http://bugs.winehq.org/show_bug.cgi?id=33008
Bug #: 33008
Summary: UDP listening on specific IP address does not work
properly
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: decimusmaximus(a)seznam.cz
Classification: Unclassified
Wine updated from 1.5.6 to 1.5.24.
My app uses UDP listening on specific address (not 0.0.0.0). It is running on
machine with NAT, there are two interfaces with IP A.A.A.A (public) and IP
B.B.B.B (private) My app is set to listen only on one IP address, IP A.A.A.A
It works properly on Wine 1.5.6. Traffic from subnet B.B.B.B is NATed to
A.A.A.A interface and application running in wine receives it correctly.
After update to 1.5.24 it does not work anymore.
Application does not receive data from private subnet B.B.B.B, however it works
properly for traffic incoming on A.A.A.A interface.
Please see attached schema.
results of "netstat --listening"
with Wine 1.5.6 it is listening on A.A.A.A address correctly.
with Wine 1.5.24 it is listening on 0.0.0.0 (obviously incorrect, socket
binding is set to A.A.A.A address in application and although it is saying
0.0.0.0 app does not receive any data from B.B.B.B network)
This application has to be listening only on one interface and do not mix
public and private addresses. In this case it is not accessible for clients in
private network, so it is critical bug.
Main strange thing is, that it is listening on all addresses 0.0.0.0 although
socket binding in application is set to address A.A.A.A
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http://bugs.winehq.org/show_bug.cgi?id=22675
Summary: TechSmith Camtasia player fails to open.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattj10973(a)hotmail.co.uk
Created an attachment (id=27925)
--> (http://bugs.winehq.org/attachment.cgi?id=27925)
The program (MATHSWATCH), it's embedded player, the Tech Smith Camtasia player
(Clip 102 etc.), and the error message.
I recently purchased a revision CD for my GCSE Mathematics course, and it
states the CD is compatible with Windows 98SE/Me/2000/XP/Vista. I try to run it
through Lucid Lynx, but I get an error message. I'm new to Linux and open
source software in general, and have pretty much zilch coding or advanced
knowledge of my new system, so sorry in advance if I've done anything
incorrectly, or failed to understand some of the site's instructions. Error
message attached, thanks :)
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http://bugs.winehq.org/show_bug.cgi?id=37056
Bug ID: 37056
Summary: Rapture3D requires native dsound.dll in order to
change sound layout.
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: El_Diablo2(a)gmx.de
Created attachment 49248
--> http://bugs.winehq.org/attachment.cgi?id=49248
Error message with builtin dsound.dll
With builtin dsound UserLayout.exe complains it cannot change the soundcard
configuration.
No interessting (default channels) debug output...
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https://bugs.winehq.org/show_bug.cgi?id=49915
Bug ID: 49915
Summary: can not register COM server
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ysong2180(a)yahoo.com
Distribution: ---
Created attachment 68286
--> https://bugs.winehq.org/attachment.cgi?id=68286
two log files. one is the winecfg log. The other one is the application log
I tried to install an windows application on Ubuntu 20.04. The installer can
run and install files. But it fails at the end when it tries to register COM
servers. It is a win32 application. I used winecfg to create a win32
wineprefix and used the win32 wineprefix to start the installer.
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https://bugs.winehq.org/show_bug.cgi?id=47000
Bug ID: 47000
Summary: Make WineHQ available as flatpak in Flathub
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Hi.
I would like, here, to suggest to make WineHQ available as flatpak in Flathub.
This will be very useful since flatpak is secure & sandboxed, so user will be a
way from infect heir/his PC by a virus or spywar. If flatpak Wine run a virus,
then it will be like if Wine sandboxed by firejail run such virus.
Moreover, flatpak can minimize time & efforts in packaging because it is a
generic package working in many Linux distro regardless OS version.
Also, Wine contain huge number of 32 bit packages that are, mostly, not needed
by any other application.
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https://bugs.winehq.org/show_bug.cgi?id=37640
Bug ID: 37640
Summary: Opening Windroy and it crashes.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fholiveira1(a)hotmail.com
Distribution: ---
Created attachment 50094
--> https://bugs.winehq.org/attachment.cgi?id=50094
Extract from Wine report of bug.
I was trying to open Windroy and it crashes. The system open a bug report,
attached.
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http://bugs.winehq.org/show_bug.cgi?id=33069
Bug #: 33069
Summary: Visual Basic 6 can't load any component
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: german_ant_82(a)yahoo.com
Classification: Unclassified
Created attachment 43719
--> http://bugs.winehq.org/attachment.cgi?id=43719
Fixme errors list for the components that can't be loaded
Visual Basic comes with a set of preloaded standard components and a set of
loadable extra components. These extra components can't be loaded.
List of components that can't be loaded:
AxBrowser
Cdlg
Microsoft ADO Data Control 6.0 (OLEDB)
Microsoft Calendar Control 8.0
Microsoft Chart Control 6.0 (OLEDB)
Microsoft Comm Control 6.0
Microsoft Common Dialog Control 6.0
Microsoft Data Bound Grid Control 5.0 (SP3)
Microsoft Data Bound List Controls 6.0
Microsoft DataGrid Control 6.0 (OLEDB)
Microsoft DataList Controls 6.0 (OLEDB)
Microsoft DataRepeater Control 6.0 (OLEDB)
Microsoft FlexGrid Control 6.0
Microsoft Hierarchical FlexGrid Control 6.0 (OLEDB)
Microsoft Internet Transfer Control 6.0
Microsoft MAPI Controls 6.0
Microsoft Masked Edit Control 6.0
Microsoft Multimedia Control 6.0
Microsoft PictureClip Control 6.0
Microsoft RemoteData Control 6.0
Microsoft Rich Textbox Control 6.0
Microsoft Script Control 1.0
Microsoft SysInfo Control 6.0
Microsoft Tabbed Dialog Control 6.0
Microsoft Windows Common Controls 5.0 (SP2)
Microsoft Windows Common Controls 6.0
Microsoft Windows Common Controls-2 5.0 (SP2)
Microsoft Windows Common Controls-2 6.0
Microsoft Windows Common Controls-3 6.0
Microsoft Winsock Control 6.0
MSFlexGrid Wizard 6.0
Package and Deployment Wizard
VB6 Application Wizard
VB6 Data Form Wizard 6.0
VB6 MSChart Wizard 6.0
VisModelBrowser
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https://bugs.winehq.org/show_bug.cgi?id=41013
Bug ID: 41013
Summary: Sourceinsight: the 'Window' menu click no response
Product: Wine
Version: 1.8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.hu(a)intel.com
Distribution: ---
Created attachment 55180
--> https://bugs.winehq.org/attachment.cgi?id=55180
'Window' menu list jump to top left
The menu of 'Window' click has no responses.
But other menu can work.
My workaround is to click its adjacent menu item then arrow key to move to
'Window' menu. But even so, it appears to left top of the window. See
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=23064
Summary: Sourceinsight: no response clicking menu, untill
firstly right-click in main window area
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
OS: RHEL 4
Wine, 1.2-rc2
Open sourceinsight, click the menus, no response.
But it works after right click in main window area.
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https://bugs.winehq.org/show_bug.cgi?id=50281
Bug ID: 50281
Summary: fsync patch for wine 6.0-rc1 (without staging)
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: michael.scott(a)quest-arts.co.uk
Distribution: ---
Created attachment 68830
--> https://bugs.winehq.org/attachment.cgi?id=68830
fsync patch that applies to vanilla wine 6.0-rc1
I have created a new fsync patch that can apply directly to wine 6.0-rc1
without needing esync from staging.
I have tested this patch applied to the latest wine sources (6.0-rc1) as of 7th
December 2020 using Star Citizen 3.11.
I have included it here for you to review for your convenience to review
whether to include it in a future wine version.
Current testing from myself and others in the Star Citizen LUG org when using
fsync enabled wine and kernels are resulting in a much smoother experience.
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http://bugs.winehq.org/show_bug.cgi?id=15480
Summary: Saving files in Word/Excel creates useless .lnk files
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew(a)etc.gen.nz
Hi,
In Word and Excel 2003 when we save files then a .lnk file is created in the
same directory as the source file. These files are useless for two reasons:
1) They're in the same directory as the original .doc or .xls files which have
Word and Excel associated with them respectively.
2) On a standard Debian Lenny machine running Gnome the .lnk files aren't
recognised by any apps and won't cause Word or Excel to run.
I've searched around the place to see if we can turn this "feature" off, but
haven't found anything. Is this possible? If not, could this please be added.
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https://bugs.winehq.org/show_bug.cgi?id=45756
Bug ID: 45756
Summary: Button not clickable when dpi setting changed in
Office 2007 Installer
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
After upgrading from wine 3.14 to wine 3.15 (self-compiled, 32-bit-only) the
push buttons in the office 2007 installer are no longer "clickable".
When pushing them with the mouse, nothing happens. Using the keyboard to "push"
the buttons works as before. Sometimes the mouse pointer is not even visible
inside the installer window.
This only happens when changing the screen resolution in winecfg (i.e. to 168
dpi). The windows version is set to Windows XP
A bisect shows this commit as the first bad commit:
commit 2068b73db5e19e1ce3b54b2a8ecb5a5b99ea19b5
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Aug 27 14:02:43 2018 +0200
user32: Process hardware messages in physical coordinates.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=39113
Bug ID: 39113
Summary: SimplePC_SC.exe does not work
Product: Wine
Version: unspecified
Hardware: x86
URL: http://downloads.acs.com.hk/utility-tools/en/TOL-PCSC.
zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winscard
Assignee: wine-bugs(a)winehq.org
Reporter: vincent.hardy.be(a)gmail.com
Distribution: ---
Created attachment 52115
--> https://bugs.winehq.org/attachment.cgi?id=52115
screenshot
SimplePC_SC is a programme that tests easily the basic functions of winscard
with any smartcard.
I file this bug in the hope that a friendly developer starts a real
implementation of winscard.
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https://bugs.winehq.org/show_bug.cgi?id=43224
Bug ID: 43224
Summary: Freelist scan can result in O(n) time when allocating
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ranma42(a)gmail.com
Distribution: ---
Created attachment 58517
--> https://bugs.winehq.org/attachment.cgi?id=58517
Micro-benchmark that shows the degenerate behaviour
The heap implementation in ntdll can be very inefficient for some allocation
patterns.
Specifically, it is possible that a freelist contains thousands of entries of a
given size and it is scanned while looking for a bigger entry, that will not
fit in any of those.
This is demonstrated by the attached program. It accepts a size as an argument
and will allocate 1000000 elements of that size, deallocate half of them (the
"even" ones), then allocate 1000 elements that are just one bit bigger.
For most sizes the program terminates in milliseconds, but in my environment it
takes several seconds for sizes 16, 32, 48, 64, 80, 88, 96, 112, 120, 128.
A possible workaround (that I had implemented in the past, for short-lived
applications) is to allocate from a freelist whose entries are all at least as
big as the block that is being allocated, but that can cause inefficient memory
usage.
I noticed that wine includes an implementation of a red-black tree.
Would it make sense to organise the free entries as lists in such a tree?
That should ensure O(log N) in the worst case.
If performance is a concern, it might be possible to use "direct" freelists for
small sizes (ensuring that all of the alignment-compatible sizes are covered)
and use a tree for bigger sizes.
I am willing to work on this, but I need some directions on what is the best
path forward (namely, if we should prefer the memory-inefficient but simpler
approach of just allocating from "bigger" freelists or if the tree approach is
the desired one).
The bug https://bugs.winehq.org/show_bug.cgi?id=37773 might be related.
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https://bugs.winehq.org/show_bug.cgi?id=37146
Bug ID: 37146
Summary: Untis 2015: Crashes while starting
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schutthuffe(a)web.de
Created attachment 49371
--> https://bugs.winehq.org/attachment.cgi?id=49371
Report generated by wine
Installing Untis 2015 seemed to work. Trying to start the program, the
following message popped up: "Im Programm untis.exe traten schwerwiegende
Fehler auf und es muss beendet werden. Wir entschuldigen uns für die
Unannehmlichkeit." The following report is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24256
Summary: 3D Sexvilla 2: extremely long loading times
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.3d-sexgames.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailme667(a)yahoo.co.uk
Loading time makes the game unusable (version 2.093). I just watched the
loading screen for half an hour. But I know it works, because I tried starting
the game, turning the monitor off, having dinner and see the game running when
I came back a long time later.
Clean .wine tested. Other users in appdb have reported the same problem, it's
not just me.
Bug is tested to be present on wine 1.2 and 1.3.1. sysprof makes it clear ntdll
is consuming nearly all the time.
Using wine 1.2 the following is seen repeating over and over with winedebug
during loading:
002e:Call KERNEL32.GetTickCount() ret=7da7655d
002e:Ret KERNEL32.GetTickCount() retval=00032601 ret=7da7655d
002e:Call KERNEL32.GetTickCount() ret=7e7997bb
002e:Ret KERNEL32.GetTickCount() retval=00032601 ret=7e7997bb
002e:Call KERNEL32.GetTickCount() ret=7e7997bb
002e:Ret KERNEL32.GetTickCount() retval=00032607 ret=7e7997bb
002e:Call KERNEL32.GetTickCount() ret=7da76415
002e:Ret KERNEL32.GetTickCount() retval=00032607 ret=7da76415
002e:Call ntdll.RtlAcquireResourceShared(00187fa4,00000001) ret=7da76541
002e:Ret ntdll.RtlAcquireResourceShared() retval=00000001 ret=7da76541
002e:Call ntdll.RtlReleaseResource(00187fa4) ret=7da76555
002e:Ret ntdll.RtlReleaseResource() retval=00000000 ret=7da76555
I got the following from wine-dbg also using 1.2:
Wine-dbg>bt 0x0000002e
Backtrace:
=>0 0xb7705430 (0x04e0e9d8)
1 0x7e78ea4a TIME_MMSysTimeThread+0x329(arg=0x4e0ea34)
[/build/buildd/wine1.2-1.2/dlls/winmm/time.c:218] in winmm (0x04e0ea68)
2 0x7e78ea4a TIME_MMSysTimeThread+0x329(arg=0x7e770000)
[/build/buildd/wine1.2-1.2/dlls/winmm/time.c:218] in winmm (0x04e0ea78)
3 0x7bc6f8f0 call_thread_func+0xb() in ntdll (0x04e0eb48)
4 0x7bc6fac0 call_thread_entry_point+0x6f(entry=0x7e78e720, arg=0x7e770000)
[/build/buildd/wine1.2-1.2/dlls/ntdll/signal_i386.c:2473] in ntdll (0x04e0f398)
5 0x7bc780b5 start_thread+0xf4(info=0x7ff9cfb8)
[/build/buildd/wine1.2-1.2/dlls/ntdll/thread.c:399] in ntdll (0x04e0f498)
6 0xb757780e start_thread+0xbd() in libpthread.so.0 (0x00000000)
I hope I've provided enough information.
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https://bugs.winehq.org/show_bug.cgi?id=51259
Bug ID: 51259
Summary: 6.0.1 Introduces error causing Wavelab to close when
loading presets
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Update 6.0.1 (7/6/21) introduces an error whereby Wavelab 6 closes/crashes when
a preset is loaded (into the master section).
The terminal outputs:
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 151 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x0
Serial number of failed request: 6199
Current serial number in output stream: 6200
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https://bugs.winehq.org/show_bug.cgi?id=49113
Bug ID: 49113
Summary: Wine heap performs badly when multiple threads are
concurrently allocating or freeing memory
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
Distribution: ---
This can be easily reproduced with any synthetic heap benchmark, such as
https://github.com/mjansson/rpmalloc-benchmark or
https://github.com/daanx/mimalloc-bench.
Performance gets really bad as the number of concurrent thread increases.
For instance, running the rpmalloc benchmark with "<num threads> 0 0 2 20000
50000 5000 16 1000" parameter set, and 2 concurrent threads gives the following
results (wine staging is testing with the staging heap improvement patches from
https://bugs.winehq.org/show_bug.cgi?id=43224):
* win10 crt: 11977625 memory ops/CPU second, 106% overhead
* linux crt: 5675754 memory ops/CPU second, 53% overhead
* wine rpmalloc: 19700003 memory ops/CPU second, 131% overhead
* wine upstream: 248333 memory ops/CPU second, 62% overhead
* wine staging: 914004 memory ops/CPU second, 61% overhead
Increasing the number of thread makes the difference even worse for Wine.
In general this does not translate in much slowdowns, as memory allocation is
rarely done in such highly concurrent way, but in some situations the
difference is clearly noticeable, and in particular with many games during
their loading times.
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http://bugs.winehq.org/show_bug.cgi?id=34011
Bug #: 34011
Summary: Path of Exile stutters constantly
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.blumenkrantz(a)gmail.com
Classification: Unclassified
When playing the game, any time a new resource is loaded from disk, the game
freezes completely for some time while it waits for the load. Given that the
game is constantly loading things from disk, it makes the game nearly
unplayable in many cases.
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https://bugs.winehq.org/show_bug.cgi?id=47398
Bug ID: 47398
Summary: Company of Heroes 2 crashes at launch
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 64744
--> https://bugs.winehq.org/attachment.cgi?id=64744
log
Graphics Setup: "Failed to set a working mode for the rendering device. This
could be due to having an old version of DirectX installed."
wine-4.10-279-g48f93bc329
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https://bugs.winehq.org/show_bug.cgi?id=45882
Bug ID: 45882
Summary: (Overwatch, several source games) Raw Mouse input not
working
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian98.rg(a)gmail.com
Distribution: ---
Playing Overwatch I've noticed that the game still uses mouse pointer speed
even though on Windows it uses Raw Mouse input exclusively.
I've tried this on any branch of Wine (staging, esync, whatsoever) and the
problem still persists. This also happens in Valve games where you can enable
Raw Mouse Input, e.g. Team Fortress 2 etc.
This does not happen with the native ports of said games that use SDL to get
mouse input.
I already disabled any mouse acceleration in GNOME whatsoever (using the "Flat"
Profile), however the problem persists.
Is it possible to rewrite Wine to get Mouse input via SDL2 instead? That would
help pave way for Wayland etc.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=51764
Bug ID: 51764
Summary: Can't enter non-US symbols in IrfanView's Image Editor
-> Add Text
Product: Wine
Version: 6.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Run IrfanView
2) Open any picture or create it
3) Press F12
4) Click A (Text tool) on the panel
5) Click anywhere on your image
6) Try to enter any non-US text - it will not work
My locale is set to en_US.UTF-8.
My keyboard is:
localectl set-x11-keymap "us,ru" pc105 ""
grp:alt_shift_toggle,grp_led:scroll,terminate:ctrl_alt_bksp
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