http://bugs.winehq.org/show_bug.cgi?id=26189
Summary: Wine32bi (kernel32)t: Crysis Wars Dedicated Server no
longer shows console on start under X
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armin.kazmi(a)tu-dortmund.de
If you want to launch a crysis wars dedicated server, e.g. via
wine CrysisWars/Bin32/CrysisWarsDedicatedServer.exe -mod MWLL -root C:/Program
Files/CrysisWars/server +exec server.cfg
you expect it to spawn a console window (using windows console host it seems)
to
show further output and provide a control interface. Via git bisect I tracked
down
the offending patch, which was added quite a long time ago.
e4d090277b3f4f76b39e55480e5d1387798dbabe is the first bad commit
commit e4d090277b3f4f76b39e55480e5d1387798dbabe
Author: Eric Pouech <eric.pouech(a)orange.fr>
Date: Mon Aug 30 22:19:24 2010 +0200
kernel32: Properly handle bare console on input.
:040000 040000 79337f5cf3c9c78a557b10f8b1147476815470ac
860f197e56f714bea54dacbafe881c0ede7b19e9 M dlls
Automatic revert of the patch from HEAD fails.
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https://bugs.winehq.org/show_bug.cgi?id=49763
Bug ID: 49763
Summary: ALOTInstaller crashes
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 68064
--> https://bugs.winehq.org/attachment.cgi?id=68064
crash log
A user reported this as rated "garbage" in appdb, so i gave it a try
The crash log shows a call to RtlConvertToAutoInheritSecurityObject, which is
strange as the FIXME from that stub is not printed in console; is that normal?
One issue is at least that RtlConvertToAutoInheritSecurityObject is wrong
declared, see https://bugs.winehq.org/show_bug.cgi?id=33279#c1
but then committed patch declares it as BOOL:
https://bugs.winehq.org/show_bug.cgi?id=33279#c3
I`ll send a patch for that one.
But that is not the cause of the crash, even if i remove
RtlConvertToAutoInheritSecurityObject from ntdll.spec it shows up in the crash
log (???)
So anyone knows what`going on? Note: I don`t know exactly what .net it needs, I
tried dotnet40 and dotnet48, same crash happens
Unhandled exception: 0xe0434352 in 64-bit code (0x000000007b01129e).
.
.
Backtrace:
=>0 0x000000007b01129e format_exception_msg+0x32e(ptr=<is not available>,
buffer=<is not available>, size=<is not available>)
[Z:\home\louis\sda2\wine64-build\dlls\kernelbase\..\..\..\wine\dlls\kernelbase\debug.c:315]
in kernelbase (0x0000000000512d60)
1 0x000006447fd60412 EntryPoint+0x6440003ef15() in msvcr100_clr0400
(0x0000000000512d60)
2 0x000000007bc521e1 RtlConvertToAutoInheritSecurityObject+0x200(pdesc=<is
not available>, cdesc=<is not available>, ndesc=<is not available>, objtype=<is
not available>)
[Z:\home\louis\sda2\wine64-build\dlls\ntdll\..\..\..\wine\dlls\ntdll\sec.c:1721]
in ntdll (0x0000000000512d60)
3 0x000006447fd5f5a7 EntryPoint+0x6440003e0aa() in msvcr100_clr0400
(0x0000000000516319)
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http://bugs.winehq.org/show_bug.cgi?id=22327
Summary: download
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://sourceforge.net/projects/phpgedview/files/1%20P
hpGedView/PhpGedView%20v4.2.3/PGV-Demo-4.2.3.zip/downl
oad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Cannot install PGV demo for Windows using a clean wineprefix.
After installing dotnet20sp2 Mono2.4 with winetricks I get the following
output:
err:module:import_dll Library php5ts.dll (which is needed by
L"Z:\\home\\jack\\PGV test\\democd\\httpd\\php\\php5apache2_2.dll") not found
(OS 10048)Address already in use: make_sock: could not bind to address
127.0.0.1:6880
no listening sockets available, shutting down
Unable to open logs
System.OverflowException: Number overflow.
at System.Drawing.SizeF.ToSize () [0x00000]
at System.Windows.Forms.MessageBox+MessageBoxForm.InitFormsSize () [0x00000]
at System.Windows.Forms.MessageBox+MessageBoxForm.RunDialog () [0x00000]
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.MessageBox/MessageBoxForm:RunDialog ()
at System.Windows.Forms.MessageBox.Show (System.String text) [0x00000]
at PGVDemo.Form1.button1_Click (System.Object sender, System.EventArgs e)
[0x00000]
at System.Windows.Forms.Control.OnClick (System.EventArgs e) [0x00000]
at System.Windows.Forms.Button.OnClick (System.EventArgs e) [0x00000]
at System.Windows.Forms.ButtonBase.OnMouseUp
(System.Windows.Forms.MouseEventArgs mevent) [0x00000]
at System.Windows.Forms.Button.OnMouseUp (System.Windows.Forms.MouseEventArgs
mevent) [0x00000]
at System.Windows.Forms.Control.WmLButtonUp (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.ButtonBase.WndProc (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.Button.WndProc (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.Control+ControlWindowTarget.OnMessage
(System.Windows.Forms.Message& m) [0x00000]
at System.Windows.Forms.Control+ControlNativeWindow.WndProc
(System.Windows.Forms.Message& m) [0x00000]
at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr
wParam, IntPtr lParam) [0x00000]
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https://bugs.winehq.org/show_bug.cgi?id=50093
Bug ID: 50093
Summary: Lara Croft and the guardian of light have very low
performance without neckloop even at lowest resolution
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 68566
--> https://bugs.winehq.org/attachment.cgi?id=68566
plain wine console output at 640x480 with lowest settings and
+fps,+tid,+timestamp
Lara Croft and the guardian of light runs well at 60 fps (and at 100 and more
fps if vsync is disabled) on the menu, but during the game it has a performance
drop of about 14 fps even at the lowest resolution and with the settings as low
as possible.
CPU usage is around 20-35% for the game for a maximium total of approx 60%
consider steam and wineserver, and 5-10% max GPU load measured at 640x480
resolution and lowest possible graphics settings and approx 300mb of RAM so
it's do not appear as an hardware bottleneck.
I tried some old versions (about 3.x) of wine to exclude other regressions
(like bug 46942) and the performance on all tested versions are identical.
I also tried wine-staging with pba patches and all mentioned wine version with
unsupported dxvk and dgvoodo2 and performance are identical also on it.
So it seems that the problem is not in d3d* and something others goes wrong in
Wine, but I am not able to define exactly what.
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https://bugs.winehq.org/show_bug.cgi?id=43343
Bug ID: 43343
Summary: Palette corruption or wrong/corrupted colours
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alehiphopdj2(a)hotmail.com
Distribution: ---
Created attachment 58684
--> https://bugs.winehq.org/attachment.cgi?id=58684
ZIP file with 3 screenshots of Frank Herbert's Dune showing colours wrong
Playing Frank Herbert's Dune (2001) on Wine 2.12 on Linux (Ubuntu) from a fresh
and successful installation, colours are corrupted on:
- cutscenes (realtime rendering, not videos)
- gameplay
- title screen
I attach a zip file with these 3 screenshots.
These are the errors i get on the console:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f0d4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ea04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f404,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f3b4,0x00000000), stub!
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
...
(this last error repeating all time until the end)
Looks like colours are corrupted because this error...
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https://bugs.winehq.org/show_bug.cgi?id=41316
Bug ID: 41316
Summary: aplikasi ada masalah saat dibuka
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santosoa141(a)yahoo.com
Distribution: Ubuntu
aplikasi kolotibablo ada masalah saat di buka
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http://bugs.winehq.org/show_bug.cgi?id=32725
Bug #: 32725
Summary: VC runtime functions crash when called from reloaded
library in a thread
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: most(a)museresearch.com
Classification: Unclassified
Created attachment 43181
--> http://bugs.winehq.org/attachment.cgi?id=43181
msvcrt-dll-problem.zip
Assume WHAT.DLL is a windows DLL with static MSVCRT linkage. If WHAT.DLL is
unloaded and reloaded, it's C runtime functions like std::cout can crash when
called from a thread.
According to Piotr Caban (piotr dot caban at gmail dot com) "The crash is
caused by incomplete FlsFree implementation. There's a comment in it's code
that says what needs to be added:
/* FIXME: add equivalent of ThreadZeroTlsCell here */"
The crash is repeatable with the attached example winelib program (captain.exe)
and windows DLL (what.dll). Code for the compiled what.dll is included. An
included README file describes the contents. 'make test' demonstrates the
problem.
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https://bugs.winehq.org/show_bug.cgi?id=50439
Bug ID: 50439
Summary: Wine can no longer be installed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maklip007(a)gmail.com
When trying to install Wine for Mac, an error message saying:
“winehq-stable-5.0.pkg” can’t be opened because Apple cannot check it for
malicious software." shows up.
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https://bugs.winehq.org/show_bug.cgi?id=50293
Bug ID: 50293
Summary: native dxdiag complains about missing dxapi.sys (et
al)
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
To reproduce:
winetricks -q dxdiag
wine dxdiag
Click no to driver check
Choose 'DirectX Files' tab (2nd)
The notes field complains:
Several files (dxapi.sys, d3dpmesh.dll, dpmodemx.dll, etc.) are missing!
You'll see several missing files:
dxapi.sys
d3dpmesh.dll
dpmodemx.dll
dpvvox.dll
dpvacm.dll
dpnhupnp.dll
dimap.dll
diactfrm.dll
gcdef.dll
dsound3d.dll
dsdmoprp.dll
dx7vb.dll
encapi.dll
qdv.dll
qedwipes.dll
I have stubs for these, after which dxdiag reports success (for that test,
there are still other failures..). The last round of sent patches, for
reference:
https://source.winehq.org/patches/data/196982
However I suspect they should probably wait until after code freeze. In any
event, the bug needed to be reported.
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http://bugs.winehq.org/show_bug.cgi?id=33660
Bug #: 33660
Summary: CS:GO - Call votes respond
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Once a player can call vote, and only works the first choice (F1, 1).
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http://bugs.winehq.org/show_bug.cgi?id=31787
Bug #: 31787
Summary: Run the tests in Wine
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The Wine TestBot runs the conformance tests on Windows VMs before they are
committed to Wine. This greatly helped improve the quality of our conformance
tests.
The next step is making sure that the conformance tests work reliably in Wine
too, and that Wine patches don't break them. The hope is that this will help us
improve the state of the WineTest results:
http://test.winehq.org/data/
Doing so will be much more processor intensive than the current process:
* Currently only the conformance test patches are tested whereas we would need
to test almost every single patch (we could ignore some documentation patches
for instance).
* Currently we only have to generate a binary for the one conformance test
that's impacted. That's quick. Testing all Wine patches will require
recompiling Wine every time which takes more time, even with ccache.
* A Wine patch can have wide-ranging effects. For instance a patch to ntdll
could impact pretty much any conformance test. That means rerunning all of them
for every patch... unless we find reliable ways of pruning them (patches to
conformance tests would be an obvious optimization).
* Like for Windows we will need to test various configurations: different
locales; 32, 64 and 32+64 bit Wine builds; different sound backends; possibly
different Linux distributions; if possible FreeBSD and Solaris too (I'm leaving
Mac OS X for another bug). In some cases the same binaries can be used for
multiple tests (e.g. if only the locale changes) but in other cases not.
* Also for the current Wine TestBot an unreliable test only impacts people
modifying that test. But the above point means an unreliable test would impact
most Wine patches, leading to lots of patches being rejected. So this means
unreliable tests become a big issue and need to be handled in some way: fixed
or blacklisted or still run but not considered cause for rejection (so one can
notice when they get fixed).
Then there is the question of whether this should be done by modifying the Wine
TestBot or by using the BuildBot framework:
http://trac.buildbot.net/wiki/AboutBuildbot
Dan Kegel produced a proof of concept system based on BuildBot:
http://wiki.winehq.org/BuildBot
An issue is that without significant integration work, having both a
WineTestBot and BuildBot system would be annoying:
* The Wine TestBot currently has its own user database and BuildBot would add
another one. So it would be one more login to manage for developers unless we
manage to integrate either with another user database (e.g. through LDAP).
* Developers would have to submit patches to both sites and check the results
on both.
* Integration with the Wine Patches site (http://source.winehq.org/patches/)
would need to work with both systems.
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http://bugs.winehq.org/show_bug.cgi?id=33234
Bug #: 33234
Summary: Improve user management
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
When an account request is sent to a WineTestBot administrator the URL he gfets
sent to is the UserDetails.pl one but it only has an 'Approve' button, not a
'Reject' one.
This makes it unclear how to reject spam requests for instance (bug 31798), but
this has now been documented. Still, rejecting an application actually requires
going to another page and deleting the provisional account. This should be
simpler: there should be a 'Reject' button right on the UserDetails page that
does that.
Furthermore, the status of the account, 'Pending approval' and 'Pending
activation', should be clearly indicated both on the UserDetails page and on
the UsersList page.
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https://bugs.winehq.org/show_bug.cgi?id=48093
Bug ID: 48093
Summary: On cw-rx460 the WoW WinePrefixes are (likely) broken
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
On cw-rx460 the wineprefixes created for the wow32 and wow64 test runs are
flawed:
* It looks like they do not define the %windir% and %SystemRoot% environment
variables:
https://www.winehq.org/pipermail/wine-devel/2019-October/152271.html
* They may be responsible for a failure in crypt32:sip
https://www.winehq.org/pipermail/wine-devel/2019-November/154240.html
What's puzzling is that cw-rx460 runs the same wt-daily script (*) as cw-gtx560
and other machines which don't have the same set of failures (see also bug
48092).
cw-rx460 is not a TestBot VM so this does not impact the TestBot results. But
if the wineprefixes are indeed causing extra test failures this could lead
developers on a wild goose chase. So to avoid confusion I disabled the wow32
and wow64 WineTest runs on that machine until I have had time to investigate.
(*) https://github.com/fgouget/wt-daily
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https://bugs.winehq.org/show_bug.cgi?id=39442
Bug ID: 39442
Summary: Using Spice required to avoid failure in
mmdevapi:capture
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The Windows 7+ VMs all use an ich6 virtual soundcard (they don't support any of
ac97, es1370 or sb16 ones).
But they have failures in mmdevapi:capture such as:
capture.c:586: Returned latency: 5.8050 ms
capture.c:178: Test failed: Position 375 expected 0
capture.c:186: Wait'ed position 375 pad 0 flags 1, amount of frames locked: 448
capture.c:228: Test failed: Position 1719 expected 823
[...]
It turns out that the way the VM is configured for remote access impacts the
result of the tests:
* If configured for VNC then the tests fail as described, even if no client is
connected.
* If configured for Spice access then the tests succeed, even if no client is
connected. And if a client is connected the sound is carried over with pretty
good reliability.
So the way one accesses the VM changes the behavior in the guest. That seems
wrong and I reported it to QEmu:
https://bugs.launchpad.net/qemu/+bug/1499908
I have updated the w7pro64 configuration on 2015/09/25 and it now only has one
intermittent Master volume failure left in mmdevapi:capture. The change does
not seem to have negatively impacted the other tests.
So it seems the change can safely be propagated to the other Windows 7+ VMs.
There may be one issue though, which is that combining QXL with Spice causes
the Windows 10 VM to freeze very quickly. Hopefully that's specific to Windows
10.
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https://bugs.winehq.org/show_bug.cgi?id=39419
Bug ID: 39419
Summary: Fix the 'Failure running script in VM' errors
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
There are two very common 'boterror' types:
Failure running script in VM: the "nc -q0 '10.42.42.133' '4242'"
command returned 1
and
Failure running script in VM: network read timed out
(Connect:AgentVersion.h:0/9)
Both seem to correspond to a network issue and both seem to almost exclusively
and systematically happen with the w864 and w1064 VMs when running either a 32
or 64 bit WineTest job (i.e. running the full suite).
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https://bugs.winehq.org/show_bug.cgi?id=47852
Bug ID: 47852
Summary: Let developers pick any of the Wine VM's missions for
their job
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine VMs can typically perform multiple missions. For instance the Debian 10 VM
missions are:
win32,test=module:win32,lang=fr_FR:win32,lang=ja_JP:win32,test=module,lang=zh_CN|wow32,test=module:wow64,test=module
This means it can run the tests against the win32, wow32 and wow64 Wine builds,
in English, French, Japanese and Chinese locales.
But when submitting a job though the website the tests are only run against the
win32 Wine build in the English locale and the developer cannot pick any other
test configuration.
This means debugging failures that only happen on the wow64 build of the
TestBot require sending the patch to wine-devel which pollutes the mailing
list, triggers many other tests, and is cumbersome for the developer.
So the 'Submit job' page should analyze a Wine VM's missions and provide a way
to pick any combination of build and language (since they are independent).
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https://bugs.winehq.org/show_bug.cgi?id=40239
Bug ID: 40239
Summary: Submitting more than one job for a given file fails
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Steps to reproduce:
* Open the 'Submit job' page in two windows.
* In both select the same file, for instance a patch.diff file or mytest.exe
one.
* Fill the Remarks field and click on the next button in both windows.
* Continue the submission process on both sides.
* At the end one job will work and the other will have 'unknown' written in the
'File name' column and fail with a TestBot error.
During the submission process the server faces the following conditions:
* The server needs the uploaded file early in the submission process so it can
analyze it and adjust the questions it asks later (e.g. prefill the command
line for patches, only present 64 bit VMs for 64 bit executables, etc.).
* There is no job yet to store the user-provided file. So it is stored in a
temporary 'staging' area and then moved into place when the job is created.
* The user can abandon the submission process at any time which causes the
temporary files he uploaded to be orphaned. To deal with this issue the server
has a garbage collecting mechanism.
* To avoid interference between users if they upload files that have the same
name the temporary filename is prefixed with a per-user string.
* However nothing prevents a collision in the staging area starts two job
submissions at the same time for the same file. This is what happens in the
steps above.
That last point is somewhat intentional as it limits the accumulation of
orphaned files if a user abandons a submission only to pick it up a bit later.
But getting a broken job is wrong in any case.
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https://bugs.winehq.org/show_bug.cgi?id=39417
Bug ID: 39417
Summary: Display duration instead of 'Ended' time
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
For Jobs and Tasks the website shows the 'Ended' time but this is not very
practical. Developers would likely be much more interested in the time it took
to run the job/task. So all this does is force them to do that calculation
themselves.
The (slight) difficulty is mostly that the relevant pages use a base class that
builds the HTML from all the selected fields. So the framework would need to be
modified to let subclasses either provide their own 'virtual columns' with the
corresponding header and content. Alternatively, in this case we could make do
with letting them replace the column's header and content.
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https://bugs.winehq.org/show_bug.cgi?id=47844
Bug ID: 47844
Summary: Add a dual-screen Wine VM
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine has tests that deal with multi-head displays. These would need some
matching multi-head test Wine VMs.
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https://bugs.winehq.org/show_bug.cgi?id=47869
Bug ID: 47869
Summary: dwrite:font fails on cw-rx460-1809
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dwrite:font started failing when the AMD HD6800 graphics card was replaced with
the ADM RX 460 one. The failures are always the same:
font.c:1731: Test failed: got 0x8007007a
font.c:1744: Test failed: got 54
font.c:1749: Test failed: got 54
The exact tag is cw-rx460-1809, which is the Windows 10 1809 disk image. This
means either the new graphics driver changed something (maybe it installed a
new strange font?), or a Windows 10 update slipped in while the new graphics
driver was being updated (which is quite likely).
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https://bugs.winehq.org/show_bug.cgi?id=48191
Bug ID: 48191
Summary: Add a captcha to the feedback page
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
We are now regularly getting spam on the captcha page. Spammers really have
time to waste!
So we should add a captcha. Despite its simplicity the one on the registration
page still seems to work so it should be a simple matter of porting it over.
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https://bugs.winehq.org/show_bug.cgi?id=48035
Bug ID: 48035
Summary: Speed up the new failures detection
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When a task completes the TestBot distinguishes new failures from preexisting
ones by comparing the task's report to the latest WineTest report. Any failure
present in the task's report which is not present in the WineTest report is
new.
This means parsing both reports to extract the errors and diffing them. This
needs to be done whenever we need the list of new failures which is:
* When sending a notification to the developer when a wine-patches job
completes.
* On the JobDetails page.
But the WineTest reports are pretty big (~600KB on Windows, ~1.5MB on Wine)
which translates into non negligible processing time. For instance on my
development environment loading the JobDetails page for a job with 1 Windows
report and 8 Wine reports takes about 0.2 s without the reference WineTest
reports, but close to 2 s when they are present.
So it would help to only store the WineTest failures instead of the full report
(optimisation a in bug 47998). This would cut down not only on the amount of
data to read, but also on the required parsing. Testing this in the same
development environment indicates this could bring the JobDetails processing
time down to about 0.3 s.
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https://bugs.winehq.org/show_bug.cgi?id=47998
Bug ID: 47998
Summary: Better deal with random test failures
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Some tests fail randomly. They should be fixed of course but the in the
meantime the TestBot should try not to report them as new failures when they
happen.
To detect new errors the TestBot compares a task's test result with that of the
latest WineTest run. So if a failure did not happen during the last WineTest
run and then happens when testing a patch it will be reported as a new failure.
To avoid that the TestBot should take into account not just the latest WineTest
report, but all the available test reports. This way, if the random failure
happened in any of those runs it will be reported as pre-existing as expected.
How much of a history to take into account can then be adjusted by changing
$JobPurgeDays, or adding a specific setting.
Note that this means if a failure is fixed and is reintroduced soon after it
will not be reported as a new failure. This scenario should be rare enough to
not be an issue in practice.
To implement this:
1. Store the WineTest reports in the var/latest directory with the following
naming format:
<vmname>-job<jobid>_<stepno>_<taskno>-<report>
2. At the start of WineRunTask and WineRunWineTest delete any reference report
in the task's directory (in case the task is restarted), then make new hard
links to the current set of reference reports. Handle this in
LogUtils::GrabReferenceReports() so this code is shared.
3. Add LogUtils::AddReferenceReport() to deal with copying the WineTest reports
to var/latest. Call this function when WineRunTask and WineRunWineTest
complete.
4. In GetNewLogErrors() initially mark all errors as new. Then diff the current
report with each of the reference reports located in the task's directory in
turn and remove any error that's not new from the set of new errors.
Note that currently the reference logs are simple copies of the original
WineTest report. This means these are large files which must be parsed again to
extract errors. With the current $JobPurgeDays setting there will be around 20
reference logs which will require 20 times as much log parsing. So there are
two optimizations one can do, both happening when adding a new reference report
(i.e. in AddReferenceReport()):
a. Instead of copying the full report, save only the errors. That's all the
diff needs and this should reduce the size of the files by a factor of 10 (and
thus speed up parsing).
b. After saving a new reference file, diff it against the old reference files.
Delete any old reference file that has no error not already present in the new
reference file. This will not help much if the set of failures is different
with every run. But otherwise this will speed up both the parsing and diffing.
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https://bugs.winehq.org/show_bug.cgi?id=42770
Bug ID: 42770
Summary: test.winehq.org: Provide a view showing only the
TestBot VMs
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In Huw's words:
> Something else that would be very useful is the ability to
> display just the test bot VMs. These are the ones we care
> about the most, and the ones that are possible to fix without
> having to get a third-party to manually run a test. I find it
> difficult to just keep track of these VMs when their results get
> swamped by all the other machines’ failures.
>
> I‘d imagine this should be possible to do using static
> pages. The root page (equivalent to data/index.html)
> could be something like data/wtb_index.html. Clicking
> on a build id would take you to data/build-id/wtb_index.html,
> then clicking on an OS flavour would take you to
> data/build-id/wtb_index_flavour.html. You’d also need some
> way to toggle in and out of the mode.
This should be pretty similar to adding the 'flat index' files mentioned in bug
39379.
https://bugs.winehq.org/show_bug.cgi?id=39379
An interesting alternative would be to go the JavaScript way and make the index
files, which are essentially big tables, sortable, filterable on the
client-side.
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