http://bugs.winehq.org/show_bug.cgi?id=15901
Summary: Sibelius 3: wrong tooltips in a child window
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lauri.kentta(a)gmail.com
Created an attachment (id=17070)
--> (http://bugs.winehq.org/attachment.cgi?id=17070)
Screenshot about the bug
Sibelius 3 shows wrong tooltips in the Keypad window. Clearly these are not
"Save As" buttons and such. But somehow the topmost row of five buttons has
still the right tooltips.
Is it possible that the two windows (main & Keypad) would have separate string
resources with overlapping identifiers but Wine just uses the main window's
resources for both?
There was a demo version of the program, but it's not officially available
anymore, as the most recent version is Sibelius 5. However, a Sibelius 3 Demo
might be downloadable here (not tested):
http://www.tempomusic.com/lifeway/download.htm
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https://bugs.winehq.org/show_bug.cgi?id=50135
Bug ID: 50135
Summary: explorer.exe crashes when UseXRandR and UseXRandR are
specified to be disabled in registry
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: 9c99d9bceba34559a32f1e5906a6fcbcf91b0004
Distribution: ArchLinux
How to reproduce:
1) Create a fresh new Wine prefix
2) Run the following commands to disable UseXRandR and UseXRandR in registry:
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseXVidMode" /t "REG_SZ" /d
"N" /f
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseXRandR" /t "REG_SZ" /d
"N" /f
3) Run any wine app, like "winecfg" for instance (you may need to shut down the
prefix first with "wineboot --kill --shutdown" for the bug to show up).
This occurs in versions of Wine from 5.14 to the latest one, 5.21.
The cause is the following commit:
9c99d9bceba34559a32f1e5906a6fcbcf91b0004 is the first bad commit
commit 9c99d9bceba34559a32f1e5906a6fcbcf91b0004
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Mon Jul 27 16:01:55 2020 +0800
winex11.drv: Migrate NoRes display settings handler to a new interface.
Reverting this commit and the next commit right after it
(b45c04f4c352ef81df5312684008839f4eeee03d - Remove the old display settings
handler interface.) against Wine-5.14 fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=50289
Bug ID: 50289
Summary: winecfg is unable to create a window
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bvandermerwe(a)kbcat.com
Distribution: ---
Here are two scenerios, one works the other does not.
Setup: Windows 10, docker for Windows.
Scenario 1: Works
=================
Ubuntu 18.04, wine stable, using XFCE.
(based on https://hub.docker.com/r/accetto/xubuntu-vnc)
Start, cmd
docker pull accetto/xubuntu-vnc
docker run -p 25901:5901 accetto/xubuntu-vnc
Now run tigerVNC from
https://bintray.com/tigervnc/stable/download_file?file_path=vncviewer64-1.1…
And connect to: (youripaddress):5901
The password is: headless
Now in the VNC viewer, in Linux, open a terminal (top left) and execute these
commands:
sudo dpkg --add-architecture i386 (password is headless)
sudo apt update
wget -qO- https://dl.winehq.org/wine-builds/winehq.key | sudo apt-key add -
sudo apt install software-properties-common
Since this is Ubunutu 18.04, install wine as follows:
sudo apt-add-repository 'deb http://dl.winehq.org/wine-builds/ubuntu/ bionic
main'
wget -qO-
https://download.opensuse.org/repositories/Emulators:/Wine:/Debian/xUbuntu_…
| sudo apt-key add -
sudo sh -c 'echo "deb
https://download.opensuse.org/repositories/Emulators:/Wine:/Debian/xUbuntu_…
./" > /etc/apt/sources.list.d/obs.list'
sudo apt update
sudo apt-get install --install-recommends winehq-stable
wine --version
sudo winecfg
And the winecfg views come up and all as expected. Everything works fine.
Marvellous!
Now close VNC and stop this container.
Scenario 2: Does not work. WHY?
===============================
Head over to https://hub.docker.com/r/accetto/xubuntu-vnc (the same docker
image), and from the github location (https://github.com/accetto/xubuntu-vnc),
download the DockerFile (save it as say e:\CL) and the src and hooks
directories into e:\CL.
Note use notepad to edit the DockerFile and change line 17 to:
ARG BASETAG=20.04
Now in Windows click Start, cmd and enter these commands:
e:
cd \CL
docker build -t "test2:Dockerfile" .
docker run -p 25901:5901 test2:Dockerfile
Again connect with VNC. You see pretty much the same thing as before. So again
use a terminal and type:
sudo dpkg --add-architecture i386
sudo apt update
wget -qO- https://dl.winehq.org/wine-builds/winehq.key | sudo apt-key add -
sudo apt install software-properties-common
add: sudo add-apt-repository 'deb https://dl.winehq.org/wine-builds/ubuntu/
focal main'
sudo apt update
sudo apt-get install --install-recommends winehq-devel
Super, now again try this:
wine --version
sudo winecfg
This time however, winecfg does not run, you get the output shown below.
It seems it cant create a window because it cant find a display driver.
WHY? Why do newer containers using the same setup not work?
"export -p" show the same information on both containers. Both have
DISPLAY=":1.0". Why why why? Anything else run udner wine also has the same
problem.
I have both containers if there are extra diagnostics or settings anyone can
suggest.
Maybe the newer ubunutu containers are missing something wine needs to detect
the display? I don't know. This happens in newer versions of Ubuntu and various
wine versions. Only the original version works.
headless@9916ba4a38f2:~$ sudo winecfg
wine: created the configuration directory '/root/.wine'
0024:err:environ:run_wineboot boot event wait timed out
0024:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0058:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
No protocol specified
0050:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0050:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error 183
0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error
14007
0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x800736b7
0050:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x800736b7
0050:err:ole:apartment_get_local_server_stream Failed: 0x800736b7
0050:err:ole:start_rpcss Failed to open RpcSs service
0048:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0048:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0058:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0058:err:winediag:nodrv_CreateWindow The explorer process failed to start.
headless@9916ba4a38f2:~$ 002c:err:winediag:nodrv_CreateWindow Application tried
to create a window, but no driver could be loaded.
002c:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0068:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0068:err:winediag:nodrv_CreateWindow The explorer process failed to start.
0070:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0070:err:winediag:nodrv_CreateWindow The explorer process failed to start.
Could not find Wine Gecko. HTML rendering will be disabled.
00a4:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
00a4:err:winediag:nodrv_CreateWindow The explorer process failed to start.
00ac:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
00ac:err:winediag:nodrv_CreateWindow The explorer process failed to start.
Could not find Wine Gecko. HTML rendering will be disabled.
wine: configuration in L"/root/.wine" has been updated.
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https://bugs.winehq.org/show_bug.cgi?id=47701
Bug ID: 47701
Summary: PUBG Lite does not start from launcher
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://lite.pubg.com/en/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: esdrastarsis(a)gmail.com
Distribution: ---
With the current implementation of httpapi, the launcher works perfectly, but
when the game runs it breaks.
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https://bugs.winehq.org/show_bug.cgi?id=50895
Bug ID: 50895
Summary: Dragon Ball Z: Legacy of Goku Reborn: Most sound
effects make the game temporarily freeze
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ficarde(a)gmail.com
Distribution: ---
Created attachment 69707
--> https://bugs.winehq.org/attachment.cgi?id=69707
Terminal output
While playing a free fangame made in Game Maker, I noticed that most times a
sound effect happened, the game would freeze for a second. This only happens
when using the native direct music libraries, as otherwise the game has no
sound. I was also unable to get sound working on drivers other than pulseaudio
and alsa (and the issue happens on both)
Link to the game: https://gamejolt.com/games/legacyofgokureborn/529626
Tested on game version 0.9.5. SHA sum:
69bc226473f1441c7d5af3c896cbf2e0e55a6370 logr.exe
Attached is the terminal output, all the sound effects happen around this
warning:
0024:fixme:mciwave:MCIWAVE_DriverProc Unsupported command [2115]
At the start of the game I am also greeted with "No sound device detected.
Sounds might not play," so that's not encouraging.
Tested on wine-devel 6.4 and 6.5, terminal log is for 6.5. (but they were the
same)
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http://bugs.winehq.org/show_bug.cgi?id=35817
Bug ID: 35817
Summary: foobar doesn't redraw properly when resizing
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tharzoss(a)gmail.com
As the summary said.
Using foobar 1.3.1 and Wine 1.7.14 on Ubuntu LTS 12.04.
Attached the output of
wine foobar2000.exe 1>lol.txt 2>&1
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https://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #25 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-6.5
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https://bugs.winehq.org/show_bug.cgi?id=40125
Bug ID: 40125
Summary: O2Jam Lags on newer version of Wine
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
Distribution: ---
O2Jam Lags on newer version of Wine
We're using this http://adolfintel.com/index.php?p=wined3d/index.frag
on 64bit app, and both normal and staging version
Nvidia GTX 970
Windows 10 1511 OS Build 10586.104
you can try it out here
http://o2jam.intgamerz.net
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https://bugs.winehq.org/show_bug.cgi?id=45262
Bug ID: 45262
Summary: C&C:RA2 and C&C:YR will suddenly freeze on OS X 10.9
and newer OSs.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forucial(a)icloud.com
I've tested from 1.8.x to most recently version, even with Wine Staging
patched, it always occur.
WineX11 or WineMac doesn't affect it.
All OS version from 10.9 to 10.13 have the same problem.
My computer model is MacBook Air 2014-early, the CPU is i5-4260U and GPU is
Intel HD 5000.
I can ensure that it is not a bug in ddraw because there is a ddraw.dll written
from scratch which uses GDI to render, but it doesn't affect at all.
It is strange that there is no crash log or backtrack message appears, only
screen frozen.
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https://bugs.winehq.org/show_bug.cgi?id=50884
Bug ID: 50884
Summary: IrfanView WebP plugin edit fields don't accept values
above 99
Product: Wine
Version: 6.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
Download IrfanView 4.57 along with its plugins. You'll only need WebP.dll.
Open any image, click File -> Save as -> Choose webp, try to enter 100 for
Quality or Filter Strength - you'll only be able to enter 99.
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https://bugs.winehq.org/show_bug.cgi?id=48474
Bug ID: 48474
Summary: Amazon Chime 4.x (.NET 4.5 app) dhtml-based user
interface unresponsive (unable to join meeting)
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track:
https://www.scivision.dev/amazon-chime-wine-linux/https://appdb.winehq.org/objectManager.php?sClass=version&iId=35825
Download:
https://clients.chime.aws/win/releases/Chime.4.28.9164.exe
Prerequisite: 'winetricks -q dotnet452'
$ sha1sum Chime.4.27.9601.exe
85003200b01f03c077713f03127ab625c653bd74 Chime.4.27.9601.exe
$ du -sh Chime.4.27.9601.exe
51M Chime.4.27.9601.exe
$ wine --version
wine-5.0-rc5
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50883
Bug ID: 50883
Summary: Error, with explorer ++
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxys(a)yahoo.com
Distribution: ---
Created attachment 69691
--> https://bugs.winehq.org/attachment.cgi?id=69691
screenshots inside a zip file, and an md5sum file created with "PLUMA" text
editor.
The program closes abruptly with explorer ++,
Program from https://explorerplusplus.com/
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https://bugs.winehq.org/show_bug.cgi?id=48225
Bug ID: 48225
Summary: StoneHearth, Radiant Entertainment, available from
Steam. Too many open files error
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
Game installs and plays, but after 5-10 minutes of game play, this appears in
console:
wine: Unhandled exception 0xe0000008 in thread 1fb at address 00007FB8C7E93023
(thread 01fb), starting debugger...
01fb:err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs
to be increased
And the game stops responding. If anyone wants to see logs I would be happy to
provide whatever you want.
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https://bugs.winehq.org/show_bug.cgi?id=45827
Bug ID: 45827
Summary: Heroes of Might and Magic IV combat very choppy
animations
Product: Wine
Version: 3.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonin.wingender(a)gmail.com
Distribution: ---
Heroes of Might and Magic IV (GOG Complete version) launches normally, loads up
a map normally, and while the exploration map works fine, in combat, it is
extremely choppy (the animations look like they are played at a frame per
second). The cursor movement and everything else works fine, just the
animations that don't work. It makes the game practically unplayable. Tested
also on 3.15 and it is the same way.
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https://bugs.winehq.org/show_bug.cgi?id=36002
Bug ID: 36002
Summary: ImpotRapide 2013 (.NET 4.0 app) crashes on
unimplemented function
msvcp110.dll.?gcount@?$basic_istream@DU?$char_traits@D
@std@@@std@@QBE_JXZ
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 35901 (which targets Mono insufficiency).
Prerequisite: 'winetricks -q dotnet40'
--- snip ---
...
Unhandled exception: unimplemented function
msvcp110.dll.?gcount@?$basic_istream@DU?$char_traits@D@std@@@std@@QBE_JXZ
called in 32-bit code (0x7b83be35).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7b83be35 ESP:0033b524 EBP:0033b598 EFLAGS:00200287( - -- I S - -P-C)
EAX:7b826b19 EBX:7b8b5ff4 ECX:00000008 EDX:0033b54c
ESI:00000002 EDI:80000100
...
Backtrace:
=>0 0x7b83be35 in kernel32 (+0x2be35) (0x0033b598)
1 0x7e720e78 in msvcp110 (+0x60e77) (0x0033b5d4)
2 0x7e6c7d7d in msvcp110 (+0x7d7c) (0x0033b628)
3 0x06e679e6 (0x0033b628)
...
0x7b83be35: movl 0xfffffff0(%ebp),%ecx
Modules:
Module Address Debug info Name (187 modules)
PE 340000- 3f1000 Deferred ic_ne
PE 400000- 20f2000 Export ir2013
PE 2100000- 21d6000 Deferred msvcr110
PE 21f0000- 23d5000 Deferred ic_xa
PE 23e0000- 2544000 Deferred icuin51
PE 2550000- 255b000 Deferred ic_xam
PE 2560000- 299c000 Export mfc110
PE 29a0000- 29b1000 Deferred ic2013ac
PE 5f00000- 5f11000 Export ic2013pp
PE 6ac0000- 6ac6000 Deferred 674994.qpd
PE 6b30000- 6b57000 Deferred smime3
PE 6e20000- 6e56000 Deferred nspr4
PE fe20000- ff26000 Deferred libeay32
PE ff30000- fffe000 Deferred 204927.qpd
PE 10000000-100ce000 Deferred ir2013at
PE 100d0000-10490000 Deferred ir2013ir
...
Threads:
process tid prio (all id:s are in hex)
...
00000057 (D) C:\Program Files\ImpotRapide 2013\ir2013.exe
...
00000058 0 <==
--- snip ---
There is no native recipe because Microsoft Visual C++ 2012 Redist installer
suffers from bug 17273
$ sha1sum InstallFr2013_Bld6004_Mar14.exe
6ba93dda6d1b9744842fb84ba27ad3bcf0b26061 InstallFr2013_Bld6004_Mar14.exe
$ du -sh InstallFr2013_Bld6004_Mar14.exe
55M InstallFr2013_Bld6004_Mar14.exe
$ wine --version
wine-1.7.16
Regards
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https://bugs.winehq.org/show_bug.cgi?id=37590
Bug ID: 37590
Summary: Microsoft visual studio 2010 stop during the
installtion
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
Distribution: ---
Created attachment 50018
--> https://bugs.winehq.org/attachment.cgi?id=50018
image of installation in progress
Microsoft visual studio 2010 ultimate stop during the installation process. I
am using wine version 1.7.10, and 1.6.1 both show same problem.
It install some component and while installing component "Microsoft Windows
installer 4.5" it show message you must restart the computer.
In windows I am doing same procedure, it tell to restart the computer and if I
click then it restart my computer, it restart my computer and resume the
installation process. But in wine it not restart the computer and not resuming
the installation process. And if I reboot my wine then it show message "A
problem has been encounter while loading the component. Cancelling setup."
Please guide me for above issue.
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https://bugs.winehq.org/show_bug.cgi?id=37588
Bug ID: 37588
Summary: Visual Basic 2010 ultimate fail to install
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
Distribution: ---
Created attachment 50015
--> https://bugs.winehq.org/attachment.cgi?id=50015
screen shot of restart message
Visual Basic 2010 ultimate fail to install. While installation time it tell the
message "You must restart your computer to complete the installation. Setup
will automatically continue after your computer has restarted" if click on
restart the computer nothing is happen and installation is stop. In windows it
automatically restart and resume the installation of an application. Please
tell what should I do for this kind of issue?
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https://bugs.winehq.org/show_bug.cgi?id=50881
Bug ID: 50881
Summary: TI-Nspire CX CAS Student Software: App opens loading
window but stops working after a while
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcjensenvirklund(a)gmail.com
Distribution: ---
Created attachment 69689
--> https://bugs.winehq.org/attachment.cgi?id=69689
Menu that opens first and the closes
I tried to install TI-Nspire CX CAS Student Software on Zorin os with and the
loading menu opens and closes normally but doesn't open a new window it does on
windows. It seems to be an issue with java when I try and run the shortcut
created by wine in the terminal.
The download link to the software is:
https://education.ti.com/download/en/ed-tech/B4F6E4EE05B94D75AAB4DFE24B2720…
Link to console output:
https://pastebin.com/x6pFHxAT
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https://bugs.winehq.org/show_bug.cgi?id=50880
Bug ID: 50880
Summary: Japanese fonts and font substitution
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I'm not sure if this qualifies as a bug or not.
I ran across a game that was meant to use a bundled font, but due to a typo in
the bug resources was using the fallback font instead.
This cased the spacing to be more than a little off.
That of itself would be somewhat annoying, but not really a wine bug.
Yet, I've managed to find a Windows screenshot.
A typo stays a typo, so *a* fallback was used there too.
The thing is, going by the shape of one of kana glyphs I'm strongly convinced
System font was used as the fallback - more exactly MS UI Gothic.
This raises two questions:
- perhaps wine should check System font for glyphs before going for fontconfig
fallback ?
- there's an additional problem with any potential MS UI Gothic substitute;
both 'IPAMona UI Gothic' (which is advertised as metric-compatible substitute)
and Source Han (which isn't but is one of more popular free cjk fonts) have
U+3000 (ideographic space) as a square...in MS UI Gothic, it's a 2:3 rectangle
(roughly);
given its width that leads to quite significant differences in spacing; besides
that Source Han is effectively monospaced for cjk glyphs (despite no Panose
marking), while MS UI Gothic isn't (in regard of cjk interpunction mostly); so,
is there any free font that actually *is* metric-compatible with MS UI Gothic ?
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http://bugs.winehq.org/show_bug.cgi?id=34425
Bug #: 34425
Summary: Visual C++ 2010 Express crashes on clicking 'Help /
Samples'
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After working around bug 32568, the IDE started up.
But selecting Help / Samples crashes it; shortly after it loads
ieframe.dll, it calls dw20.exe (the crash reporter).
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https://bugs.winehq.org/show_bug.cgi?id=46065
Bug ID: 46065
Summary: intel_do_flush_locked failed: Input/output error
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
I use Intel Extreme Graphics 2 videocard in my system. When i try to start any
graphic application in wine it fails with "intel_do_flush_locked failed:
Input/output error". After that dmesg shows GPU Hang. I reported the bug to
kernel team: https://bugs.freedesktop.org/show_bug.cgi?id=103901. I think it's
a driver problem. But i still want to know what in wine triggers it. It's not a
kernel regression (i've checked with old kernels), it's not wine's regression
(i've checked with stable releases from 1.6 and with 3.19 now). I need help to
find out problem's source. What can i do?
Here is log with "WINEDEBUG=all" (too large for attachment):
https://yadi.sk/d/eOT8BZHAXKgoPg
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http://bugs.winehq.org/show_bug.cgi?id=32281
Bug #: 32281
Summary: Visual C++ 2010 IDE General Failure
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalhocoelho(a)gmail.com
Classification: Unclassified
Fulfilling Dan Kegel's request, I'm opening a new bug to discuss Visual C++
issues on Wine.
When installing on wine-1.5.18 on Ubuntu 12.04 64 bit, Visual C++ installer
fails.
The supposed cause can be the error on following line, when running with
WINEDEBUG=+relay enabled:
0025:Call KERNEL32.CreateFileW(06c4e000
L"C:\\windows\\Microsoft.NET\\Framework64\\v2.0.50727\\CONFIG\\machine.config",80000000,00000001,00000000,00000003,00000080,00000000)
ret=7e28dfc9
0025:Ret KERNEL32.CreateFileW() retval=ffffffff ret=7e28dfc9
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http://bugs.winehq.org/show_bug.cgi?id=32280
Bug #: 32280
Summary: 32 bit Visual C++ 2010 Express full installer
complains "Unknown Error"
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
With wine-1.5.18 (and some earlier versions),
the 32 bit Visual C++ 2010 Express full install
(
http://download.microsoft.com/download/1/E/5/1E5F1C0A-0D5B-426A-A603-1798B9…
sha1sum adef5e361a1f64374f520b9a2d03c54ee43721c6 )
puts up an "Unknown error" messagebox during
installation of component 4 of 6.
Console shows at that point:
...
fixme:shell:SetCurrentProcessExplicitAppUserModelID L"VCExpress.10.0": stub
fixme:ole:CoInitializeSecurity (0x33f898,-1,(nil),(nil),0,0,(nil),8,(nil)) -
stub!
err:ole:CoGetClassObject class {0000034b-0000-0000-c000-000000000046} not
registered
err:ole:CoGetClassObject no class object {0000034b-0000-0000-c000-000000000046}
could be created for context 0x1
fixme:thread:SetThreadStackGuarantee (0x33fac4): stub
If you dismiss the messagebox, installation continues,
and at the end there is an error summary saying that
"SQL Server Compact" could not be installed.
Interestingly, if you then run the installed VCExpress.exe,
you get the same dialog, and the same messages in the log.
Looking at the +relay log, I see the following bit not long
before the messagebox:
0009:Call KERNEL32.LoadLibraryW(0040dd00 L"mscoree.dll") ret=0041b5d4
0009:Ret KERNEL32.LoadLibraryW() retval=7e3f0000 ret=0041b5d4
0009:Call KERNEL32.GetProcAddress(7e3f0000,0040dd18 "CreateInterface")
ret=0041b5e4
0009:Ret KERNEL32.GetProcAddress() retval=00000000 ret=0041b5e4
0009:Call KERNEL32.GetLastError() ret=0041b609
0009:Ret KERNEL32.GetLastError() retval=0000007f ret=0041b609
I'll attach the log showing VCExpress.exe putting up that MessageBox.
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http://bugs.winehq.org/show_bug.cgi?id=34627
Bug #: 34627
Summary: 32 bit Visual C++ 2010 Express full installer
complains "Runtime Error!" while installing SQL
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcm
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After working around bug 32280 with 'winetricks dotnet40'
and bug 12501 with 'winetricks mspatcha', Visual C++ 2010 Express
installer fails with a "Runtime Error!" dialog referencing setup100.exe.
AF mentioned in bug 32280 there was a msvcm80 bug, perhaps this is it;
sure enough, "winetricks vcrun2005" works around it.
While the dialog is up, ps shows
dank 23938 0.8 1.1 2679360 68040 ? Sl 20:26 0:03
Y:\43a4078dda964c2953a1c4f7\x86\setup100.exe /q /ACTION=Install /FEATURES=SQL
/INSTANCENAME=SQLEXPRESS /SQLSVCACCOUNT=NT AUTHORITY\Network Service
/SQLSVCStartupType=Automatic /AddCurrentUserAsSqlAdmin /ENABLERANU=1
/SKIPRULES=RebootRequiredCheck /hideconsole /TIMESTAMP=VSExpress_10.0
/ACTION=RUNRULES /RULES=GlobalRules /WORKFLOW=Install /TIMESTAMP=VSExpress_10.0
/LOGMARKER=_GlobalRules /MEDIASOURCE=Y:\43a4078dda964c2953a1c4f7\
/INSTALLMEDIAPATH=Y:\43a4078dda964c2953a1c4f7\x86\setup\ /MEDIALAYOUT=Core
and this error does not happen if you uncheck optional fields in the
vc2010 express installer.
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http://bugs.winehq.org/show_bug.cgi?id=20989
Summary: Full Tilt Poker Hangs on Exit
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amikrop(a)gmail.com
Created an attachment (id=25165)
--> (http://bugs.winehq.org/attachment.cgi?id=25165)
the log
The latest Full Tilt Poker runs normally and everything works. But when you try
to exit (either via the "X" button or "Lobby->Exit") the program hangs, and
never ends. This has two side effects. Firstly, the preferences you choose do
not get saved (as the program does not terminate the way it should (save user
options, etc)) and secondly, when you try to launch the program again, the
characters appear ugly and unreadable, and this is a known issue that gets
fixed by killing the first, existing process.
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http://bugs.winehq.org/show_bug.cgi?id=19944
Summary: Full Tilt Poker: Application never exits
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xlreaper(a)gmail.com
The Full Tilt Poker client Version WIN.FullTilt.COM.11.2 runs fine, but once
you quit the application the FullTiltPoker.exe proccess remains and never quits
- you have to kill it.
Because of this you cannot save any preferences in the app.
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https://bugs.winehq.org/show_bug.cgi?id=37488
Bug ID: 37488
Summary: Quicken 2014 - NtAreMappedFilesTheSame fails to
compare builtin dlls with stub dlls
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Distribution: ---
Created attachment 49879
--> https://bugs.winehq.org/attachment.cgi?id=49879
test program
Hi,
Quicken 2014 loads the stub ntdll from C:\Windows\System32 as file mapping and
tries to compare it with all loaded file mappings using
NtAreMappedFilesTheSame. Wine does not support comparing a mapped stub dll with
the loaded dll, so that the function returns STATUS_NOT_SAME_DEVICE every time,
causing Quicken 2014 to enter an endless loop.
Since this issue is currently blocked by bug 37487 and bug 37449, I wrote a
small C snippet which can be compiled with mingw that demonstrates the issue.
On Windows the program prints "Same file!" while on Wine it prints "Different
file!".
Regards,
Michael
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https://bugs.winehq.org/show_bug.cgi?id=45708
Bug ID: 45708
Summary: d2d1.dll requires some export functions to run
"Simple2D" samples.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
Most of samples in "Simple2D" fails with unresolved exports in d2d1.dll.
Samples download link:
http://files.djkaty.com/software/Simple2D/
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https://bugs.winehq.org/show_bug.cgi?id=45709
Bug ID: 45709
Summary: djkaty.com Simple2D demos v1.13 need support for
IWICImagingFactory2, CLSID
'{317d06e8-5f24-433d-bdf7-79ce68d8abc2}'
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
split off from bug 45708
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/DJKaty.com/Simple2D/examples
$ WINEDEBUG=+seh,+relay,+windowscodecs wine ./BitmapBrushDemo.exe >>log.txt
2>&1
...
002e:Ret dwrite.DWriteCreateFactory() retval=00000000 ret=004057a3
002e:Call ole32.CoCreateInstance(00426c70,00000000,00000001,004262c8,0033fd60)
ret=004057ee
002e:Call ntdll.RtlInitUnicodeString(0033f504,7dd601e0
L"\\Registry\\Machine\\Software\\Classes") ret=7dc93c71
002e:Ret ntdll.RtlInitUnicodeString() retval=0033f504 ret=7dc93c71
---
002e:Call ntdll.RtlInitUnicodeString(0033f5a0,0033f5f2
L"CLSID\\{317D06E8-5F24-433D-BDF7-79CE68D8ABC2}") ret=7dc93f02
002e:Ret ntdll.RtlInitUnicodeString() retval=0033f5a0 ret=7dc93f02
...
002e:Call PE DLL (proc=0x7d510dd1,module=0x7d490000
L"windowscodecs.dll",reason=PROCESS_ATTACH,res=(nil))
...
002e:Ret PE DLL (proc=0x7d510dd1,module=0x7d490000
L"windowscodecs.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
002e:Ret KERNEL32.LoadLibraryExW() retval=7d490000 ret=7dc9405a
...
002e:Ret windowscodecs.DllGetClassObject() retval=80040111 ret=7dc96205
002e:err:ole:apartment_getclassobject DllGetClassObject returned error
0x80040111 for dll L"C:\\windows\\system32\\windowscodecs.dll"
002e:Call advapi32.RegCloseKey(00000064) ret=7dc995f9
002e:Ret advapi32.RegCloseKey() retval=00000000 ret=7dc995f9
002e:err:ole:CoGetClassObject no class object
{317d06e8-5f24-433d-bdf7-79ce68d8abc2} could be created for context 0x1
002e:Ret ole32.CoCreateInstance() retval=80040111 ret=004057ee
002e:Call user32.MessageBoxA(00000000,004266ac "There was a problem setting up
the WIC Imaging factory",004265a0 "Simple2D Error",00000000) ret=00405808
--- snip ---
App sources:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/DJKaty.com/Simple2D
$ grep -Hrni IWICImagingFactory2
...
src/Simple2DLib.h:1787: IWICImagingFactory2 *ImageFactory;
$ cat src/Simple2D.cpp
...
// Create Direct2D resources
// Device-independent resources last for the lifetime of the application
// Device-dependent resources are associated with a particular rendering device
and will cease to function if that device is removed
HRESULT Simple2D::CreateDeviceIndependentResources()
{
// Create a Direct2D factory
if (!Direct2D)
{
D2D1_FACTORY_OPTIONS options;
ZeroMemory(&options, sizeof(D2D1_FACTORY_OPTIONS));
HRReturnOnFail(
D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory1), &options, reinterpret_cast<void **>(&Direct2D)),
"There was a problem setting up the Direct2D factory");
}
// Create a DirectWrite factory
if (!TextFactory)
HRReturnOnFail(
DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
__uuidof(TextFactory),
reinterpret_cast<IUnknown
**>(&TextFactory)),
"There was a problem setting up the DirectWrite factory");
// Create a Windows Imaging factory
if (!ImageFactory)
HRReturnOnFail(
CoCreateInstance(CLSID_WICImagingFactory, NULL,
CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&ImageFactory)),
"There was a problem setting up the WIC Imaging factory");
...
--- snip ---
https://docs.microsoft.com/en-us/windows/desktop/api/wincodec/nn-wincodec-i…
$ sha1sum Simple2DSetup-1.13.exe
269c002fb9ea11c2abd8958fc3cc4294af1b45d9 Simple2DSetup-1.13.exe
$ du -sh Simple2DSetup-1.13.exe
11M Simple2DSetup-1.13.exe
$ wine --version
wine-3.14-161-g70fbfa2cb8
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44052
Bug ID: 44052
Summary: Temple+ does not run due to missing D2D device and
device context and multiple API stubs
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
Temple+ requires:
- ID2D1Factory1
- ID2D1Device
- ID2D1DeviceContext
- ID2D1Bitmap1
- GetRedirectionCapabilities https://bugs.winehq.org/show_bug.cgi?id=42307
- SetIncrementalTabStop stub that returns success HRESULT
- IDWriteFontCollection font fallback logic when requested font is not in
collection
- (P|V)SGetShader returns invalid output values causing segfault
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https://bugs.winehq.org/show_bug.cgi?id=39469
Bug ID: 39469
Summary: PreSonus Studio One 3 says it requires Windows 7 SP1
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: conversy(a)gmail.com
I downloaded the 32 bit version of PresSonus Studio One 3.1 and the installer
ran perfectly. When I launch the program though, a pop-up window says it
requires Windows 7 SP1 with Platform Update or later. I configured wine to
pretend it's Windows 7 then Window 10 to no avail.
The free version of the application is available here:
https://shop.presonus.com/products/studio-one-prods/Studio-One-3-Prime
Cheers!
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http://bugs.winehq.org/show_bug.cgi?id=33142
Bug #: 33142
Summary: Right shift key not working with winemac.drv
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: betaguy(a)gmail.com
Classification: Unclassified
Created attachment 43845
--> http://bugs.winehq.org/attachment.cgi?id=43845
WINEDEBUG=+key
When using winemac.drv, the right shift key has no effect on input. The
keyboard I'm using is a Logitech Elite Keyboard (with Logitech Control Center
installed); I don't happen to have an actual Apple keyboard handy to test,
unfortunately. The left shift key works as expected. Attached is
WINEDEBUG=+keyboard and WINEDEBUG=+key when pressing the right shift key and
then releasing it.
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https://bugs.winehq.org/show_bug.cgi?id=37108
Bug ID: 37108
Summary: TCGR.EXE crashed
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kiddtek(a)gmail.com
wine running a freshly installed "The Complete Genealogy reporter" prg
importing a gedcom 10.1megs in size also very large file crashes and has to
close.
Using a smaller gedcom file process completes
This happens exactly the same way on the stable 1.6 and the new version.
TCGR.EXE crashes
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https://bugs.winehq.org/show_bug.cgi?id=50021
Bug ID: 50021
Summary: PS Remote Play fails to launch with assertion in
MS.Internal.Shaping.TypefaceMap.MapUnresolvedCharacter
s
Product: Wine
Version: 5.19
Hardware: x86-64
URL: https://remoteplay.dl.playstation.net/remoteplay/modul
e/win/RemotePlayInstaller.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Depends on: 50016
Distribution: ---
Created attachment 68451
--> https://bugs.winehq.org/attachment.cgi?id=68451
+dwrite log
With wine-mono; I haven't tried native .NET. Note that the installer needs the
fix from bug 50016 to run.
>From the nature of the exception there's a decent chance it's a dwrite bug, so
I've attached a +dwrite log (51M uncompressed). There is also one dwrite FIXME,
though it's not the last call before the exception:
0350:fixme:dwrite:dwritetextanalyzer_AnalyzeNumberSubstitution (0x75a9800 0 9
0x75aa700): stub
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https://bugs.winehq.org/show_bug.cgi?id=5162
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://dl.google.com/google |https://web.archive.org/web
|talk/googletalk-setup.exe |/20060429010814/http://dl.g
| |oogle.com/googletalk/google
| |talk-setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=45444
Bug ID: 45444
Summary: win office pro plus install 2016 Unhandled exception:
page fault on write access to 0x00000000
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 61777
--> https://bugs.winehq.org/attachment.cgi?id=61777
backtrace of Unhandled exception: page fault
windows office pro plus 2016 v16 install Unhandled exception: page fault on
write access to 0x00000000 in 64-bit code (0x00000000009c8db9)
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https://bugs.winehq.org/show_bug.cgi?id=40513
Bug ID: 40513
Summary: Resize Mission map issue
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bxter0(a)gmail.com
Distribution: ---
I am newbie user of Arch Linux and I luckily installed Guild Wars via Wine.
Everything looks good, also sound, but when I tape 'U' (Mission map) I see this
on full screen and I can't minimize it. I have latest version of Wine. help
s10.ifotos.pl/img/gwpng_sseqsqs.png
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http://bugs.winehq.org/show_bug.cgi?id=32152
Bug #: 32152
Summary: Guild Wars 2: Missing sound and game crashes on time
adjusting
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I have noticed a lot of crashes the last weeks with Guild Wars 2. Now I figured
out that this happens at every full hour. At this time ntp is adjusting my
clock so this is my first hint.
I have adjusted manually the time and if the time is set to an earlier state
then the game currently has the sound will be disabled. It will be enabled
again if the time is equal or higher then the "normal" time. The missing sound
is independent of the value of the option "In-Game Clock". The In-Game Clock is
using in every case the system clock so this could be the reason.
This way I couldn't reproduce the crashes but I will now disable ntp and report
back if something changes.
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https://bugs.winehq.org/show_bug.cgi?id=39849
Bug ID: 39849
Summary: winepulse.drv is used while winealsa.drv is selected
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
In winecfg -> Audio the driver shown there as selected is winealsa.drv but on
starting applications I'm often seeing the line "err:module:load_builtin_dll
failed to load .so lib for builtin L"winepulse.drv": libpulse.so.0: cannot open
shared object file: No such file or directory". libpulse0:i386 is not installed
on my system and installing it would cause the error message to be replaced
with "err:pulse:pulse_contextcallback Context failed: Connection refused". I
think if PulseAudio is not used by the system for example because only ALSA is
being used Wine should not try to use PulseAudio then.
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https://bugs.winehq.org/show_bug.cgi?id=41135
Bug ID: 41135
Summary: No Man's Sky: Game does crash/hang on starting
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 55339
--> https://bugs.winehq.org/attachment.cgi?id=55339
Terminal output (Windows 7)
After solving the other issue where an upgrade of libcups2 caused Wine to
heavily break I'm encountering now the next issues on starting No Man's Sky.
With a clean wine profile and the Windows version set to Windows 7 (as the
system requirement for this game is Windows 7-10) on starting the game nothing
happens and the game has a CPU usage of ~55% on one core and the wineserver has
a CPU usage of ~60% on one core. If I'm setting the Windows version to Windows
XP the game does start but crashes after the first screen is shown. For both
cases is the terminal output in the attachments.
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https://bugs.winehq.org/show_bug.cgi?id=50649
Bug ID: 50649
Summary: winecfg crashes with desktop emulation
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gmascellani(a)codeweavers.com
Distribution: ---
STEPS TO REPRODUCE:
* Start with a new prefix
* Launch winecfg and enable desktop emulation (leave the standard resolution
800x600)
* Launch winecfg again; the desktop window appears and disappears after a split
second; winecfg window never appears
This happens with both i386 and amd64 builds (did not try a WoW64 build). I am
using an up-to-date Debian unstable machine, on a laptop with an Intel iGPU and
an NVIDIA Quadro P2000 dGPU. Disabling NVIDIA Vulkan drivers doesn't change
anything.
The crash happens inside get_gpu_properties_from_vulkan, in
dlls/winex11.drv/xrandr.c. This function creates a Vulkan instance, enumerates
Vulkan devices and their properties and then destroys the instance. This
happens a few times during a single "wine winecfg" execution. In one of these
executions the driver segfaults in vkDestroyInstance. The other calls to
vkDestroyInstance are fine. If the call to vkDestroyInstance in
X11DRV_vkDestroyInstance is commented out, then the crash doesn't happen any
more and winecfg works correctly.
I can't see any Vulkan usage problem and Vulkan validator doesn't detect
anything except a couple of issues that are easy to solve and do not fix the
problem.
The specific failing instruction is in libvulkan_lvp.so. Addr2line says it is
in function util_queue_destroy in file src/util/u_queue.c:97 (in the mesa
package), but that line does not correspond to that function in the source
code, so addr2line is probably confused and I don't know if anything it says
can be believed. Also, this is just the inner frame: I couldn't get a backtrace
from the vkDestroyInstance call to the segfaulting instruction. I can get a
core dump, but gdb cannot recognize the stack in it, so I get no useful
information (not easily at least: I could manually inspect the stack and
reconstruct the backtrace, but that's tedious and I haven't tried yet).
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http://bugs.winehq.org/show_bug.cgi?id=25528
Summary: HLSL shader not translated correctly (uniform
variables)
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Created an attachment (id=32501)
--> (http://bugs.winehq.org/attachment.cgi?id=32501)
Program run in a normal way
I was trying to run the game "Sexy Beach Zero" (hmmyes) and it runs great. But
when you load any of the 3D scenes, the body model isn't bound correctly to her
and is stationary at (0, 0, 0) in the scene.
I checked the log and found a lot of these:
err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Find glsl program uniform locations @ glsl_shader.c / 4435
err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB(programId) @ glsl_shader.c / 4449
err:d3d_shader:hardcode_local_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Hardcoding local constants @ glsl_shader.c / 3955
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4618
trace:d3d_constants:shader_glsl_load_constantsI Loading local constants 0: 2,
0, 0, 0
err:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 598
err:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 769
(After this it repeats the last 4 lines)
Perfectly willing to chip my teeth on this bug, I downloaded the latest Wine
git to check the source.
I ran the game again with the following command:
WINEDEBUG=trace+d3d_constants wine "Sexy Beach Zero English.exe" &> ~/sbz2.log
The log now returns this:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #10:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(35) : warning C1068: array index out
of bounds
Repeat the array index out of bounds warning plenty of times.
Going deeper, I ran the game like this:
WINEDEBUG=trace+d3d_shader wine "Sexy Beach Zero English.exe" &> ~/sbz.log
Part of the offending HLSL shader:
def *c822* = 1.000000, 3.000000, 0.000000, 0.000000
def c823 = 0.500000, 0.000000, 0.000000, 0.000000
def c824 = -1.000000, -2.000000, -3.000000, -4.000000
defi i0 = 5, 0, 0, 0
frc r0, v2
slt r1, -r0, r0
add r2, -r0, v2
slt r0, v2, -v2
mad r0, r0, r1, r2
mul r0, r0, *c822*.y
Emphasis marked with *'s.
uniform vec4 *VC[256]*;
// snip
void main() {
R0.xyzw = (fract(attrib2.xyzw));
R1.xyzw = (vec4(lessThan(-R0.xyzw, R0.xyzw)));
R2.xyzw = (-R0.xyzw + attrib2.xyzw);
R0.xyzw = (vec4(lessThan(attrib2.xyzw, -attrib2.xyzw)));
R0.xyzw = ((R0.xyzw * R1.xyzw) + R2.xyzw);
R0.xyzw = (R0.xyzw * *VC[822]*.yyyy);
This is where the "array index out of bounds" warning comes from. The shader
translator should have converted "c822" to a uniform, but instead put it in an
array.
I got hopelessly lost in the Wine source, I couldn't find the error myself,
unfortunately. :(
Hopefully this helps someone more knowledgeable with these things!
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https://bugs.winehq.org/show_bug.cgi?id=42145
Bug ID: 42145
Summary: Guild Wars 2 crashes on some configurations
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)aaronopfer.com
Distribution: ---
Created attachment 56713
--> https://bugs.winehq.org/attachment.cgi?id=56713
GW2-generated crash log
Guild Wars 2 crashes on my laptop psuedorandomly while playing the game. I
managed to create a reproduceable version of the crash: all I have to do is
toggle the visibility of my helmet slot in my Hero's Equipment panel (a feature
designed for those who don't want ugly helmets covering their character's
faces) and the game will reliably crash.
I am using 64bit wine. I reproduced the crash initially in 2.0.0-rc3-staging,
then in 2.0.0-rc3, and then again in 1.7.35. I haven't tested any other
versions.
The crash does NOT occur on my desktop despite similar wine versions and
configurations. The main difference between the laptop and the desktop is that
the desktop uses the proprietary nvidia blob on a GTX 780, and the laptop uses
integrated intel HD 5500 graphics. The laptop and desktop are running the
debian 4.8.0 kernel.
As an aside, another laptop I have running debian is using a nvidia mobile GPU
(don't remember the model) via bumblebee and it also has no problems with
crashing in GW2.
I have some modest debugging skills: poking around in a debugger shows that the
crash occurs in what appears to be blitting code (the Gw2-64.exe binary makes
string references to "ImgBlt.cpp" in the area). The fault instruction is a rep
movsb. During normal operation the rep movsb's operands are in low memory
ranges (mask 0xFFFFFFFF), but when it crashes one operand is
(0x0222000000000000) which is not valid memory and causes a crash.
I do not have a Windows machine so I do not know if Windows has the same crash;
I presume not.
I have attached the Arenanet.log file which contains some information about
what went wrong. It may contain multiple crashes; I'm not very familiar with
these GW2-specific crashlogs so I'm not sure. These are made by GW2's built-in
crash logger. If anyone wants another crash log format you'll have to tell me
how to disable GW2's built-in one.
If anyone wants me to do any specific debug actions or logs I'll be happy to
try them.
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https://bugs.winehq.org/show_bug.cgi?id=5162
Huw Davies <huw.davies(a)physics.ox.ac.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |huw.davies(a)physics.ox.ac.uk
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #53 from Huw Davies <huw.davies(a)physics.ox.ac.uk> ---
Marking resolved.
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https://bugs.winehq.org/show_bug.cgi?id=5162
--- Comment #52 from Jactry Zeng <jactry92(a)gmail.com> ---
Thanks to Huw's work, TxGetNaturalSize and TxDraw now are implemented in Wine
6.5.
It might be worth retesting these applications and file separate bugs for their
following issue.
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https://bugs.winehq.org/show_bug.cgi?id=50862
Bug ID: 50862
Summary: [Regression] Steam fails to start
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 47fed8f5bc89344af054b70c2d3a7bea02b2113c
Distribution: ---
0188:err:module:import_dll Library SDL2.dll (which is needed by L"C:\\Program
Files (x86)\\Steam\\bin\\gldriverquery.exe") not found
0188:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program Files
(x86)\\Steam\\bin\\gldriverquery.exe" failed, status c0000135
0190:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0190:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0190:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0190:fixme:ver:GetCurrentPackageId (000000000022FDA0 0000000000000000): stub
0198:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0198:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0198:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0198:fixme:ver:GetCurrentPackageId (0033FEA4 00000000): stub
0024:fixme:imm:ImmReleaseContext (000100B4, 05BD2238): stub
0024:fixme:dwmapi:DwmExtendFrameIntoClientArea (000400B2, 0033E2A8) stub
013c:fixme:file:NtLockFile I/O completion on lock not implemented yet
0024:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files
(x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe"
0024:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files
(x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe"
0024:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files
(x86)\\Steam\\logs\\cef_log.txt"
0024:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\C:\\Program Files
(x86)\\Steam\\logs\\cef_log.txt"
01a4:err:module:import_dll Library SDL2.dll (which is needed by L"C:\\Program
Files (x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe") not found
01a4:err:module:import_dll Library libcef.dll (which is needed by L"C:\\Program
Files (x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe") not found
01a4:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program Files
(x86)\\Steam\\bin\\cef\\cef.win7x64\\steamwebhelper.exe" failed, status
c0000135
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https://bugs.winehq.org/show_bug.cgi?id=45567
Bug ID: 45567
Summary: League of Legends 8.12+ fails to start a game
(anticheat engine, validation of WoW64 syscall
dispatcher)
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Diagnosed by Andrew Wesie; partially split off from bug 45327.
The game inspects the %cs register to determine if it is running under WoW64.
Since Linux 32-bit code segment is the same as the
WoW64 32-bit code segment, 0x23, the anti-cheat will expect to be in a WoW64
environment regardless of whether the prefix is 32- or 64-bit.
Consequently the game will try to use the Wow64Transition export if it is
available, or otherwise request the module name of the address contained at the
WOW32Reserved TEB field (i.e. %fs:0xc0), and verifies that the latter matches
wow64cpu.dll.
This can be solved either by moving the syscall dispatcher to wow64cpu.dll, or
by implementing Wow64Transition.
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https://bugs.winehq.org/show_bug.cgi?id=37983
Bug ID: 37983
Summary: Jedi Knight: Dark Forces II (GOG.com version) - music
doesn't work
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rixa(a)cs.tut.fi
Distribution: ---
The game originally used to have background music on CD audio tracks. The
recent GOG.com release includes those tracks in .ogg format, along with what
seems to be some sort of a hack to play them through a custom winmm.dll in the
game directory.
The music does not play.
For the included winmm.dll to do anything, an override of "winmm
(native,builtin)" seems like a logical step. Indeed, it was reported on the
GOG.com forums that this gets the music working on Crossover, and I used the
trial version to verify that this is indeed the case.
But if I do the same on Wine, the game doesn't start anymore. It just dies
with:
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
I tried to trace it down to other overrides that crossover sets by default, but
it would still work even if I removed them all. It would even keep working if I
replaced the entire drive_c there with the one from my wineprefix where it
doesn't work, so it probably does not have to do with any of the pre-installed
software, nor an installation broken for whatever reason. Using wine on the
prefix installed in crossover didn't work any better either.
In addition to a clean unpatched wine 1.7.35 that I compiled myself, I tried
multiple versions of wine from PlayOnLinux but none of them started the game
with the override in place; each died with the same message.
Without the override the game is still very playable, just has no background
music.
Xubuntu 14.10, nvidia 331.113.
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http://bugs.winehq.org/show_bug.cgi?id=33375
Bug #: 33375
Summary: Cannot test dlls with dashes in their name
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Created attachment 44165
--> http://bugs.winehq.org/attachment.cgi?id=44165
Patch to reproduce this bug
No conformance test can be written for dlls that have a dash in their name.
These will first run into a build error:
echo "api-ms-win-security-base-l1-1-0_test.exe TESTRES
\"api-ms-win-security-base-l1-1-0_test-stripped.exe.so\"" |
LD_LIBRARY_PATH="../../../libs/wine:$LD_LIBRARY_PATH" ../../../tools/wrc/wrc
--nostdinc --po-dir=../../../po -m32 -I. -I. -I../../../include
-I../../../include -DWINE_STRICT_PROTOTYPES -DWINE_NO_NAMELESS_EXTENSION
-DWIDL_C_INLINE_WRAPPERS -o
../../../programs/winetest/api-ms-win-security-base-l1-1-0_test.res
:1:5: Error: syntax error
What surprises me is that the dot on the 'TESTRES' left-hand causes no problem
while the dashes do. I tried quoting that string but it did not help.
The next problem is that if the TESTRES left-hand is modified to work around
that issue, then winetest.exe will not be able to find the corresponding dll
anymore and will thus skip the test. Filtering the list of tests to run based
on the command line will likely be broken too.
I'm attaching a patch to reproduce this issue.
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https://bugs.winehq.org/show_bug.cgi?id=50826
Bug ID: 50826
Summary: regression: adk81setup fails with The file
C:\windows\mono\mono-2.0\lib/mscorlib.dll is an
invalid CIL image
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Regression caused by:
commit 86947587d206a0a95b4ac2c5458f8465ee4c371d
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 17 10:38:43 2021 +0100
server: Remove the redundant cpu field in the PE image information.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=50721
Bug ID: 50721
Summary: IDA Pro 7.5: Lumina can't contact server, complains
about Schannel security attributes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: thotypous(a)gmail.com
Distribution: ---
Using Wine Staging, IDA Pro fails to contact the Lumina server when trying to
do any operation that depends on it (e.g. Lumina menu -> Pull All Metadata).
The IDA's output window shows "lumina: Schannel does not support the requested
security attributes"
By tracing secur32, it turns out that InitializeSecurityContextA is being
called with fContextReq flags ISC_REQ_EXTENDED_ERROR and
ISC_REQ_MANUAL_CRED_VALIDATION, which are not handled by Wine:
00f4:trace:secur32:InitializeSecurityContextA 0x3436e40 0x3436e50 (null)
0x0008c110 0 0 0x529b58 0 (nil) 0x529af8 0x3436e9c (nil)
Now regarding each flag:
1. ISC_REQ_EXTENDED_ERROR: according to MSDN, this flag means "When errors
occur, the remote party will be notified."
However, modern TLS does not have any mechanism to notify the remote party
about errors. Thus it seems unlikely that this flag causes any difference in
behavior, at least when the remote party is not running Microsoft's TLS
implementation.
When researching about the flag, I found
https://mskb.pkisolutions.com/kb/975858, which states Windows 7 used to ignore
this flag, but since it caused issues with some applications, they changed
schannel to return ISC_RET_EXTENDED_ERROR (via pfContextAttr) when the flag is
set. The KB does not describe any other change deployed by the upgrade. This
fact further supports the hypothesis that the flag does not change the behavior
of the protocol.
In short, up-to-date Windows 7 seems to just return ISC_RET_EXTENDED_ERROR when
ISC_REQ_EXTENDED_ERROR is set, but otherwise ignores it.
2. ISC_REQ_MANUAL_CRED_VALIDATION: according to MSDN, this flag means "By
default, Schannel validates the server certificate by calling the
WinVerifyTrust function; however, if you have disabled this feature using the
ISC_REQ_MANUAL_CRED_VALIDATION flag, you must validate the certificate provided
by the server that is attempting to establish its identity."
However, Wine currently does not carry automatic server certificate validation
at all. The OSX implementation always calls "SSLSetEnableCertVerify(s->context,
FALSE)" to disable it explicitly. The GnuTLS implementation never calls
"gnutls_session_set_verify_cert", which would be required to enable server
certificate validation.
Strictly speaking, the current implementation of Schannel in Wine is insecure,
but fixing it would require more extensive changes to the code and could cause
regression bugs with other applications. Thus, I argue it should be dealt with
by another bug entry and fixed by another patch.
Therefore, the attached patch restricts itself to return
ISC_RET_MANUAL_CRED_VALIDATION when ISC_REQ_MANUAL_CRED_VALIDATION is set, and
to better document the current situation in the code.
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https://bugs.winehq.org/show_bug.cgi?id=45032
Bug ID: 45032
Summary: WineTest does not run the vcomp tests
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
So WineTest is not running the vcomp tests. What happens is this:
* It parses the vcomp_test.exe filename and concludes that this tests the vcomp
dll.
* It does a LoadLibraryExA("vcomp.dll", NULL, LOAD_LIBRARY_AS_DATAFILE) which
fails (as expected) and concludes that the dll is missing:
vcomp=dll is missing
* Since the dll is missing WineTest skips the vcomp tests.
According to Dan Kegel (see bug 31609) this is a manifest / activation context
issue and he sent a patch for it [1]. However the patch was for the TestBot
[2], not WineTest, and as far as I can tell it's not working.
Furthermore WineTest already has activation context code that seems equivalent
to Dan Kegel's patch.
Note that not all VMs have vcomp.dll. Based on the current results the 32 bit
dll is present on the TestBot's w2000pro, wxppro, w2003std, wvistau64*,
w2008s64, w8, w864 VMs and the 64 bit one is present on wvistau64, w2008s64 and
w864.
Note that some online resources seem to imply that vcomp.dll is present in the
Visual C++ 2005 redistributable (and VC++ 2005 was indeed installed on all the
VMs that have vcomp.dll except w2008s64 (though maybe it was installed and it
was not written down)). Some VMs seem to have other versions such as
vcomp90.dll but not vcomp.dll.
[1] https://bugs.winehq.org/show_bug.cgi?id=31609https://www.winehq.org/pipermail/wine-patches/2012-September/117631.html
[2] Paradoxically the TestBot has no problem running the vcomp tests now that
they dynamically load the vcomp dll. That's because the TestBot makes no
assumption based on the executable filename since one can upload test binaries
that don't follow any naming scheme. So now that the test dynamically loads
vcomp.dll the TestBot cannot check for it.
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https://bugs.winehq.org/show_bug.cgi?id=50836
Bug ID: 50836
Summary: dxva2api.h does not compile as C++
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: dxva2
Assignee: wine-bugs(a)winehq.org
Reporter: bjoern(a)hazardy.de
The functions do not compile with g++ 10:
error: invalid conversion from 'void*' to 'DXVA2FixedToFloat::<unnamed
struct>*' [-fpermissive]
The functions are broken since
https://source.winehq.org/git/wine.git/commitdiff/6aeb891d529d821fa62e26c17…
On MinGW it was fixed once, but now they reimport the library from wine and it
broke in
https://sourceforge.net/p/mingw-w64/mingw-w64/ci/c0fa4d755413c4541bdad32f07…
again.
This hinders compiling Qt on Windows with GCC.
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http://bugs.winehq.org/show_bug.cgi?id=34906
Bug #: 34906
Summary: [regres] Zoo Tycoon: closed on start in 1.7.6
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
closed without crash after begin music.
in console:
fixme:imm:ImmReleaseContext (0x2006a, 0x14f250): stub
fixme:imm:ImmGetOpenStatus (0x14f250): semi-stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32ed38,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
fixme:d3d:wined3d_device_set_render_target Surface 0x1ae5c0 doesn't have render
target usage.
err:ddraw:d3d_device_init Failed to set render target, hr 0x8876086c.
result regression test (1.6-good, 1.7.6-bad)
3fb53e21fb2cccf249ed65a4641eac21422f6609 is the first bad commit
commit 3fb53e21fb2cccf249ed65a4641eac21422f6609
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Sep 17 09:22:37 2013 +0200
ddraw: Don't set render target / depth stencil usage on sysmem surfaces.
Setting render target usage on a P8 surface for example would fail surface
creation, while such surfaces can't be used for actual rendering anyway.
Tests
confirm that surface creation is supposed to succeed for P8 surfaces with
both
DDSCAPS_SYSTEMMEMORY and DDSCAPS_3DDEVICE set.
:040000 040000 578fd201cb41a75b478b47c58c7a0a1a9b6a5209
38c723fb112690d758c0868debec68b3b61c4510 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=50783
Bug ID: 50783
Summary: WineTest declares dlls with dots in their name as
missing
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
It turns out that winetest.exe has been checking the presence of the
dlls by calling LoadLibrary("serialui") and not
LoadLibrary("serialui.dll"). Surprisingly this works.
But if the dll name contains dots, such as "lib.and.dot.dll", then
LoadLibrary("lib.and.dot") does not work, even if lib.and.dot.dll does exist,
as confirmed by LoadLibrary("lib.and.dot.dll"). At least in Wine.
So this causes winetest.exe to skip the lib.and.dot tests because the dll is
missing.
Maybe that's a LoadLibrary() Wine bug.
Or maybe the fix would be to add the '.dll' extension... except if the name
from
the test executable ends in .exe, .com, .ocx, etc. But this would require a
list of authorized library extensions (or do the checks twice: once without and
once with the extra .dll extension).
lib.and.dot_test.exe -> lib.and.dot.dll
msscript.ocx_test.exe -> msscript.ocx
serialui_test.exe -> serialui.dll
reg.exe_test.exe -> reg.exe (yes WineTest calls LoadLibrary("reg.exe"))
chcp.com_test.exe -> chcp.com
ndis.sys_test.exe -> ndis.sys
...
Or change the test executable filenames so they always have the full name of
the tested dll.
Or this could be fixed by not doing the LoadLibrary() check at all:
https://bugs.winehq.org/show_bug.cgi?id=45032#c1
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https://bugs.winehq.org/show_bug.cgi?id=50738
Bug ID: 50738
Summary: Guild Wars 2 launcher can't login
Product: Wine
Version: 6.3
Hardware: x86-64
URL: https://account.arena.net/content/download/gw2/win/64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sven.wine(a)gmail.com
Regression SHA1: 8f50dde9cd3f4ea7856106f5b1691827d4cf8713
Distribution: Ubuntu
Created attachment 69508
--> https://bugs.winehq.org/attachment.cgi?id=69508
Log from 8f50dde9cd3f4ea7856106f5b1691827d4cf8713 with
+timestamp,+pid,+tid,+seh
Since
commit 8f50dde9cd3f4ea7856106f5b1691827d4cf8713
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Feb 15 21:57:42 2021 +0100
ntdll: Store entire XMM context in x86_64 syscall frame.
the Guild Wars 2 launcher can't reach login the server anymore. Attached is the
log at 8f50dde9cd3f4ea7856106f5b1691827d4cf8713. I confirmed that with
8f50dde9cd3f4ea7856106f5b1691827d4cf8713^ everything was working as expected.
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https://bugs.winehq.org/show_bug.cgi?id=50034
Bug ID: 50034
Summary: In font dialog's sample text, background changes color
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: whydoubt(a)gmail.com
Distribution: ---
When the font dialog is first opened, the background behind the sample text is
a different color than the rest of the sample area. As soon as a change is
made in font selection, this condition is corrected.
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https://bugs.winehq.org/show_bug.cgi?id=45685
Bug ID: 45685
Summary: regression caused in running Dragon NaturallySpeaking
12.5
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 62107
--> https://bugs.winehq.org/attachment.cgi?id=62107
terminal output with no winedebug running
Dragon NaturallySpeaking 12.5 installs well in wine 3.14 (Staging).
It also goes through training.
But then it crashes when I try to run it for the first time.
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https://bugs.winehq.org/show_bug.cgi?id=49857
Bug ID: 49857
Summary: NCLauncher2: Crypto error on a successful login
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: yagocl(a)protonmail.ch
Distribution: ---
I am attempting to run the NCSoft Launcher on Wine so that I may download and
play the game Blade&Soul. The application is NCLauncher2.exe, you can grab it
from here: https://launcher.patcher.ncsoft.com/NCLauncher2_Installer.exe or go
the blade and soul website, register, and be sent to that download anyway.
Here's a sha256 checksum of what I downloaded:
ba8e3f0272c103581eb05325384498a02c210f3df0ff78f399060aeb061b5d3e
NCLauncher2_Installer.exe
The program runs fine, however if you get your credentials right and actually
log in it will stop you with a crypto error. Here's the full message the
launcher spits out in the UI:
https://pastebin.com/A8ECdFqJ
Unfortunately there is no point to posting full terminal output since every
message the program dumps into the terminal is obfuscated/encrypted. I tried
running them through base64/32 -d to no avail. BUT, we can get wine to spit out
what the program is doing in the crypto engine when the error happens with
WINEDEBUG=+crypt trace file
This is what I get:
0009:fixme:crypt:PFXImportCertStore flags 00000021 not supported
I suppose it is trying to import a certificate in some way but cannot.
Here's some system info:
Wine 5.17-staging 64 bit wineprefix
Arch Linux with testing repos
.NETs 4.5 all the way to 4.8 installed
Intel CPU, Nvidia (+proprietary driver) GPU
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https://bugs.winehq.org/show_bug.cgi?id=50729
Bug ID: 50729
Summary: Microsoft PIX 2101.27 setup fails
Product: Wine
Version: 6.3
Hardware: x86-64
URL: https://devblogs.microsoft.com/pix/download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 69486
--> https://bugs.winehq.org/attachment.cgi?id=69486
log
Microsoft PIX 2101.27 setup fails
0x80070538 - Invalid ACL
https://devblogs.microsoft.com/pix/download/https://web.archive.org/web/20210226072258/https://query.prod.cms.rt.micros…
sha1sum PIX-2101.27-Installer.exe
c66d7f99e8891fd1e66e22ca75ee7b9a524ca04c PIX-2101.27-Installer.exe
du -sh PIX-2101.27-Installer.exe
109M PIX-2101.27-Installer.exe
Forcing PIX.msi to run leads to the below, invalid or separate future bug...
Got a UNKNOWN while executing native code. This usually indicates a fatal error
in the mono runtime or one of the native libraries used by your application.
Unhandled exception: page fault on execute access to 0x180003134 in 64-bit code
(0x0000000180003134).
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https://bugs.winehq.org/show_bug.cgi?id=40055
Bug ID: 40055
Summary: Auto Wiki Browser immediate crash on startup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: internetboxwiki(a)gmail.com
Distribution: ---
Created attachment 53526
--> https://bugs.winehq.org/attachment.cgi?id=53526
automatic backtrace
Auto Wiki Browser immediate crash on startup
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https://bugs.winehq.org/show_bug.cgi?id=40074
Bug ID: 40074
Summary: Crash on osx 10.7.5 on darkest dungeon
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s.dablain(a)gmail.com
Created attachment 53554
--> https://bugs.winehq.org/attachment.cgi?id=53554
Program error detail
Happens after I create my character and before the game actually begins.
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https://bugs.winehq.org/show_bug.cgi?id=50860
Bug ID: 50860
Summary: Earthworm Jim 3D (GOG Version): Crashes Immediately on
Launch
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gregory(a)opera.id.au
Distribution: ---
Created attachment 69674
--> https://bugs.winehq.org/attachment.cgi?id=69674
Error details for Earthworm Jim 3D (GOG version) crashing.
As soon as one tries to launch the GOG version of "Earthworm Jim 3D", the game
crashes immediately, prior to any part of the game being shown.
The error message is as follows (refer to attachment for further details):
Program Error
The program EarthwormJim3D.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check the Application Database for tips about running this application.
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #104 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to mirh from comment #103)
> MPEG-2 patents expired in 2018, what's still the deal here?
Nobody has submitted code to hook up mpegpsdemux in Wine.
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mirh <mirh(a)protonmail.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mirh(a)protonmail.ch
--- Comment #103 from mirh <mirh(a)protonmail.ch> ---
MPEG-2 patents expired in 2018, what's still the deal here?
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https://bugs.winehq.org/show_bug.cgi?id=37895
Bug ID: 37895
Summary: PostgreSQL 9.3 VBScript based post-install steps fail
due to parser errors (optional parameter between other
parameters, pair of empty commas)
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as the summary says.
Installer log file:
--- snip ---
...
Initialising the database cluster (this may take a few minutes)...
Executing cscript //NoLogo "C:\Program
Files\PostgreSQL\9.3/installer/server/initcluster.vbs" "NT
AUTHORITY\NetworkService" "postgres" "****" "C:\Program Files\PostgreSQL\9.3"
"C:\Program Files\PostgreSQL\9.3\data" 5432 "DEFAULT" 0
Script exit code: 0
Script output:
Script stderr:
--- snip ---
Terminal output with script being executed standalone:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/PostgreSQL/9.3/installer/server
$ wine cscript //NoLogo initcluster.vbs
fixme:wscript:set_host_properties ignored L"nologo" switch
fixme:vbscript:VBScript_SetScriptState unimplemented SCRIPTSTATE_INITIALIZED
fixme:vbscript:parse_script parser failed around
L"2_OperatingSystem\",,48)\r\n\r\n For Each objItem In colItems\r\n
strVersion = Left(objItem.Version, 3)\r\n Next\r\n WScript.Echo \"
Version:\" & strVersion\r\n\r\n If InStr(strVersion, \".\") > 0 Then\r\n
majorVersion = CInt(Left(strVersion, InStr(strVersion, \".\") - 1"...
fixme:wscript:run_script ParseScriptText failed: 80004005
...
--- snip ---
Script function that fails to parse:
--- snip ---
' Is this Vista or above?
Function IsVistaOrNewer()
WScript.Echo "Called IsVistaOrNewer()..."
Set objWMI = GetObject("winmgmts:\\.\root\cimv2")
If objWMI Is Nothing Then
WScript.Echo " Couldn't create 'winmgmts:\\.\root\cimv2' object"
IsVistaOrNewer=false
ElseIf IsObject(objWMI) Then
WScript.Echo " 'winmgmts' object initialized..."
Else
WScript.Echo " 'winmgmts' object not initialized..."
End If
Set colItems = objWMI.ExecQuery("Select * from Win32_OperatingSystem",,48)
For Each objItem In colItems
strVersion = Left(objItem.Version, 3)
Next
WScript.Echo " Version:" & strVersion
If InStr(strVersion, ".") > 0 Then
majorVersion = CInt(Left(strVersion, InStr(strVersion, ".") - 1))
ElseIf InStr(strVersion, ",") > 0 Then
majorVersion = CInt(Left(strVersion, InStr(strVersion, ",") - 1))
Else
majorVersion = CInt(strVersion)
End If
WScript.Echo " MajorVersion:" & majorVersion
If majorVersion >= 6.0 Then
IsVistaOrNewer = True
Else
IsVistaOrNewer = False
End If
End Function
--- snip ---
The problem is parsing 'SWbemServices.ExecQuery' optional method parameters.
Signature MSDN:
http://msdn.microsoft.com/en-us/library/aa393866%28v=vs.85%29.aspx
--- quote ---
The ExecQuery method of the SWbemServices object executes a query to retrieve
objects. These objects are available through the returned SWbemObjectSet
collection.
This method is called in the semisynchronous mode. For more information, see
Calling a Method.
For an explanation of this syntax, see Document Conventions for the Scripting
API.
Syntax
VB
objWbemObjectSet = .ExecQuery( _
ByVal strQuery, _
[ ByVal strQueryLanguage ], _
[ ByVal iFlags ], _
[ ByVal objWbemNamedValueSet ] _
)
Parameters
strQuery
Required. String that contains the text of the query. This parameter cannot
be blank. For more information on building WMI query strings, see Querying with
WQL and the WQL reference.
strQueryLanguage [optional]
String that contains the query language to be used. If specified, this
value must be "WQL".
iFlags [optional]
Integer that determines the behavior of the query and determines whether
this call returns immediately. The default value for this parameter is
wbemFlagReturnImmediately. This parameter can accept the following values.
Value Meaning
wbemFlagForwardOnly
32 (0x20)
...
Causes WMI to return class amendment data with the base class definition.
For more information, see Localizing WMI Class Information.
objWbemNamedValueSet [optional]
Typically, this is undefined. Otherwise, this is an SWbemNamedValueSet
object whose elements represent the context information that can be used by the
provider that is servicing the request. A provider that supports or requires
such information must document the recognized value names, data type of the
value, allowed values, and semantics.
--- quote ---
'strQueryLanguage' = optional, needs to be passed in between pair of empty
commands as next parameter is explicitly given
'iFlags' = optional, 48 = WBEM_FLAG_FORWARD_ONLY | WBEM_FLAG_RETURN_IMMEDIATELY
(-> forward-only enumerator)
'objWbemNamedValueSet' = optional, no passing needed (last parameter)
$ sha1sum postgresql-9.3.5-3-windows.exe
e47b6569f86466da76199186aa1b63a94f040551 postgresql-9.3.5-3-windows.exe
$ du -sh postgresql-9.3.5-3-windows.exe
53M postgresql-9.3.5-3-windows.exe
$ wine --version
wine-1.7.34-36-g4493323
Regards
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https://bugs.winehq.org/show_bug.cgi?id=3972
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://download.microsoft.c |https://web.archive.org/web
|om/download/5/6/7/567758a3- |/20051029064215/http://down
|759e-473e-bf8f-52154438565a |load.microsoft.com/download
|/dotnetfx.exe |/5/6/7/567758a3-759e-473e-b
| |f8f-52154438565a/dotnetfx.e
| |xe
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http://bugs.winehq.org/show_bug.cgi?id=16445
Summary: .NET Framework 2.0 fails to install because of IE
dependency
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.vogel(a)bluewin.ch
Trying to install the Microsoft .NET Framework fails on wine-1.1.9 (Fedora 10,
x86_64) with the error
"IE5.01 or higher version is required prior to installing Microsoft .NET
Framework."
Tryied on a clean, new .wine environment (Removed ~/.wine-Folder before) with
and without winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=11228
Summary: .NET Framework 2.0 Registry Bug
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.tessore(a)gmail.com
When installing the .NET Framework 2.0, the installer creates a registry key
HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\Policy\AppPatch\v[RTM_ProductVersion].00000
---
The correct key would be
HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\Policy\AppPatch\v2.0.50727.00000
---
This leads to seemingly meaningless errors in a number of unexpected places
(ie. normal non-.NET applications), like this one here:
fixme:advapi:RegisterEventSourceA ((null),".NET Runtime"): stub
fixme:advapi:RegisterEventSourceW (L"",L".NET Runtime"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000000,0x33e64c,(nil)):
stub
err:eventlog:ReportEventW L"Error enumerating shim databases - 234"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
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http://bugs.winehq.org/show_bug.cgi?id=25612
Summary: can´t install .NET Framework 2.0
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
Created an attachment (id=32610)
--> (http://bugs.winehq.org/attachment.cgi?id=32610)
log from the command line
If i try to install .NET Framework 2 I always get error-messages (see
attatchments). Can somebody please help me?
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https://bugs.winehq.org/show_bug.cgi?id=44656
Bug ID: 44656
Summary: Multiple applications need ntdll.NtSuspendProcess and
ntdll.NtResumeProcess implementation (Oracle Data
Visualization Desktop, cbwin)
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track Wine-Staging patchset:
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-NtSu…
Essentially a continuation of bug 40989 which added 'ntdll.NtSuspendProcess and
'ntdll.ResumeProcess' stubs.
The original app/game is no longer available - at least not for free.
Searching for apps using this native API I found a hint here:
https://forum.winehq.org/viewtopic.php?f=9&t=28415
--- snip ---
"Data\ Visualization\ Desktop\\dvdesktop.exe"
...
fixme:ntdll:NtSuspendProcess stub: 0x8c
[0128/175611:ERROR:scoped_process_suspend.cc(29)] NtSuspendProcess,
ntstatus=-1073741822
...
fixme:ntdll:NtQuerySystemInformation (0x00000040,0xb50030,0x00200000,0x84e6e8)
stub
[0128/175611:ERROR:process_info.cc(372)] NtQuerySystemInformation
SystemExtendedHandleInformation: <failed to retrieve error message (0x13d)>
(0xc0000003)
fixme:ntdll:NtResumeProcess stub: 0x8c
[0128/175611:ERROR:scoped_process_suspend.cc(38)] NtResumeProcess,
ntstatus=-1073741822
--- snip ---
This is probably 'Oracle Data Visualization Desktop':
http://www.oracle.com/technetwork/middleware/oracle-data-visualization/down…http://download.oracle.com/otn/nt/middleware/12c/1224/Oracle_Data_Visualiza…
Another candidate: 'cbwin' (Launch Windows programs from "Bash on Ubuntu on
Windows" (WSL)) which also makes use of this native API.
https://github.com/xilun/cbwinhttps://github.com/xilun/cbwin/releases/download/v0.13/cbwin-bin-0.13.zip
There are likely more apps to find and play/test with.
This was just a quick search-n-grab.
Will check them later in details how to reproduce/validate.
$ sha1sum cbwin-bin-0.13.zip
63842e94abe4fcb8b331ee7419e671c4731ddf21 cbwin-bin-0.13.zip
$ du -sh cbwin-bin-0.13.zip
108K cbwin-bin-0.13.zip
$ sha1sum Oracle_Data_Visualization_Desktop_Windows_V4.1.1_12_2_4_1_1.zip
d76367cf62d1245a55173809cde5032597ec0e96b
Oracle_Data_Visualization_Desktop_Windows_V4.1.1_12_2_4_1_1.zip
$ du -sh Oracle_Data_Visualization_Desktop_Windows_V4.1.1_12_2_4_1_1.zip
467M Oracle_Data_Visualization_Desktop_Windows_V4.1.1_12_2_4_1_1.zip
$ wine --version
wine-3.3
Regards
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https://bugs.winehq.org/show_bug.cgi?id=49998
Bug ID: 49998
Summary: widl doesn't support winrt types (runtimeclass,
delegate, parameterized types, ...)
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
Distribution: ---
Created attachment 68403
--> https://bugs.winehq.org/attachment.cgi?id=68403
PoC implementation of WinRT subset in widl
In winrt mode (using --winrt or #pragma winrt), widl is unable to parse several
winrt-specific keywords and generate the corresponding interface headers.
I'm opening this bug mainly to provide my implementation (attached) as a proof
of concept, and so that it can then be tested more extensively, helping it go
upstream eventually.
I'll also attach updated series for the few WinRT stub dlls in staging,
re-implemented using idl files thanks to the new support in widl.
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https://bugs.winehq.org/show_bug.cgi?id=48832
Bug ID: 48832
Summary: Magic The Gathering Online does not start due to long
file names
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: panard(a)inzenet.org
Distribution: ---
Created attachment 66749
--> https://bugs.winehq.org/attachment.cgi?id=66749
increase OFS_MAXPATHNAME
Since the 2020-03-25 update of MTGO client, wine fails to start the program.
It is actually due to filenames which exceed OFS_MAXPATHNAME (128).
See debug at
https://github.com/pauleve/docker-mtgo/issues/79#issuecomment-605118041
Increasing OFS_MAXPATHNAME256 (see patch) fixed the issue and MTGO works again.
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https://bugs.winehq.org/show_bug.cgi?id=48441
Bug ID: 48441
Summary: mouse coordinates cannot exceed initial desktop size
during startup of wineserver
Product: Wine
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dvbochove(a)hotmail.com
Distribution: ---
Created attachment 66219
--> https://bugs.winehq.org/attachment.cgi?id=66219
archive with a script and textfile demonstrating the problem
When starting a Windows application in Wine, with desktop dimensions of e.g.
800x600, and extending the desktop dimensions to e.g. 1280x1024 while
wineserver is still running, the desktop dimensions reported to the application
are correct since the support for XRandR device change notifications in Wine
4.17.
However, the mouse coordinates in e.g. WM_MOUSEMOVE never exceed the original
desktop dimensions of 800x600.
Only restarting wineserver resolves this.
The attachment demonstrates the problem, containing a small bash script and a
textfile for notepad.exe
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http://bugs.winehq.org/show_bug.cgi?id=10325
Summary: Avencast: Rise of the Mage crash on attempt to play
startup video
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheetahmorph(a)gmail.com
Created an attachment (id=8986)
--> (http://bugs.winehq.org/attachment.cgi?id=8986)
Logfile auto-generated by the Avencast Demo
>From watching the installer, I noticed several .wmv files installed. Game asked
for d3dx9_30.dll, which was copied from my other harddrive partition to the
game folder. Game launches easily, showing the splash screen, and then this
error:
DXC Error (DirectX9)
DXC_VideoPlayerOverlayBase: CoCreateInstance failed (VideoMixingRenderer)
Upon clicking "Ok", the game crashes.
Link to demo:
http://files.filefront.com/Avencast+Rise+of+the+Mage+Demo/;8771255;/fileinf…
Attached: Log that the demo created on its own, might be useful
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https://bugs.winehq.org/show_bug.cgi?id=50373
Bug ID: 50373
Summary: Touhou Shinpiroku trial terminates immediately
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Touhou Shinpiroku (東方深秘録) ~ Urban Legend in Limbo is a fighting game developed
by Twilight Frontier and Team Shanghai Alice.
The demo (th145.exe, SHA1:8113139ce9734714f6743ace20b0829f1f6ea1d0) starts and
shows start-up window, but it immediately terminates due to the following
exceptions:
0114:err:seh:NtRaiseException Unhandled exception code c0000008 flags 0 addr
0x7bc26459
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https://bugs.winehq.org/show_bug.cgi?id=49806
Bug ID: 49806
Summary: WIDL doesn't tolerate attribute [hidden] within enums.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
WIDL doesn't tolerate attribute [hidden] within enums.
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https://bugs.winehq.org/show_bug.cgi?id=38964
Bug ID: 38964
Summary: utils.c NULL pointer reference in memcpy
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: vitti570(a)gmail.com
Distribution: ---
In widl/utils.c:379
memcpy( output_buffer + output_buffer_pos, data, size );
the pointer data is NULL.
This is during wine build on x86-64 with default -m32 option.
I double checked it by prefixing the instruction with "assert(data)" as in
assert(data),memcpy( output_buffer + output_buffer_pos, data, size );
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https://bugs.winehq.org/show_bug.cgi?id=50094
Bug ID: 50094
Summary: Rockstar Games Launcher installer hyperlinks don't
work
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The Rockstar Games Launcher installer (NSIS-based) contains hyperlinks which do
nothing when clicked.
The NSIS script does the following:
- fetches the content of
HKCU\Software\Microsoft\Windows\Shell\Associations\UrlAssociations\http\UserChoice\ProgId
- take that value and get the content of HKCR\$value\shell\open\command
- concatenate the URL after that command, and execute it
Two fixes are needed: one to add the UrlAssociations keys, and one for
winebrowser to handle URLs which are missing a scheme (i.e. 'http://')
HKCU\Software\Microsoft\Windows\Shell\Associations\UrlAssociations\http\UserChoice\ProgId
needs to be set to 'http'.
HKCR\http\shell\open\command is already set to
'"C:\windows\system32\winebrowser.exe" -nohome'.
With a UrlAssocations key for http added, "C:\windows\system32\winebrowser.exe"
www.rockstargames.com/eula is what gets executed.
But xdg-open on Linux requires URLs to have a scheme, and fails unless changes
are made to winebrowser.
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https://bugs.winehq.org/show_bug.cgi?id=49924
Bug ID: 49924
Summary: comctl32: Enable Tab key of IP address controls
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
Created attachment 68300
--> https://bugs.winehq.org/attachment.cgi?id=68300
The patch
The IP Address controls (window class: SysIPAddress32) won't accept Tab key and
Shift+Tab key.
If the user pressed Tab key on SysIPAddress32, SysIPAddress32 should set focus
to the next field. If the user pressed Shift+Tab key, SysIPAddress32 should set
focus to the previous field.
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https://bugs.winehq.org/show_bug.cgi?id=49591
Bug ID: 49591
Summary: Multiple GOG installers display the error message "Out
of Global Vars range"
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
(This isn't a new issue, but I couldn't find any existing bug reports about
this)
This doesn't prevent the installers from working, as it only pops up at the end
of the installation, so it's not a major issue.
The smallest installer for a free game I could find (so far) that can reproduce
this issue is Stargunner: https://www.gog.com/game/stargunner . There are other
smaller installers (such as Ultima 4), but they don't contain this issue (at
least not when I tested them).
Looking at the GOG log (C:/users/.../Temp/Setup Log ...), these lines look
relevant:
--- snip ---
CurStepChanged raised an exception.
Exception message:
Message box (OK):
Runtime Error (at 73:1379):
--- snip ---
Current Page: Finished
Exception message:
Message box (OK):
Runtime Error (at 211:814):
Out of Global Vars range.
--- snip ---
Exception message:
Message box (OK):
Invalid Opcode.
--- snip ---
Looking at the wine log:
--- snip ---
1384816.651:00cc:00d0:trace:nls:MultiByteToWideChar cp 1252 "Out of Global Vars
range" -> L"Out of Global Vars range", ret = 24
1384816.651:00cc:00d0:Ret KERNEL32.MultiByteToWideChar() retval=00000018
ret=00405449
1384816.651:00cc:00d0:Call
KERNEL32.RaiseException(0eedfade,00000001,00000007,0031dca8) ret=004a0c4b
1384816.652:00cc:00d0:trace:seh:raise_exception code=eedfade flags=1
addr=0x7b00f787 ip=7b00f787 tid=00d0
--- snip ---
I'm not quite sure what is the cause of the issue yet. There are multiple other
eedfade (pascal) exceptions, but I don't believe they are related (one is due
to trying to access c:\\gog games\\Stargunner\\goglog.ini, which doesn't exist,
another is due to trying to access a non-existing CLSID in HKEY_CLASSES_ROOT)
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http://bugs.winehq.org/show_bug.cgi?id=22616
Summary: problem with merriam-webster-dictionary
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: romangrubecki(a)hotmail.com
Merriam- Webster 3.11 dictionary does not work.
I have 2 Ubuntu versions on 2 separate hard drives.
In Ubuntu 9.10 and wine 1.1.43 - works perfect. I have installed Webster 4
months ago. with older version of wine. Since then I keep upgrading Wine and
dictionary still works fine.
Then I have installed Ubuntu 10.04 from cd on separate hard drive. I installed
Wine from repository. Webster dictionary does not work on this instalation. Is
the same version of wine, and the same computer.
Communicate appears: The program Merriam-Webster.exe has encountered a serious
problem and needs to close.
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https://bugs.winehq.org/show_bug.cgi?id=50126
Bug ID: 50126
Summary: Writing VT_UI8 property type to a stream is not
currently supported
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: vladut.vrinceanu(a)yahoo.com
Distribution: ---
The PropertyStorage_WritePropertyToStream function does not handle the VT_UI8
type.
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https://bugs.winehq.org/show_bug.cgi?id=49738
Bug ID: 49738
Summary: "warning: implicit declaration of function
‘strtoumax’" when compiling PuTTY with Winelib
Product: Wine
Version: 5.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 68035
--> https://bugs.winehq.org/attachment.cgi?id=68035
Build log
To reproduce, run the following commands:
git clone https://git.tartarus.org/simon/putty.git
cd putty
./mkfiles.pl
make -C windows -f Makefile.mgw CC="winegcc -mno-cygwin" COMPAT="-D__MINGW32__"
RC=wrc
The complete build log is attached. There are numerous warnings; this bug
report is specifically about this one:
../testcrypt.c: In function ‘get_uint’:
../testcrypt.c:405:23: warning: implicit declaration of function ‘strtoumax’;
did you mean ‘strtoull’? [-Wimplicit-function-declaration]
405 | uintmax_t toret = strtoumax(string, NULL, 0);
| ^~~~~~~~~
| strtoull
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https://bugs.winehq.org/show_bug.cgi?id=35744
Bug ID: 35744
Summary: LabChart Reader 8 installer ends prematurely (VBScript
support for class default sub missing)
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
continuation of bug 35110
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+vbscript,+msi wine msiexec -i
LabChartReader_v8.0.msi >>log.txt 2>&1
...
0037:trace:vbscript:VBScriptParse_ParseScriptText (0x153ca8)->(L"Option
Explicit\r\n\r\nConst kInfoMessage = &H04000000\r\ndim
kDebugContext\r\n\r\nkDebugContext = false\r\n'kDebugContext = true ' True for
command line testing\r\n'\r\n'if (kDebugContext) then\r\n' Dim
Session\r\n'\r\n' Set Session = New SessionType\r\n' Session.Init\r\n'
Session.Proper"... (null) (nil) (null) 0 0 0 (nil) (nil))
...
0037:fixme:vbscript:new_function_decl Invalid default property
0037:trace:vbscript:VBScript_Release (0x153ca8) ref=1
0037:trace:vbscript:VBScript_Release (0x153ca8) ref=0
0037:trace:msi:MsiActiveScriptSite_OnStateChange State: Closed.
0037:trace:msi:MsiActiveScriptSite_Release (0x153b18)->(2)
...
0037:trace:msi:ACTION_CallScript script returned 1603
0037:trace:msi:MsiCloseHandle 1
0037:trace:msi:ScriptThread custom action (37) returned 1603
--- snip ---
VBScript code:
--- snip ---
class SessionType
...
Public Default Sub Init ()
Set Properties = CreateObject ("Scripting.Dictionary")
Quiet = true
End Sub
...
End Class
--- snip ---
$ sha1sum LabChartReader_v8.0.msi
2d4f4ffc88e1b40f76d5fa95bdf9ac1a2dea1162 LabChartReader_v8.0.msi
$ du -sh LabChartReader_v8.0.msi
43M LabChartReader_v8.0.msi
$ wine --version
wine-1.7.14
Regards
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https://bugs.winehq.org/show_bug.cgi?id=49850
Bug ID: 49850
Summary: No One Lives Forever crashes due to GetMotif stub in
dmstyle
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
Returning S_FALSE instead of S_OK fixes the crash (though music still fails to
play).
Though I haven't used a debugger, I suspect the reason NOLF crashes here is
because it will try to access ppSegment (which has not been modified by
GetMotif) if it returns S_OK.
I'm not sure if any other lithtech games are affected.
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https://bugs.winehq.org/show_bug.cgi?id=49719
Bug ID: 49719
Summary: The Bat! v9.2.2.3: The 32bit version and the 64bit
version crashed after startup
Product: Wine
Version: 5.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 67975
--> https://bugs.winehq.org/attachment.cgi?id=67975
Log from terminal of starting The Bat! 32bit
This is a similar behaviour in 32bit and 64 bit:
After installation of the v9.2.2.3 of The Bat! the setup of a mail account
works. But than, when the applications shows it main window it crashes. Wine
tells me this in a message box saying: "Access violation in ..."
Than I will have to kill the "thebat32.exe" proccess to get back to the prompt.
In 64bit happens the same.
To setup *The Bat!* first download the latest msi file from ritlabs.com,
install it (it also will not run) and than replace the thebat32.exe by the
files from TBBETA
(https://www.mail-archive.com/tbbeta@thebat.dutaint.com/msg113701.html).
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https://bugs.winehq.org/show_bug.cgi?id=49449
Bug ID: 49449
Summary: Terraria Server (.NET 4.x) crashes with
System.NotImplementedException
NATUPNPLib.IUPnPNAT.get_StaticPortMappingCollection()
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hnetcfg
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
extracted from https://bugs.winehq.org/show_bug.cgi?id=46005#c5
--- snip ---
0009:err:eventlog:ReportEventW L"Application: TerrariaServer.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an
unhandled exception.\nException Info: System.NotImplementedException\n at
NATUPNPLib.IUPnPNAT.get_StaticPortMappingCollection()\n at
Terraria.Netplay..cctor()\n\nException"...
0009:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'Terraria.Main' threw an exception. --->
System.TypeInitializationException: The type initializer for 'Terraria.Netplay'
threw an exception. ---> System.NotImplementedException: The method or
operation is not implemented.
at NATUPNPLib.IUPnPNAT.get_StaticPortMappingCollection()
at Terraria.Netplay..cctor()
--- End of inner exception stack trace ---
at Terraria.Main..cctor()
--- End of inner exception stack trace ---
at Terraria.Main..ctor()
at Terraria.Program.LaunchGame(String[] args)
at Terraria.WindowsLaunch.Main(String[] args)
wine: Unhandled exception 0xe0434352 in thread 9 at address 7B00DFA2 (thread
0009), starting debugger...
--- snip ---
It was reported with Wine 5.0.1 but source inspection reveals the problem is
still present with Wine 5.11.
Wine source:
https://source.winehq.org/git/wine.git/blob/1f6423f778f7036a3875613e10b9c8c…
--- snip ---
717 static HRESULT WINAPI upnpnat_get_StaticPortMappingCollection(IUPnPNAT
*iface, IStaticPortMappingCollection **collection)
718 {
719 upnpnat *This = impl_from_IUPnPNAT( iface );
720 FIXME("%p, %p\n", This, collection);
721 if(collection)
722 *collection = NULL;
723 return E_NOTIMPL;
724 }
--- snip ---
$ wine --version
wine-5.11-111-g1f6423f778
Regards
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https://bugs.winehq.org/show_bug.cgi?id=45400
Bug ID: 45400
Summary: eden* (VN) some font characters display with the wrong
glyph (capitals/spaces)
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kq3thih(a)mailnesia.com
Distribution: ---
Created attachment 61710
--> https://bugs.winehq.org/attachment.cgi?id=61710
+font,+nls,+relay - 36.4M
eden*, GOG version (all ages/17+), some font characters display with the wrong
glyph. Often capital letters and/or spaces. To reproduce start eden_en.exe, and
click Settings or start a new game.
Merriweather MG font is installed along with the game. When chosen as the font
to use the broken characters display as the first non-unicode glyph in
Merriweather MG, box with an X inside named ".notdef" according to FontForge.
>From the attached +font,+nls,+relay log.
A wrong glyph:
--- snip ---
002b:Call KERNEL32.MultiByteToWideChar(000004e4,00000001,0033f644
"l",00000001,0033f640,00000001) ret=0051a005
002b:trace:nls:MultiByteToWideChar cp 1252 "l" -> L"l", ret = 1
002b:Ret KERNEL32.MultiByteToWideChar() retval=00000001 ret=0051a005
002b:Call
gdi32.GetGlyphOutlineW(0037005b,0037006c,00000005,00d0e770,00000000,009a2ad8,005671d0)
ret=0051a053
002b:trace:font:GetGlyphOutlineW (0x37005b, 37006c, 0005, 0xd0e770, 0,
0x9a2ad8, 0x5671d0)
002b:trace:font:get_glyph_outline 0x1c2570, 37006c, 00000005, 0xd0e770,
00000000, 0x9a2ad8, 0x5671d0
002b:trace:font:get_glyph_outline font transform 1.000000 0.000000 0.000000
1.000000
002b:trace:font:get_glyph_outline 10,11,(0,12),10,0
002b:Ret gdi32.GetGlyphOutlineW() retval=00000084 ret=0051a053
002b:Call
gdi32.GetGlyphOutlineW(0037005b,0037006c,00000005,00d0e770,00000084,009a2ad8,005671d0)
ret=0051a161
002b:trace:font:GetGlyphOutlineW (0x37005b, 37006c, 0005, 0xd0e770, 132,
0x9a2ad8, 0x5671d0)
002b:trace:font:get_glyph_outline 0x1c2570, 37006c, 00000005, 0xd0e770,
00000084, 0x9a2ad8, 0x5671d0
002b:trace:font:get_glyph_outline font transform 1.000000 0.000000 0.000000
1.000000
002b:trace:font:get_glyph_outline 10,11,(0,12),10,0
002b:Ret gdi32.GetGlyphOutlineW() retval=00000084 ret=0051a161
--- snip ---
A correct glyph:
--- snip ---
002b:Call KERNEL32.MultiByteToWideChar(000004e4,00000001,0033f644
"a",00000001,0033f640,00000001) ret=0051a005
002b:trace:nls:MultiByteToWideChar cp 1252 "a" -> L"a", ret = 1
002b:Ret KERNEL32.MultiByteToWideChar() retval=00000001 ret=0051a005
002b:Call
gdi32.GetGlyphOutlineW(0037005b,00000061,00000005,00d0e770,00000000,009a2ad8,005671d0)
ret=0051a053
002b:trace:font:GetGlyphOutlineW (0x37005b, 0061, 0005, 0xd0e770, 0, 0x9a2ad8,
0x5671d0)
002b:trace:font:get_glyph_outline 0x1c2570, 0061, 00000005, 0xd0e770, 00000000,
0x9a2ad8, 0x5671d0
002b:trace:font:get_glyph_outline font transform 1.000000 0.000000 0.000000
1.000000
002b:trace:font:get_glyph_outline 9,12,(0,11),8,0
002b:Ret gdi32.GetGlyphOutlineW() retval=00000090 ret=0051a053
002b:Call
gdi32.GetGlyphOutlineW(0037005b,00000061,00000005,00d0e770,00000090,009a2ad8,005671d0)
ret=0051a161
002b:trace:font:GetGlyphOutlineW (0x37005b, 0061, 0005, 0xd0e770, 144,
0x9a2ad8, 0x5671d0)
002b:trace:font:get_glyph_outline 0x1c2570, 0061, 00000005, 0xd0e770, 00000090,
0x9a2ad8, 0x5671d0
002b:trace:font:get_glyph_outline font transform 1.000000 0.000000 0.000000
1.000000
002b:trace:font:get_glyph_outline 9,12,(0,11),8,0
002b:Ret gdi32.GetGlyphOutlineW() retval=00000090 ret=0051a161
--- snip ---
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https://bugs.winehq.org/show_bug.cgi?id=49820
Bug ID: 49820
Summary: VBScript fails to parse decimal literals between -1
and 1 without 0 in front
Product: Wine
Version: 5.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: dimaki(a)rocketmail.com
Distribution: ---
In a VBScript script file decimals such as .2 and -.1 wrongly result in a
parsing error. No parsing error occurs if a zero is placed in front such as 0.2
and -0.1
Sample script that fails parsing:
Dim x
x = .2
WScript.Echo(x)
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https://bugs.winehq.org/show_bug.cgi?id=48545
Bug ID: 48545
Summary: SDL GameControllerAddMapping registry keys do not work
Product: Wine
Version: 5.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
The registry entries to add SDL controller mappings do not work
(HKLM/CurrentControlSet/Services/WineBus/Map)
I've discovered the enumeration of the subkeys fails with ERROR_ACCESS_DENIED
If I change the RegOpenKeyExW call (line 1039 of bus_sdl.c) to use KEY_READ
instead of KEY_ENUMERATE_SUB_KEYS the enumeration succeeds and the controller
mappings are passed to SDL.
The registry keys were created with the stock wine regedit program.
I can provide a diff if really required, but I feel like this might be an issue
that needs solving somewhere else (perhaps the default permissions on registry
key creation need tweaking?)
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