https://bugs.winehq.org/show_bug.cgi?id=50162
Bug ID: 50162
Summary: msvcrt-Math_Precision patchset breaks audio in Diablo
III
Product: Wine-staging
Version: 5.22
Hardware: x86-64
URL: https://www.blizzard.com/download/confirmation?platfor
m=windows&product=d3
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Regression SHA1: 7734f7a8087291ec15c4d1adfe1a6db055972266
Distribution: ArchLinux
Created attachment 68678
--> https://bugs.winehq.org/attachment.cgi?id=68678
Use precise_cosh in unix_cosh instead of unix_cos
Steps to reproduce:
1. Lower your audio volume to not break ears;
2. Launch Diablo III ("wine Diablo\ III64.exe -launch").
Expected result:
Menu music starts playing, UI sounds work.
Actual result:
There is about 2 seconds of loud, garbled audio, then silence.
I've bisected this to msvcrt-Math_Precision patchset and its latest rebase.
Wine 2fb08bed46f + Staging 0192a7b3 don't have the issue.
Wine c72e1b096d1 + Staging 7734f7a8 is where the problem is introduced.
Building Staging 5.22 with "-W msvcrt-Math_Precision" also produces a working
version.
Looking at the patchset's rebase (7734f7a8), we see that precise_cosh was used
in unix_cos instead of unix_cosh. Reverting unix_cos to use cos, and using
precise_cosh instead in unix_cosh, solves the issue for me. I've attached a
patch with these changes.
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https://bugs.winehq.org/show_bug.cgi?id=49374
Bug ID: 49374
Summary: skyrim is unable to run under staging 5.10
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67434
--> https://bugs.winehq.org/attachment.cgi?id=67434
last log with error
skyrim is unable to run in recently wine.
error is in the attachment.
This is happened for a period of time.
I have tested on vanilla wine, it is able to run without any issue.
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https://bugs.winehq.org/show_bug.cgi?id=50255
Bug ID: 50255
Summary: server/fd.c:1986:18: error: 'O_SYMLINK' undeclared
Product: Wine-staging
Version: 6.0-rc1
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerald(a)pfeifer.com
CC: leslie_alistair(a)hotmail.com, marcus(a)jet.franken.de,
z.figura12(a)gmail.com
Created attachment 68780
--> https://bugs.winehq.org/attachment.cgi?id=68780
Proposed patch to unbreak the build
6.0-rc1 features a new build failure versus 5.22:
server/fd.c: In function 'open_fd':
server/fd.c:1986:18: error: 'O_SYMLINK' undeclared (first use in this
function)
1986 | flags |= O_SYMLINK;
| ^~~~~~~~~
Indeed O_SYMLINK appears nowhere under /usr/include on FreeBSD 11.x
nor on my openSUSE system with glibc 2.32.
The latter does have O_PATH, so the following snippet from server/fd.c
comes to the rescue:
#if !defined(O_SYMLINK) && defined(O_PATH)
# define O_SYMLINK (O_NOFOLLOW | O_PATH)
#endif
The attached patch fixes (or works around) this issue. Successfully
tested on FreeBSD 11/i386.
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https://bugs.winehq.org/show_bug.cgi?id=44207
Bug ID: 44207
Summary: Wine fails to run Unigine Heaven 4.0
Product: Wine-staging
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59977
--> https://bugs.winehq.org/attachment.cgi?id=59977
Crash log
Download URL: https://benchmark.unigine.com/heaven
Download link: http://assets.unigine.com/d/Unigine_Heaven-4.0.exe
File: Unigine_Heaven-4.0.exe
See log.
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https://bugs.winehq.org/show_bug.cgi?id=50106
Bug ID: 50106
Summary: ESync broke mountmgr
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javirrdar(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
After wine update 5.19 (gb49e8743) to 5.21 (ge2d9f97b) mountmgr just stop
working on my setup. Symptoms are constant spamming:
> fixme:service:scmdatabase_autostart_services Auto-start service L"MountMgr" failed to start: 50
> fixme:service:scmdatabase_autostart_services Auto-start service L"winebus" failed to start: 50
And winecfg can't connect to Mount Manager, installers (e.g. GoG installer)
doesn't display anything on directory select. If you disable esync\fsync using
env variables, it works.
It seems like this bug appears on 5.19 (gbe9c9681) and newest wine-staging
versions.
Oddly, with WINEDEBUG=+all it works (slowly, but works). Some race condition in
ESync?
How to reproduce:
- Create new wine prefix
- Launch winecfg (issue not occurs)
- Close winecfg
- Launch winecfg again (issue occurs)
After that issue will occurs every time.
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https://bugs.winehq.org/show_bug.cgi?id=46021
Bug ID: 46021
Summary: Mass Effect 3 | Mouse uncontrollably / jumps around.
Keyboard button "locks in" sometimes
Product: Wine-staging
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roquene(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Moving mouse let it jump uncontrollably around. very slow minimal movement seem
to work, but faster let the player character make a 180°. moving the mouse
upwards sometimes "locks" the camera facing upwards and only possible to turn
it in circle.
Moving the character per keyboard sometimes locks in. So moving forward and
releasing the button and the character keeps moving until key pressed again.
in game menu comparable behaviour. moving over menupoint only highlight it if
moved very slow.
problem does not occur in normal 3.18 and not with old versions like
staging-2.8
could not test later version. staging-2.21 for example shows only black screen.
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https://bugs.winehq.org/show_bug.cgi?id=45687
Bug ID: 45687
Summary: PulseAudio patchset causes crackling audio
Product: Wine-staging
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sykhro(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I couldn't narrow it down much, sounds like a resampling problem(?).
Using Gentoo default pulseaudio config and a Scarlett 2i2 USB audio interface.
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https://bugs.winehq.org/show_bug.cgi?id=48253
Bug ID: 48253
Summary: League of Legends you can't create and/or join a lobby
on Arch Linux
Product: Wine-staging
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kassin.dornelles(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65915
--> https://bugs.winehq.org/attachment.cgi?id=65915
league of legends lutris logs
You can't create a lobby or join a lobby on Arch Linux, i think at this point
doesn't matter the Wine version, maybe some Arch dep package is borked? (i did
a fresh install just to make sure)
here's a example of how the game client lobby options will look like:
https://preview.redd.it/yeasiff2du141.png?width=1286&format=png&auto=webp&s…
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https://bugs.winehq.org/show_bug.cgi?id=47703
Bug ID: 47703
Summary: warships
Product: Wine-staging
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leha.ermolin2012(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65174
--> https://bugs.winehq.org/attachment.cgi?id=65174
World of Warships не заходит в Адмиралтейство
В World of Warships при входе в Адмиралтейство или Клан возникает ошибка.
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https://bugs.winehq.org/show_bug.cgi?id=49556
Bug ID: 49556
Summary: 0024:err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0x7bc88e20
Product: Wine-staging
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm using filever.exe inside Docker container which in some configuration
crashes on run, and some works.
Initially I've managed to make it not crash with:
- wine-5.9 (Staging)
- wine-5.12 (Staging)
But after using wine-5.12 a while, I couldn't make it not crash.
When running: wine filever.exe terminal64.exe
it works fine.
When running: wine filever.exe /v terminal64.exe
it shows the following output and crashes:
--a-- W32 APP - 5.0.0.2515 shp 56,960,616 07-03-2020 terminal64.exe
Language 0x0000 (English)
CharSet 0x04b0 Unicode
...
SubType: 00000000
FileDate: 00000000:00000000
wine: Unhandled page fault on read access to 65786526 at address 7BC88E20
(thread 0024), starting debugger...
0024:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc88e20
$ winedbg filever.exe /v terminal64.exe
007c:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000142
WineDbg starting on pid 00c8
0x000000007bcd18a5: ret
Wine-dbg>bt
Backtrace:
=>0 0x000000007bcd18a5 (0x000000000031ffd8)
1 0x000000007b449622 EntryPoint+0x23651() in kernel32 (0x000000000031ffec)
Wine-dbg>bt all
0x000000007bcd18a5: ret
Backtracing for thread 00cc in process 00c8 (C:\windows\filever.exe):
Backtrace:
=>0 0x000000007bcd18a5 (0x000000000031ffd8)
1 0x000000007b449622 EntryPoint+0x23651() in kernel32 (0x000000000031ffec)
0x000000007bcd18a5: ret
Here are the reproducible steps using Docker container (which I'm using):
1. Pull and run Docker container:
local$ docker run -it --entrypoint /bin/bash ea31337/ea-tester
2. Inside Docker, install required binaries (e.g. filever and platform binary
to check).
docker$ /opt/scripts/eval.sh install_mt 5.0.0.2515
3. Go to downloaded platform dir.
$ cd ~/.wine/drive_c/MetaTrader\ 5/
4. This command should work:
$ wine filever.exe terminal64.exe
--a-- W32 APP - 5.0.0.2515 shp 56,960,616 07-03-2020 terminal64.exe
5. This command crashes at the end:
$ wine filever.exe /v terminal64.exe
...
FileDate: 00000000:00000000
wine: Unhandled page fault on read access to 65786526 at address 7BC88E20
(thread 0024), starting debugger...
0024:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc88e20
6. Although works for another binaries:
$ wine filever.exe /v metatester64.exe
(no errors at the end)
$ wine filever.exe /v metaeditor64.exe
(no errors at the end)
7. To run under debugger, run:
$ winedbg filever.exe /v terminal64.exe
Xvfb is already running, run: "export DISPLAY=:0" to access display.
The filever.exe is the same which is included with
WindowsXP-KB838079-SupportTools
(https://github.com/EA31337/EA-Tester/releases/download/4.x/WindowsXP-KB8380…).
If you download from the link, you can use cabextract to extract that binary
(e.g. cabextract -F support.cab *.exe && cabextract -F filever.exe *.cab &&
install -v filever.exe ~/.wine/drive_c/windows).
I was using filever.exe quiet often in my scripts and never had this issue.
Any clues if that's the Wine bug or filever.exe?
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https://bugs.winehq.org/show_bug.cgi?id=48057
Bug ID: 48057
Summary: Application binds to same port multiple times from
wine 4.18 works fine on 4.17
Product: Wine-staging
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richard.it(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65601
--> https://bugs.winehq.org/attachment.cgi?id=65601
Netstat Output With Application running on 4.18
Game server FLServer.exe appears to bind to the same port multiple times from
wine 4.18 making the application unable to communicate on the network.
Wine 4.17 works correctly.
Winetricks mfc42 required to get FLServer.exe to run.
Winetricks directplay for network.
Run FLServer.exe but unable to connect to it.
Steps to Reproduce:
1. Install game with FLServer.exe
2. winetricks mfc42 directplay
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https://bugs.winehq.org/show_bug.cgi?id=50503
Bug ID: 50503
Summary: Diablo 1: Game crashes after intro videos
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xillusium(a)gmail.com
Distribution: ---
Created attachment 69165
--> https://bugs.winehq.org/attachment.cgi?id=69165
WINEDEBUG=warn+d3d wine HELLFIRE.EXE &> 1.log
When I run the game, intro videos playing. After that, when game should open
main menu, it crashes.
I used a patch https://bugs.winehq.org/show_bug.cgi?id=2082#attach_51248 to
make the game menu visible (modified to use an environment variable to apply)
and this bug is not occured in wine 5.0, so it can be regression.
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https://bugs.winehq.org/show_bug.cgi?id=50006
Bug ID: 50006
Summary: The intro in The Sims Complete Collection gets played
too fast
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
On current wine-staging master, The Sims Complete Collection can finally play
its EA games intro and loads the game without using any special launch flags.
However, the intro gets played incredibly fast compared to Windows and is only
visible for a few frames, which is not normal because on Windows it's about a
second long.
Attached is a log with -ddraw,+quartz,+amstream debug channels (ddraw is
disabled to avoid spam from a staging patchset regarding system videomem).
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http://bugs.winehq.org/show_bug.cgi?id=11833
Summary: GroupMail: Unhandled page fault on read access to
0x00000000 at address 0x164675c
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)netherworld.com.ar
When i open File => create new mail.
the app crashes and the debug shows an Unhandled page fault.
please fix
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https://bugs.winehq.org/show_bug.cgi?id=40823
Bug ID: 40823
Summary: Stone Giant demo crashes after launch
Product: Wine
Version: 1.9.12
Hardware: x86-64
URL: http://www.geforce.com/games-applications/pc-applicati
ons/Stone-Giant-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 54778
--> https://bugs.winehq.org/attachment.cgi?id=54778
log
wine-1.9.12-161-g754c681
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http://bugs.winehq.org/show_bug.cgi?id=28372
Summary: Ubuntu Skin Pack 5.0-XP installer crash
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36374)
--> (http://bugs.winehq.org/attachment.cgi?id=36374)
Log: install Ubuntu_Skin_Pack
wine-1.3.28-86-g9b729bb
winetricks ie7 works around it
Please see full log
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https://bugs.winehq.org/show_bug.cgi?id=46948
Bug ID: 46948
Summary: Characters in The Sims Complete Collection render
completely white
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 64071
--> https://bugs.winehq.org/attachment.cgi?id=64071
screenshot
I've attached the screenshot to showcase the issue. All 3D models in the game
render completely white with the exception of the plumbob (it looks correct).
And the opposite happens in older editions of the game (like Deluxe Edition) -
the characters render just fine, but not the plumbob (it's still green but
looks flat and lacks any planes).
I've tried using latest master of Wine along with latest Wine-staging
(e2c7fb5bb6f4cb79156e0b7bcb3fa3485f1edb00) along with this patch
(thttps://bugs.winehq.org/attachment.cgi?id=63990) and the issue in The Sims
Complete Collection still persists. While the redrawing seems to work all
correctly, the characters still render incorrectly.
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https://bugs.winehq.org/show_bug.cgi?id=37375
Bug ID: 37375
Summary: Visual C++ 2005 Express SP1 install fails
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://download.microsoft.com/download/7/7/3/7737290f-
98e8-45bf-9075-85cc6ae34bf1/VS80sp1-KB926748-X86-INTL.
exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 49702
--> https://bugs.winehq.org/attachment.cgi?id=49702
terminal output
See bug 20110 for a similar issue that is supposed to have been fixed (though
it doesn't work for me in 1.4.1).
http://www.microsoft.com/en-us/download/details.aspx?id=804http://download.microsoft.com/download/7/7/3/7737290f-98e8-45bf-9075-85cc6a…
(sha1sum 8b9a0172efad64774aa122f29e093ad2043b308d)
fails to install. To reproduce, get winetricks from SVN
(https://winetricks.googlecode.com/svn/trunk/src/winetricks):
winetricks vc2005expresssp1
this fails:
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"vcsetup1.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"vcsetup1.cab"
------------------------------------------------------
Note: command 'wine
/home/austin/.cache/winetricks/vc2005expresssp1/VS80sp1-KB926748-X86-INTL.exe'
returned status 67. Aborting.
note that the installer appears to be in French instead of English, that's a
separate issue, I'll file a bug after a bisect.
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https://bugs.winehq.org/show_bug.cgi?id=50396
Bug ID: 50396
Summary: Sacred Gold: wrong z-order or something else
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xillusium(a)gmail.com
Distribution: ---
Created attachment 69015
--> https://bugs.winehq.org/attachment.cgi?id=69015
WINEDEBUG=warn+d3d wine sacred.exe &> 111.log
When I run Sacred 1 Gold Edition (2.28), something went wrong with character
elements z-ordering. For example, gladiator hair arrangement. The bug takes
place both in the character selection menu and in the game world.
I observed this error not only in 6.0-rc3, but also in older versions of Wine
like 5.x
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https://bugs.winehq.org/show_bug.cgi?id=41318
Bug ID: 41318
Summary: Sins of a Solar Empire crashes on start
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: blog(a)pozimski.eu
Distribution: ---
Created attachment 55653
--> https://bugs.winehq.org/attachment.cgi?id=55653
output of wine when running the game with WINEDBG=+all
With the current wine version, Sins of a Solar Empire: Rebellion (GOG version)
does no longer start, instead it crashes with an error message and tries to
write a dump. I believe this issue is related to Direct3D since the last
message written before the dump is created is:
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
A git bisect reveals:
dfe3f26b6ddd5f280f61e15a8507e727947b99a3 is the first bad commit
commit dfe3f26b6ddd5f280f61e15a8507e727947b99a3
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Wed Jun 22 06:01:50 2016 +0000
d3dx9_43: Share the source with d3dx9_36.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 9d549ce0939762a55adcd576b150bfaad5338e04
0c6ab47a8dc5cd8ed8da2ad996fa02019b8af64f M dlls
:040000 040000 0b852d0a91f39d0e3db8340e46b5b59547a5e7f0
1e9e55d7d1a3a8d7b4f132ecfebc87dcfb4aba1e M tools
I have attached the full log of the wine process just to be sure.
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https://bugs.winehq.org/show_bug.cgi?id=40227
Bug ID: 40227
Summary: LibreOffice 5.1.0 cause unhandled exception 0xe06d7363
at run
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_mil(a)ukr.net
Distribution: ---
Created attachment 53750
--> https://bugs.winehq.org/attachment.cgi?id=53750
The full backtrace.
Dear developers!
LibreOffice_5.1.0_Win_x64.msi installs normally except wrong folder ( "Program
Files (x86)" ) but running an Office application cause "Unhandled exception
0xe06d7363 in thread 29 at address 0x7b84a6c1 (thread 0029)".
More info in the attached backtrace.
The distribution is Ubuntu 14.04 x86_64.
BR. Viktor.
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https://bugs.winehq.org/show_bug.cgi?id=49989
Bug ID: 49989
Summary: System.Windows.Markup.XamlParseException: Provide
value on
'System.Windows.Baml2006.TypeConverterMarkupExtension'
threw an exception
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzatlouk(a)redhat.com
Distribution: ---
Created attachment 68391
--> https://bugs.winehq.org/attachment.cgi?id=68391
stdout
Running Samsung Dex installer [0] gets stuck with:
[ERROR] FATAL UNHANDLED EXCEPTION: System.Windows.Markup.XamlParseException:
Provide value on 'System.Windows.Baml2006.TypeConverterMarkupExtension' threw
an exception. ---> System.EntryPointNotFoundException:
IWICColorContext_GetType_Proxy assembly:<unknown assembly> type:<unknown type>
member:(null)
[0] https://appdb.winehq.org/objectManager.php?sClass=version&iId=39225
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https://bugs.winehq.org/show_bug.cgi?id=49977
Bug ID: 49977
Summary: FIFA 11 Demo fifaconfig crashes when pressing Exit
button
Product: Wine
Version: 5.18
Hardware: x86-64
URL: http://static.cdn.ea.com/fifa/u/f/fifa11_pc_demo_EU.zi
p
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
1. Launch configuration tool in ..\FIFA 11 Demo\Game\fifasetup\fifaconfig.exe
2. Press Exit button.
Unhandled Exception:
System.InvalidOperationException: Invoke or BeginInvoke cannot be called on a
control until the window handle has been created.
at System.Windows.Forms.Control.MarshaledInvoke (System.Windows.Forms.Control
caller, System.Delegate method, System.Object[] args, System.Boolean
synchronous) [0x00011] in <4b7d326f792d4378bd436300c6961411>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control.MarshaledInvoke(System.Windows.Forms.Control,System.Delegate,object[],bool)
at System.Windows.Forms.Control.BeginInvoke (System.Delegate method,
System.Object[] args) [0x0000f] in <4b7d326f792d4378bd436300c6961411>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control.BeginInvoke(System.Delegate,object[])
at System.Windows.Forms.WindowsFormsSynchronizationContext.Post
(System.Threading.SendOrPostCallback d, System.Object state) [0x0000f] in
<4b7d326f792d4378bd436300c6961411>:0
at System.__ComObject.Finalize () [0x0001a] in
<7713cb95b33244ed9608bf0b23fbdce9>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidOperationException: Invoke or
BeginInvoke cannot be called on a control until the window handle has been
created.
at System.Windows.Forms.Control.MarshaledInvoke (System.Windows.Forms.Control
caller, System.Delegate method, System.Object[] args, System.Boolean
synchronous) [0x00011] in <4b7d326f792d4378bd436300c6961411>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control.MarshaledInvoke(System.Windows.Forms.Control,System.Delegate,object[],bool)
at System.Windows.Forms.Control.BeginInvoke (System.Delegate method,
System.Object[] args) [0x0000f] in <4b7d326f792d4378bd436300c6961411>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control.BeginInvoke(System.Delegate,object[])
at System.Windows.Forms.WindowsFormsSynchronizationContext.Post
(System.Threading.SendOrPostCallback d, System.Object state) [0x0000f] in
<4b7d326f792d4378bd436300c6961411>:0
wine-5.18-343-g412db778937
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http://bugs.winehq.org/show_bug.cgi?id=35102
Bug #: 35102
Summary: Qvodplayer 3.5 Crashes on start
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zturnxin(a)gmail.com
Classification: Unclassified
Created attachment 46820
--> http://bugs.winehq.org/attachment.cgi?id=46820
Log: terminal log and backtrace
1. Download QvodPlayer 3.5 from url:http://dl.kuaibo.com/QvodSetupPlus_old.exe
$ sha1sum QvodSetupPlus_old.exe
bb0768ad1f742445a5d54b74bf41b6c775f0bdca QvodSetupPlus_old.exe
2. winetricks -q gdiplus, workaround Bug 32474
3. Start QvodPlayer 3.5:
~/.wine/drive_c/Program Files/QvodPlayer$ wine QvodPlayer.exe
Crash happens.
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