https://bugs.winehq.org/show_bug.cgi?id=51247
Bug ID: 51247
Summary: GTA Vice City game with errors
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neeraj72006(a)outlook.com
Distribution: ---
Created attachment 70119
--> https://bugs.winehq.org/attachment.cgi?id=70119
Wine logs.
The game runs smoothly, but when I use the command "wine gta-vc.exe", It shows
too many errors, I would like to fix them. I have an Ubuntu 18.04.5.
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https://bugs.winehq.org/show_bug.cgi?id=51985
Bug ID: 51985
Summary: errors significance
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: didu31(a)hotmail.fr
Distribution: ---
Created attachment 70972
--> https://bugs.winehq.org/attachment.cgi?id=70972
Sample of wine log.
Errors printed on stderr don't mention their significance.
They should be categorized INFO, WARNING, ERROR, FATAL as the other softwares
do.
At least, FATAL errors should be mentioned as such in order to obtain a
starting point for debugging.
As an example, who is able to tell what is the fatal error that causes aborting
in the log here attached ?
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http://bugs.winehq.org/show_bug.cgi?id=30755
Bug #: 30755
Summary: gdiplus tests fail if stix fonts present
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On Centos 6, "make test" causes (among others) the failures
runtest -q -P wine -M gdiplus.dll -T ../../.. -p gdiplus_test.exe.so
~/wine-git/dlls/gdiplus/tests/font.c && touch font.ok
...
font.c:396: Test failed: Expected 0, got 3
font.c:397: Test failed: got NULL font collection
make[1]: *** [font.ok] Error 2
/home/dank/wine-git/tools/runtest -q -P wine -M gdiplus.dll -T ../../.. -p
gdiplus_test.exe.so /home/dank/wine-git/dlls/gdiplus/tests/graphics.c && touch
graphics.ok
...
graphics.c:1978: Test failed: Expected 00000000, got 00000010
Unhandled exception: page fault on read access to 0x00000048 in 32-bit code
(0x6834d776).
Backtrace:
=>0 0x6834d776 get_log_fontW+0x16() in gdiplus (0x0032f8c8)
1 0x68358d57 get_font_hfont+0xf6() in gdiplus (0x0032f9f8)
2 0x6835d1cd GdipDrawString+0x26c() in gdiplus (0x0032fb78)
3 0x71cb8763 test_GdipDrawString+0x232() in gdiplus_test (0x0032fc38)
4 0x71cc5c45 func_graphics+0xb84() in gdiplus_test (0x0032fd18)
...
Looks like
GdipNewInstalledFontCollection() which calls
EnumFontFamiliesExW() which calls
add_font_proc() which calls
GdipCreateFontFamilyFromName()
and is failing because the latter function somehow chokes on the stix fonts
(http://stixfonts.org) bundled with centos 6.
Doing
sudo chmod 000 /usr/share/fonts/stix
works around the problem.
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https://bugs.winehq.org/show_bug.cgi?id=39880
Bug ID: 39880
Summary: gdiplus tests fail if locale is not en_US
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
$ make test
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so brush && touch brush.ok
fixme:gdiplus:GdipGetLineTransform not implemented
fixme:gdiplus:GdipGetPathGradientPath not implemented
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so customlinecap && touch customlinecap.ok
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so font && touch font.ok
font.c:757: Test failed: wrong face name ˼Դ���� CN Bold
font.c:762: Test failed: Expected 0, got 14
font.c:768: Test failed: wrong face name ?2�J��?2
fixme:gdiplus:GdipGetLineSpacing ignoring style
font.c:307: Tests skipped: Times New Roman not installed
Makefile:255: recipe for target 'font.ok' failed
make: *** [font.ok] Error 3
After setting the locale from zh_CN.utf8 to en_US by
$ export LC_ALL=en_US
Then run the test, it works fine.
Is this bug related to bug 30755?
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https://bugs.winehq.org/show_bug.cgi?id=48819
Bug ID: 48819
Summary: user32:win "unexpected 0x0282" message" Japanese
Windows 10 failures
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The TestBot's w1064v1809-zh_CN configuration runs the tests on Windows 10 1809
in a Chinese locale. This test configuration gets unique and systematic
failures in user32:win:
win.c:3852: Test failed: hwnd 01E40500 message 0282
win.c:3858: Test failed: message 0282 available
win.c:3931: Test failed: hwnd 01E40500/00390448 message 0282
win.c:3934: Test failed: hwnd 01E40500/00390448 message 0282
Message 0x0282 is WM_IME_NOTIFY so this looks like a legitimate message given
the locale, one that was just not foreseen by the user32:win test.
See: https://test.winehq.org/data/tests/user32:win.html
However note that quite often WineTest fails to submit its results to
test.winehq.org, typically because it times out. So you can more easily find
the latest failure by looking for the "32 bit WineTest: base VMs" jobs on the
TestBot.
Finally, three of these messages include the window handles which means they
are "always new". Because of this the TestBot will mistakenly attribute the
failure to any user32 patch submitted to wine-devel, which should cause them to
be rejected. So I bumped the priority on this bug.
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https://bugs.winehq.org/show_bug.cgi?id=51765
Bug ID: 51765
Summary: AlienShooter2 fails "X Error of failed request:
BadAlloc"
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
Created attachment 70669
--> https://bugs.winehq.org/attachment.cgi?id=70669
Log of running the game
Simply running the game results in error:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 149 ()
Minor opcode of failed request: 2
Serial number of failed request: 424
Current serial number in output stream: 425
I did a bit of research, and here's what I found:
1. Game works fine with Wine on older laptop, with OpenGL compat profile 3.1.
The logs are almost identical, except right after the line where AlienShooter2
crashes on newer laptop, on the older there's one more line saying "Setting
line patterns is not supported in OpenGL core context"
2. Running the game with `MESA_GL_VERSION_OVERRIDE=3.1compat` does not make
game produce same line on newer laptop, so am not sure it really uses same low
compat profile.
3. Setting `MESA_GL_VERSION_OVERRIDE=4.5` on older laptop does not make the
warning go away, which suggests wine detection of compat profile is be broken.
I built debug version of Wine, and tried debugging it, but stuck trying to get
the stacktrace. gdb does not break around that place, apparently because the
problem inside one of many dozens wine processes. `winedbg` is of no use
either.
Any suggestions for further debugging are welcome.
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https://bugs.winehq.org/show_bug.cgi?id=40666
Bug ID: 40666
Summary: Cossacks - European Wars: Fails to launch after intro
video
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: Other
Created attachment 54536
--> https://bugs.winehq.org/attachment.cgi?id=54536
Console output
When I attempt to launch the GOG version of Cossacks - European Wars with Wine
1.9.10 the intro videos begin to play (with issues, but I will open another
ticket for that bug). Upon pressing escape the player should be brought to the
main menu, but nothing actually happens (except that the videos stop playing).
This appears to be a regression since this step works on Wine 1.6.2. However I
do not have the time to do a full regression test to find the exact commit in
which the regression was introduced.
I am attaching the console output (there isn't much there though).
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Some additional info about my system (just in case):
Distro: Linux Mint 17.3 (64 bit)
Kernel: 4.4.0-21-generic
Graphics: Proprietary NVIDIA 364.19
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https://bugs.winehq.org/show_bug.cgi?id=51149
Bug ID: 51149
Summary: evr:evr fails on Vista because of unsupported
interfaces
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Vista and Windows 2008 don't support the IID_IMFQualityAdvise and
IID_IMFQualityAdviseLimits interfaces which causes the evr:evr test to crash.
https://test.winehq.org/data/patterns.html#evr:evr
Patches were submitted but should be revised or resubmitted:
https://www.winehq.org/pipermail/wine-devel/2020-November/177642.html
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https://bugs.winehq.org/show_bug.cgi?id=51305
Bug ID: 51305
Summary: d3dx10_43:d3dx10 fails on Vista
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dx10_43:d3dx10 fails on Vista:
https://test.winehq.org/data/patterns.html#d3dx10_43:d3dx10
d3dx10.c:1887: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1909: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1914: Test failed: Test 27: Got unexpected hr 0x80004005.
d3dx10.c:1940: Test failed: Test 0: Got unexpected hr 0x88760b59.
d3dx10.c:1945: Test failed: Test 0: Got unexpected hr 0x88760b59.
...
d3dx10.c:1992: Test failed: Test 27: Got unexpected hr 0x80004005.
It may be that the tested features are simply not supported.
However Vista does have d3d10.dll as well as d3dx10_33.dll to d3dx10_43.dll.
So checking for support will require a more subtle approach.
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https://bugs.winehq.org/show_bug.cgi?id=51562
Bug ID: 51562
Summary: wine cannot run with <4GB virtual memory
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
if I set the virtual memory limit to <4G wine cannot boot:
$ ulimit -v 3800000 && wine wineboot
...
0090:err:module:relocate_ntdll ntdll could not be mapped at preferred address
(0x230000), expect trouble
...
0098:err:module:LdrInitializeThunk Importing dlls for
L"C:\\windows\\syswow64\\iexplore.exe" failed, status c0000135
The same happens trying to run anything:
$ ulimit -v 3800000 && wine a.exe
...
18: 002c:err:module:relocate_ntdll ntdll could not be mapped at preferred
address (0x340000), expect trouble
...
18: wine: could not load kernel32.dll, status c0000135
the relevant error message seems to be about relocate_ntdll not mapped at
preferred address
maybe wine wants to allocate more memory than allowed here
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https://bugs.winehq.org/show_bug.cgi?id=47937
Bug ID: 47937
Summary: ddraw tests crash with in real windows XP
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
ddraw/tests/ddraw4.c and ddraw/tests/ddraw7.c tests crash in Windows XP
ddraw4.c:16394: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16396: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16427: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16429: Test failed: Got unexpected caps 0x104a72fc.
ddraw4.c:16431: Test failed: Got unexpected caps 0x421350.
ddraw4.c:16437: Test failed: Got unexpected hr 0x80004005.
ddraw4.c:16437: this is the last test seen before the exception
0d4c:ddraw4: unhandled exception c0000005 at 004A6699
C:\Documents and Settings\Administrateur\Mes documents\Téléchargements>
ddraw7.c:16371: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16373: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16401: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16403: Test failed: Got unexpected caps 0x104a72fc.
ddraw7.c:16405: Test failed: Got unexpected caps 0x421350.
ddraw7.c:16411: Test failed: Got unexpected hr 0x80004005.
ddraw7.c:16411: this is the last test seen before the exception
0c3c:ddraw7: unhandled exception c0000005 at 004F509F
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https://bugs.winehq.org/show_bug.cgi?id=44990
Bug ID: 44990
Summary: No HTTPS
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: jon.tech.uk(a)gmail.com
Distribution: ---
Connection to HTTPS fails when setting wininet to native:
003e:err:secur32:schan_AcquireClientCredentials Could not find matching
protocol
Test run with wininet=native exhibiting the error:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks wininet=native winihttp=native
Using winetricks 20180217-next - sha256sum:
e5c949bb20dbc6ed1257b7807dc475b8ce5f456d0d8c8c58b8b54492dd9f058b with wine-3.0
(Debian 3.0-1~mx17+1) and WINEARCH=win32
Using native override for following DLLs: wininet
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
Using native override for following DLLs: winihttp
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine iexplore google.com
0012:err:module:import_dll Library mscoree.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe") not found
0012:err:module:attach_dlls Importing dlls for
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe" failed,
status c0000135
000f:err:service:process_send_command service protocol error - failed to write
pipe!
003e:err:secur32:schan_AcquireClientCredentials Could not find matching
protocol
0009:err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with
error 0x8001011d
Test run with wininet=builtin executing correctly error free:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks wininet=builtin
winihttp=native
Using winetricks 20180217-next - sha256sum:
e5c949bb20dbc6ed1257b7807dc475b8ce5f456d0d8c8c58b8b54492dd9f058b with wine-3.0
(Debian 3.0-1~mx17+1) and WINEARCH=win32
Using builtin override for following DLLs: wininet
Executing wine regedit C:\windows\Temp\_builtin\override-dll.reg
Using native override for following DLLs: winihttp
Executing wine regedit C:\windows\Temp\_native\override-dll.reg
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine iexplore google.com
0012:err:module:import_dll Library mscoree.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe") not found
0012:err:module:attach_dlls Importing dlls for
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe" failed,
status c0000135
000f:err:service:process_send_command service protocol error - failed to write
pipe!
9[2f51808]: TSF: 0x5e45260 TSFStaticSink::Init() FAILED to install
ITfInputProcessorProfileActivationSink (0x80004001)
9[2f51808]: TSF: TSFTextStore::Initialize() FAILED to initialize
TSFStaticSink instance
Tested with multiple versions of wine, last two checked with are:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine --version
wine-3.0 (Debian 3.0-1~mx17+1)
$ WINEPREFIX=~/.wine32 WINEARCH=win32 /opt/wine-staging/bin/wine --version
wine-3.5 (Staging)
Originally submitted with winetricks issue tracker, see
https://github.com/Winetricks/winetricks/issues/966 for further details.
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https://bugs.winehq.org/show_bug.cgi?id=44803
Bug ID: 44803
Summary: Age of Empires II Forgotten Empires crashes "Unhandled
privileged instruction"
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.nestler(a)gmail.com
Distribution: ---
Created attachment 60841
--> https://bugs.winehq.org/attachment.cgi?id=60841
Log from the console
Since a day Age of Empires II Forgotten Empires crashes on startup with the
message "wine: Unhandled privileged instruction at address 0x7e2c5895 (thread
00ce), starting debugger...". See the attached log for more details.
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https://bugs.winehq.org/show_bug.cgi?id=44732
Bug ID: 44732
Summary: Enterprise Architecture keeps crashing, happening more
often in recent times
Product: Wine
Version: 1.8.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dane(a)dotmodus.com
Created attachment 60740
--> https://bugs.winehq.org/attachment.cgi?id=60740
Application keeps crashing, happening more often in recent times
Application keeps crashing, happening more often in recent times
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https://bugs.winehq.org/show_bug.cgi?id=43977
Bug ID: 43977
Summary: It crashed while working on Sparx System EA product.
Opened an existing diagram, went kaput!
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: saikrish(a)akamai.com
Created attachment 59632
--> https://bugs.winehq.org/attachment.cgi?id=59632
core dump
Unhandled exception: page fault on read action
Installed EA software per:
http://www.sparxsystems.com/support/faq/enterprise-architect-WINE.html. (with
some modifications - I had to use brew)
I had some font issues as well, that the product kept popping up a dialog modal
window for GetNewFont2() error and CreateFontError() etc.
Thanks
SK
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https://bugs.winehq.org/show_bug.cgi?id=42130
Bug ID: 42130
Summary: League of Legends
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emanmc(a)gmail.com
Distribution: ---
Created attachment 56674
--> https://bugs.winehq.org/attachment.cgi?id=56674
League of Legends
League of Legends crash
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https://bugs.winehq.org/show_bug.cgi?id=39343
Bug ID: 39343
Summary: Thunder crashes without native winhttp
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006
.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Regression SHA1: 73ab5034efb418251c17a0e49bbf1dc4190e5bfe
Distribution: ---
Created attachment 52432
--> https://bugs.winehq.org/attachment.cgi?id=52432
trace-winhttp-thunder
1.Dowmload form http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006.exe
2.Run “wine Thunder_dl_7.9.40.5006.exe" to install
3.Using "winetricks riched20" to fix another crash bug.
4.wine C:\\Program\ Files\\Thunder\ Network\\Thunder\\Program\\Thunder.exe
-StartType:DesktopIcon
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https://bugs.winehq.org/show_bug.cgi?id=36565
Bug ID: 36565
Summary: Mouse movement extremly smoothed in some games,
impossible to control.
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roboman2444(a)gmail.com
In some games, such as RAGE and Stalker:SOC, the mouse acts as if it has a very
huge smoothing filter applied to it. However, the in game cursor will only move
at times you move your mouse. This used to not be a problem, but i can not
remember the version in which it started.
This makes it impossible to play the games, as not only the menus extremely
hard to interact with (unless you use arrow keys and enter), but most of the
time will be spent looking at the ground/sky and spinning.
Setting the games to windowed mode, or changing wine's virtual desktop option
does not help. Nor does Wine's mouse grab option or mousewarpoverride registry
setting.
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http://bugs.winehq.org/show_bug.cgi?id=34931
Bug #: 34931
Summary: Unhandled exception while installing Quicken 2014
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alen.siljak(a)gmail.com
Classification: Unclassified
Created attachment 46550
--> http://bugs.winehq.org/attachment.cgi?id=46550
Log
At the beginning of the MSI installation of Quicken 2014 Wine crashes. Log
attached.
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http://bugs.winehq.org/show_bug.cgi?id=34293
Bug #: 34293
Summary: Hauptwerk 4.0.0 64-bit will in stall but not run.
32-bit version runs.
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.a.farthing(a)gmail.com
Classification: Unclassified
Created attachment 45652
--> http://bugs.winehq.org/attachment.cgi?id=45652
Debug output from Wine and Playonlinux
Hauptwerk 4.0.0 Free Edition 64-bit will load but not run. Almost as soon as
one starts the program, one gets an error popup (C++ run time error - "This
application has requested the runtime to terminate it in an unusual way"). I
then ran it through playonlinux and got the debug output in the attachment
(this debug output is the result of several attempts, so will contain a lot of
duplication).
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http://bugs.winehq.org/show_bug.cgi?id=30957
Bug #: 30957
Summary: Unhandled exception: page fault on read access to
0xffffffff in segmented 32-bit code
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiszp(a)hotmail.com
Classification: Unclassified
Created attachment 40618
--> http://bugs.winehq.org/attachment.cgi?id=40618
backtrace, log
I'm attempting to install Protel Advanced Schematic v3.0 (old software, viewing
setup.exe in a hex editor see references to a Borland installer).
Running 'wine setup.exe' crashes after clicking 'Full Install'. Log included in
attachment as requested.
Disassembling at the crash location 0x1027:0x0508, the instruction appears to
be:
testl 0xffffffff,%fs:0x200
but the crash suggests wine is attempting to read from address 0xffffffff,
rather than treating it as a literal value (a signed -1).
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http://bugs.winehq.org/show_bug.cgi?id=27800
Summary: NFS U1: Incorrect name of the game controller (wheel)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
I was asked by Lucas Fialho Zawacki to make some comparison of my wheel between
WinXP and Wine. I took Need for Speed Underground 1 for the tests:
Options -> Controller -> Controller Setup -> "2nd column":
WinXP says: "Wheel"
Wine says: "Joypad"
Tested with:
* wheel "Logitech Wingman Formula Force GP"
* wine-1.3.24-174-g4b4dd30.
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http://bugs.winehq.org/show_bug.cgi?id=24079
Summary: VSphere Client 4.1: Unable to connect to server
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://vsphereclient.vmware.com/vsphereclient/2/5/8/9/
0/2/VMware-viclient-all-4.1.0-258902.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince(a)marsters.co.uk
Created an attachment (id=30288)
--> (http://bugs.winehq.org/attachment.cgi?id=30288)
output log when run from a command line
Once installed and dotnet30 installed using winetricks the application runs but
when you enter the server IP, username and password of the ESXi server and
click login there is a connecting message which eventually changes 'Connection
Failed' along with a popup "vSphere Client could not connect to 'server ip' The
server took too long to respond (The operation has timed out)"
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http://bugs.winehq.org/show_bug.cgi?id=12664
Summary: Game Craft after selecting Pilot
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11224
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kur1g3n(a)hotmail.com
Created an attachment (id=12321)
--> (http://bugs.winehq.org/attachment.cgi?id=12321)
Log of what says wine all the way from launcher to game crash
Once in game, we can choose the pilot we want to play, after selecting it, the
game begins loading, and it crashes during loading (or at end ?)
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https://bugs.winehq.org/show_bug.cgi?id=46490
Bug ID: 46490
Summary: ddraw_crosstest fails badly in a real windows 10 box
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Created attachment 63328
--> https://bugs.winehq.org/attachment.cgi?id=63328
error with ddraw_crosstest
In my real windows 10, ddraw_crosstest fails very early for ddraw1-7. It is
quite annoying since I can not test my own conformance test in my real windows
10 box.
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