http://bugs.winehq.org/show_bug.cgi?id=24131
Summary: HEAP corruption in-between 1.3.0~1.3.1-135
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.pouet.net/prod.php?which=30244
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: cookiecaper(a)gmail.com
This happens to me under "Demoscene fr-041 debris". When i run this
application:
WINEDEBUG=warn+heap wine fr-041_debris.exe
then at the very end i get:
err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x113678 tail overwritten
at 0x113b64 (byte 0/12 == 0x44)
There is always the same values "(byte 0/12 == 0x44)"
1. I did a regression test between 1.3.0 and 1.3.1-135:
commit 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Mon Aug 2 17:48:52 2010 -0600
winealsa.drv: Init mixer on cards with a single Mic control, like
snd_usb_audio mics.
:040000 040000 0edca612f774126778453257b9149cf893d32f24
0a9b8d3df5d78d176a69bc52d4ceea22ba2d80cf M dlls
2. There is another bug report suffering from this commit, see bug 23902.
3. Revert of this patch is not tested yet (time :-/).
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=29551
Bug #: 29551
Summary: Panta Rhei demoscene demo crashes on startup due to
missing opengl32.dll glDebugEntry export/stub
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
after bug 27701 is fixed the demo still crashes.
--- snip ---
...
0024:Call opengl32.glClearColor(00000000,00000000,00000000,00000000)
ret=004210c9
0024:Ret opengl32.glClearColor() retval=00000000 ret=004210c9
0024:Call opengl32.glClear(00004100) ret=004210d4
0024:Ret opengl32.glClear() retval=00000000 ret=004210d4
0024:Call opengl32.glMultMatrixd(00001701) ret=004210e1
0024:trace:seh:raise_exception code=c0000005 flags=0 addr=0x406a9157
ip=406a9157 tid=0024
0024:trace:seh:raise_exception info[0]=00000000
0024:trace:seh:raise_exception info[1]=00001701
0024:trace:seh:raise_exception eax=ffffffa8 ebx=7ec6c000 ecx=f772c6c0
edx=00001701 esi=080ffde4 edi=080ffd64
0024:trace:seh:raise_exception ebp=080ffd58 esp=080ffcc0 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010206
0024:trace:seh:call_stack_handlers calling handler at 0x7bc919f5 code=c0000005
flags=0
...
wine: Unhandled page fault on read access to 0x00001701 at address 0x406a9157
(thread 0024), starting debugger...
...
Backtrace:
=>0 0x406a9157 in libnvidia-glcore.so.290.10 (+0xfe5157) (0x080ffd58)
1 0x7bc64866 call_entry_point+0x29() in ntdll (0x080ffd78)
2 0x7bc64a91 relay_call+0x1bb(descr=0x2037a628, idx=0x100af, stack=0x80ffddc)
[/home/focht/projects/wine/wine-git/dlls/ntdll/relay.c:435] in ntdll
(0x080ffdc8)
3 0x202cce39 in opengl32 (+0xce38) (0x080ffdfc)
4 0x004210e1 in flp-pr (+0x210e0) (0x080ffdfc)
5 0x004202a1 in flp-pr (+0x202a0) (0x080ffe40)
6 0x7b85e308 call_process_entry+0xb() in kernel32 (0x00000000)
--- snip ---
Calling glMultMatrixd() with that 0x1701 address seemed rather strange.
Prototype:
http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml
--- snip ---
void glMultMatrixd(const GLdouble * m);
--- snip ---
Application code:
--- snip ---
...
004210D4 8B35 7C034300 MOV ESI,DWORD PTR DS:[43037C] ; IAT of custom
loader
004210DA 68 01170000 PUSH 1701
004210DF FFD6 CALL ESI ; opengl32.glMultMatrixd
--- snip ---
This was the first call that was really failing.
Debugging further other API imports were somehow suspicious but slipped through
without harm.
For instance opengl32.wglUseFontBitmapsW() is explicitly imported by ordinal
but the app is clearly ANSI.
I found a pattern: the suspicious imports (ordinal) were off by one.
Instead of calling opengl32.glMultMatrixd(), the preceding function
opengl32.glMatrixMode() with "GLenum mode" parameter made perfect sense with
the constant pushed on stack.
Also opengl32.wglUseFontBitmapsA() which precedes
opengl32.wglUseFontBitmapsW().
Armed with that knowledge, I found the discrepancy in the list of opengl32
exports:
http://www.ccp14.ac.uk/ccp/ccp14/ftp-mirror/programming/mingw32/home/janjaa…http://svn.dsource.org/projects/bindings/trunk/def/opengl32.def
There is an additional glDebugEntry() function listed in opengl32.dll which
leads to ordinals for various exports shifted off by one.
This mailing list post also mentions the undocumented export:
http://tech.groups.yahoo.com/group/opengl-gamedev-l/message/15027
Prototype:
--- quote ---
void APIENTRY glDebugEntry(DWORD dwArg1, DWORD dwArg2)
--- quote ---
Wine source:
http://source.winehq.org/git/wine.git/blob/03c7dfbd4d5cb847af1f905c0414832c…
--- snip ---
...
58 @ stdcall glCullFace( long ) wine_glCullFace
59 @ stdcall glDeleteLists( long long ) wine_glDeleteLists
60 @ stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures
...
--- snip ---
After adding glDebugEntry() stub the demo starts fine.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35618
Bug ID: 35618
Summary: Demoscene 4k ergon crashing on wine
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: benoit.tuduri(a)gmail.com
Classification: Unclassified
Created attachment 47567
--> http://bugs.winehq.org/attachment.cgi?id=47567
ergon backtraces and programs (compessed and not compressed)
Hello,
The crash program that I run with wine. Its uses directx (direct3d) and a
compressor named "crinkler" [1] and HLSL shaders. I tested with some differents
resolutons. (As seen in the FOSDEM 2014 room).
This program was launched with :
- an Ubuntu 13.04 amd64
- wine-1.4.1 packaged with my Linux Distribution
- cpu : Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz
- gpu : NVIDIA GeForce 9600 GT
Here sha1sum programs I used for testing (this programs are in attachments) :
469ad8c3cf8fcd664a001ec20996e3019695884a FRQ_ergon_1920x1080_high.exe
469ad8c3cf8fcd664a001ec20996e3019695884a FRQ_Ergon_800x600_high.exe
I contacted the author [2] of this program has allowed me to get an
uncompressed with crinkler release. Here is the sha1sum :
1b0358bf9b5724bdec81fb3748871c46a439540f ./ergon.exe
In attachments, you will found the backtraces and the programs compessed and
not compressed.
Sincerly,
[1] http://www.crinkler.net/
[2] http://code4k.blogspot.fr/
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http://bugs.winehq.org/show_bug.cgi?id=25218
Summary: 4k demoscene demo ergon crashes
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The 4k demo http://pouet.net/prod.php?which=54529
crashes with
wine: Unhandled page fault on read access to 0x00000000 at address 0x4200fb
Backtrace:
=>0 0x004200fb in frq_ergon_640x480_high (+0x200fb) (0x1ac3fe90)
According to
http://code4k.blogspot.com/2010/08/making-of-ergon-4k-pc-intro.html
it uses d3d9.
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http://bugs.winehq.org/show_bug.cgi?id=21817
Summary: Elevated demo crashes with builtin d3dx9_33.dll
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.rgba.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=26402)
--> (http://bugs.winehq.org/attachment.cgi?id=26402)
Elevated demo
Program received signal SIGSEGV, Segmentation fault.
0x7e7800ae in __wine_spec_nt_header () from
/opt/wine/bin/../lib/wine/d3dx9_33.dll.so
fixme:win:EnumDisplayDevicesW ((null),0,0x1464f968,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e7820ae
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code
(0x7e7820ae).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7e7820ae ESP:1464fe6c EBP:00000000 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:004000d8 ECX:00110060 EDX:0013e3a0
ESI:00870104 EDI:004300d8
Stack dump:
0x1464fe6c: 00420851 00420caf 00000da4 00000000
0x1464fe7c: 00000000 00420a40 00420a11 00000000
0x1464fe8c: 00870104 00000000 00000000 004300d8
0x1464fe9c: 00420a40 00000000 1464feb8 004000d8
0x1464feac: 0013e3a0 00110060 00000000 004200c8
0x1464febc: 7ee0b049 7ffdf000 00000000 00000000
Backtrace:
0x7e7820ae: xorl %fs:0x39(%eax,%edi,2),%esp
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https://bugs.winehq.org/show_bug.cgi?id=38661
Bug ID: 38661
Summary: Demoscene 'Coronoid' (64-bit .NET app) fails to run,
Wine loader reports 'executable doesn't have an entry
point, it cannot be executed'
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
this has been reported in Wine-Staging first, shamelessly cloning it here for
discussion and raise awareness of this insufficiency in Wine loader.
https://bugs.wine-staging.com/show_bug.cgi?id=190
Requires 64-bit WINEPREFIX as the main .NET executable is 64-bit.
--- snip ---
$ wine ./still\ -\ coronoid.exe
err:process:start_process L"Z:\\home\\focht\\Downloads\\still - coronoid\\still
- coronoid.exe" doesn't have an entry point, it cannot be executed
--- snip ---
--- snip ---
$ file *.{dll,exe}
Core.dll: PE32 executable (DLL) (console) Intel 80386 Mono/.Net
assembly, for MS Windows
still - coronoid.exe: PE32+ executable (GUI) x86-64 Mono/.Net assembly, for MS
Windows
--- snip ---
The patch by Michael:
https://github.com/wine-compholio/wine-staging/tree/master/patches/ntdll-CL…
("Implement proper handling of CLI .NET images in Wine library loader")
For Wine-Mono bits ('mscoree._CorValidateImage') I'll create an extra ticket.
$ sha1sum still---coronoid.zip
3ab7239a42be3135fff996a77b6f4e3b34c73295 still---coronoid.zip
$ du -sh still---coronoid.zip
56M still---coronoid.zip
$ wine --version
wine-1.7.44
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36045
Bug ID: 36045
Summary: the timeless 64k demoscene demo crashes in Wine
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.pouet.net/prod.php?which=62935
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
I cannot get a usable backtrace, sorry.
Backtrace:
=>0 0xb5a337f4 in libnvidia-glcore.so.337.12 (+0x14ed7f4) (0x00000000)
1 0xb5a362af in libnvidia-glcore.so.337.12 (+0x14f02ae) (0xb3623008)
2 0xb5bf7204 in libnvidia-glcore.so.337.12 (+0x16b1203) (0xb3623008)
3 0xb5bfab15 in libnvidia-glcore.so.337.12 (+0x16b4b14) (0x0032d748)
4 0xb5a6d688 in libnvidia-glcore.so.337.12 (+0x1527687) (0x0032d898)
5 0xb5a6d93c in libnvidia-glcore.so.337.12 (+0x152793b) (0x0032d898)
6 0xb5a6d9b7 in libnvidia-glcore.so.337.12 (+0x15279b6) (0x00000000)
7 0xb5bf78bf in libnvidia-glcore.so.337.12 (+0x16b18be) (0x00000000)
8 0xb5c033c0 in libnvidia-glcore.so.337.12 (+0x16bd3bf) (0x00000000)
9 0xb574c802 in libnvidia-glcore.so.337.12 (+0x1206801) (0xb37bf9c8)
10 0xb574cb86 in libnvidia-glcore.so.337.12 (+0x1206b85) (0x00008000)
11 0xb574ce0e in libnvidia-glcore.so.337.12 (+0x1206e0d) (0x00008000)
12 0xb5c0b420 in libnvidia-glcore.so.337.12 (+0x16c541f) (0xb37a0000)
13 0xb56ad844 in libnvidia-glcore.so.337.12 (+0x1167843) (0x00000000)
14 0xb6f1902c glClear+0x6b() in opengl32 (0x0032fd0c)
0xb5a337f4: movzwl 0x8(%ebp),%ebx
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https://bugs.winehq.org/show_bug.cgi?id=43747
Bug ID: 43747
Summary: Yermom demoscene demo shows only a blackscreen
Product: Wine
Version: 2.17
Hardware: x86
URL: http://www.pouet.net/prod.php?which=71570
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Depends on: 43638
Distribution: ---
The program needs "winetricks gmdls", and currently only works with
wine-staging due to bug 43638.
However, the screen is completely white, only the music plays. You're advised
to use "emulate a virtual desktop" if you want to test the hack, then you can
quit the fullscreen with ESC.
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https://bugs.winehq.org/show_bug.cgi?id=43638
Bug ID: 43638
Summary: Yermom demoscene demo crashes on start up
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 59057
--> https://bugs.winehq.org/attachment.cgi?id=59057
backtrace
Sometimes it shows
err:x11settings:X11DRV_ChangeDisplaySettingsEx Default mode not found!
sometimes it doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=35460
Bug ID: 35460
Summary: 1.7.11 Graphics corruption on 2nd,3rd,4th etc. load of
save game, but not on 1st
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lynx.light0(a)gmail.com
Classification: Unclassified
Under archlinux with wine-1.7.11-1-x86_64, GTA San Andreas save games will load
first time fine. Then, on second loading of a save, graphics are completely
borked, characterized by spikey balls and random flickering walls.
This problem goes away when I donwgrade wo wine-1.7.10-1-x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=35408
Bug ID: 35408
Summary: demoscene fr-038: theta crashes
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Classification: Unclassified
Created attachment 47249
--> http://bugs.winehq.org/attachment.cgi?id=47249
Crashlog from wine-1.7.11
Demoscene fr-038: theta crashes when run. I did the regression test between
wine 1.7.9 and 1.7.11 and the faulty commit is wine-1.7.10-307-g10a8b2c:
10a8b2cd7f6b285abb4730f3f3d45fb50616871d is the first bad commit
commit 10a8b2cd7f6b285abb4730f3f3d45fb50616871d
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Jan 15 22:02:15 2014 +0100
wined3d: Remove resource->allocatedMemory.
Reverting on top of 1.7.11 makes that problem go away.
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http://bugs.winehq.org/show_bug.cgi?id=35543
Bug ID: 35543
Summary: WINED3D_LOCATION_DISCARDED,WINED3D_LOCATION_TEXTURE_RG
B
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)truthiness.biz
Classification: Unclassified
In the latest version of NoLimits Coaster, there is a bug that makes certain
objects invisible, which really takes away from the game. In the screen shot I
attached, you can see the trunk of a tree on the middle right of the screen,
however all of its leafs and branches are missing due to the bug. There are a
few other objects that are missing, and I believe these are a result of this
bug.
Terminal is filled with this message when the simulator loads:
fixme:d3d_surface:surface_load_location Unimplemented copy from
WINED3D_LOCATION_DISCARDED to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil
buffers.
To reproduce the bug:
-Download the demo on the link provided and install
-The exe to run is in /Program Files/NoLimits\ 2\ Demo/32bit/nolimits2app.exe
-When the game opens, click “Play”
-Select “Forest Hills Park”, then click “OK”.
-The game takes awhile to load, but once it does you can see the bug.
NOTE: Wine 1.7.12 resolved an issue that prevented the game from even opening.
Please make sure to use this, otherwise you won’t be able to view the bug.
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https://bugs.winehq.org/show_bug.cgi?id=48128
Bug ID: 48128
Summary: In SOA 1.1.2.178 music does not work
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: yurikazakov9184(a)gmail.com
Distribution: ---
Created attachment 65719
--> https://bugs.winehq.org/attachment.cgi?id=65719
Download this game
Background music in main menu, music in levels and conversations of characters
do not work. Sounds works perfect. I did not find any messages in stderr.
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https://bugs.winehq.org/show_bug.cgi?id=3591
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 6.3.
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https://bugs.winehq.org/show_bug.cgi?id=40748
Bug ID: 40748
Summary: iTunes 12.1.3.6: Unusable UI
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: orenjuice(a)yahoo.com
Distribution: ---
Created attachment 54656
--> https://bugs.winehq.org/attachment.cgi?id=54656
iTunes 12.1.3.6 Screenshot
Upon running iTunes this error message comes up:
iTunes was not properly installed. If you wish to import or burn CDs, you will
need to reinstall iTunes.
After clicking OK, the program opens with an unusable UI, as shown in the
screenshot. Upon tapping the menu button on the top left, a menu appears with
most of the options disbaled.
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http://bugs.winehq.org/show_bug.cgi?id=32742
Bug #: 32742
Summary: Installing 'Logos' fails with
"qmgr:BITS_IBackgroundCopyJob_SetNotifyInterface not
implemented"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
Created attachment 43202
--> http://bugs.winehq.org/attachment.cgi?id=43202
logfile of terminal output
Trying to install "Logos 4" software fails with a program message saying "Setup
was unable to download a required file."
Right before this box pops up the terminal output is:
fixme:qmgr:BITS_IBackgroundCopyJob_SetPriority (0x139d68,0x00000000) stub
fixme:qmgr:BITS_IBackgroundCopyJob_SetNotifyInterface Not implemented
fixme:qmgr:BITS_IBackgroundCopyJob_GetError Not implemented
fixme:qmgr:BITS_IBackgroundCopyJob_Cancel Not implemented
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https://bugs.winehq.org/show_bug.cgi?id=49689
Bug ID: 49689
Summary: WRC 4 crashes on loading a race
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67931
--> https://bugs.winehq.org/attachment.cgi?id=67931
xact3
05ec:fixme:xact3:IXACT3EngineImpl_PrepareWave (0x2e57d50): stub!
wine-5.14-132-g1ec8bf9b73
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http://bugs.winehq.org/show_bug.cgi?id=21234
Summary: Monopoly Deluxe installer crash at the end of the
installation
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://cdn.media.zylom.com/games/2130/7/34/2964/monopo
lydownload.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25511)
--> (http://bugs.winehq.org/attachment.cgi?id=25511)
backtrace
After finishing the installation the installer crash. I'm attaching the
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=50713
Bug ID: 50713
Summary: Commit a8856381ed9 ("ntdll: Use xsavec in x86_64
syscall dispatcher.") breaks Wine
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: critical
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. Commit
https://source.winehq.org/git/wine.git/commitdiff/a8856381ed9a7187a65649608…
("ntdll: Use xsavec in x86_64 syscall dispatcher.") breaks Wine.
--- snip ---
$ rm -rf .wine
$ wineboot
wine: created the configuration directory '/home/focht/.wine'
0024:err:environ:run_wineboot failed to start wineboot c00000e5
0024:err:wineboot:main failed to restart 64-bit
L"C:\\windows\\system32\\wineboot.exe", err 1359
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
--- snip ---
--- snip ---
$ winecfg
0024:err:environ:run_wineboot failed to start wineboot c00000e5
0024:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:winspool:AddPrinterW DocumentPropertiesW on printer
L"Xerox-WorkCentre-470cx" fails
0024:err:winecfg:WinMain failed to restart 64-bit
L"C:\\windows\\system32\\winecfg.exe", err 1359
0024:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0024:err:winediag:nodrv_CreateWindow The explorer process failed to start.
--- snip ---
$ wine --version
wine-6.2-264-ga8856381ed9
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50653
Bug ID: 50653
Summary: Wine fails to build with clang-10.0 as a crosscompiler
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: blocker
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: jacek(a)codeweavers.com
Regression SHA1: 8c2ad8e403fbc30355eacda1d315f36e812ec15b
Distribution: ---
$ clang --version
clang version 10.0.0
Target: x86_64-unknown-linux-gnu
Thread model: posix
InstalledDir: /usr/bin
$ make
...
tools/winebuild/winebuild -b x86_64-windows -w --implib -o
dlls/ucrtbase/libucrtbase.cross.a --export \
../wine.src/dlls/ucrtbase/ucrtbase.spec dlls/ucrtbase/crt_gccmain.cross.o \
dlls/ucrtbase/crt_main.cross.o dlls/ucrtbase/crt_winmain.cross.o
dlls/ucrtbase/crt_wmain.cross.o \
dlls/ucrtbase/crt_wwinmain.cross.o dlls/ucrtbase/mathf.cross.o
dlls/ucrtbase/printf.cross.o
ucrtbase.dll: not a COFF object, bitcode, archive or resource file
winebuild: /usr/bin/lld-link failed with status 1
make: *** [Makefile:161453: dlls/ucrtbase/libucrtbase.cross.a] Error 1
This is an out of the tree wow64 build.
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https://bugs.winehq.org/show_bug.cgi?id=45374
Bug ID: 45374
Summary: Yet Another Process Monitor fails to start
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mailfence.com
Distribution: ---
$wine YAPM.exe
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
000b:err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
Unhandled Exception:
System.NotImplementedException: The method or operation is not implemented.
at cEnvironment.get_IsAdmin () [0x00005] in
<31e422f344494f4b8251f93fa55b4832>:0
at Program.Main () [0x00039] in <31e422f344494f4b8251f93fa55b4832>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NotImplementedException: The method
or operation is not implemented.
at cEnvironment.get_IsAdmin () [0x00005] in
<31e422f344494f4b8251f93fa55b4832>:0
at Program.Main () [0x00039] in <31e422f344494f4b8251f93fa55b4832>:0
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http://bugs.winehq.org/show_bug.cgi?id=17184
Summary: Achieve Planner 1.9.0 requires explicit native override
of mscoree.dll
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.effexis.com/achieve/downloadn.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
As a follow-up to bug 17150, after installing the .NET Framework 1.1 and
Achieve Planner 1.9.0, starting Achieve Planner yields:
wine: Call from 0x7b844cc8 to unimplemented function
mscoree.dll.StrongNameSignatureVerificationEx, aborting
An explicit override is needed to allow the application to use the native
mscoree shipped with the .NET Framework, which is contrary to Wine's mscoree's
preference to use the native version.
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https://bugs.winehq.org/show_bug.cgi?id=50670
Bug ID: 50670
Summary: wineg++ cannot compile programs using shobjidl.h as of
Wine 6.2
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)robbertvanderhelm.nl
Distribution: ---
As of commit 0c19e2e487d36a89531daf4897c0b6390d82a843 shobidjl.h now contains a
field named 'template', which is a C++ keyword and thus breaks compilation of
any code that includes this header when using wineg++. The exact offending line
can be found here:
https://github.com/wine-mirror/wine/commit/0c19e2e487d36a89531daf4897c0b639…
Please let me know if any more information on this issue is needed!
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