https://bugs.winehq.org/show_bug.cgi?id=49302
Bug ID: 49302
Summary: Unknown
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coolgamer1968(a)gmail.com
Distribution: ---
OOf
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http://bugs.winehq.org/show_bug.cgi?id=36801
Bug ID: 36801
Summary: Crash during program install
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike99(a)live.co.uk
Created attachment 48876
--> http://bugs.winehq.org/attachment.cgi?id=48876
Contains data produced by 'Show Details' button in error box.
When trying to install BearShare, the BearShare installation box opens followed
by Program Error box with the error ' BearShareSetup-r0-n-bf.exe has
encountered a serious problem...'
I have attached a copy of the data produced by the 'Show Details' button.
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https://bugs.winehq.org/show_bug.cgi?id=50245
Bug ID: 50245
Summary: Screeching audio in Crysis 2 (with the original DX9
engine)
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kungfujesus06(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The initial (unskippable) video sequences play just fine, but once in the main
menu you hear an intolerable screeching sound. The gameplay itself is mostly
silent except for noise when the game first starts.
I'm using winealsa for the sound driver, dxvk for the video rendering (though I
don't suspect that's the cause of the audio issues, as it was reproducible
without it). I'll maybe post a clip of the audio if you can tell me where it
should be posted.
Let me know if there's additional debug environment variables you want me to
enable.
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https://bugs.winehq.org/show_bug.cgi?id=47182
Bug ID: 47182
Summary: Call of Duty Black Ops doesn't install
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: minduser68(a)gmail.com
Hello,
I'm trying to see if I can solve this problem using Wine, because I've read
several bug reports, tried different "solutions" and none of them worked.
I'm getting the tipical ISDone.dll error, with the Unarc.dll error -11 and a
"data corruption".
Before writing this I've looked at the kind of error tried to install other
games, tried to install the very same files in a windows based machine (that
worked, excluding the data corruption possibility) and searched for an eventual
compatibility problem (tried to install under windows XP, 7 and 10).
This is not an ordinary game file, it's a repack, therefore I'm not sure if the
problem might be a compatibility problem with Wine itself.
I tried to install CoD: MW3 and I got the same error, Monopoly Plus (as a test
to the repacks) and I was able to install it, but the game wouldn't run and I
tried Minecraft Story mode that eventually returned the same error as all the
previous attempts.
I'm running the macOS Mojave (10.14.4) in a MacBook Pro 15" early 2013 with:
- intel i7 3740QM
- 16GB DDR3 RAM
- NVIDIA GeForce GT 650M
I'll apreciate any help reggarding this matter.
Best Regards.
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https://bugs.winehq.org/show_bug.cgi?id=44649
Bug ID: 44649
Summary: Program crashes when using copy/paste
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mstefanec(a)gmail.com
Distribution: ---
Created attachment 60654
--> https://bugs.winehq.org/attachment.cgi?id=60654
backlog file
Program ROBO Pro crashes after using copy paste routine on any object. After
paste command is issued crash happens.
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http://bugs.winehq.org/show_bug.cgi?id=29252
Bug #: 29252
Summary: ICBC Internet Banking Assistant ICBCEBankAssist.exe
can't open embed iexplore
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 37828
--> http://bugs.winehq.org/attachment.cgi?id=37828
Log: start ICBC Assistant
wine-1.3.34-39-g95f81d1
1. Download ICBC Internet Banking Assistant installer (
ICBCSetupIntegration.msi ) from
https://mybank.icbc.com.cn/icbc/enperbank/index.jsp
$ wget
http://www.icbc.com.cn/icbc/html/download/EbankToolsSoftware/ICBCSetupInteg…
2. install ICBC Internet Banking Assistant
$ msiexec /i ICBCSetupIntegration.msi
3. Start Internet Banking Assistant
cd to "Program Files/ICBCEbankTools/ICBCSetupIntegration"
$ wine ICBCEBankAssist.exe
4. Click on "One-key Installation for Non-USBKey User"
Expect result:
open a embed iexplore, user can install ActiveX controls from the Assistant
Actual result:
nothing happen
winetricks wininet doesn't work, winetricks ie7 doesn't work
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https://bugs.winehq.org/show_bug.cgi?id=49083
Bug ID: 49083
Summary: UDK installer has labels with placeholder values
Product: Wine
Version: 5.7
Hardware: x86-64
URL: https://www.moddb.com/engines/unreal-development-kit/d
ownloads/february-2015-unreal-development-kit-udk
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mirh(a)protonmail.ch
Distribution: ---
Values such as "IFBack", "IENext", "IEInstallExtras" or "IEClientInstallDesc"
(instead of the buttons back and next and whatever that you would expect).
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https://bugs.winehq.org/show_bug.cgi?id=45768
Bug ID: 45768
Summary: PES 2019 demo launchs correctly fails upon connecting
server (GnuTLS does not support algorithm 11..)
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: rtfss1(a)gmail.com
Distribution: ---
Created attachment 62224
--> https://bugs.winehq.org/attachment.cgi?id=62224
some log
Hi,
installed PES 2019 demo with Steam Proton..
and game launches correctly.. you accept some EULAS.. and then just before menu
appears in what appears server connecting crashes..
from command line log from which steam was launched nothing interesting it
shows DXVK being used (and I tested DXVK renders correctly the game on Windows
by copying DLLS manually so clearly not a graphics issue)..
I enabled proton game log file and from steam-886680.log I see lots of fixmes
like:
GnuTLS does not support algorithm 10 with hash len 32
GnuTLS does not support algorithm 11 with hash len 32
GnuTLS does not support algorithm 11 with hash len 48
more log attached..
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http://bugs.winehq.org/show_bug.cgi?id=25579
Summary: Microsoft Flight Simulator X: cannot activate product
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal shows some wininet fixme's:
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
so I tried native wininet, no dice. Next was a winhttp error:
err:winhttp:netconn_secure_connect couldn't verify server certificate (12057)
so 'winetricks winhttp'. Still no luck:
austin@aw21 ~/.wine/drive_c/Program Files/Microsoft Games/Microsoft Flight
Simulator X $ wine fsx.exe
fixme:heap:HeapSetInformation 0x750000 0 0x32f36c 4
fixme:heap:HeapSetInformation 0x110000 0 0x32f368 4
fixme:heap:HeapSetInformation 0x330000 0 0x32f364 4
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:ras:RasEnumConnectionsW (0x204b90,0x1e1e454,0x1fd2004),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:wintrust:HTTPSCertificateTrust (0x1ef968)
fixme:wintrust:HTTPSFinalProv (0x1ef968)
didn't try beyond that.
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https://bugs.winehq.org/show_bug.cgi?id=50656
Bug ID: 50656
Summary: When opening the dcuo launcher, the first black then a
white screen then it stays on the white screen
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: telefonvural.1998(a)hotmail.com
Distribution: ---
When opening the dcuo launcher, the first black then a white screen
then it stays on the white screen
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https://bugs.winehq.org/show_bug.cgi?id=50027
Bug ID: 50027
Summary: Could you make it possible for WINE to extract only
the required components for a Windows program to
function correctly.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 49studebaker(a)gmail.com
Distribution: ---
The WINE package is 50mb. The uncompressed size is 500mb. Could you make it
possible for WINE to extract only the required components for a Windows program
to function correctly.
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https://bugs.winehq.org/show_bug.cgi?id=50001
Bug ID: 50001
Summary: Epic Battle Fantasy 4 glitchy / crackly sound
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: a10824a03cb7ad1a2a1987433c5ad832dcdf6962
Distribution: Debian
With bug 15437 fixed I tried Epic Battle Fantasy 4 again. Which in fact runs
without any workaround, hooray. Unfortunately the sound is... glitchy. Or
crackly. Sounds kind of like a vinyl record, if that makes sense. Whatever you
call it, regression test came up with this:
a10824a03cb7ad1a2a1987433c5ad832dcdf6962 is the first bad commit
commit a10824a03cb7ad1a2a1987433c5ad832dcdf6962
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Aug 17 10:38:18 2020 -0500
winepulse: Don't rely on pulseaudio callbacks for timing.
Contains contributions from Mark Harmstone and Zhiyi Zhang.
Some devices, especially USB devices, have very irregular timing or
very long periods. Some Windows applications (The Witcher 3) are built
to expect regular, short period times, and so would underrun when the
device timing didn't match their expectations. This patch decouples
the Windows-side timing from the OS-side timing so we can meet those
applications' requirements.
Signed-off-by: Andrew Eikum <aeikum(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 8a50da38b87968668b84c04a64aafeb27005c759
0cae2ea7b06cd444a0e11ffd26cbf7ca05f5738d M dlls
If you have the game available you only need to skip to the main menu with "new
game" as an option; the music will be glitchy.
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https://bugs.winehq.org/show_bug.cgi?id=47007
Bug ID: 47007
Summary: 1checker crash
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 13439402428(a)163.com
Distribution: ---
Created attachment 64167
--> https://bugs.winehq.org/attachment.cgi?id=64167
Log
Application name: 1checher.
Application crash when open it or try to login.
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https://bugs.winehq.org/show_bug.cgi?id=50061
Bug ID: 50061
Summary: winetricks -q quicktime76 hangs
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: pgofman(a)codeweavers.com
Regression SHA1: ec1ea1ea1b2469a526f4bbc38aab404b7a2b062c
Distribution: Gentoo
Regression, introduced by:
ec1ea1ea1b2469a526f4bbc38aab404b7a2b062c is the first bad commit
commit ec1ea1ea1b2469a526f4bbc38aab404b7a2b062c
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Fri Oct 9 05:51:27 2020 +0300
ntdll: Call FLS callbacks.
Signed-off-by: Paul Gofman <pgofman(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/kernel32/tests/fiber.c | 24 +++++++++++---
dlls/kernel32/tests/loader.c | 79 ++++++++++++++++++++++++++++++++------------
dlls/ntdll/loader.c | 8 ++++-
dlls/ntdll/thread.c | 40 +++++++++++++++++++---
4 files changed, 119 insertions(+), 32 deletions(-)
winedbg starts, but never prints a backtrace and hangs. Disabling the
crashdialog first has no effect, still hangs and don't get a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=49576
Bug ID: 49576
Summary: used crossover to download windows version of steam
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: josephpinsky(a)icloud.com
Created attachment 67725
--> https://bugs.winehq.org/attachment.cgi?id=67725
not sure what this is but the error message told me to save and add to a bug
report
When i try and open steam on crossover it doesn't load properly and comes up
with a error message
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https://bugs.winehq.org/show_bug.cgi?id=47270
Bug ID: 47270
Summary: User shared data thread is always created
Product: Wine-staging
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: awesie(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Due to the changes to "Fake Dlls" patch set, specifically for the 64-bit
syscalls, the user_shared_data is accessed in every Wine process. While this is
not incorrect, it does represent a change from the original intentions of the
"user_shared_data" patch set, which was to only create this extra thread, and
the associated overhead, on programs that *need* to access user_shared_data.
If this new behavior is going to stay, then it would probably be a good idea to
revisit the "user_shared_data" patch set. For instance, one might simplify it
to always create the user shared data thread. Alternatively, if the new
behavior is undesirable, then we should find a way to prevent it.
(I am not personally convinced that the theoretical overhead is a problem.
There was a long discussion about this on the old wine-staging patch submission
website which no longer exists.)
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https://bugs.winehq.org/show_bug.cgi?id=50360
Bug ID: 50360
Summary: Bastion controller not working.
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Created attachment 68958
--> https://bugs.winehq.org/attachment.cgi?id=68958
Basion-Terminal-wine-6.0rc3.txt
Bastion controller not working. Tested with wine-6.0rc3 in a clean wine prefix.
I also noticed that when i place the mouse pointer on the menu the controller
buttons work but i can not use the digital pad or analog sticks to move up or
down in the games menu.
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https://bugs.winehq.org/show_bug.cgi?id=44309
Bug ID: 44309
Summary: gta3.exe crashes when launched
Product: Wine
Version: 2.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: errqre(a)gmail.com
Distribution: ---
Created attachment 60146
--> https://bugs.winehq.org/attachment.cgi?id=60146
backtrace.txt from the crash
gta3.exe crashes immediately when launched - installed through steam
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https://bugs.winehq.org/show_bug.cgi?id=38159
Bug ID: 38159
Summary: NULL pointer dereferencing
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
File /dlls/krnl386.exe16/int2f.c
Lines 1026-1034
if (!driver_request) {
/* FIXME - to be deleted ?? */
ERR("ES:BX==0 ! SEGFAULT ?\n");
ERR("-->BX=0x%04x, ES=0x%04x, DS=0x%04x, CX=0x%04x\n",
BX_reg(context), context->SegEs, context->SegDs,
CX_reg(context));
driver_request[4] |= 0x80;
driver_request[3] = 5; /* bad request length */
return;
}
If driver_request == NULL then driver_request[4] will be NULL pointer
dereferencing.
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http://bugs.winehq.org/show_bug.cgi?id=29849
Bug #: 29849
Summary: oleaut32's OLEPictureImpl_Load fails when Stat()
method is missing
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.blumenkrantz(a)gmail.com
Classification: Unclassified
Created attachment 38772
--> http://bugs.winehq.org/attachment.cgi?id=38772
test case
Without a Stat() method, this function should only read the parts of a file
that are needed. Instead, it continues to read and eventually crashes.
Find attached a test case which takes an image file as an argument, then
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=50166
Bug ID: 50166
Summary: Benchmark Sims BMS 4.34 flight sim hangs when air
traffic control uses TTS, able to get backtrace
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: freehand(a)tutanota.com
Distribution: ---
Created attachment 68684
--> https://bugs.winehq.org/attachment.cgi?id=68684
backtrace produced at the moment BMS 4.34 hangs, during air traffic TTS
The latest version of the Falcon 4 community patch project is BMS 4.34, which
adds sophisticated air traffic control. Though it is maintained and developed
by volunteers, as of 2020 BMS 4.34 is one of the best combat flight sims
available, comparable to the best commercial products. Previous versions, such
as BMS 4.33, are rated platinum compatibility with wine. With BMS 4.34,
though, wine hangs when air traffic control TTS is used.
I experimented with sound settings and was able to get a backtrace rather than
just a hang (see attachment).
My specific procedure was:
I am using wine 5.21 (Staging) on Ubuntu 20.04 LTS.
As a first step, I got a reproduceable hang by starting BMS 434, choosing TE #1
ground ops, selecting the training flight entering 3D with the default ramp
start, then waiting for the hang at about 10:28:47 on the cockpit clock at
upper right. While waiting I was watching the running processes on a second
monitor using the linux top command. I saw the pulseaudio process active a lot,
so I exited BMS, set sound volume to zero in Ubuntu, restarted BMS, turned all
sound volume to zero, then started the TE #1 again. Then in top I killed the
pulseaudio process.
Why do all this with the sound? In hopes of generating a stack trace. It
worked! BMS produced the stack trace dialog at the point where it usually
hangs.
>From the stack trace it appears that the problem is in VoiceManager (see stack
trace below). Components involved appear to be:
installation and setup API ( dlls/{cfgmgr32,newdev,setupapi} )
Common Controls DLL ( dlls/comctl32/ )
winmm and mci ( dlls/{winmm,mciavi32,mcicda,mciseq,mciwave}/ )
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https://bugs.winehq.org/show_bug.cgi?id=42055
Bug ID: 42055
Summary: Chessbase 13: Unhandled exception: page fault on
execute access to 0x4bda7b50 in 32-bit code
(0x4bda7b50).
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: twirpxacc91919(a)gmail.com
Created attachment 56542
--> https://bugs.winehq.org/attachment.cgi?id=56542
Program Error Details
The program gives a pop-up that it encountered a serious problem then says it
must shut down. It is very inconvenient and happened more than twenty times.
(I am not knowledgeable about any code or programming language, so sorry for my
ignorance.)
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https://bugs.winehq.org/show_bug.cgi?id=46248
Bug ID: 46248
Summary: Sniper Elite 3 GameSessions installer crashes during
extract
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: throwawayaccx(a)gmail.com
Distribution: ---
Created attachment 62946
--> https://bugs.winehq.org/attachment.cgi?id=62946
Wine log for installer setup
The installer for Sniper Elite 3 via GameSessions crashes and fails to extract
game files. I see in drive_c/users/$USER/Temp it was able to extract a few
files but only about 1.1 MB of it. Installer can be downloaded here (user agent
switcher required): https://www.gamesessions.com/zz/Game/SniperElite3
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https://bugs.winehq.org/show_bug.cgi?id=38356
Bug ID: 38356
Summary: Xibo Player 1.7.3: Cant start
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: ignacio.santolin(a)gmail.com
Distribution: ---
Created attachment 51200
--> https://bugs.winehq.org/attachment.cgi?id=51200
Xibo debug
I Installed
http://xibo.org.uk/get-xibo/
"Xibo For Windows"
And When i tries to start, shows the attached debug and cant start
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https://bugs.winehq.org/show_bug.cgi?id=41728
Bug ID: 41728
Summary: While using the app it keeps crashing and operation is
very slow.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryanscik5(a)hotmail.com
Created attachment 56165
--> https://bugs.winehq.org/attachment.cgi?id=56165
yugioh pro
I am using yugioh pro on wine and I never had problems. 2 days ago the app
became very slow and it crashes when playing. I have no idea what's wrong. I
tried installing a new version but still the same problems.
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