http://bugs.winehq.org/show_bug.cgi?id=18154
Summary: cmd.exe: failure to handle file extension association
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swelef(a)post.sk
cmd.exe doesn't handle extension association.
Test case:
Install ActivePerl, create a dummy perl script test.pl and run
wine cmd /c test.pl
cmd.exe will try to run test.pl as Unix binary
trace:process:CreateProcessW starting L"C:\\\\test.pl" as Unix binary
and (probably) fail instead of running Perl.exe as the Windows XP command
cmd /c perl.pl
Source code analysis:
The function programs/cmd/wcmdmain.c:WCMD_run_program calls FindExecutable
but mostly ignores the result. This looks like an unfinished work.
Remark:
Theoretically, some program could rely on the association. As long as such
program is not known, this is a low priority issue. Users should prefer
the explicit command
wine perl test.pl
(or "wine start /W test.pl" if they want a new console).
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https://bugs.winehq.org/show_bug.cgi?id=49244
Bug ID: 49244
Summary: GdipDeleteFontFamily is declared, but does nothing
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
Function just check if FontFamily is null and return value without doing
anything.
https://github.com/wine-mirror/wine/blame/056c9df854817670dc4fb9c095cba29c9…
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https://bugs.winehq.org/show_bug.cgi?id=43472
Bug ID: 43472
Summary: R-Link 2 Toolbox crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sb(a)monkey-mind.net
Distribution: ---
Created attachment 58852
--> https://bugs.winehq.org/attachment.cgi?id=58852
R-Link 2 Toolbox Backtrace
The Renault R-Link 2 Toolbox application crashes upon launch.
The installer manages to install just fine, but when trying to launch the
actual application, the crash dialog pops up. See attached backtrace.
The shell window from which the application was started says:
wine: Unhandled page fault on execute access to 0x00000000 at address
(nil) (thread 0009), starting debugger...
Tried with emulation set to Windows 10, Windows 7, Windows Server 2003; all
failed with the same error. SELinux is in permissive mode.
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https://bugs.winehq.org/show_bug.cgi?id=50365
Bug ID: 50365
Summary: Starcraft Remastered black screen on launch or window
only mode
Product: Wine-staging
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darinsmiller(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
2 display issues appeared a few releases prior to the 6.0 rc's and are still
present:
1st issue: Starcraft Remaster fails to set proper video mode by launching with
black screen. Starcraft cursor is visible and underlying menu items react with
hover sound, but screen remains black even after clicking on invisible menu
items. Alt-tabbing from/to the game refreshes the screen to normal display
mode.
2nd issue: Running dual monitors: primary 4K, secondary 2K scaled to 4K.
Starcraft Rem. launches in window mode on the 4K screen even though settings
specify full-screen mode. Alt-enter fails to scale to full screen. If the
secondary 2K monitor is set to native (non-scaled resolution) before the game
is launched, the game launches to the black fullscreen mode on the primary
display as described above.
Lutris with wine version 5.7.10-x86_64 correctly runs Starcraft Remastered on
the primarly 4K display.
Operating System: Kubuntu 20.10
KDE Plasma Version: 5.19.5
KDE Frameworks Version: 5.74.0
Qt Version: 5.14.2
Kernel Version: 5.8.0-33-generic
OS Type: 64-bit
Processors: 8 × Intel® Core™ i7-4771 CPU @ 3.50GHz
Memory: 15.6 GiB of RAM
Graphics Processor: GeForce GTX 1080/PCIe/SSE2
NVidia Driver: 455.45.01
wine version: wine-6.0-rc3 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=48404
Bug ID: 48404
Summary: Can't close free game notifications from Epic Games
Store
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
How to reproduce:
1) Install Epic Games Store (which can be done easily by using a version of
Lutris installer that doesn't install any native components
https://lutris.net/games/epic-games-store-untainted/installer/edit)
2) Launch it with -opengl -SkipBuildPatchPrereq flags
2) Get a notification about current free game giveaway
3) Click on [X] (close) button
Instead of being closed, the notification instead gets recreated, and after
that, it can't be closed without use of tools like xkill.
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http://bugs.winehq.org/show_bug.cgi?id=11770
Summary: mapi32.dll.so does not support attachments for sending
mail
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mark_Neyhart(a)legis.state.ak.us
Applications like Microsoft Excel 2002 and Word 2002 have a File...Send To
function which should bring up an email client with the current file attached.
The DLL override mapi32.dll.so does not support attachments. The sendmail.c
source for this dll has a FIXME which outputs "Ignoring attachments".
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https://bugs.winehq.org/show_bug.cgi?id=45289
Bug ID: 45289
Summary: Wine Crashes Some Programs If Compiled with AVX
Support
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
This is a really specific bug and I'm not sure what other programs/games it
affects. I assume there are more, but this is the only example that I've
reliably run into at the moment:
== To Recreate
Run Cemu under a 64bit Prefix. Start Mario Kart 8. After Mario announces the
game, it will crash.
== Workaround
Compiling Wine without AVX support (i.e. adding the -mno-avx C/XXFLAG) negates
the issue.
People won't see this when using distro packages because they'll be compiled
using something like -march=x86-64 which doesn't enable any of the AVX options
(as they aren't available in all processors). If you compile it yourself using
something like -march=native then GCC will enable the AVX functions which in
turn triggers this issue.
I saw this behaviour on both my old i7-5775C and the i7-8700K which has since
replaced it.
In case it's relevant, it looks like this problem may have not existed before
Wine 3.0 because I've tracked down an old post of my own wherein I stated
(regarding the Mario Kart 8 crash on Cemu):
=======================
Tried on a brand new Wine 3.2 prefix, same issue (Segmentation fault after the
splash screen). Works fine with Staging 2.21.
More specifically:
002c:fixme:seh:RtlCaptureStackBackTrace (0, 40, 0x25152ba0, (nil)) stub!
002c:err:seh:call_stack_handlers invalid frame 25153728 (0x116a0000-0x117a0000)
002c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception
EDIT: The issue was vcrun2015. Wine-staging didn't need it. Standard wine does,
for some reason.
=======================
Not sure if the vcrun2015 issue was a red-herring as that's installed now but
no-longer fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=43481
Bug ID: 43481
Summary: GeoForms Demo needs "vs_2_a" compilation target
Product: Wine
Version: 2.14
Hardware: x86-64
URL: http://www.nvidia.com/coolstuff/demos#!/geoforms
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
fixme:d3dcompiler:compile_shader Compilation target "vs_2_a" not yet supported
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https://bugs.winehq.org/show_bug.cgi?id=49407
Bug ID: 49407
Summary: Display device initialization fails due to
vkGetRandROutputDisplayEXT() causing X exception on
dual Nvidia / Intel GPU configuration (regression).
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pgofman(a)codeweavers.com
Distribution: ---
Wine can't create any window on the mentioned configuration after
145cfce1135a7e59cc4c89cd05b572403f188161:
> winex11.drv: Add a Vulkan UUID property for GPUs.
> A Vulkan UUID property is used to find the corresponding GPU in SetupAPI.
> Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
> Signed-off-by: Liam Middlebrook <lmiddlebrook(a)nvidia.com>
> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x1b8 cap: 0x1, Source Output crtcs: 4 outputs: 4 associated
providers: 1 name:NVIDIA-0
Provider 1: id: 0x1e9 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 3 outputs: 4 associated providers: 1 name:modesetting
The exception happens when vkGetRandROutputDisplayEXT is called with Nvidia
device for Provider 1 (modesetting):
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 155 (NV-GLX)
Minor opcode of failed request: 31 ()
Serial number of failed request: 147
Current serial number in output stream: 147
This looks like a bug between between vulkan implementation and xrandr, as
vulkan spec for vkGetRandROutputDisplayEXT clearly says that it should return
VK_NULL_HANDLE for missing output.
Still I guess we might need a temporary solution as it looks like Wine is going
to be totally broken on such configurations until this is fixed elsewhere.
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http://bugs.winehq.org/show_bug.cgi?id=18288
Summary: Quicktime 3 creates unusual menus / string value error
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime302.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20819)
--> (http://bugs.winehq.org/attachment.cgi?id=20819)
Wine 1.1.20 +menubuilder
The Quicktime 3.0.2 installer reports an error when attempting to create
program groups and icons:
"String variable is not large enough for string.
Check the string declarations.
Error 401."
The installer then creates an unusual directory structure:
ls -aR /home/test/.local/share/applications/wine/Programs
/home/test/.local/share/applications/wine/Programs:
. .. QuickTime QuickTime 3.0
/home/test/.local/share/applications/wine/Programs/QuickTime:
. .. MoviePlayer.desktop PictureViewer.desktop ReadMe.desktop UnInstall
QuickTime 3.0.desktop
/home/test/.local/share/applications/wine/Programs/QuickTime 3.0:
. .. .desktop
Setup completes successfully.
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http://bugs.winehq.org/show_bug.cgi?id=32680
Bug #: 32680
Summary: cmd.exe Add support for CMDEXTVERSION, CMDCMDLINE,
HIGHESTNUMANODENUMBER
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
%CMDEXTVERSION%
%CMDCMDLINE%
%HIGHESTNUMANODENUMBER%
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https://bugs.winehq.org/show_bug.cgi?id=43599
Bug ID: 43599
Summary: Engine Prime: application fails to launch
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smidge(a)xsco.net
Distribution: ---
Created attachment 59013
--> https://bugs.winehq.org/attachment.cgi?id=59013
Terminal output
Engine Prime is a music preparation application targeted at DJs who use Denon's
latest hardware. It can be downloaded at http://www.denondj.com/engineprime
Engine Prime v1.0.0 fails to launch, crashing with a page fault. A window does
appear (without any content) before the crash occurs. The full terminal output
(quite verbose) is attached.
Note that the installer works without issue.
Wine version: wine 2.15 (staging)
Installer checksum:
ec3c75d7d923163d0fba3dfd6561ce318e344182 EnginePrime1.0.0Setup.exe
Post-installation executable checksum:
e462a0e5d08736c50d7b164956a12ff38ecc4a65 EnginePrime.exe
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https://bugs.winehq.org/show_bug.cgi?id=49505
Bug ID: 49505
Summary: Grim Dawn hangs while loading with builtin
d3dcompiler_43
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67633
--> https://bugs.winehq.org/attachment.cgi?id=67633
+d3dcompiler
Hangs before entering the main menu. Setting library to 'native,builtin' is a
workaround.
wine-5.11-303-g10b17932fa
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https://bugs.winehq.org/show_bug.cgi?id=45038
Bug ID: 45038
Summary: Shadow Tactics displays a pink screen
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 61160
--> https://bugs.winehq.org/attachment.cgi?id=61160
Terminal Output
If you start Shadow Tactics it will render a pink screen.
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https://bugs.winehq.org/show_bug.cgi?id=49837
Bug ID: 49837
Summary: Just Grandma and Me (win16) softlock. Win16Mutex wait
timed out
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Created attachment 68176
--> https://bugs.winehq.org/attachment.cgi?id=68176
Console output when running the game.
I try to run the game JustGrandmaAndMe from 1997 (Version 2.0) in Wine Staging
5.16-1.
Using a clean Wineprefix set to Winearch=win32 and Windows-Version 98 I ran the
game's "jgmd.exe" with (put into a bashscript):
WINEARCH="win32" WINEPREFIX="/home/nutzer1/Dokumente/JGM/" WINEDEBUG=warn+all
wine "/home/nutzer1/Dokumente/LIVING_BOOKS/jgmd.exe"
(it doesn't work in a clean ~/.wine as well)
This gave me the error: err:dosmem:setup_dos_mem Cannot use first megabyte for
DOS address space, please report
Looking it up I found you can circumvent this error by doing: sudo sysctl -w
vm.mmap_min_addr=0
But now I'm getting the error:
00b8:err:ntdll:RtlpWaitForCriticalSection section 6BB42940
"../../../wine/dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in
thread 00b8, blocked by 00bc, retrying (60 sec)
The retries are infinite, thus causing a softlock.
There are multiple bug reports with the same issue already. Overall it seems to
me that the issue was fixed before but somehow reappeared.
If you need the game files I will send them to you in private.
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https://bugs.winehq.org/show_bug.cgi?id=48024
Bug ID: 48024
Summary: Betfair Poker: black screen during install
Product: Wine
Version: 4.18
Hardware: x86-64
URL: https://poker-com-banner.bfcdl.com/installer/SetupPoke
r.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65562
--> https://bugs.winehq.org/attachment.cgi?id=65562
Wine 4.18 console log
The Betfair Poker install client briefly shows the install screen before being
blacked out. The installation cannot continue.
https://youtu.be/U53jzEdIN98
Workarounds:
winetricks ie6 (Bug 38929)
The workaround is to use a virtual desktop where the black screen appears
BEHIND the main installer. (Z-order problem?) Same with Staging 4.18.
No account needed to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=32619
Bug #: 32619
Summary: Tom Clancy's Rainbow Six: Lockdown can't save a game
(directory not created)
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://www.fileplanet.com/160005/160000/fileinfo/Tom-C
lancy%27s-Rainbow-Six:-Lockdown-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43045
--> http://bugs.winehq.org/attachment.cgi?id=43045
terminal output
Normally the game should perform an autosave when starting the first mission,
and it should allow you to perform a manual save anytime in a mission. Neither
of them work in Wine.
1. After performing a manual save in the game, a 'save successful' message is
shown on the screen, however, if I open the <Load game> menu, it is empty.
2. When the player dies there is an option to restore the last saved game:
clicking on this option results in a crash as can be seen in the attached log
file.
The demo version doesn't let you save the game, but it does perform an
autosave, thus the crash can be reproduced with the demo too. Here's how:
1. install the demo, the game needs native d3dx9_36 and dxdiagn (bug #32163).
2. start the demo with Lockdown.exe, skip the intros. In the menu choose
<Single Player> - <Start Mission> and wait until the game is loaded.
3. press '4' to instruct teammates to stay back. There will be some bad guys
around the corner, step to them without shooting so the player dies pretty
soon.
4. the menu with statistics appears, click on <Load Last Save>...the game
crashes at this point.
There's nothing serious in the terminal, the game's own log file contains:
[ERROR | IkeStateMgr::SaveGame | 735] Could not open file c:/program
files/ubisoft/red storm entertainment/rainbow six lockdown
demo/data/save/game/autosave.sav
This directory structure does exist in Wine:
C:/Program Files/Ubisoft/Red Storm Entertainment/Rainbow Six Lockdown
Demo/data/save
Inside ../save there should be a /game directory which contains the saved
games. This directory (as well as an autosave.sav) should be created when you
start the first mission. For some reason the /game directory is not created in
Wine.
Workaround: you have to manually create the /game directory before starting the
game the first time. Saving/loading will work from then on.
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http://bugs.winehq.org/show_bug.cgi?id=31078
Bug #: 31078
Summary: Need For Speed Hot Pursuit (2010) performance is
unacceptable
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
After fixing the crash http://bugs.winehq.org/show_bug.cgi?id=31031
I was able to run NFS11 (via Launcher.exe).
The performance, however, is unacceptable.
Running WINEDEBUG=fps reveals 5 fps on car selection screen. Setting UseGLSL to
disabled makes it 6 fps. AlwaysOffsceen=enabled makes it 4 fps.
When actually playing the game I see a mere 4 fps when UseGLSL=disabled and
minimal settings.
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.35fps
trace:fps:glxdrv_SwapBuffers @ approx 4.52fps, total 14.99fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.52fps
trace:fps:glxdrv_SwapBuffers @ approx 4.45fps, total 14.96fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.45fps
trace:fps:glxdrv_SwapBuffers @ approx 4.52fps, total 14.93fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.52fps
trace:fps:glxdrv_SwapBuffers @ approx 4.39fps, total 14.90fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.39fps
trace:fps:glxdrv_SwapBuffers @ approx 4.42fps, total 14.87fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.42fps
trace:fps:glxdrv_SwapBuffers @ approx 4.29fps, total 14.85fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.29fps
trace:fps:glxdrv_SwapBuffers @ approx 3.79fps, total 14.81fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 3.79fps
trace:fps:glxdrv_SwapBuffers @ approx 3.85fps, total 14.78fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 3.85fps
I have nvidia GeForce 8600 which is enough according to
http://www.game-debate.com/games/index.php?g_id=1099&game=Need%20for%20Spee…
Appreciate any suggestions on improving the game performance.
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https://bugs.winehq.org/show_bug.cgi?id=48068
Bug ID: 48068
Summary: Mostly black window in Epic Games Launcher
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michelle(a)iheartmichelle.com
Distribution: ---
Created attachment 65617
--> https://bugs.winehq.org/attachment.cgi?id=65617
Output of % wine {Prefix}/drive_c/Program Files (x86)/Epic
Games/Launcher/Portal/Binaries/Win64/EpicGamesLauncher.exe
-SkipBuildPatchPrereq
I have installed the Epic Games Launcher. It opens up with a mostly black
window. However, the app draws its own window controls, such as minimize and
close, and those work. Also, there's a "Settings" icon in the corner. When I
click that, it takes me to a settings screen which appears to work. However,
the rest of the window is black and I cannot install the untitled goose game,
as I so desperately want to do.
I'm using wine 4.19-staging. The Epic Games Launcher version ... well, I have
a story about that: While I was gathering info for this bug report, I started
the launcher and this time, the "Settings" icon had a dot on it. So I clicked
the Settings icon, and it said there was a new version of the launcher and I
should click here to install the new version and restart the launcher, and I
did and it worked. So at least that much of the app is working.
Anyway, the version (which is visible from the Settings screen) is now
10.9.1-10088168+++Portal+Release-Live
I don't think this is related to the ancient #40376 since that was last updated
2 years ago and seems to be caused by a bug which was fixed in a prior version
of wine.
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https://bugs.winehq.org/show_bug.cgi?id=48614
Bug ID: 48614
Summary: Windows 10 Opera browser hangs/freezes immediatly on
install using Wine 4.1 linux x86/64bit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
trying to use windows 10 Opera browser because native linux browser nolonger
can run Amazon Prime Videos. Tried playing NEW Amazon Prime tv series called
"Hunter"
at https://www.amazon.com/gp/video/detail/B07ZPF4DVK/ref=atv_dl_rdr?autoplay=1
Gets Digital rights error. Win 10 version of Opera works OK.
Linux and Windows version of Opera have no option to enable DRM, also called
"Widevine".
The error msg text is"A later version of Opera is required for Prime Video. To
check for updates, click the Opera menu, click About Opera, and then click
Relaunch Now."
But I am using latest Oper ver 66. also tried the Developer and Beta versions
of Oper ver 67 and 68. Same error.
Oddly, the windows 10 version of Opera was even older,at ver 63 but it worked?
Something to do with HTML5 videos and DRM/Widevine ?
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https://bugs.winehq.org/show_bug.cgi?id=49390
Bug ID: 49390
Summary: ETaskbarException in CSS HTML Validator 2020 and Batch
Wizard
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)htmlvalidator.com
Distribution: ---
Created attachment 67458
--> https://bugs.winehq.org/attachment.cgi?id=67458
Screenshots of user email reporting the bug
Download and install CSS HTML Validator Pro Trial 2020:
https://www.htmlvalidator.com/css-html-validator-trial-setup.exe
Perform the following steps to reproduce the exception which causes program
malfunction:
1. Open CSS HTML Validator (version 20.03, under Wine 5.10 on Arch Linux, bare
metal)
2. Main Menu Bar > Tools > Batch Wizard
3. In the Batch Wizard dialog, do Options > Force Toolbar
4. If necessary, increase width of the Batch Wizard dialog, so that the entire
toolbar is visible.
5. Click the "Add Target" button.
6. Click the "Add file target(s)" option (or any other of the three options).
7. Select an HTML file, and click the "Open" button.
8. In the toolbar, click the "Start" button.
9. In the "HTML Validator: Confirm Job" dialog, click the "Start processing
now" option.
10. The "ETaskbarException: Could not register tab." error window appears.
11. Program ceases to function properly after exception (i.e. cannot be closed
properly).
Also see attachments which are screenshots provided by a user.
Sidenote: Toolbar (which contains the "New List" button) is still not
displaying properly as it displays fully justified when it should display left
justified. Can see this in the first screenshot (EmailPart1.png) in the
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=20456
Summary: FEAR's installer will not let me enter the serial
number
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, F.E.A.R. installer requires entering serial number. It has several fields
for entering 4 characters (clasic 1234-5678-9abc-def0-1234).
I can enter:
* 4 "narrow" chars like 1111, iiii, etc.
or
* only 3 "fat" chars like AAA, CCC, etc.
or
* only 2 "extra fat" like WW
There are other pepole affected in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…
Based on other confirmations in AppDB consider UNCONFIRMED->NEW. Tested wine
versions: 0.9.50, 0.9.60, 1.0.1, 1.1.7, 1.1.10, 1.1.13, 1.1.22, 1.1.29, 1.1.31,
1.1.32 ...so it probably never worked correctly.
This is show stopper. I own two original and none is usable under wine because
of too wide chars in serial :-/
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https://bugs.winehq.org/show_bug.cgi?id=49623
Bug ID: 49623
Summary: winedevice high cpu load over all the time
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.ferdinand(a)gmx.de
Distribution: Other
hello,
i have a big problem with winedevice of different versions of wine.
after the last updates of my system, i see, that winedevice need over 90% (most
99%) of cpu-time over hours and days. so my system must run all the time with
highest possible cpu-clock and i can't like this.
so i try to find out why this happens and because udisksd need also much
cpu-time, i kill it and lock it for automatic restart, so i can start it, if i
need it.
after that, i see, that winedevice no more need over 90% cpu-time.
because i deaktivate udisks always in the past, i think, i don't have this
problem with winedevice. but every update of udisks will reaktivate it again
and after some days, i deaktivate it again.
udisks is a nice program, but i can't like it, if one program kill all
powersaving functions of my system which runs 24 hours a day.
since i deaktive udisks, i have no more problems with winedevice.
i will deactive usage of udisks for wine to solve this problem.
goodby
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https://bugs.winehq.org/show_bug.cgi?id=51162
Bug ID: 51162
Summary: Xfce systray icons have a background of a next icon
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
Distribution: ---
Created attachment 70030
--> https://bugs.winehq.org/attachment.cgi?id=70030
Xfce4.16 systray bug
Systray icons have a background of a next icon when running Ubisoft Connect,
Steam and Epic Games launchers. Switching the desktop compositor on and off
changes the background between blank and the next icon. The network icon is
from connman-gtk. Version: xfce4-panel 4.16.2. OpenGL: renderer: Radeon RX 580
Series (POLARIS10 DRM 3.41.0 5.13.0-rc2 LLVM 12.0.0) v: 4.6 Mesa 21.2.0-devel
(git-0df249f 2021-05-19 focal-oibaf-ppa)
I inspected source code of the Xfce4 systray plugin and the problem is not
solvable there.
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https://bugs.winehq.org/show_bug.cgi?id=49990
Bug ID: 49990
Summary: Gray window for Minecraft Dungeons Launcher & Riot
Client
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: iroalexis(a)outlook.fr
Distribution: ---
Created attachment 68393
--> https://bugs.winehq.org/attachment.cgi?id=68393
Wine log for Minecraft Dungeons Launcher
It is impossible to launch applications that ask to display a "Windows
interface" such as the login window Riot and/or Minecraft Dungeons Launcher. I
get an empty gray window.
The commit
https://source.winehq.org/git/wine.git/commit/bd27af974a21085cd0dc78b37b715…
provoc this problem.
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