http://bugs.winehq.org/show_bug.cgi?id=15255
Summary: ntdll: The memory overview Page in Google Chrome is
incomplete (MemoryWorkingSetList for
NtQueryVirtualMemory)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://chrome.google.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=16041)
--> (http://bugs.winehq.org/attachment.cgi?id=16041)
about:memory
Display the Memory status Page with "about:memory"
The Virtual Memory status is displayed (Private and Mapped),
but the Resident memory size is 0 (Private, Shared and Total)
0019:fixme:virtual:NtQueryVirtualMemory (process=0xffffffff,addr=(nil))
Unimplemented information class: MemoryWorkingSetList
0019:fixme:virtual:NtQueryVirtualMemory (process=0x108,addr=(nil))
Unimplemented information class: MemoryWorkingSetList
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https://bugs.winehq.org/show_bug.cgi?id=47391
Bug ID: 47391
Summary: Condor2: corrupt graphics, because Z-Buffering not
working
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: felixhaedicke(a)web.de
Distribution: ---
Created attachment 64736
--> https://bugs.winehq.org/attachment.cgi?id=64736
Corrupt graphics in Condor2
Graphics in Condor2 (http://www.condorsoaring.com) is unusable, e. g. no panel
instruments are shown.
It seems that Z-Buffering is not activated correctly for this game. It shows
the following warning a thousand times:
0032:fixme:d3d:state_zenable Unrecognized depth buffer type 0xffffffff.
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http://bugs.winehq.org/show_bug.cgi?id=22522
Summary: black intro videos with smackw32.dll
Product: Wine
Version: 0.9.48.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
"Der Dieb von Burg Schreckenstein" and "5 Freunde 2 und der silberne
Turm" start with a black screen when it should show an intro video.
Audio is played normally and the app proceeds to the main menu after
the video ends. Also, pressing a key aborts the video as expected.
The video is visible on a native XP machine.
Both apps use smackw32.dll to display the video. I suppose the screen
remains black because an exception is caught soon after start.
0009:CALL smackw32._SmackDoFrame@4(008c5440) ret=0049ef3d
0009:Call winmm.timeGetTime() [a few times]
0009:Ret winmm.timeGetTime()
0009:trace:seh:raise_exception code=c0000005 flags=0 (access violation)
...
0009:RET smackw32._SmackDoFrame@4() retval=00000000 ret=0049ef3d
The sequence of smackw32 calls is:
smackw32._SmackOpen@12
smackw32._SmackCheckCursor@20
smackw32._SmackToBuffer@28
smackw32._SmackDoFrame@4
The affected video is "intro.smk". Curiously, this is the second such
sequence. The first one, opening "loads.smk" produces no exception
(but it is too short to be a video). Surprisingly, Burg
Schreckenstein's ending credits extro_[1-7].smk are rendered (these
appear to be still images without animation).
Logs are available upon request. What channels?
You may add
[Smacker]
Debug=1
to win.ini and set WINEDEBUG=+debugstr.
I've not yet written an AppDB entry for either of these 2 children apps.
"5 Freunde" is Enid Blyton's "Famous 5" or "Club des cinq".
Bug present with both Ubuntu Intrepid and MacOS, on different HW and was
observed as early as wine-0.9.48 to present.
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https://bugs.winehq.org/show_bug.cgi?id=47336
Bug ID: 47336
Summary: League of legends closes when starting the game in
training mode.
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xdestac(a)gmail.com
Distribution: ---
Error always when starting a game in league of legends
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http://bugs.winehq.org/show_bug.cgi?id=23134
Summary: iexplore does not correctly detect proxy details
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 19261
I have an Ubuntu Lucid system that has the proxy preferences set up for HTTP
and FTP. Native applications use the proxy for HTTP and FTP but all other
protocols bypass the proxy. iexplore doesn't. The result being that when a
HTTPS page is opened, there is a failure (proxy does not support HTTPS). Using
Squid.
The following error was encountered while trying to retrieve the URL:
https://accounts.sling.com/accounts/login?
Unsupported Request Method and Protocol
Squid does not support all request methods for all access protocols. For
example, you can not POST a Gopher request.
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http://bugs.winehq.org/show_bug.cgi?id=34047
Bug #: 34047
Summary: IE7 reports lookup failure before the main window
opens
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/3/8/8/38889dc1-
848c-4bf2-8335-86c573ad86d9/IE7-WindowsXP-x86-enu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45249
--> http://bugs.winehq.org/attachment.cgi?id=45249
Screenshot
Installed IE7 for XP in a clean .wine.
When run it reports that it cannot find a URL immediately, before the main
window even has chance to open. See screenshot.
No overrides, nothing changed from default.
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http://bugs.winehq.org/show_bug.cgi?id=34049
Bug #: 34049
Summary: IE7 does not navigate to web pages or obey home page
setting
Product: Wine
Version: 1.6-rc4
Platform: x86-64
URL: http://download.microsoft.com/download/3/8/8/38889dc1-
848c-4bf2-8335-86c573ad86d9/IE7-WindowsXP-x86-enu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45253
--> http://bugs.winehq.org/attachment.cgi?id=45253
wine-1.6-rc4 console output
In a very similar way to Bug 25648, IE7 does not navigate to web pages or obey
home page setting.
The workaround in Bug 25648 does not work, although the fix, when it comes, may
be the same (making this bug a duplicate).
I'm sure someone smarter than I knows of an equivalent registry entry to fix
this.
winetricks ie7 gets this to work but there are way to many overrides to work
out what the workaround may be. Winetricks does not add any registry entries.
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http://bugs.winehq.org/show_bug.cgi?id=25128
Summary: Missing flashing border on the stage select screen of
Pikachu Volleyball 3D
Product: Wine
Version: 1.3.6
Platform: x86-64
URL: http://rev.knu.ac.kr/down/PV3DSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31880)
--> (http://bugs.winehq.org/attachment.cgi?id=31880)
Full output
Choosing "single play" from the main menu leads to a stage selection screen
with a small image of each stage to choose from. The current selection is
supposed to be indicated by a fade effect and a multicolored flashing border.
The fade effect works, but the border always remains black. winetricks d3dx9_36
makes it work correctly.
On this screen, the terminal is flooded with a series of fixmes:
fixme:d3dx:ID3DXLineImpl_Begin (0x217fc0)->(): stub
fixme:d3dx:ID3DXLineImpl_Draw (0x217fc0)->(0x782b58, 5, 0xff0000ff): stub
fixme:d3dx:ID3DXLineImpl_End (0x217fc0)->(): stub
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https://bugs.winehq.org/show_bug.cgi?id=49846
Bug ID: 49846
Summary: Steel Armor: Blaze of War crashes with builtin
d3dx9_43
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68186
--> https://bugs.winehq.org/attachment.cgi?id=68186
warn+d3dx
Crashes immediately with '001: Program Initialization Error' while shooting.
warn:d3dx:lock_surface Failed to create temporary surface, surface 223D5C18,
format 0x31545844, usage 0, pool 0, write 0x1, width 1, height 1.
warn:d3dx:lock_surface Failed to create temporary surface, surface 223D5BE0,
format 0x31545844, usage 0, pool 0, write 0x1, width 2, height 2.
warn:d3dx:lock_surface Failed to create temporary surface, surface 223D62B8,
format 0x35545844, usage 0, pool 0, write 0x1, width 1, height 1.
warn:d3dx:lock_surface Failed to create temporary surface, surface 223D6280,
format 0x35545844, usage 0, pool 0, write 0x1, width 2, height 2.
warn:d3dx:d3dx_effect_GetTechniqueByName Technique not found.
warn:d3dx:d3dx_effect_SetFloat Parameter not found.
wine-5.17-41-g26eedec78e
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http://bugs.winehq.org/show_bug.cgi?id=23356
Summary: Napoleon Total War: black screen without winetricks
d3d9x
Product: Wine
Version: 1.2-rc4
Platform: x86-64
URL: http://www.totalwar.com/napoleon/demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
The log shows several d3dx stubs are causing it trouble:
implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx (0x8eafae8, 0xd7ee731, 1440128,
4294967294, 4294967294, 1, 0, fffffffd, 1, 2, 5, 0, (nil), (nil), 0x8f53864):
stub
...
fixme:d3dx:ID3DXEffectImpl_SetMatrixTranspose (0x8f54f58)->(0x1642ea0,
0x8ea54fc): stub
fixme:d3dx:ID3DXEffectImpl_SetTechnique (0x8f54f58)->(0x1642eac): stub
...
d3d call failed, code: 0x80004001
d3d call failed, code: 0x80004001
d3d call failed, code: 0x80004001
d3d call failed, code: 0x80004001
d3d call failed, code: 0x80004001
winetricks d3dx9 lets it start with graphics.
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http://bugs.winehq.org/show_bug.cgi?id=32334
Bug #: 32334
Summary: Microsoft SQL Server Management Studio Express 2005:
Connection window is too narrow
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Regression SHA1: ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Created attachment 42678
--> http://bugs.winehq.org/attachment.cgi?id=42678
Screenshots of good and bad versions
Connection window that appears right after starting the application is too
narrow. You may notice that the bitmap on the top is clipped.
Regression testing points to the following commit:
ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e is the first bad commit
commit ebaf5ea17623268fb1c0f68b1cf9a5984bd4e46e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 15 13:29:21 2012 +0100
gdi32: Don't load bitmap glyphs when using subpixel rendering in
GetGlyphOutline.
Reverting that commit on top of current git brings back correct behavior.
Prerequisite:
winetricks dotnet20 win7
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https://bugs.winehq.org/show_bug.cgi?id=44203
Bug ID: 44203
Summary: SlingPlayer 2 crashes under Wine Staging
Product: Wine-staging
Version: 2.21
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: Ubuntu
Created attachment 59971
--> https://bugs.winehq.org/attachment.cgi?id=59971
Wine Staging 2.21 console output
Under Wine Staging 2.21, SlingPlayer 2.0 crashes in a way that it does not
under vanilla Wine 3.0-rc2.
I tried patching latest git with the dxva2 patches, as that seems to be the
last thing mentioned in the log before the crash but when I did that it doesn't
seem to be used:
0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dxva2.dll"
at 0x7c020000: builtin
0009:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\dxva2.dll" : builtin
I guess something needs setting in the registry or the likes.
To get this far, the following overrides are needed:
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669
mf - Bug 44201
The application crashes on load so you do not need a Slingbox to test.
01:00.0 VGA compatible controller: NVIDIA Corporation NV34 [GeForce FX 5200]
(rev a1)
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https://bugs.winehq.org/show_bug.cgi?id=47089
Bug ID: 47089
Summary: possible regression with wine-staging, winamp install.
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Created attachment 64288
--> https://bugs.winehq.org/attachment.cgi?id=64288
4.6-staging crash
Direct download.
download.nullsoft.com/winamp/client/winamp5666_full_all.exe
took the url from bug 34143.
I currently only have wine-staging 4.6 installed.
Trying to install winamp ends up in a crash.
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https://bugs.winehq.org/show_bug.cgi?id=38938
Bug ID: 38938
Summary: SlingPlayer 1.5 crashes when moving the main window
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51873
--> https://bugs.winehq.org/attachment.cgi?id=51873
wine-1.7.47-84-g2294d3b console output
Moving the SlingPlayer 1.5 main window causes a crash in quartz.
1. Install SlingPlayer 1.5
2. Launch SlingPlayer
3. Cancel "Slingbox Directory" dialog
4. Move the main window
5. Crash in quartz
err:quartz:VideoRenderer_GetVideoFormat Unknown format type TIME_FORMAT_NONE
Workaround is native quartz.
I've never seen this crash before but went back to Wine 1.6.2 and it does still
crash. Possibly related to Ubuntu Trusty (as opposed to Precise) or the
graphics on this PC.
VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Trinity
[Radeon HD 7480D]
$ sha1sum SlingPlayer-Setup-EU-1.5.1.343.exe
8297dc1c05e0c1448e2f9ce790284c8f1ccc607a SlingPlayer-Setup-EU-1.5.1.343.exe
http://download.slingmedia.com/player/pc/SlingPlayer-Setup-EU-1.5.1.343.exe
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http://bugs.winehq.org/show_bug.cgi?id=21940
Summary: Rise of Legends Demo crashes with null pointer
reference in msxml3?
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you get past bug 19539, you have to choose to ignore
two BHG errors; the game then starts and runs (though I got
no sound). Trying to play a campaign crashed for me quickly with
an msxml3 error (which is funny, since I had done winetricks msxml3,
and winecfg shows the override, but the backtrace still shows Wine's msxml3):
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7362be22).
Backtrace:
=>0 priv_from_xmlDocPtr+0x6(doc=(nil)) [dlls/msxml3/domdoc.c:127] in msxml3
1 xmldoc_add_ref+0x1d(doc=(nil)) [dlls/msxml3/domdoc.c:160] in msxml3
2 init_xmlnode+0x26(This=0x3fb63f8, node=0x7e222980, outer=0x3fb6418,
dispex_data=0x73666dec) [dlls/msxml3/node.c:1714] in msxml3
3 create_element+0x6c(element=0x7e222980) [dlls/msxml3/element.c:797] in
msxml3d
4 create_node+0x9d(node=0x7e222980) [dlls/msxml3/node.c:1736] in msxml3
5 queryresult_nextNode+0xdf(iface=0x3ff1120, nextItem=0x32ad60)
[dlls/msxml3/queryresult.c:267] in msxml3
6 xmlnode_selectSingleNode+0xd3(iface=0x1e9510, kqueryString="TRIBE_MASK",
resultNode=0x32ad60) [dlls/msxml3/node.c:1542] in msxml3
7 in legends (+0x6f34c) (0x0032b2dc)
...
0x7362be22 priv_from_xmlDocPtr+0x6 [dlls/msxml3/domdoc.c:127] in msxml3: movl
0x0(%eax),%eax
127 return doc->_private;
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http://bugs.winehq.org/show_bug.cgi?id=34040
Bug #: 34040
Summary: QuickBooks SS 2008 R1 crashes multiple times on second
run
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://dlm.download.intuit.com/SBD/QuickBooks/2008/R1/
QuickBooksSimpleStartDirect2008.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45237
--> http://bugs.winehq.org/attachment.cgi?id=45237
wine-1.6-rc5 console output
Running QB 2008 a second time after setting up a company file and closing the
application will cause multiple crashes that are caught by the application
itself.
To get this far:
1. winetricks -q dotnet20 msxml4 (Bug 34028 and Bug 34029)
2. Install.
3. Run and set up a company file and save it.
4. Exit application.
5. Run application.
Tried msxml3 but this simply causes the application to hang.
NOTE: Native msxml3 cannot be installed before the first run as this appears to
also cause Bug 34028.
Tried vcrun2005 too but it made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=34028
Bug #: 34028
Summary: QuickBooks SS 2008 R1 fails to load due to licence
error
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45219
--> http://bugs.winehq.org/attachment.cgi?id=45219
wine-1.6-rc5 console output
QuickBooks SS 2008 R1 fails to load due to a "Could not initialize license
properties" error.
fixme:msxml:domdoc_setProperty Ignoring property L"NewParser", value {VT_I2:
-1}
fixme:msxml:domdoc_setProperty Ignoring property L"NewParser", value {VT_BOOL:
ffffffff}
[...]
fixme:msxml:domdoc_get_parseError (0x1aa674)->(0x32f2dc): creating a dummy
parseError
Workaround is "winetricks msxml4".
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https://bugs.winehq.org/show_bug.cgi?id=47067
Bug ID: 47067
Summary: Font is too wide in RPGMaker game Hello Charlotte
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 64246
--> https://bugs.winehq.org/attachment.cgi?id=64246
Screenshot on Wine
The font in the game is too wide, meaning long lines are cut off.
Already tried winetricks allfonts, which doesn't help.
To reproduce, just download the game, run Game.exe and click Start in the
mainmenu.
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https://bugs.winehq.org/show_bug.cgi?id=49229
Bug ID: 49229
Summary: Regression Requiem: Rise of the Reaver mouse issue
since Release v5.0-rc3
Product: Wine-staging
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ergoschnuffel(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
radeon/amdgpu (same behaviour)
X11 on openbox
Game:
Requiem: Rise of the Reaver (http://www.playrequiem.com/)
Use case:
windowed multi client (transfer of items, shop open in the background etc.)
issues:
- need to click once to activate the game window and then it operates normally,
before it was a direct click through (activate game window and action in the
game)
- mouse cursor gets trapped in game window A while moving the mouse to game
window B and activating game window B (game window A/B overlapping a bit since
monitor resolution).
My issues started between Release v5.0-rc2 and Release v5.0-rc3 (update of the
raw input patches?) and are still on going.
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https://bugs.winehq.org/show_bug.cgi?id=45772
Bug ID: 45772
Summary: Neo Manager needs 'pnputil.exe /a'
Product: Wine
Version: 3.15
Hardware: x86
URL: http://support.renlearn.com/techkb/download/NEOManager
3_9_3USPC.zip
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: pnpmgr
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Continued from bug 45735.
The installer runs `PnPUtil /a C:\Windows\Inf\AsUSBDrv.inf` to install its
drivers. This fails since Wine doesn't implement pnputil.exe.
Relevant part of wine log:
Z:\home\hazel\Downloads\NEOManager3_9_3USPC>PnPUtil /a
C:\Windows\Inf\AsUSBDrv.inf
Can't recognize 'PnPUtil /a C:\Windows\Inf\AsUSBDrv.inf' as an internal or
external command, or batch script.
hazel@watership:~/Downloads$ sha1sum NEOManager3_9_3USPC.zip
a844ab468a2c2034c0404f7fc655b7746c410d11 NEOManager3_9_3USPC.zip
hazel@watership:~/Downloads$ du -sh NEOManager3_9_3USPC
70M NEOManager3_9_3USPC
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http://bugs.winehq.org/show_bug.cgi?id=28678
Bug #: 28678
Summary: DirectDraw primary buffer is obscured by transparent
window
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: octavian.voicu(a)gmail.com
Classification: Unclassified
Created attachment 36852
--> http://bugs.winehq.org/attachment.cgi?id=36852
Screenshot showing the obscured dialog.
When trying to exit from the game The Longest Journey (either via menu option
or pressing Alt+F4), a dialog box is shown with Yes/No options.
The application uses DirectDraw for rendering. The dialog box and mouse cursor
are rendered on an offscreen surface (dialog has an image as the background and
buttons use a custom implementation afaics), which is then blitted to the
primary buffer (happens like this when you force single buffer mode; with
double buffering it could be slightly different, but the overall effect is the
same).
The dialog is a parent of the main application window, uses the standard dialog
window class (atom #32270 or 8000 in hex) and has the WS_POPUP and
WS_EX_TRANSPARENT window styles. Window receives a WM_ERASEBKGND message, which
is handled by the default dialog proc by painting the background in the
standard window background color (gray in this case).
When primary buffer is blitted to the d3d surface
(ddraw_surface_update_frontbuffer which uses OpenGL), the rendering of the
dialog is masked by the window boundaries and the gray rectangle remains.
Dialog is interactable and you can click the buttons (if you can do that
without seeing where the mouse is).
The question is: how can we make the primary buffer draw over WS_EX_TRANSPARENT
child windows, as it works on native? Removing the WS_EX_TRANSPARENT style from
the dialog window (on runtime, using WinSpy++ 1.7) makes native's behavior
identical to current wine behavior (only a gray rectangle is visible).
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https://bugs.winehq.org/show_bug.cgi?id=43054
Bug ID: 43054
Summary: FlightUnlimited II crashes during map load, Unhandled
page fault on read access to 0x00000039 at address
0x41f87f (thread 0009)
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 58220
--> https://bugs.winehq.org/attachment.cgi?id=58220
Log from FlightUnlimitedII
I recently installed Flight Unlimited II through Wine. After successfully
loading the menus (the game needs quartz.dll override, if not it crashes during
intro), I tried to play. Only to experience an error stating "Unhandled page
fault on read access to 0x00000039 at address 0x41f87f (thread 0009), starting
debugger...
Unhandled exception: page fault on read access to 0x00000039 in 32-bit code
(0x0041f87f)" being thrown in my face.
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https://bugs.winehq.org/show_bug.cgi?id=36211
Bug ID: 36211
Summary: Sybase PowerDesigner 16.5 'pdshell16.exe' (.NET 4.x
WPF app) reports scripting error, needs
VBScript_AddTypeLib implementation
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says ...
Prerequisite: 'winetricks -q dotnet40 vb6run'
You might need to navigate the main menu items multiple times until the
sub-menu popup shows up (another bug).
Main menu, select 'File' -> 'New Model' -> 'XML Model' -> 'XML Model Diagram'
A message box is shown, telling "scripting error occurred"
Unfortunately this isn't reproducible every time.
There seem to be multiple Wine bugs in this app, influencing each other :|
--- snip ---
fixme:vbscript:VBScript_AddTypeLib (0x6cddff8)->()
fixme:vbscript:VBScript_AddTypeLib (0x6cddff8)->()
fixme:vbscript:VBScript_AddTypeLib (0x6cddff8)->()
fixme:vbscript:VBScript_AddTypeLib (0x6cddff8)->()
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/9eed654e054520888429fb7ea1c9d8cc…
--- snip ---
447 static HRESULT WINAPI VBScript_AddTypeLib(IActiveScript *iface, REFGUID
rguidTypeLib,
448 DWORD dwMajor, DWORD dwMinor, DWORD dwFlags)
449 {
450 VBScript *This = impl_from_IActiveScript(iface);
451 FIXME("(%p)->()\n", This);
452 return E_NOTIMPL;
453 }
--- snip ---
$ sha1sum PowerDesigner165_DMR.exe
c74e4cfd99500d9e3e32713b302ea35bc3f911fb PowerDesigner165_DMR.exe
$ du -sh PowerDesigner165_DMR.exe
810M PowerDesigner165_DMR.exe
$ wine --version
wine-1.7.17-148-g2e5cb7a
Regards
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https://bugs.winehq.org/show_bug.cgi?id=37664
Bug ID: 37664
Summary: CUDA encoder does not work on MediaCoder x64 0.8.33
build 5680
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rickardj42(a)gmail.com
Distribution: ---
Created attachment 50128
--> https://bugs.winehq.org/attachment.cgi?id=50128
Screenshot of the error message
In MediaCoder x64 0.8.33 build 5680 attempting to select GPU encoder causes
error "No supported acceleration hardware detected", dispite the presence of an
NVidia GeForce 750ti in my system. Attempting to force GPU encoding using CUDA
encoder results in Error (14) on all items(general encoder error).
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