http://bugs.winehq.org/show_bug.cgi?id=35304
Bug ID: 35304
Summary: `wine start appwiz.cpl` doesn't work
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
$ wine start appwiz.cpl
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found.
$ wine appwiz.cpl
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
Segmentation fault
It starts fine from `wine control` though.
I remember I could start appwiz.cpl previously so it looks like a regression.
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https://bugs.winehq.org/show_bug.cgi?id=51440
Bug ID: 51440
Summary: Sea of Thieves hangs on loading into the game with
b8aaf86b2dbb8ecb3f7094cc40a0df89bb2add27
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Regression SHA1: b8aaf86b2dbb8ecb3f7094cc40a0df89bb2add27
Distribution: ---
This commit causes Sea of Thieves to hang at loading when entering a new game:
https://github.com/wine-mirror/wine/commit/b8aaf86b2dbb8ecb3f7094cc40a0df89…
Reproduce:
Adventure Mode > Galleon > Closed Crew > Start
Results in hang at loading screen
Reverting the commit resolves the issue.
Note: the game also requires staging patchset
secur32-InitializeSecurityContextW
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http://bugs.winehq.org/show_bug.cgi?id=35127
Bug ID: 35127
Summary: Gamehall (Chinese game client) crashes in comctl32
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://fcg.uc108.com/gamehall/down.aspx?downid=113
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46857
--> http://bugs.winehq.org/attachment.cgi?id=46857
terminal output
I came across this bug when looking at bug #35125. The application is
(probably) a game client for playing card games. Everything in the installer
and in the application is displayed in Chinese so I don't understand a word of
it, but here are the steps to reproduce the crash:
1. download the client from the above url and launch it. Installation should be
straightforward even though everything is displayed in Chinese.
2. start the application with GameHall.exe. There are 3 green buttons at the
bottom, click on the leftmost one. Some files are being downloaded(?) and Wine
crashes in comctl32 before the application interface is loaded.
'winetricks comctl32' is a workaround to the crash.
gamehallsetup.exe
md5sum: b091c46d56680a7376853460dc8510ce
wine-1.7.8-88-gfb75292
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https://bugs.winehq.org/show_bug.cgi?id=50514
Bug ID: 50514
Summary: Notation Software x64 apps freeze when resizing its
windows
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 69178
--> https://bugs.winehq.org/attachment.cgi?id=69178
Log files of exception when freeze happens
All x64 apps of Notation Software (www.notation.com) freeze with Wine 6.0 when
resizing its windows.
This happens on Ubuntu 20.04 LTS with Wine 6.0. The same behaviour exists on
Mac with Gcenx's Wine 6.0 from
https://github.com/Gcenx/macOS_Wine_builds/releases
I believe that this is a regression bug because all apps have worked fine with
Wine 5.4 without any issues in many, many installations but now freeze with
Wine 6.0.
An exception happens. Please see the results of WINEDEBUG=+seh,+timestamp in
the zip file attached
file 1: Exception_of_freeze_x64_Linux_Ubuntu.txt: log on Ubuntu
file 2: Exception_of_freeze_x64_Mac.txt: log on Mac
The exception address is the same for all apps and it looks as if it is outside
the app's address range. Any ideas how to further identify the problem and for
a more helpful logging is highly appreciated. Thx
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https://bugs.winehq.org/show_bug.cgi?id=46283
Bug ID: 46283
Summary: Clicking in the web browser does not launch Magic: The
Gathering - Battlegrounds Trial
Product: Wine
Version: 4.0-rc1
Hardware: x86
URL: https://www.fileplanet.com/archive/p-49075/Magic-The-G
athering-Battlegrounds-Trial/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 62995
--> https://bugs.winehq.org/attachment.cgi?id=62995
Console output with ieframe and mshtml channels enabled
When you try a second times Magic: The Gathering - Battlegrounds Trial
you need to launch the game through a web browser. Clicking in "play free
trial" does not launch the game. In a real windows box, that works.
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https://bugs.winehq.org/show_bug.cgi?id=51832
Bug ID: 51832
Summary: Fork: "The selection contains a non-folder object"
when selecting a folder
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: jleegippies(a)gmail.com
Distribution: ---
Created attachment 70722
--> https://bugs.winehq.org/attachment.cgi?id=70722
Terminal output when selecting a folder
In Fork, when going to "File > Open a Repository..." (or any of the options
that require selecting a folder) and selecting a folder in the file explorer
and clicking, "Open", the following error pops up: "The selection contains a
non-folder object". I've tried selecting folders in both C: and Z: with no
luck.
I've added the terminal output during the time I select a folder, but nothing
prints out right when I do it, so I don't think it's particularly helpful.
My OS is Linux Mint 20.2 Cinnamon
Steps to reproduce:
1. You can use either wine-6.18 or wine-6.0.1, the issue occurs in both
2. Setup a 64-bit wine prefix (Fork crashes on install in a 32 bit prefix, at
least as far as I've tried)
3. Make sure to have dotnet462, dxvk155, and d3dcompiler_47 installed (I used
Winetricks to install).
4. Download Fork (https://git-fork.com/) and install (in the prefix you just
created)
5. If the windows come up black, add the following registry key to disable
hardware acceleration:
wine reg add "HKCU\\SOFTWARE\\Microsoft\\Avalon.Graphics" /v
DisableHWAcceleration /t REG_DWORD /d 1 /f
6. Set a name and email (this would be used if you were committing/pushing
stuff with Fork).
7. Make a test directory: "mkdir MyTestDir" and "touch MyTestDir/stuff.txt"
8. Then in Fork go to "File > Init New Repository..." and navigate to your test
directory.
Normally, Fork would initialize a git repository in your test directory, but
instead it currently throws the error: "The selection contains a non-folder
object".
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https://bugs.winehq.org/show_bug.cgi?id=45806
Bug ID: 45806
Summary: Regedit doesn't paint windows contents
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ilias(a)thechampion.ru
Distribution: ---
Created attachment 62265
--> https://bugs.winehq.org/attachment.cgi?id=62265
Log gathered with +timestamp,+tid,+all,-relay,-heap,-ntdll,-virtual
I start regedit 3.15 in just created Wine directory and can see only menu bar
and status bar, registry tree and the rest isn't painted. I can export whole
registry so I think it's a graphic problem. regedit from Wine 3.0.2 work well.
regedit 3.14 is also affected.
Log is gathered with +timestamp,+tid,+all,-relay,-heap,-ntdll,-virtual.
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https://bugs.winehq.org/show_bug.cgi?id=50638
Bug ID: 50638
Summary: Builtin Dbghelp.dll doesn't succesfully load symbols
from a FakePDB PDB file
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ArchLinux
Hi.
FakePDB is a plugin for IDA PRO 7.x that from the current program and database
loaded into IDA , generate a PDB file compatible with debuggers.
I created a PDB for Oblivion.exe (the executable of the game The Elder Scroll
Oblivion) as I weanted to try the system (and Oblivion has many internal
definition decoded from various projects, from OBSE to OblivionReloaded)
So I tried triggering a CTD (knowing a way to make the game crash immediatly)
but the winedbg wasn't loading the symbols, sometimes causing a crash of the
winedbg itself.
In the terminals there were a lot of:
04f4:fixme:dbghelp:symt_get_address Unsupported sym-tag --- for get-address
Going down the rabbit hole, I tried to see if I could get the value of the
sym-tag, adding a print, but the value was nonsensical (1114872 in decimal) too
big to be valid.
I continued to debug:
0584:trace:dbghelp_msc:pdb_init PDB(C:\Games\Oblivion\Oblivion.pdb): "Microsoft
C/C++ MSF 7.00\r\n\x1aDS\x00\
0584:trace:dbghelp_msc:pdb_init found DS for C:\Games\Oblivion\Oblivion.pdb:
age=1 guid={7bbd0a3a-8959-474f-aba3-082cd018c220}
0584:trace:dbghelp_msc:pdb_init
PDB(e:\NetworkProjectsPC\OblivionSE\Oblivion\Game\Oblivion.pdb): "Microsoft
C/C++ MSF 7.00\r\n\x1aDS\x00\
0584:trace:dbghelp_msc:pdb_init found DS for
e:\NetworkProjectsPC\OblivionSE\Oblivion\Game\Oblivion.pdb: age=1
guid={7bbd0a3a-8959-474f-aba3-082cd018c220}
0584:trace:dbghelp_symt:symt_new_public Adding public symbol L"oblivion":$LN21
@98124f
0584:trace:dbghelp_symt:symt_new_public Added public symbol L"oblivion":$LN21
@98124f a
The PDB is found and loaded properly, and the first symbol is succesfully
added.
However after the first symbol is added all the others start to fail:
0584:trace:dbghelp_symt:symt_new_public Adding public symbol
L"oblivion":??0?$LockFreeMap@PBDPAVKFModel@@@@QAE@XZ @438f10
0584:fixme:dbghelp:symt_get_address Unsupported sym-tag 1114872 for get-address
0584:trace:dbghelp_symt:symt_new_public Failing 10014 10000 10000 1465e64
(I added some traces to understand a bit better what's was going on, but the
issue should be clear)
Here seems to be that dbghelp_options is SYMOPT_AUTO_PUBLICS and
symt_find_nearest(module, address) return a non-null address, so the function
symt_new_public return null.
For every symbols except the first and the :EntryPoint symbol.
For now the only workaround I found is to comment this part of the code:
if ((dbghelp_options & SYMOPT_AUTO_PUBLICS) == SYMOPT_AUTO_PUBLICS && (sym
= symt_find_nearest(module, address) != NULL)){
return NULL;
}
And everything seems to work again, but I don't know if by doing this I broke
something else.
FakePDB code: https://github.com/Mixaill/FakePDB
(It use LLVM to generate the PDB file)
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https://bugs.winehq.org/show_bug.cgi?id=47105
Bug ID: 47105
Summary: [REGRESSION] FrostyModManager cant launch games
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
Frosty Mod Manager is a WPF app, which depends on GalliumNine and
d3dcompiler_47
It load mods for frostbite games such as Dragon Age Inquisition and Mass Effect
Andromeda
When I trying to launch game with 4.7 - games just zombying in background
With wine 4.6 everything was OK
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https://bugs.winehq.org/show_bug.cgi?id=47882
Bug ID: 47882
Summary: Noita - Crash on launch
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: digisteve5(a)gmail.com
Distribution: ---
Created attachment 65377
--> https://bugs.winehq.org/attachment.cgi?id=65377
backtrace
Tried with various desktop settings, set to Windows 7 and 10.
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https://bugs.winehq.org/show_bug.cgi?id=51930
Bug ID: 51930
Summary: Final Fantasy XIV audio broken in wine-6.20
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Regression SHA1: d8be85863fedf6982944d06ebd1ce5904cb3d4e1
Distribution: ---
Final Fantasy XIV (main game and Stormblood benchmark, which is the only
benchmark that currently seems to work in Wine) no longer plays audio in Wine
6.20. This is a regression from 6.19. XAudio-based audio output from other
applications seems to work fine.
git bisect blames d8be85863fedf6982944d06ebd1ce5904cb3d4e1 "xaudio: Use the
bundled FAudio and build with msvcrt." If I back out that commit against 6.20
and build with the FAudio 21.01 installed on my system, FFXIV audio works fine
again.
May I ask why you're removing options to build with external libraries? It
makes it much more difficult to work around problems like this.
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https://bugs.winehq.org/show_bug.cgi?id=51790
Bug ID: 51790
Summary: MSI is no longer able to detect correct architecture
for a custom action DLL
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Regression SHA1: 02268cb290493c899b56996405ca7c65a8046e3c
Distribution: ---
MSI relies on GetBinaryType() to return correct architecture for a custom
action DLL, however GetBinaryType() started to intentionally fail for DLL
files. This for instance leads to inability to run a 32-bit action from a
64-bit installer process.
This essentially breaks any installer in a WoW64 Wine prefix. This bug should
probably have 'major' severity set.
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https://bugs.winehq.org/show_bug.cgi?id=51589
Bug ID: 51589
Summary: Buttons have no icons when using the Light Blue theme
Product: Wine-staging
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I noticed that buttons on the SUMo Update app have no icons on them after
setting the Wine theme to Light Blue in winecfg.
Steps to reproduce:
1. Set Wine theme to Light Blue using winecfg.
2. Download SUMo Update portable: https://www.kcsoftwares.com/files/sumo.zip
3. Run SUMo.exe
4. Notice the buttons have no icons
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https://bugs.winehq.org/show_bug.cgi?id=51500
Bug ID: 51500
Summary: ntdll:exception test_wow64_context() randomly fails on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_wow64_context() regularly gets one of the following two failures on
Windows:
exception.c:4370: Test failed: cs32: ecx f6a10000 / 4EAECB33F6A10000
or
exception.c:4450: Test failed: cs64: rsp not inside 64-bit stack
0000000002B7F388 / 00000000009E0000-0000000000A1FD20
It looks like at most one failure happens in a given run. They happen on
Windows 8.1 to Windows 10 2009, only QEmu VMs so far.
But the failures only happen about 6.9% of the time so the above data is not
100% certain yet.
The tests were added in this commit:
commit 9ae2b046ef2f645b122a2554cc8e32d3a3d79ccc
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Tue Jun 22 17:08:11 2021 +0200
ntdll/tests: Add more tests for Wow64 contexts.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51282
Bug ID: 51282
Summary: Samurai Shodown Reboot 2019: low gpu usage around
5-10% and low fps around 9-20fps
Product: Wine
Version: 6.7
Hardware: x86-64
URL: https://store.steampowered.com/bundle/21032/SAMURAI_SH
ODOWN_STEAM_EDITION/
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: rezzafri(a)gmail.com
Regression SHA1: c2c78a2fe0ac13e4fca7ab4c17977b65e358485c
Distribution: Other
Regression on commit c2c78a2fe0ac13e4fca7ab4c17977b65e358485c. normal gpu usage
and fps with this commit reverted.
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https://bugs.winehq.org/show_bug.cgi?id=52112
Bug ID: 52112
Summary: Final Fantasy XIV failing to boot
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: meowsuke(a)gmail.com
Distribution: ---
Created attachment 71139
--> https://bugs.winehq.org/attachment.cgi?id=71139
terminal output
ubuntu 20.04.3 lts, wine staging 6.22.
the launcher runs, but the game will not launch. the game ran previously (maybe
under 6.20). i wasn't able to do a regression test because of errors i ran into
while compiling wine. the game has to be run under staging because it needs the
wine version to be hidden.
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https://bugs.winehq.org/show_bug.cgi?id=51910
Bug ID: 51910
Summary: Keyboard Input Partially Broken
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Here's an interesting one.
After 71ecc179aab [1], some keyboard keys no longer (completely) work as they
should in FINAL FANTASY XI Online.
For example, the arrow keys no longer navigate through menus, while they do
still move the cursor in chat.
Other keys that have become partially "mute" include:
- right ctrl
- insert
- delete
- home
- end
- page up
- page down
- / (numpad)
- Enter (numpad)
1.
https://source.winehq.org/git/wine.git/commit/71ecc179aab7ad103e06b52ea76ae…
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https://bugs.winehq.org/show_bug.cgi?id=51745
Bug ID: 51745
Summary: Xbox Controller no longer recognised
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: lemonzest(a)gmail.com
Distribution: ---
Created attachment 70631
--> https://bugs.winehq.org/attachment.cgi?id=70631
XinputTest.exe Test Program for Xinput Controllers
Hi
I just updated to WineHQ-Devel 6.17 and Xinput/Xbox controllers (Not sure about
others as don't own any) are no longer detected in games
I have tried Dragon's Dogma, Dead Cells and a couple of others and they no
longer react to Gamepad inputs and XinputTest.exe says its disconnected.
rolling back to WineHQ-Devel 6.16 all is working.
I am on Fedora 34 with a PDP Afterglow XBox One Controller which in many
previous versions worked correctly.
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https://bugs.winehq.org/show_bug.cgi?id=51521
Bug ID: 51521
Summary: Installer of Tencent meeting crashes when using enter
key in the license agreement screen.
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 70361
--> https://bugs.winehq.org/attachment.cgi?id=70361
a +richedit log.
Steps to reproduce:
1. `wine TencentMeeting_0300000000_2.15.4.400.publish.exe`.
2. Pass the 'return' key for selecting a language.
3. Pass the 'return' key in the license agreement screen.
Then it will crash.
Wine version: wine-6.13-114-ga5f787ac445
MD5: 13359c85cb244a587e703111c80080ec
TencentMeeting_0300000000_2.15.4.400.publish.exe
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https://bugs.winehq.org/show_bug.cgi?id=51479
Bug ID: 51479
Summary: Сreating a prefix gives "wine: Unhandled page fault on
write access ..."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: b065daa600e858823944f996144ed233065da7fd
Distribution: ArchLinux
When closing winecfg after creating a prefix (I mean run winecfg without
prefix), now every time this message appears in the terminal:
wine: Unhandled page fault on write access to 0000000000000000 at address
00007F6E5819F9BB (thread 00d0), starting debugger...
Not sure if this is causing any negative consequences, and I have not found any
similar descriptions among the recent issues.
Bisecting tests indicate that it started after this patch series:
https://github.com/wine-mirror/wine/commits/f24c8c75fe11fc4b928d3ec45e71ea7…
Specific commit:
b065daa600e858823944f996144ed233065da7fd bad
e3b28631485a010219928a888fcc543a5bb3c61d good
I am using the build environment that Archlinux provides. If possible please
let me know if someone can reproduce this. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=51296
Bug ID: 51296
Summary: Cogmind: Mouse cursor is a black square
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jan.steffens(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: db2b266c57b73e1a16785213ce923b749c84400e
Distribution: ArchLinux
Cogmind (a 2D SDL 1.2 game) sets a custom, monochrome mouse cursor. Since Wine
6.10, this cursor is broken and displays as a black square.
Cogmind Beta 10.2
Wine 6.9 (good), 6.10 (bad), 6.11 (bad)
GNOME 40.2 (no difference between Xorg and Wayland)
Arch Linux
db2b266c57b73e1a16785213ce923b749c84400e (user32: Handle monochrome icons in
CreateIcon() and CreateCursor() instead of CreateIconIndirect().) is the first
bad commit.
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https://bugs.winehq.org/show_bug.cgi?id=52041
Bug ID: 52041
Summary: Page Fault on mouseover over document window
scrollbars with davar4.exe
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enometh(a)meer.net
Distribution: ---
Created attachment 71051
--> https://bugs.winehq.org/attachment.cgi?id=71051
crash report from wine
I'm getting a repeatable crash with the DAVAR4 bible software. This is
known to have worked with wine-6.0 beta (be459282420) and I noticed it
failing after tagged wine-6.17. The present report is with wine-6.19
but the problem exists in the current HEAD (6.21)
detailed notes to reproduce (how can i submit 2 attachments in one report)
in a fresh wine
* download and install https://www.davar3.net/davar4/davar4_setup.exe
or davar.zip at the same location (40MB Download)
* full install options to /tmp/davar4
- This installs 6M files in /tmp/davar4/Davar and some 85MB under User's
ProgramData/Davar.
- Cardo104s.ttf SILEOT2.ttf will be installed under c:/windows/fonts
* fire up davar
WINEPREFIX=/tmp/newprefix wine /tmp/davar4/Davar/davar.exe
NETWORK WARNING: the program does a http get from www.davar3.net to
get the latest version
STEP A. In the "Library Tree" window Expand nodes
1. "Books" 2. "Greek Scriptures" 3. "[TR+] Textus Receptus"
This will bring up an MDI window and uses the greek Cardo font
(already installed)
STEP B. In the "Library Tree" window expand nodes
1. "Books" 2. "English Scriptures" 3. "[KJV+] King James Version Bible"
This will bring up another MDI window alongside the first window
STEP C. [Optional STEP] Exit the program. This saves the config file
under ProgramData. Relaunch the program
WINEPREFIX=/tmp/newprefix wine /tmp/davar4/Davar/davar.exe
STEP 4. Now move the mouse around over the two document windows TR and
KJV. At some point when the cursor is over scrollbar, wine crashes.
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https://bugs.winehq.org/show_bug.cgi?id=52008
Bug ID: 52008
Summary: Star Ocean The Last Hope International crashes on
startup after Wine 6.17
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
On Wine 6.17 the game will start normally. (Although it complains about not
being able to save a 2KB system save file. This can be bypassed, but the game
will not save the player's progress. That should be tracked in a different
bug.)
On Wine 6.18 and the current git, the game crashes on startup before the
company logos. Bisect reveals 984f608c2885c80284ca8f35d6ad72d5193b3658 as the
first bad commit.
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https://bugs.winehq.org/show_bug.cgi?id=51766
Bug ID: 51766
Summary: ^C in gdb mode makes debugger quit
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
# Steps to reproduce
1. Run `winedbg --gdb notepad.exe`
2. Once you're dropped in gdb prompt, press ^C (Ctrl+c)
## Expected
Prompt gets redrawn a line below
## Actual
You are dropped out of winedbg into the terminal.
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