http://bugs.winehq.org/show_bug.cgi?id=19652
Summary: iTunes becomes unresponsive while navigating music
store
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pieter.ideler(a)gmail.com
When you navigate to albums and pages on the iTunes Music Store in iTunes,
iTunes becomes unresponsive from time to time. (it is grayed out in Ubuntu)
Later on it becomes responsive again. This happens between almost every page
you navigate to.
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https://bugs.winehq.org/show_bug.cgi?id=50261
Bug ID: 50261
Summary: Gothic2.exe complains about missing symbols from
d3dcompiler_47 when used with GD3D11 renderer
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: herrtimson(a)yahoo.de
Distribution: ---
hey there,
I'm using wine-5.22 on gentoo multilib to play Gothic2 with the GD3D11 renderer
from https://github.com/Kirides/GD3D11 , in combination with dxvk-1.7.3. This
combination does work well, given that there is a dll override for ddraw.dll to
prefere native over built-in
output from console for GothicStarter.exe with latest GD3D11 renderer is:
002c:err:winediag:WS_getaddrinfo Failed to resolve your host name IP
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect
rendering, GPU hangs and/or resets are likely
0108:err:module:import_dll Loading library d3dcompiler_47.dll (which is needed
by L"C:\\windows\\system32\\d3d10.dll") failed (error c000035a).
0108:err:module:find_forwarded_export module not found for forward
'd3d10.D3D10CreateStateBlock' used by L"C:\\windows\\system32\\d3d10_1.dll"
0108:err:module:import_dll Loading library d3dcompiler_47.dll (which is needed
by L"C:\\windows\\system32\\d3d10.dll") failed (error c000035a).
0108:err:module:find_forwarded_export module not found for forward
'd3d10.D3D10StateBlockMaskEnableAll' used by
L"C:\\windows\\system32\\d3d10_1.dll"
0108:err:module:import_dll Loading library D3DCOMPILER_47.dll (which is needed
by L"C:\\Program Files\\JoWood\\Gothic II Gold\\System\\DDRAW.dll") failed
(error c000035a).
0108:err:module:import_dll Library DDRAW.dll (which is needed by L"C:\\Program
Files\\JoWood\\Gothic II Gold\\System\\Gothic2.exe") not found
0108:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program
Files\\JoWood\\Gothic II Gold\\System\\Gothic2.exe" failed, status c0000135
which made me think of installing the missing d3dcompiler_47 via winetricks.
But that didn't help at all.
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https://bugs.winehq.org/show_bug.cgi?id=50019
Bug ID: 50019
Summary: BlueSkyPlan Installation ok, program crash every time
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: afdent64(a)gmail.com
Distribution: ---
Created attachment 68446
--> https://bugs.winehq.org/attachment.cgi?id=68446
Crash report
Every time starting program, crashing is sure
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https://bugs.winehq.org/show_bug.cgi?id=51942
Bug ID: 51942
Summary: dlls/ntdll/unix/loader.c: In function ‘start_server’:
error: expected identifier before ‘=’ token
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70912
--> https://bugs.winehq.org/attachment.cgi?id=70912
log.txt
in distro:
# uname --kernel-release
3.14.56
# gcc --version
4.8.4
# ldd --version
2.19
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.20 fails with:
In function ‘start_server’:
error: expected identifier before ‘=’ token status = WIFEXITED(status) ?
WEXITSTATUS(status) : 1;
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https://bugs.winehq.org/show_bug.cgi?id=51940
Bug ID: 51940
Summary: dlls/ntdll/unix/loader.c: In function ‘start_server’:
warning: declaration does not declare anything
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70910
--> https://bugs.winehq.org/attachment.cgi?id=70910
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var
--x-includes=/usr/X11R7/include --x-libraries=/usr/X11R7/lib --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.20 fails with:
In function ‘start_server’:
warning: declaration does not declare anything
error: expected identifier before ‘=’ token
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https://bugs.winehq.org/show_bug.cgi?id=51830
Bug ID: 51830
Summary: Roblox Studio: Black cursor during Play Testing
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: a0939712328(a)gmail.com
Regression SHA1: db2b266c57b73e1a16785213ce923b749c84400e
Distribution: ---
In Roblox Studio during Play Testing, the cursor turns into a black square,
which makes play testing less convenient to use.
With help from git bisect, the faulty commit should be
db2b266c57b73e1a16785213ce923b749c84400e (user32: Handle monochrome icons in
CreateIcon() and CreateCursor() instead of CreateIconIndirect().)
Steps to reproduce:
0. Register a Roblox account on https://www.roblox.com
1. Install Grapejuice (https://gitlab.com/brinkervii/grapejuice/-/wikis/home)
2. Open Grapejuice GUI (You can do so by running the "grapejuice gui" command)
3. On Launcher tab, press "Sign into Roblox Studio"
4. In the browser tab opened, press "Open Studio"
5. Once Roblox Studio fully opens, press Alt+S to open the settings, and go to
the "Rendering" tab. Then, under the General tab, set "Graphics Mode" to
"OpenGL"
PS1: This is the only renderer that works with vanilla Wine on my system, so I
put this step here to ensure Play Testing will work reliably.
6. Close Roblox Studio, and open it again by pressing "Roblox Studio" in the
Grapejuice GUI
7. From the "New" tab, open the "Baseplate" template by clicking on it.
PS2: It is normal that some GUI elements are flashing, this is a known bug with
the OpenGL renderer which shouldn't affect the reproduction of this regression.
8. Once the game loads, choose "Test" from the top bar, and press "Play" on the
left.
9. Once Play Testing starts, observe the cursor.
Expected behavior:
The cursor looks like normal white cursors.
Actual behavior:
The cursor is a black square, which makes it harder to aim the cursor.
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https://bugs.winehq.org/show_bug.cgi?id=47738
Bug ID: 47738
Summary: The application is SimIon, when I upload gem file or
upload iob file, it crashes.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yuxz2015(a)gmail.com
Distribution: ---
Created attachment 65219
--> https://bugs.winehq.org/attachment.cgi?id=65219
it is generated by SimIon when I upload the iob file of SimIon
SimIon is a software simulating the particle trajectories. 'gem' file is used
to construct the model of a simulation. 'iob' file is kind of like a zip file
including all the information of a simulation
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https://bugs.winehq.org/show_bug.cgi?id=51802
Bug ID: 51802
Summary: Theming on 16-bit application breaks their UI
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: clinton(a)concernednetizen.com
Distribution: ---
Created attachment 70689
--> https://bugs.winehq.org/attachment.cgi?id=70689
Collins Dictionary
I noticed a regression a few months ago in a 16-bit application I regularly
run. It started when the Windows XP-style UI themes started being applied.
In the screenshot you can see the Collins English Dictionary application as it
currently runs, with a "Plastik"-style UXTHEME drawing the applications buttons
(ignore the buttons being cut-off by the windows size. That problem already
occured before the UXTHEME breakage).
The buttons are selected, but not activated do not work when clicked. The only
way to use the buttons is to click on them to highlight/select them and then
press the Enter key. This is also true of some, but not all of the buttons in
modal dialogs.
The mostly-black background of the definition display is also a new bug which
occurred simultaneously to moment UXTHEMEs became applicable to 16-bit apps. It
seems like the definitions, when drawn to the screen, do not blank out what
preceeded them, so smaller definitions overlap the former larger ones.
The software can be easily downloaded here for testing:
https://archive.org/details/collins_win31
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https://bugs.winehq.org/show_bug.cgi?id=51556
Bug ID: 51556
Summary: Massive FPS drops since Version 6.9 up to 6.14 in BF
1, BF 4 and BF V
Product: Wine-staging
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello,
using wine-staging 6.2 as reference. Since wine-staging version 6.9 i can start
BF 1, BF 4 and BF V again. But i notice a big FPS drop while playing online. I
tested all versions from version 6.9 to 6.14 (except 6.13, can login in origin
client at all) and all versions have the same drops when playing online.
In the Menu screens or Lobby there is no problem at all. Also the fps drops
seems not so big while playing in single player modes.
All versions tested with same OS Version kernel versions and hardware settings
in 2K.
Using wine-staging version 6.2 frame rates are in BF 1 between 100 and 144 fps.
Using any newer version of staging the fps drops to the range between 24 and 40
fps. In online mode this is unplayable.
Reinstalling version 6.2 of wine-staging solve the fps drops. I can't test with
normal wine because i can't start the origin client at all. Crash to desk. Not
tested normal wine version 6.14 but i think it does not let me start the origin
client like the other versions.
Maybe it was not really a graphic problem here. For me it has to do with
massive online play. Receiving and transmitting network messages my be here the
root of the problem. Have to look to changes in network changes starting from
version 6.3. Maybe anyone has more information regarding this assumption.
Thank for your help.
All the Best...
lle
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https://bugs.winehq.org/show_bug.cgi?id=5382
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |z.figura12(a)gmail.com
--- Comment #28 from Zebediah Figura <z.figura12(a)gmail.com> ---
We have multiple mechanisms by which Windows programs can run on prefix
startup, which are present on Windows as well. In particular there is the
HKLM\Software\Microsoft\Windows\CurrentVersion\Run key (or RunOnce?). Ideally
such a tool should use that rather than having to invent a new hook. That *may*
require that it be written as a PE executable, or bootstrapped with one.
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