https://bugs.winehq.org/show_bug.cgi?id=52107
Bug ID: 52107
Summary: %ERRORLEVEL% shall not be reset when setting an
environment variable in a batch file
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: others.meder(a)gmail.com
Distribution: ---
The fix in https://bugs.winehq.org/show_bug.cgi?id=47791 (commit
617d14bc1238b57327a8400eda1c1ab22624beb7) is incomplete; it only applies to
interactive case, and the bug is left unchanged for the batch mode case.
When a variable is successfully set, %ERRORLEVEL% is left as-is regardless of
whether the interpreter is in batch mode or not.
See also: https://ss64.com/nt/set.html
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https://bugs.winehq.org/show_bug.cgi?id=52177
Bug ID: 52177
Summary: Gamepad stopped working (In The Groove, Fedora 35,
wine 6.21)
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kas(a)yenya.net
Distribution: ---
After upgrade to Fedora 35 (wine-6.21-1.fc35.x86_64) from Fedora 34 I am no
longer able to play the game In The Groove (a rhythm game based on StepMania
engine): The game itself detects my gamepad both as /dev/input/eventX and
/dev/input/jsY, but when I try to configure the input, pressing buttons on the
gamepad is not recognized by the game. When I disable the /dev/input/js* (by
chmod a-rw), it can see the first four buttons out of ten, but when the button
3 is pressed, it does not see the button 0 being pressed.
When I run "jstest /dev/input/jsY", jstest recognizes all ten buttons and their
combinations. So the hardware works as expected.
What should I try in order to get the game working with my gamepad? Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=28960
Bug #: 28960
Summary: Mount & Blade: WFAS configuration menu panels are
partially hidden
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/219895/210000/fileinfo/Mount
&Blade-with-Fire-and-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 3b9669017bc8425f04860f331d8a1f689c8d63e0
Created attachment 37237
--> http://bugs.winehq.org/attachment.cgi?id=37237
comparison of good and bad behavior
3b9669017bc8425f04860f331d8a1f689c8d63e0 is the first bad commit
commit 3b9669017bc8425f04860f331d8a1f689c8d63e0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Wed Oct 12 11:55:13 2011 +0100
gdi32: Add the liberation fonts to the default fallback lists.
Screenshot attached, reverting mentioned commit from latest wine fixes this
issue. To reproduce: start game, select trial and click configure when launcher
menu starts.
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https://bugs.winehq.org/show_bug.cgi?id=51454
Bug ID: 51454
Summary: Dishonored 2 some HUD elements have no transparency
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70300
--> https://bugs.winehq.org/attachment.cgi?id=70300
screenshot
wine-6.12-162-gd10887b8f56
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https://bugs.winehq.org/show_bug.cgi?id=38270
Bug ID: 38270
Summary: unimplemented function msctf.dll.TF_CreateCicLoadMutex
called by ctfmon.exe
Product: Wine
Version: 1.3.26
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
If you have xpsp3 from winetricks, you can get the files needed:
$ cabextract -F i386/ctfmon.ex_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cabextract -F i386/msutb.dl_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cd i386
$ cabextract *
$ wine ctfmon.exe
fixme:msctf:TF_InitMlngInfo stub
wine: Call from 0x7b83962c to unimplemented function
msctf.dll.TF_CreateCicLoadMutex, aborting
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https://bugs.winehq.org/show_bug.cgi?id=52089
Bug ID: 52089
Summary: d2d1:d2d1 fails in test_draw_geometry() on Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d2d1:d2d1 fails in test_draw_geometry() on the TestBot's debiant2 VM:
d2d1.c:6664: Test failed: Figure does not match.
d2d1.c:6672: Test failed: Figure does not match.
d2d1.c:6680: Test failed: Figure does not match.
d2d1.c:6688: Test failed: Figure does not match.
d2d1.c:6664: Test failed: Figure does not match.
d2d1.c:6672: Test failed: Figure does not match.
d2d1.c:6680: Test failed: Figure does not match.
d2d1.c:6688: Test failed: Figure does not match.
(todos omitted for brevity)
https://test.winehq.org/data/patterns.html#d2d1:d2d1
A bisect shows that the failures started with this commit:
commit 044f5e109fd7bdb5a3c172240d6195faa87a1dce (HEAD, refs/bisect/bad)
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Nov 3 20:15:28 2021 +0300
wined3d: Test if an offset is needed to get the correct filling convention.
This fixes stray lines in GameFace GUIs, e.g. in World of Tanks.
Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51268
Bug ID: 51268
Summary: Assembler messages: Error: no such instruction:
`xsavec (%esp)'
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70146
--> https://bugs.winehq.org/attachment.cgi?id=70146
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var
--x-includes=/usr/X11R7/include --x-libraries=/usr/X11R7/lib --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.10 fails with:
Assembler messages:
Error: no such instruction: `xsavec (%esp)'
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https://bugs.winehq.org/show_bug.cgi?id=52152
Bug ID: 52152
Summary: comctl32:edit gets unexpected heights in
test_text_position_style() on Windows 10 1809+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:edit gets unexpected heights in test_text_position_style() on Windows
10 1809+:
edit.c:2090: Test failed: wrong height expected 16 got 17
edit.c:2091: Test failed: wrong height expected 16 got 18
edit.c:2092: Test failed: wrong height expected 16 got 26
edit.c:2100: Test failed: wrong height expected 16 got 17
edit.c:2101: Test failed: wrong height expected 16 got 19
edit.c:2103: Test failed: wrong height expected 16 got 18
edit.c:2111: Test failed: wrong height expected 16 got 17
edit.c:2113: Test failed: wrong height expected 16 got 24
edit.c:2121: Test failed: wrong height expected 16 got 17
edit.c:2123: Test failed: wrong height expected 16 got 24
edit.c:2134: Test failed: wrong height expected 16 got 17
edit.c:2135: Test failed: wrong height expected 16 got 18
edit.c:2136: Test failed: wrong height expected 16 got 26
edit.c:2144: Test failed: wrong height expected 16 got 17
edit.c:2145: Test failed: wrong height expected 16 got 19
edit.c:2147: Test failed: wrong height expected 16 got 18
edit.c:2155: Test failed: wrong height expected 16 got 17
edit.c:2157: Test failed: wrong height expected 16 got 24
edit.c:2165: Test failed: wrong height expected 16 got 17
edit.c:2167: Test failed: wrong height expected 16 got 24
https://test.winehq.org/data/patterns.html#comctl32:edit
The set of bad heights is exactly the same on all failing configurations,
regardless of the Windows version, graphics card or locale. So the failure
really is related to a change that happened between 1709 and 1809.
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https://bugs.winehq.org/show_bug.cgi?id=51420
Bug ID: 51420
Summary: likely regression: heavy lag to the point of
brokenness running anything in wine.
158:err:ntdll:RtlpWaitForCriticalSection section
7BC61360 "dlls/ntdll/loader.c: loader_section" wait
timed out in thread 0158, blocked by 0144, retrying
(60 sec)
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mouse(a)dayrep.com
Distribution: ---
Debian bullseye using the winehq packages
proprietary nvidia driver from Debian non-free
Tested versions that work fine as before: 6.0.1, 6.10
Broken versions: 6.11, 6.12, staging-6.12
Running any program in wine, included or otherwise, is causing extremely poor
systems performance and is very slow. As in you can see the mouse cursor move
in steps and lagging behind inputs, or the file selection window of the wine
uninstaller takes seconds to display the icons for folder contents and loads
the one by one. This stops as soon as the wine process is killed again.
Full difference in wine log between 6.10 (works fine) and 6.12 (bugged)
reproduced below:
0158:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0158, blocked by
0144, retrying (60 sec)
0168:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0168, blocked by
0144, retrying (60 sec)
0180:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0180, blocked by
0144, retrying (60 sec)
0188:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0188, blocked by
0144, retrying (60 sec)
0198:err:ntdll:RtlpWaitForCriticalSection section 7BC61360
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0198, blocked by
0144, retrying (60 sec)
0208:fixme:console:default_ctrl_handler Terminating process 20 on event 0
[Also: What is an ergonomic way to downgrade to a previous winehq-devel and
dependent wine package versions on Debian? Because synaptic in general and in
this specific (force version) case handles amd64 packages with i386
dependencies very poorly. Basically what is the apt command line to fetch and
install winehq-devel, wine-devel, wine-devel-amd64 and wine-devel-i386 all in
the same older version number? like 6.9 for example.]
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