https://bugs.winehq.org/show_bug.cgi?id=43798
Bug ID: 43798
Summary: Borderlands 2 not starting anymore
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Created attachment 59326
--> https://bugs.winehq.org/attachment.cgi?id=59326
console log
The game is not starting anymore. In previous versions up to 2.10(?) it did. I
start it directly from the steam-folder like i did before.
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https://bugs.winehq.org/show_bug.cgi?id=42387
Bug ID: 42387
Summary: Test Drive 6 and Venom: Codename Outbreak
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
Distribution: ---
Venom: Codename Outbreak not working, Test Drive 6 works, but when loaded the
next race track, when you load a new track, the game crashes to the desktop,
but sometimes dogruzhietsya same to the track, but can not play due to bad
textures
The configuration of my computer:
Intel Core i5-760 2.80GHz
RAM: 8 GB
Video Card: Nvidia GForce GTX 760 4 GB of Asus'
NVIDIA-367 drivers
OS Version: Linux Mint 18.1 Serena 64-bit
Version Wine: 2.0
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https://bugs.winehq.org/show_bug.cgi?id=37687
Bug ID: 37687
Summary: S.T.A.L.K.E.R - Shadow of Chernobyl locks up on start
with dynamic lightning
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzarko(a)gmail.com
Distribution: ---
If I try to enable dynamic rendering in S.T.A.L.K.E.R - Shadow of Chernobyl
(any of two dynamic options), the game even won't to start. This is what I get
in the terminal (all messages after starting):
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:thread:__hook_pthread_create most thread attributes ignored!
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0009, retrying (60
sec)
The last line repeats every minute and all I can do is to kill it.
When using static lightning, sometimes (every 4th-5th run) STALKER locks up on
"Exit to windows". This is the error I get on terminal when that happens:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd2240 "rtl.c: peb_lock" wait
timed out in thread 0028, blocked by 0009, retrying (60 sec)
It looks similar to prevous last line.
I'm running updated Ubuntu 14.04 64bit, using wine from wine team ppa (1.7.31),
and game is installed in fresh win32 prefix. Game was bought on GOG, version is
1.0006, installer is setup_stalker_shoc_2.1.0.7. The graphic card is Radeon
7950, with Catalyst 14.20.
I'll gladly try to answer questions/try stuff to make this work.
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https://bugs.winehq.org/show_bug.cgi?id=50345
Bug ID: 50345
Summary: `wine` always loads executable from
$WINEPREFIX/windows instead of given path if filenames
match
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: lunarlambda(a)gmail.com
Distribution: ---
I was working on a modification to Wine Notepad, and ran into the following
oddity when trying to test my changes:
`wine ./notepad.exe` does not run the correct executable. Instead of the newly
built executable in the current directory, it ran
`$WINEPREFIX/windows/notepad.exe` instead.
Even when specifying the absolute path, `$PWD/notepad.exe`, it still ran the
wrong one.
The only way to run the correct executable was to rename it.
Furthermore, I observed the following:
$ wine ./notepad.exe
<wrong notepad opens>
$ rm ./notepad.exe
$ wine ./notepad.exe
wine: cannot find L"./notepad.exe"
$
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https://bugs.winehq.org/show_bug.cgi?id=44097
Bug ID: 44097
Summary: Nested list does not unfold (affects podcatcher Juice)
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 59819
--> https://bugs.winehq.org/attachment.cgi?id=59819
Screenshot
The podcatcher Juice (http://juicereceiver.sourceforge.net/index.php), code
licensed under GPL, in the tab "Podcast Directory" it is unfeasible to unfold
the nested items, the [x] in the listview.
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https://bugs.winehq.org/show_bug.cgi?id=43936
Bug ID: 43936
Summary: Prefix creation exited with error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fta_25(a)hotmail.com
Distribution: ---
Prefix creation exited with error
You find a logfile to help with debugging on your desktop.
creating "wine files"
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http://bugs.winehq.org/show_bug.cgi?id=34147
Bug #: 34147
Summary: Borland ilink32 malfunctions in newer versions of wine
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnliou9(a)fastmail.fm
Classification: Unclassified
Created attachment 45424
--> http://bugs.winehq.org/attachment.cgi?id=45424
The log.
Borland ilink32 version 5.66 runs properly in wine v1.0.1 in Debian squeeze. It
crashes in wine v1.4.1 in Debian wheezy.
Comments on the attached log:
File O:\prog.tds is not locked by any other programs including IDE. Deleting
this file before running ilink32.exe does not fix the problem.
If I remember correctly, the following two messages did not occurred to wine
v1.0.1:
Warning: Cannot release virtual memory at addr 00000000 for 67108864 bytes
(errcode 87)
Error: Could not delete O:\prog.tds (project already open in IDE?)
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https://bugs.winehq.org/show_bug.cgi?id=50287
Bug ID: 50287
Summary: Cannot create virtual drive for SolSuite in
PlayOnLinux
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alienprober(a)protonmail.com
Distribution: ---
Created attachment 68854
--> https://bugs.winehq.org/attachment.cgi?id=68854
Konsole Output
I just installed Garuda Linux and have it completely setup. The only issue I'm
running into is trying to install SolSuite. It get to the point of creating the
virtual machine and just spins. I know the issue is Wine itself cause I had
Garuda installed awhile back and had the same issue till I rolled back to a
previous version of Wine. I attempted the same this time, removing the current
Wine-Staging and installing Wine 5.14. This time however even after doing this
I cannot install SolSuite. I launched PlayOnLinux from the terminal and I've
attached the output below.
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https://bugs.winehq.org/show_bug.cgi?id=48236
Bug ID: 48236
Summary: Multiple "fixme" warnings when launching LotRO
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: binkley(a)alumni.rice.edu
Distribution: ---
Created attachment 65885
--> https://bugs.winehq.org/attachment.cgi?id=65885
"fixme" complaints
Multiple "fixme" complaints when running:
```
cd "$HOME/.wine/drive_c/Program Files (x86)/StandingStoneGames/The Lord of the
Rings Online"
wine LotroLauncher.exe
```
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https://bugs.winehq.org/show_bug.cgi?id=43069
Bug ID: 43069
Summary: Uplay - starting installing games takes about 5
minutes.
Product: Wine
Version: 2.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
That there are 2 more things not working properly but no show stopper in Wine:
1. Because winhttp cannot be native, it takes ages before the installing
starts. Its initializing ages (about 5 minutes)
2. Loading in the games icons in the "games" tab.
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http://bugs.winehq.org/show_bug.cgi?id=34641
Bug #: 34641
Summary: sketchup 8 display problem when selecting by dragging
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burelbruno(a)orange.fr
Classification: Unclassified
Env :
UBUNTU 13.04
Wine 1.6
Sketchup 8
Nvidia card with the "Nouveau" driver, NOT with the Nvidia driver
When dragging (both ways) to select items normal display disappear, the screen
display tiles of the wallpaper and others old display
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https://bugs.winehq.org/show_bug.cgi?id=50445
Bug ID: 50445
Summary: Visualboyadvance Re-Record 480-LRC4 crash at launch
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bertrand_mainville(a)protonmail.com
Distribution: Ubuntu
Created attachment 69059
--> https://bugs.winehq.org/attachment.cgi?id=69059
Terminal logs
Vba-RR 480-LRC4 crash at launch. The software runs perfectly in Windows.
Download links:
Github: https://github.com/TASVideos/vba-rerecording/releases
Archive:
https://web.archive.org/web/20201002003946/https://github-production-releas…
SHA1: 38353085F6EFB4FFC1C56578FBEA665589054D49
The terminal logs are in the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=44451
Bug ID: 44451
Summary: osu! stable not starting! "You must enable .NET
Framework."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: viktorvelev8(a)gmail.com
Distribution: ---
I have played osu for about 2 or 3 months on arch linux x86_64, no problem
whatsoever. Stopped for a while. Swapped gpus twice since then (R7 265 to GTX
1080 and vice versa). At first I thought it's a .NET problem (obviously) but I
tried installing dotnet40, dotnet45. No results. After that I thought a new
prefix would fix the problem. Nope. A new osu! installation? Experienced this
bug: https://bugs.winehq.org/show_bug.cgi?id=44184
. Nope. After that I thought it may be something with the gpu drivers. Tried
the open source nvidia and the proprietary, same for amd. No luck so far. So I
decided that it's some global wine/gpu config (since it does the same when I
run everything as root) that I cannot find, so I made a quick reinstallation
(keeping my home folder) and still nothing. I am left to think that it's a new
dx9/dx11 related problem. I tried adding d3d11 and d3dx11_* as libraries and
disabling them, still no clue what is happening. As I understand from the
osu!installer log wine doesn't seem to be able to parse .NET, but Hearthstone
(Unity .NET game) works fine?? Everything I described here is tried on
wine-staging 2.21 and wine3.0-rc1 through rc6 and the official release. Spent
quite a few hours trying to debug this.
/* Just before clicking submit */
Just as I am writing this. I just tried the bugfix (again) with creating an
empty discord-rpc.dll on wine 3.0.0 and it worked. I would call this undefined
behaviour since I tried it twice already.
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https://bugs.winehq.org/show_bug.cgi?id=42579
Bug ID: 42579
Summary: Proteus installation problem
Product: Wine-staging
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57491
--> https://bugs.winehq.org/attachment.cgi?id=57491
Log file of the error
Error in the installation wizard of the software Proteus 8.2.
This error happen on the Wine 2.0 (stable) and 2.2 (develop).
On the 1.8 (develop) version works fine.
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https://bugs.winehq.org/show_bug.cgi?id=50247
Bug ID: 50247
Summary: World of Warcraft - Fails to launch after updating to
Wine 5.22 from 5.21
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cstack2011(a)yahoo.com
Distribution: ---
After updating to Wine 5.22 last night, two issues were encountered:
- Lutris came up with a warning stating esync wasn't compatible with this
release
- Even though the Battle.net launcher works flawlessly (IE on-par with 5.21),
after clicking play,Wow will half load to the point right before displaying a
black screen before the main menu, but fails to proceed any further and
required a force quit to exit it.
Provided is a log from Wine 5.21 and Wine 5.22, but I can provide any
additional info needed:
http://www.mediafire.com/file/x0ufnuzmxi5x71h/wine-5.22.txt/filehttp://www.mediafire.com/file/ugkpoiae05eqe19/wine-5.21.txt/file
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https://bugs.winehq.org/show_bug.cgi?id=45128
Bug ID: 45128
Summary: YUMI-UEFI not working
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
Created attachment 61312
--> https://bugs.winehq.org/attachment.cgi?id=61312
yumi-uefi wine log
# wine YUMI-UEFI-0.0.0.8.exe
unable to show installed distros.
Download link:
https://www.pendrivelinux.com/yumi-multiboot-usb-creator/
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https://bugs.winehq.org/show_bug.cgi?id=44418
Bug ID: 44418
Summary: 1608: Unable to create installdriver
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kitisanutter(a)gmail.com
Distribution: ---
Error message on install when trying to instal Civ 3 complete
1608 unable to create installdriver instance, return code:-2147221164
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https://bugs.winehq.org/show_bug.cgi?id=39504
Bug ID: 39504
Summary: Unhandled exception: page fault on read access to
0x40800035 in 32-bit code (0x006d8d5d).
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel.huebner(a)gmail.com
Distribution: ---
Created attachment 52645
--> https://bugs.winehq.org/attachment.cgi?id=52645
wine crash using sketchup in lubuntu 15.10
Unhandled exception: page fault on read access to 0x40800035 in 32-bit code
(0x006d8d5d).
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https://bugs.winehq.org/show_bug.cgi?id=49871
Bug ID: 49871
Summary: option to trim logs after N megabytes
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
Useful for Internet uploads.
Disable it by default.
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https://bugs.winehq.org/show_bug.cgi?id=46037
Bug ID: 46037
Summary: "wine_get_host_version" in ntdll.dll for Android
should contain "Android"
Product: Wine
Version: 3.18
Hardware: x86
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
On Android "wine_get_host_version" in ntdll.dll contains "Linux" as host system
name. It is adequate to have on Android for the host system name "Android" in
order to be able to potentially differentiate on the app level to other
operating systems.
Reinhold
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https://bugs.winehq.org/show_bug.cgi?id=43285
Bug ID: 43285
Summary: thief 3 - lock picking not working
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58623
--> https://bugs.winehq.org/attachment.cgi?id=58623
terminal log
At the tutorial mission you cannot open the door that needs to be lockpicked,
the lockpicking is not working.
I remember this did work in wine 1.8.
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https://bugs.winehq.org/show_bug.cgi?id=38859
Bug ID: 38859
Summary: CMake hangs when detecting msvc10 compiler
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 51786
--> https://bugs.winehq.org/attachment.cgi?id=51786
winedbg backtrace
I'm trying to use microsoft compiler along with cmake (vc2010express+cmake from
winetricks) and it hangs configuring an hello world project.
It succeeds the second time the build is run, or as long as the wineserver
process is alive, ie if killed, it will fail another time.
Actual output:
> cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release .
-- The C compiler identification is MSVC 16.0.30319.1
-- The CXX compiler identification is MSVC 16.0.30319.1
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
CMake hangs here, but it should output the rest:
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: Z:/home/xantares/projects/msvc-wine
I use these install/build scripts for you to reproduce the problem:
https://github.com/xantares/msvc-wine
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https://bugs.winehq.org/show_bug.cgi?id=49875
Bug ID: 49875
Summary: after OS updates to Fedora 32, wine will not start
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)gmail.com
Distribution: ---
Created attachment 68219
--> https://bugs.winehq.org/attachment.cgi?id=68219
wine startup failure
After updating Fedora 32, wine has stopped working entirely.
I uninstalled wine and reinstalled it fresh, and it's just not getting started.
It complains that it can't open a window!
Output attached
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https://bugs.winehq.org/show_bug.cgi?id=49446
Bug ID: 49446
Summary: League of Legends unable to start game: Error 9S
Product: Wine-staging
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juliansperling(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67548
--> https://bugs.winehq.org/attachment.cgi?id=67548
Console Output
Since League of Legends Patch 10.13, and probably simultaneous Change of The
Riot Client, the "Play" Button in the LoL Client (League Client != Riot Client)
is Grayed out with the Message that the there are issues contacting "some
league servers" and to contact Riot Support with error 9S, however under
Windows on the same Region this issue does not exist.
Steps to Reproduce: Install League of Legends and Log In
The League Specific patches are not necessary to reproduce the bug since they
are needed to load into game and this issue is already in client. The Bug is
also Reproducable in Staging 5.10, however wine staging > 5.9 is currently
known not to work with league: https://bugs.winehq.org/show_bug.cgi?id=49373
A temporary fix is the deletion of All Files Pertaining to the Riot Client
(drive_c/Riot Games/Riot Client/*), however this does seems not to work for
everyone and disables the friend list.
Console Output attached, the one thing that I could find that i haven't seen in
previous wine logs is
07d4:fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_IGNORE_OFFLINE:
STUB
07d4:fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000
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https://bugs.winehq.org/show_bug.cgi?id=48158
Bug ID: 48158
Summary: Starfighter 77 doesn't run properly in fullscreen mode
Product: Wine
Version: 4.20
Hardware: x86-64
URL: https://papptimus.itch.io/starfighter-77
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
The game defaults to fullscreen but it doesn't work properly and instead
displays two instances of the game running simultaneously. Pressing F4 switches
to windowed mode and it then works OK. Pressing F4 again makes the display
disappear off the screen.
This happens with both Nvidia and AMD.
Can't see any obvious errors.
Sorry, can't run regression test.
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