https://bugs.winehq.org/show_bug.cgi?id=40478
Bug ID: 40478
Summary: Covenant Eyes: No UI DLL was initialized
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spyjoshxspam(a)gmail.com
Distribution: ---
Created attachment 54241
--> https://bugs.winehq.org/attachment.cgi?id=54241
Error Msg
Distro: lubuntu 15.10
Program Version: 5.9.8
Link to program: covenanteyes.com
PC HW: DELL Vostro 200
Whenever I try to start the installer, I get the attached error message.
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http://bugs.winehq.org/show_bug.cgi?id=33501
Bug #: 33501
Summary: Blackberry Link crashes on launch
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david(a)green.as
Classification: Unclassified
Created attachment 44344
--> http://bugs.winehq.org/attachment.cgi?id=44344
Backtrace dump following application crash.
Blackberry Link installs but crashes on launch.
.NET 4.0 installed to support BB Link.
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http://bugs.winehq.org/show_bug.cgi?id=32630
Bug #: 32630
Summary: [Kernel 32 Error]Unable to update Rockstar Game Social
Club
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 43056
--> http://bugs.winehq.org/attachment.cgi?id=43056
Crash log RGSC Update
Hi,
To update Max Payne 3 and/or Rockstar Game Social Club, .Net Framework 3.5 is
needed so i installed it by winetricks.
Now in my prefix, dotnet20-dotnet20sp1-dotnet30-dotnet30sp1-dotnet35 are
installed.
The game updater works correctly, the first update too but i have a crash when
i want to install the RGSC update.
It's an error about kernel32 and mscorwks, i attach the crash log.
Thanks,
Max
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https://bugs.winehq.org/show_bug.cgi?id=38585
Bug ID: 38585
Summary: Unhandled exception
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abhryjamal(a)gmail.com
Distribution: ---
Created attachment 51483
--> https://bugs.winehq.org/attachment.cgi?id=51483
detailed program error
unimplemented function TAPI32.dll.lineGetTranslateCapsW called in 32-bit code
(0x7bc4e590)
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https://bugs.winehq.org/show_bug.cgi?id=45609
Bug ID: 45609
Summary: Freeways Version 5: Crashes on launch
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexmax2742(a)gmail.com
Distribution: ---
Created attachment 62038
--> https://bugs.winehq.org/attachment.cgi?id=62038
Backtrace
The game is called Freeways. It just...crashes. I see no window or anything,
it just gives me the crash notice immediately.
Game is located here - no free version, but it's seriously cheap:
https://captaingames.itch.io/freeways
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http://bugs.winehq.org/show_bug.cgi?id=34226
Bug #: 34226
Summary: AVR Studio 4.19 (build730) strange behaviour of editor
and crashs
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghieber(a)fastmail.net
Classification: Unclassified
Created attachment 45541
--> http://bugs.winehq.org/attachment.cgi?id=45541
2 screenshots and 3 backtraces
AVR Studio has a syntax sensitive editor. This shows the following "strange"
behaviour, tested with assembler source files (see screen shot):
When a file is loaded, white space (tabs) before reserved words (i.e. all the
opcodes) is filled with garbage, see lower part of screen shot. If the cursor
is directly in front of a reserved word, and a tab is inserted, this tab is
filled with a copy of the reserved word behind it (like before "jmp start" and
2 times before "out SPL, akku".
If the editor window is forced to repaint (by minimizing it and showing again,
or moving it partially out of the client area), the garbage changes its
appearance: it can dissapear (moving it to the left and back), or the affected
areas turn grey (minimizing, or moving down and back).
Doing all this moving and resizing too often can crash the program, see
attached backtraces.
All this is only a display problem. The file in the editor is not affected!
The bug appears under wine 1.6 installed from the Distribution's packet, where
AVR Studio installs into a 64 bit folder, and under Wine 1.7, installed from
source, forced to 32 bit. The repainting bug does not appear under Crossover
12.2.1. Crashs while resizing windows have yet not been observed under
Crossover. (there is another one, which will be reported to Codeweavers).
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https://bugs.winehq.org/show_bug.cgi?id=39559
Bug ID: 39559
Summary: SynthFont - clicking on a folder deletes the folder
entirely the folder isn’t in the trash bin or anywhere
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pdaut01(a)hotmail.com
Distribution: ---
I went to open a folder in the program SynthFont and it deleted the entire
folder with no traces of it anywhere it also happened with my folder of music
that had 2.4GB of music that I was going to put on my phone so is there any way
to recover those files and folders it has deleted? also the program never did
this before till now
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https://bugs.winehq.org/show_bug.cgi?id=50502
Bug ID: 50502
Summary: waveInOpen and waveOutOpen do not support the Default
Communication Device
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: hans(a)betafreak.com
Distribution: ---
Beginning with Windows 7, the waveOutOpen and waveInOpen functions allow you to
pass special flags in place of the device ID in order to access the Default
Communication Device - users can set this device separately in the Control
Panel to use it for things like phone calls. Several Windows games use this
device for voice chat and don't offer other options.
Specifically, in both functions, if the WAVE_MAPPER flag is provided instead of
uDeviceID, and the WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE flag is added to
fdwOpen, the Default Communication Device is opened. The Default Communication
Device is itself supplied in the OnDefaultDeviceChanged callback in
IMMNotificationClient.
MSDN references for both:
https://docs.microsoft.com/en-us/windows/win32/api/mmeapi/nf-mmeapi-waveout…,
https://docs.microsoft.com/en-us/windows/win32/api/mmeapi/nf-mmeapi-waveino…,
https://docs.microsoft.com/en-us/windows/win32/api/mmdeviceapi/nf-mmdevicea…
The current Wine code, as of 6.0, does not make any reference to
WAVE_MAPPED_DEFAULT_COMMUNICATION_DEVICE at all, and its current
IMMNotificationClient notification ignores all roles except for eConsole. The
ultimate effect of this is that Windows programs that use this API to open the
communications device believe that there isn't one and thus fail to make any
attached mic available.
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http://bugs.winehq.org/show_bug.cgi?id=33537
Bug #: 33537
Summary: Blacklight Retribution low fps
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44385
--> http://bugs.winehq.org/attachment.cgi?id=44385
Terminal output
I installed Steam version of Blacklight Retribution on Ubuntu 13.04 x64 on x32
wine fresh prefix.
Game runs out of the box on wine 1.5.29 but I had to first start the update and
then start the game BLR.exe because play button does not show.
problem I have withi this game is the frame rate on windows with same settings
I get 100-120 fps under wine I get 20-30 fps
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http://bugs.winehq.org/show_bug.cgi?id=23739
Summary: Gigabyte atBIOS tool does not install
Product: Wine
Version: 1.2
Platform: x86
URL: http://download.gigabyte.eu/FileList/Utility/motherboa
rd_utility_gbttools_gbt_atbios.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=29734)
--> (http://bugs.winehq.org/attachment.cgi?id=29734)
Picture from OP
>From https://bugs.edge.launchpad.net/ubuntu/+source/wine1.2/+bug/607970:
clean 10.10 xubuntu
installed wine
atBios dl from http://www.gigabyte.de/Support/Motherboard/HowToReflashBIOS.aspx
opened->extracted
in extrated folder setup.exe
error in picture
Not sure how wise it is to use a BIOS tool through wine but it may at least
provide info about current version.
I can confirm this problem.
In the terminal I get:
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common
Files\\InstallShield\\Professional\\RunTime\\IsProBE.tlb" failed with error 2
fixme:storage:create_storagefile Storage share mode not implemented.
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https://bugs.winehq.org/show_bug.cgi?id=50007
Bug ID: 50007
Summary: NCLauncher2 crashes after login:
System.NullReferenceException
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dracoanarion(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68414
--> https://bugs.winehq.org/attachment.cgi?id=68414
Console logs
As an attempt to play Aion (NA version), I tried to install the NCLauncher2.
Based on the information available here:
https://support.aiononline.com/hc/en-us/articles/360049020131-Installation-…,
I have installed the following in a fresh 64bit wine prefix:
winetricks dotnet462 corefonts d3dx9
(d3dx9 is needed for the game itself, not the launcher)
On successful login, the IP address of the user is verified. If a new IP is
detected, NCSoft requires to validate the new location (and offers to save it),
by sending a digit code to the mail address corresponding.
The crash occurs if the correct code is provided.
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http://bugs.winehq.org/show_bug.cgi?id=33428
Bug #: 33428
Summary: geNIe 2.0 from Decision Systems Laboratory crashes
when attempting to create dynamic Network
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tchavei(a)gmail.com
Classification: Unclassified
Created attachment 44230
--> http://bugs.winehq.org/attachment.cgi?id=44230
Backtrace produces by Wine
geNIe 2.0 from Decision Systems Laboratory crashes when attempting to create
dynamic Network. Specifically after opening Temporal Plate, creating two nodes
and trying to link them with an arc (conditional dependence)
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https://bugs.winehq.org/show_bug.cgi?id=48252
Bug ID: 48252
Summary: Input is dropped while drawing perfectly-vertical
lines if tablet is set to 'Relative' mode
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: layif52204(a)amail1.com
Distribution: ArchLinux
Hello there, I'm having issues in Clip Studio Paint where if the tablet is set
to relative mode input is completely lost if the lines are perfectly vertical.
I've tried this in both Wine 4.21, and Wine 4.21 staging, while in staging the
terminal outputs "002c:fixme:wintab32:motion_event Negative orAltitude
detected" for each motion event.
This issue has existed for a number of Wine releases, likely dating back even
further than wine 3.x, terminal output however has been somewhat new.
Video of the problem, recorded using Clip Studio Paint Pro v1.9.4 running on
the latest Wine 4.21 staging from Manjaro repository:
https://streamable.com/jxi6u
A download for Clip Studio Paint (v1.9.5) can be found at:
https://www.clipstudio.net/en/dl
(Although recorded in v1.9.4, the issue has been present for a number of
releases, and is still present in the latest release v1.9.5.)
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https://bugs.winehq.org/show_bug.cgi?id=38301
Bug ID: 38301
Summary: StartNPFService Failed error during installation of
SwannView Plus NVR client
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: peet.buys(a)gmail.com
Distribution: ---
Created attachment 51134
--> https://bugs.winehq.org/attachment.cgi?id=51134
Winelog of SwannView Plus installation and run
Receive a "StartNPFService Failed" after installation of SwannView Plus NVR
client (SwannView_Plus_v1.02.16.50.exe).
The Swann View Plus client works but video flickers at a rate of approx. 1 to 2
frames per second.
Error on start-up, "fixme:service:scmdatabase_autostart_services Auto-start
service L"SADP_NPF" failed to start: 2". See full installation and run log
attached.
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https://bugs.winehq.org/show_bug.cgi?id=38874
Bug ID: 38874
Summary: Homesite+ (v5.5): Radiobutton in Find dialog not set
properly when using keyboard shortcut (Alt+U)
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fooquency(a)gmail.com
Distribution: ---
Created attachment 51804
--> https://bugs.winehq.org/attachment.cgi?id=51804
Screenshot showing after situation
While in the editor window, there is a Find dialog which enables text search
within the current file being edited. The Dialog includes a radiobutton pair
for setting the direction of search to be either Up (with U underlined) or Down
(D).
On Mac OSX, pressing Cmd+U to set the radiobutton only selects the label, but
does not actually make the radiobutton be checked. However, the original
behaviour on Windows does check the radiobutton.
Therefore, the radiobutton has then to be made active either by using the
mouse, or using the Space key.
The attached screenshot shows the state immediately after pressing Cmd+U. As
you can see, the label is surrounded but the radiobutton is still on its
original value.
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http://bugs.winehq.org/show_bug.cgi?id=30172
Bug #: 30172
Summary: EssentialPIM Pro Portable 4.54 email does not work
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: javiernisa(a)gmx.com
Classification: Unclassified
When trying to access the email module, Portable EssentialPIM Pro version both
as in the Free reports an error "aol", which does not allow to send or receive
emails.
It is therefore critical failure because it is an email manager where you can
not receive emails. It has been tested on several PCs with Ubuntu in several
versions.
Wine 1.4
EssentialPIM Pro Portable 4.54 Free and Portable.
http://www.essentialpim.com/?r=download
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https://bugs.winehq.org/show_bug.cgi?id=38743
Bug ID: 38743
Summary: Heroes V stops when loading the game
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trsystemic(a)gmail.com
Created attachment 51656
--> https://bugs.winehq.org/attachment.cgi?id=51656
backtrace
Hangs up while loading the game (heroes 5). Picture doesn't change, sound
stops. I have to shut up playonmac to start again smth else.
Closed fixed. BUT HOW? Where do I paste that thing?
"Fixed by b9c71ffd42ee4021fea363661d65170994482c3a commit".
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http://bugs.winehq.org/show_bug.cgi?id=21850
Summary: Sonic & Knuckles Collection's game window can't be
decorated by window managers
Product: Wine
Version: 1.1.39
Platform: x86-64
URL: http://www2.sega.com/support/pcdownloads/sonic_knuckle
s_demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26454)
--> (http://bugs.winehq.org/attachment.cgi?id=26454)
Terminal output
The main game window for Sonic & Knuckles Collection cannot be decorated by
window managers; it appears with no window decorations unless "allow the window
manager to decorate the windows" is disabled in winecfg. Tested with Metacity,
Kwin, and Openbox - none of them can decorate it.
Wine's terminal output is attached, but this terminal output from Metacity
might also be worth mentioning:
Window manager warning: Window 0x4000009 (Sonic 3 & ) sets an MWM hint
indicating it isn't resizable, but sets min size 1 x 1 and max size 2147483647
x 2147483647; this doesn't make much sense.
To reproduce the bug: install the demo, run RUNSONIC.EXE, and click the "play
Sonic 3 & Knuckles" button.
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http://bugs.winehq.org/show_bug.cgi?id=21849
Summary: Sonic & Knuckles Collection: arrow buttons are very
narrow
Product: Wine
Version: 1.1.39
Platform: x86-64
URL: http://www2.sega.com/support/pcdownloads/sonic_knuckle
s_demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26452)
--> (http://bugs.winehq.org/attachment.cgi?id=26452)
Terminal output
The left and right arrow buttons in Sonic & Knuckles Collection (retail and
demo) are much narrower in Wine than they are in Windows. There are two places
where these buttons can be seen:
- On the game selection screen (seen when starting RUNSONIC.EXE)
- In the sound test (start the game -> options -> sound test)
Using winetricks comctl32 makes them appear at the same width as in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=21759
Summary: Background music (MIDI) sounds wrong in Sonic &
Knuckles Collection
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://www2.sega.com/support/pcdownloads/sonic_knuckle
s_demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26297)
--> (http://bugs.winehq.org/attachment.cgi?id=26297)
Terminal output (git)
Now that bug 10329 is fixed, the background music in Sonic & Knuckles
Collection can be heard, but it doesn't sound right. It sounds like there are
some MIDI instruments missing or something. Some songs also produce a static
sound at certain points. Both the retail version and demo are affected.
The quickest way to reproduce this bug is probably to use options -> sound
test. A few tracks that sound remarkably different in Wine compared to Windows
are the title screen theme (BGM 000) and both version of Flying Battery Zone
(BGM 009 and 010).
Still the same in git.
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http://bugs.winehq.org/show_bug.cgi?id=21741
Summary: Sonic & Knuckles Collection Demo installer produces
(non-fatal) WINNLS32 errors
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://www2.sega.com/support/pcdownloads/sonic_knuckle
s_demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: julliard(a)winehq.org
Created an attachment (id=26268)
--> (http://bugs.winehq.org/attachment.cgi?id=26268)
Terminal output from current git
When installing the demo for Sonic & Knuckles Collection, the user is present
with the following error message four times:
Can't GetProcAddress() for WINNLS32.DLL WINNLS32EnableIME
Installation succeeds in spite of these messages. This is a regression which I
tracked down to the following commit:
9bf9eb094102c8e1d3661c88d6cf5e8129bc4dc4 is first bad commit
commit 9bf9eb094102c8e1d3661c88d6cf5e8129bc4dc4
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Mar 24 09:31:03 2009 +0100
winnls32: Make winnls.dll into a stand-alone 16-bit module.
:100644 100644 3619da5d499922e7b8929fbfeffff56aafeaf08a
b2c44c2518de7640e14dd2b80f3c6a3db97b5ee5 M .gitignore
:100755 100755 2b50abf47065900234add54b9d702259dd67ce31
e11f83c7ed3cafb6db7481d8597e07f040405eb1 M configure
:100644 100644 c3f7008e81206748c1ca1866ad3fb6d051896766
9ee0e88331867ed2f32d9199acbce4a7ec0cd5fb M configure.ac
:040000 040000 3a39aa36af68064495b4d06e575d7e0be41b5496
576951279d2974c31f209eec20e953f69807e1e3 M dlls
This commit can no longer be reverted cleanly from current git, but the problem
goes away if 1.1.18 is compiled with the patch reverted.
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http://bugs.winehq.org/show_bug.cgi?id=25410
Summary: MS Paint doesn't refresh scrollbars properly
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://download.microsoft.com/download/winntwks40/pain
t/1/nt4/en-us/paintnt.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
In MS Paint (installed with winetricks) the scrollbars don't seem to refresh
when they should unless the scrollbar area is clicked on.
Simple way to reproduce: Ensure that the canvas is smaller than the window (so
no scrollbars are visible) then zoom in on a portion of the picture (ensure
it's not the entire picture). Scrollbars should appear, but instead, they're
invisible. After clicking in the area where they should be, they become
visible.
Terminal output: nothing.
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https://bugs.winehq.org/show_bug.cgi?id=47261
Bug ID: 47261
Summary: Sysinternals ClockRes returns wrong values
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
Shows resolution, but the wrong one. In process Wine complains about stubs.
32-bit version shows numbers looking plausible (~300 ms), but they seem to be
wrong, since native Linux functions return 1ms .
64-bit version shows enormous numbers.
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