e18979e37e58) within pure 32-bit install of ubuntu
14.04 server edition on KVM virtual machine. I've used "./configure
--disable-win16 --prefix=/home/lvd/wine". After a (successfull) compile, I've
copied wine directory to my real machine (64bit install of the same ubuntu
14.04) and after preparations ( cd /home/lvd, export
$WINEPREFIX=/home/lvd/.wine32, export $WINEARCH=win32, wine/bin/winecfg ) run
install:
wine/bin/wine start 'H:\AltiumInstaller.exe' where H: was automatically
configured by winecfg to /mnt/cdrom where .iso was mounted.
then run the software:
wine/bin/wine start 'C:\Program Files\Altium\AD13\DXP.EXE'
and after splashscreen and loading activity the hang happens.
short (default) log, the log made with "WINEDEBUG=+relay,+seh,+tid
wine/bin/wine start 'C:\Program Files\Altium\AD13\DXP.EXE'
>/tmp/wine_longlog.txt 2>&1" and backtrace made with "winedbg \ bt all" after
the hang are attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30901
Bug #: 30901
Summary: [PunkBuster && 64Bits Prefix]Assassin's Creed
Multiplayer does not works
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Since i create the hack to pass the Ubisoft Game Launcher properly, it's
possible to play at the recent Ubisoft's games like AC : Revelations without a
crack.
Actually, i try to play at this game in 2 prefix (the first is a 32Bits prefix
and the second is a 64Bits prefix)
32Bits Prefix :
There are no problems, the game works correctly in Soloplayer mode and
Multiplayer. For this second point, it's great because the Multiplayer use
Punkbuster.
64Bits Prefix :
It's in this prefix that i have the problem. The Soloplayer mode works
perfectly but impossible to join a session in the Multiplayer Mode. I'm always
kicked by Punkbuster.
PnkBstrA and PnkBstrB services are the problems :
1- When i launch game in the 32Bits Prefix, these services are launched
automatically without problem. They appear in my process list so the
multiplayer works fine.
2- But, when i launch the game in my 64Bits prefix, these services are not
launched so it's impossible to launch a multiplayer session.
When i launch "winecfg" in the 64Bits prefix, i have this fixme in my console :
Code:
fixme:service:scmdatabase_autostart_services Auto-start service L"PnkBstrA"
failed to start: 2
I haven't this message in my 32Bits prefix because PnkBstrA.exe/PnkBstrB.exe
services are launched
Thanks
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36065
Bug ID: 36065
Summary: PunkBuster service tests fail (DeleteService should
mark active services in SCM database as pending for
deletion)
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
although not really a problem because of the state of PunkBuster (bug 9685) it
still highlights a Wine bug.
PunkBuster service components test tool:
http://www.evenbalance.com/index.php?page=pbsvcfaq.php
--- snip ---
...
Checking PnkBstrK driver status NOT FOUND
Extracting new PnkBstrK to:
"C:\users\focht\Application Data\PnkBstrK.sys"
OK
Sending load packet to PnkBstrB SENT
Checking PnkBstrK driver status NOT FOUND
Manually stopping PnkBstrB FAILED - no handle
--- snip ---
Relevant part of trace log:
--- snip ---
$ WINEDEBUG=+tid,+seh,+loaddll,+service,+relay wine ./pbsvc.exe >>log.txt 2>&1
...
0044:Call advapi32.CreateServiceA(00135c48,0041e168 "PnkBstrK",0041e168
"PnkBstrK",000f01ff,00000001,00000003,00000001,0041b000
"C:\\windows\\system32\\drivers\\PnkBstrK.sys",00000000,00000000,00000000,00000000,00000000)
ret=004078e5
0044:trace:service:CreateServiceA 0x135c48 "PnkBstrK" "PnkBstrK"
0044:trace:service:CreateServiceW 0x135c48 L"PnkBstrK" L"PnkBstrK"
...
0016:trace:service:svcctl_CreateServiceW (L"PnkBstrK", L"PnkBstrK", 0xf01ff,
L"C:\\windows\\system32\\drivers\\PnkBstrK.sys")
...
0016:Call advapi32.RegCreateKeyW(00000024,00119aa0 L"PnkBstrK",0084e4a8)
ret=7edeb767
0016:Ret advapi32.RegCreateKeyW() retval=00000000 ret=7edeb767
0016:Call advapi32.RegSetValueExW(00000130,7edf93c4
L"DisplayName",00000000,00000001,0011a890,00000012) ret=7edeb689
0016:Ret advapi32.RegSetValueExW() retval=00000000 ret=7edeb689
...
0016:trace:service:scmdatabase_add_service 0x11a950
...
0044:Ret advapi32.CreateServiceA() retval=001f6108 ret=004078e5
0044:Call advapi32.CloseServiceHandle(001f6108) ret=004078f8
0044:trace:service:CloseServiceHandle 0x1f6108
...
0044:Ret advapi32.OpenServiceA() retval=001f55c8 ret=00407901
0044:Call advapi32.StartServiceA(001f55c8,00000000,00000000) ret=0040793b
0044:trace:service:StartServiceA (0x1f55c8,0,(nil))
0044:trace:service:StartServiceW 0x1f55c8 0 (nil)
...
0042:trace:service:svcctl_StartServiceW (0x118d38, 0, (nil))
...
0042:Call KERNEL32.CreateProcessW(00000000,001191a0
L"C:\\windows\\system32\\winedevice.exe
PnkBstrK",00000000,00000000,00000000,00000400,00540000,00000000,00c4e4c8,00c4e50c)
ret=7edece8f
...
000d:Call KERNEL32.__wine_kernel_init() ret=7bc5a402
...
0042:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7edece8f
...
0042:trace:service:service_send_start_message L"PnkBstrK" (nil) 0
...
000d:trace:service:service_run_main_thread Starting 1 services running as
process 71
...
0025:trace:service:service_control_dispatcher got request 1 for service
L"PnkBstrK"
0025:trace:service:SERV_OpenServiceW 0x119790 L"PnkBstrK" 32768
...
0025:trace:service:SERV_OpenServiceW returning 0x11ac48
0025:trace:service:service_handle_start L"PnkBstrK" argsize 10
...
0034:Call advapi32.RegisterServiceCtrlHandlerExW(00115292
L"PnkBstrK",7edfc61f,00000000) ret=7edfc86c
0034:trace:service:RegisterServiceCtrlHandlerExW L"PnkBstrK" 0x7edfc61f (nil)
0034:Ret advapi32.RegisterServiceCtrlHandlerExW() retval=0011a918 ret=7edfc86c
0034:Call advapi32.SetServiceStatus(0011a918,0053e97c) ret=7edfc8c9
0042:trace:service:service_wait_for_startup 0x11a950
0034:trace:service:SetServiceStatus 0x11a918 30 2 0 0 0 0 2710
...
0016:trace:service:svcctl_SetServiceStatus (0x11aed8, 0x11adc4)
...
0044:Ret advapi32.StartServiceA() retval=00000001 ret=0040793b
...
0034:Call driver init 0x100033c0
(obj=0x7edff4c0,str=L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\PnkBstrK")
...
0034:Call advapi32.SetServiceStatus(0011a918,0053e97c) ret=7edfc8f8
0034:trace:service:SetServiceStatus 0x11a918 30 4 5 0 0 0 2710
...
0044:Call advapi32.DeleteService(00137f70) ret=00407549
0044:trace:service:DeleteService (0x137f70)
...
0016:trace:service:scmdatabase_remove_service 0x11a950
0016:Call advapi32.RegDeleteTreeW(00000024,00119aa0 L"PnkBstrK") ret=7edebbce
0016:Ret advapi32.RegDeleteTreeW() retval=00000000 ret=7edebbce
...
0044:Ret advapi32.DeleteService() retval=00000001 ret=00407549
...
0043:Call advapi32.OpenServiceA(00137f20,0041e168 "PnkBstrK",000f01ff)
ret=00407510
0043:trace:service:OpenServiceA 0x137f20 "PnkBstrK" 983551
0043:trace:service:SERV_OpenServiceW 0x137f20 L"PnkBstrK" 983551
...
0016:trace:service:svcctl_OpenServiceW (L"PnkBstrK", 0xf01ff)
...
0043:trace:service:SERV_OpenServiceW returning (nil)
...
0043:Ret advapi32.OpenServiceA() retval=00000000 ret=00407510
...
--- snip ---
The tool extracts, installs and starts the kernel service.
Meanwhile, the tool issues a request to mark the service for deletion - kind of
"auto-cleanup".
After that it starts polling of the service status to check if the service is
actually running (it is).
The problem: Wine doesn't implement the deferred deletion of active services
and removes the service entry while the service is alive (state 'running').
All subsequent service lookup/status requests fail because the entry is now
missing from database.
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms682562%28v=vs.85%…
--- quote ---
DeleteService function
Marks the specified service for deletion from the service control manager
database.
...
The DeleteService function marks a service for deletion from the service
control manager database. The database entry is not removed until all open
handles to the service have been closed by calls to the CloseServiceHandle
function, and the service is not running. A running service is stopped by a
call to the ControlService function with the SERVICE_CONTROL_STOP control code.
If the service cannot be stopped, the database entry is removed when the system
is restarted.
--- quote ---
While you're at it ... please add a TRACE to DeleteService():
http://source.winehq.org/git/wine.git/blob/929d9fb9f79b9ba0b7392215e51a152e…
I used the 'service' debug channel first and lost some time because I didn't
see the the service deletion part (it's only visible if one uses the heavy
relay gun).
This would be consistent with other TRACE messages for service API.
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26998
Summary: Football manager just start process sometimes
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jakob(a)knugen.nu
Sometimes when i start the game trough steam only a process named fm.exe and i
need to kill it and restart the game a couple of time to get it to start.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23995
Summary: FM2010 Fails to start every time.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)pokemonger.com
FM2010 (Demo Download - http://www.gamershell.com/download_52136.shtml ) Fails
to start every time, it stalls, I have progressed all the way back to 1.1.31
(didnt run at all on 1.0) to try and do a regression test, but I cant find a
version of wine that the game starts each and every time on.
It does start in the end, but it can take multiple attempts.
This has been tested on Debian and Ubuntu, I have tried as I said regression
testing but I just dont know where to start with the fact I cant find a version
of wine that does not have this issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37255
Bug ID: 37255
Summary: Proteus 8 Access violation in module 'VGDVC.DLL'
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yonatan.el.amigo(a)gmail.com
When you try to use the modules and ISIS.DLL ARES.DLL this error appears
"Internal Exception: Access violation in module 'VGDVC.DLL' [00010C56]".
This happens from Wine1.7.20 (1.7.19 - 1.7.20).
Debugging log files:
Wine1.7.19 ->
http://www.mediafire.com/download/acbxqxxgzpwfvx3/Wine-log1.7.19.txt
Wine1.7.20 ->
http://www.mediafire.com/download/49b0nx751c09iaf/Wine-log1.7.20.txt
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=50950
Bug ID: 50950
Summary: Her Story: intermittent hangs/crashes when video stops
playing
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 69775
--> https://bugs.winehq.org/attachment.cgi?id=69775
Video played to the end
The video clips in the game Her Story (the GOG version) frequently causes the
game to hang and crash:
01c4:err:quartz:DSoundRender_SendSampleData 0
01c4:err:ntdll:RtlpWaitForCriticalSection section 016F24E8
"dlls/quartz/filtergraph.c: filter_graph.cs" wait timed out in thread 01c4,
blocked by 0024, retrying (60 sec)
This is not 100% reproducible, the attached playthrough.log for this issue
contains one successful playthrough before the hang.
Letting a video play through by itself seems to be the easiest way to reproduce
the bug. It does happen, but less often, if the video is closed manually (click
once on the video to bring up the close button).
This isn't a clear regression. The problem exists on 5.6 (earliest Wine version
for the game to be playable AFAICT) but seems to have gotten worse with later
releases.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38399
Bug ID: 38399
Summary: Voobly fails to connect to lobby (regression)
Product: Wine
Version: 1.7.40
Hardware: x86
URL: http://www.voobly.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: 00cpxxx(a)gmail.com
Regression SHA1: b2556a2c34f36c0c82f028dbf24acb1ed77cce29
Distribution: ---
Created attachment 51252
--> https://bugs.winehq.org/attachment.cgi?id=51252
+winsock log
Voobly fails to connect to a lobby and instead prints the following error
message with 1.7.40 (while it works with 1.7.39):
"Network Connection Error [Code: 10000005]. Connection errors are typically
caused by a temporary server outage, a firewall, or a problem with your
internet connection. If it's been a long time since you've connected to Voobly
it's recommended that you redownload the client from the website."
In order to reproduce the issue: start Voobly, login into your account and
double click on any lobby (for example "Age of Empires -> Babylon"). The game
itself is not necessary to trigger this problem.
A bisect results in the following patch:
------
commit b2556a2c34f36c0c82f028dbf24acb1ed77cce29
Author: Bruno Jesus <00cpxxx(a)gmail.com>
Date: Sun Mar 29 00:53:43 2015 -0300
ws2_32: Ensure sockets in exceptfds get set when an error occurs.
------
The bug is still present in the current git version and is therefore not a
duplicate of bug 38372.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39423
Bug ID: 39423
Summary: Voobly: 'Game Browser' can't display content due to
Wine built-in browser signature blacklisted on
www.voobly.com ('win32' feature token must not be
included in user agent string)
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
I split this "unrelated" issue out of bug 39408
It's the one that most Voobly users complain about if you search the Internet
and I provide a solution for it.
The 'Game browser' functionality is only available *after* you have logged in.
Without active login/session, clicking the menu item does *nothing* by design.
This shouldn't even work on Windows - I've debugged the QT4 event handler/state
for the menu item.
With active login the game browser window is opened and displays a list of
games at right hand side.
The embedded browser window displays an error page due to Wine's built-in user
agent signature filtered/blacklisted on server side.
--- snip ---
Error 1010 Ray ID: 23320ccc1af12354 • 2015-10-10 11:40:21 UTC
Access denied
What happened?
The owner of this website (www.voobly.com) has banned your access based on your
browser's signature (23320ccc1af12354-fie4).
CloudFlare Ray ID: 23320ccc1af12354 • Your IP: aa.bb.cc.dd • Performance &
security by CloudFlare
--- snip ---
Wireshark:
--- snip ---
POST /client/login HTTP/1.1
Accept: */*
Host: www.voobly.com
Content-Length: 70
User-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Win32;
Trident/5.0)
Content-Type: application/x-www-form-urlencoded
Accept-Encoding: gzip, deflate
Connection: Keep-Alive
clientsession=foo&uid=bar&url=/homeHTTP/1.1 403 Forbidden
...
--- snip ---
Also mentioned here: http://www.voobly.com/forum/thread/225774
Internet Explorer User Agent Strings:
http://www.useragentstring.com/pages/Internet%20Explorer/
Specifically Internet Explorer 8.0:
--- quote ---
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 6.1; Trident/4.0; GTB7.4;
InfoPath.2; SV1; .NET CLR 3.3.69573; WOW64; en-US)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 6.0; Trident/4.0; WOW64;
Trident/4.0; SLCC2; .NET CLR 2.0.50727; .NET CLR 3.5.30729; .NET CLR 3.0.30729;
.NET CLR 1.0.3705; .NET CLR 1.1.4322)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 6.0; Trident/4.0; InfoPath.1;
SV1; .NET CLR 3.8.36217; WOW64; en-US)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 6.0; Trident/4.0; .NET CLR
2.7.58687; SLCC2; Media Center PC 5.0; Zune 3.4; Tablet PC 3.6; InfoPath.3)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 5.2; Trident/4.0; Media
Center PC 4.0; SLCC1; .NET CLR 3.0.04320)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; SLCC1; .NET
CLR 3.0.4506.2152; .NET CLR 3.5.30729; .NET CLR 1.1.4322)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; InfoPath.2;
SLCC1; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; .NET CLR 2.0.50727)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR
1.1.4322; .NET CLR 2.0.50727)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 5.1; SLCC1; .NET CLR
1.1.4322)
Mozilla/5.0 (compatible; MSIE 8.0; Windows NT 5.0; Trident/4.0; InfoPath.1;
SV1; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; .NET CLR 3.0.04506.30)
Mozilla/5.0 (compatible; MSIE 7.0; Windows NT 5.0; Trident/4.0; FBSMTWB;
.NET CLR 2.0.34861; .NET CLR 3.0.3746.3218; .NET CLR 3.5.33652; msn
OptimizedIE8;ENUS)
Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.2; Trident/4.0; SLCC2; .NET
CLR 2.0.50727; .NET CLR 3.5.30729; .NET CLR 3.0.30729; Media Center PC 6.0)
...
--- quote ---
I wrote a small script which tries all kinds of user-agent combinations and
checks for '403 Forbidden' response
Essentially something like this:
--- snip ---
$ wget --header="Accept: text/html" --user-agent=foo
www.voobly.com/client/login
--- snip ---
Guess what ... it's neither the version nor the platform token - but the
'win32' feature token!
The tokens for 64-bit platforms are accepted or probably not recognized.
The 'win32' token is also absent from the comprehensive list here:
http://www.useragentstring.com/pages/Internet%20Explorer/
My guess would be that users who are now complaining about this, previously
used a 64-bit WINEPREFIX (default) without knowing it (= works) and now
recreated a 32-bit prefix ('WINEARCH=win32').
In future there might be support added to change/fake Wine's built-in user
agent to specific values via registry.
The risk of breakage should be put to the end user -> "you have to deal with
all consequences if you change/do that".
MSDN: https://msdn.microsoft.com/en-us/library/ms537503%28VS.85%29.aspx
("Understanding user-agent strings")
--- quote ---
HKEY_LOCAL_MACHINE (or HKEY_CURRENT_USER)
SOFTWARE
Microsoft
Windows
CurrentVersion
Internet Settings
User Agent
Pre Platform
Token = Value
Post Platform
Token = Value
...
HKEY_LOCAL_MACHINE (or HKEY_CURRENT_USER)
SOFTWARE
Microsoft
Windows
CurrentVersion
Internet Settings
5.0
User Agent
(default) = "Mozilla/4.0"
Compatible = "compatible"
Platform = "Windows NT 5.1"
Version = "MSIE 6.0"
Pre Platform
Token = Value
Post Platform
Token = Value
--- quote ---
$ sha1sum voobly-v2.2.4.38.exe
bf94f42b1a82f797a5578c722ebdf4f5a18b10ab voobly-v2.2.4.38.exe
$ du -sh voobly-v2.2.4.38.exe
11M voobly-v2.2.4.38.exe
$ wine --version
wine-1.7.52-190-gd548639
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39408
Bug ID: 39408
Summary: Voobly: 'Game Browser' does not open
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oli(a)jetzweb.de
Distribution: ArchLinux
Created attachment 52525
--> https://bugs.winehq.org/attachment.cgi?id=52525
Terminal output of wine
If you start Voobly, login and click 'Game Browser' in the menu, it does not
open anymore, and therefore, the whole program becomes useless.
The developers of Voobly told me that the problem might be connected to the
fact that they switched the ingame browser (which is used in 'Game Browser')
from ie7 to ie8 in the latest update. However, I couldn't solve the probelm by
installing ie8 and dotnet packages with winetricks.
The problem appears both in staging and normal versions, as well as in the
recent (1.7.52) and in older wine versions. With older Voobly versions it
worked without problems.
Voobly can be downloaded here:
http://www.voobly.com/updates/voobly-v2.2.4.38.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29204
Bug #: 29204
Summary: the dib text rendering breaks text in d3d
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
Classification: Unclassified
Regression SHA1: e9612c1af06d09dbf03745535288575e05cacb56
Created attachment 37703
--> http://bugs.winehq.org/attachment.cgi?id=37703
examples of text rendering
the gdi32 change that adds dib text rendering
6a629710ce02012defed1cfa30f8c3c91298ab99 -
d43d17e24857fafcb7964c91d8a7a05520964df3
breaks text rendering in d3d
Attaching pieces of text cut from some screenshots.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38368
Bug ID: 38368
Summary: AutoPatcher Updater 1.4.x (VB6 app) reports 'Error:
Object doesn't support this action' (needs
ITextStream::Close method implementation)
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: scrrun
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
found during validation of bug 38364
Not really a blocker but dismissing a message box each time the method stub is
called is annoying.
Prerequisite: 'winetricks -q vb6run'
--- snip ---
...
0024:fixme:scrrun:textstream_Close (0x1f4758): stub
...
0024:Call KERNEL32.RaiseException(c000008f,00000001,00000002,0033eae0)
ret=660d0956
0024:trace:seh:raise_exception code=c000008f flags=1 addr=0x7b83b64b
ip=7b83b64b tid=0024
0024:trace:seh:raise_exception info[0]=deadcafe
0024:trace:seh:raise_exception info[1]=deadcafe
0024:trace:seh:raise_exception eax=7b8272ad ebx=7b8c1000 ecx=deadcafe
edx=0033ea3c esi=0033eae0 edi=0033eaa0
0024:trace:seh:raise_exception ebp=0033ea78 esp=0033ea14 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000283
0024:trace:seh:call_stack_handlers calling handler at 0x409926 code=c000008f
flags=1
...
0024:Call oleaut32.VarBstrCat(001f712c L"APUP Has Started\r\nVersion:
1.4.43\r\n\r\nOperating System: English (1033) Windows XP Professional Service
Pack 3\r\nCurrent Locale: English - United States / Non-Unicode Default:
English - United States\r\nStarting APUP From:
Z:\\home\\focht\\Downloads\r\nDate & Time: 06-Apr-2015 18:55 UTC Offset:
"...,001f6dd4 L"Error: Object doesn't support this action\r\nIn
mdlGeneral.fileToString At Line 112",0033ea74) ret=660e5f4d
...
0024:Call KERNEL32.WideCharToMultiByte(00000000,00000000,001f3ca4 L"Application
Error",ffffffff,009a46e8,00000022,00000000,00000000) ret=660711c4
0024:Ret KERNEL32.WideCharToMultiByte() retval=00000012 ret=660711c4
...
0024:Call user32.MessageBoxIndirectA(0033e9ec) ret=6606f73f
...
--- snip ---
Source:
https://source.winehq.org/git/wine.git/blob/533323d70397a53a2ce5002dc2038bc…
--- snip ---
633 static HRESULT WINAPI textstream_Close(ITextStream *iface)
634 {
635 struct textstream *This = impl_from_ITextStream(iface);
636 FIXME("(%p): stub\n", This);
637 return E_NOTIMPL;
638 }
--- snip ---
$ sha1sum Apup_1_4_43.zip
3c5694b5dee56bafbc4f528b37ef52eeed68a883 Apup_1_4_43.zip
$ du -sh Apup_1_4_43.zip
2.3M Apup_1_4_43.zip
$ wine --version
wine-1.7.40-29-gc1c108f
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38364
Bug ID: 38364
Summary: AutoPatcher Updater fails due to missing COM
interfaces
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerbilsoft(a)gerbilsoft.com
Distribution: ---
Created attachment 51207
--> https://bugs.winehq.org/attachment.cgi?id=51207
Console output for AutoPatcher
Attempting to use the AutoPatcher Updater on Wine results in numerous COM
errors due to unimplemented interfaces.
AutoPatcher is available for download at: http://www.autopatcher.net/forum/
On startup, it shows the following messages:
Object doesn't support this action
In mdlInitialization.initFolders At Line 108
Object variable or With block variable not set
In mdlInitialization.initFolders At Line 108
Object variable or With block variable not set
In mdlInitialization.initFolders At Line 108
Console output shows several unsupported COM interfaces:
- {7fd52380-4e07-101b-ae2d-08002b2ec713}: IPersistStreamInit
- {37d84f60-42cb-11ce-8135-00aa004bb851}: IPersistPropertyBag
- {df0b3d60-548f-101b-8e65-08002b2bd119}: ISupportErrorInfo
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44817
Bug ID: 44817
Summary: Some software protection schemes need
ntdll.NtSetLdtEntries implementation
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-NtSe…
The stub was added with bug 26268 ("Multiple applications need
ntdll.ZwSetLdtEntries stub (kwiksupport.me, Ragnarok Online patcher)").
Unfortunately there is no further information/details *which* copy-protection
scheme needs and actual implementation.
No applications/games are mentioned.
--- quote ---
1. Some copy protections call NtSetLdtEntries(0x000f) and then with 'retf'
instruction jump to that selector expecting that it works (the tests show that
NtSetLdtEntries(0x000f,0x001f) should succeed). In order to make this work a
limitation to set only selectors > LDT_FIRST_ENTRY (512) in
wine_ldt_set_entry()
was removed.
2. wine_ldt_set_entry() was made to always mark modified selector entries as
WINE_LDT_FLAGS_ALLOCATED, otherwise get_selector_entry() server call returns
entries without that flag set and
NtQueryInformationThread(ThreadDescriptorTableEntry)
fails.
--- quote ---
$ wine --version
wine-3.4
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39777
Bug ID: 39777
Summary: cannot run some of Themida & WinLicense protection
software
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
Created attachment 53070
--> https://bugs.winehq.org/attachment.cgi?id=53070
Themida & WinLicense protection, can not run
Some of Themida & WinLicense protection software cannot be run, wine auto exit.
But some of Themida & WinLicense protection software runs fine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44011
Bug ID: 44011
Summary: page fault in schan_QueryContextAttributesW
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Created attachment 59672
--> https://bugs.winehq.org/attachment.cgi?id=59672
test program
Wine gets a page fault in secur32.dll very often (thought not 100% of the time)
when running a trivial program using libmariadb.dll (MariaDB Connector/C
3.0.2):
a2b008591f3cb238d1e4410c4d1b9f08 libmariadb.dll
Note: libmariadb.dll (MariaDB Connector/C 3.0.2) can be downloaded as win32
binary or source from https://downloads.mariadb.org/connector-c/3.0.2/
Test program is attached (test.c). You need to edit and replace the
mysql_real_connect call with actual parameters of a MySQL server with SSL
enabled, and copy the ca.pem file to current directory (a trivial setup like
https://www.digitalocean.com/community/tutorials/how-to-configure-ssl-tls-f…
works).
I compiled it with mingw32:
i686-w64-mingw32-gcc test.c -o test.exe -I./mariadb-connector-c/include
libmariadb.dll
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.