http://bugs.winehq.org/show_bug.cgi?id=29056
Bug #: 29056
Summary: Program freezes after sndPlaySound
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rosslagerwall(a)gmail.com
Classification: Unclassified
Created attachment 37441
--> http://bugs.winehq.org/attachment.cgi?id=37441
test program for issue
1cde966c35dcb0b5dc7bc5a6c42b788f6d8f561c introduces a regression for the test
program attached.
Before this, Wine would repeatedly play the sound when the button is clicked.
After this commit, the first click plays the sound correctly. The second click
freezes the program.
Cheers
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http://bugs.winehq.org/show_bug.cgi?id=29299
Bug #: 29299
Summary: Lords of the Realm 2: in-game videos missing audio
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://www.sierrahelp.com/Files/Extras/Demos/Lords2Dem
o.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Regression SHA1: 1cde966c35dcb0b5dc7bc5a6c42b788f6d8f561c
Created attachment 37893
--> http://bugs.winehq.org/attachment.cgi?id=37893
7zipped +tid,+winmm,+mmdevapi,+alsa,+dsound,+mci debug log (uncompressed 1.4
MB)
In-game videos are missing audio in LotR 2. The videos are playing silently.
Other in-game sounds (stored in .wav files) are playing correctly. Videos are
encoded with the Smacker codec.
Audio worked correctly during video playback in 1.3.31:
1cde966c35dcb0b5dc7bc5a6c42b788f6d8f561c is the first bad commit
commit 1cde966c35dcb0b5dc7bc5a6c42b788f6d8f561c
Author: Jörg Höhle <hoehle(a)users.sourceforge.net>
Date: Mon Sep 19 14:30:58 2011 +0200
winmm: Never write silence, mmdevapi must handle underruns.
:040000 040000 442f9faf6718ced2ee637c2b040d4f04b8bb40bb
99757ff1ef66690b3572e6337349900a8ab0b495 M dlls
The patch can be reverted on current git (wine-1.3.34-202-gb0f704d), and that
fixed the problem.
This commit is also mentioned in bug #29056, although it causes freezes there.
The demo contains only 2 short videos (bat_los1.smk and bat_win1.smk) which are
playing when you either win or loose a game. To reach to that point in the game
requires several minutes of gameplay, so here I'll give you a different
approach to reproduce the problem with the demo.
1. Unpack and install the demo. Use Wine's full-screen mode for installation,
and do not perform system test when the installer asks for it.
2. Now that the demo is installed you need the RAD Video Tools utility,
including a smacker video player. Download and install RAD Video Tools:
http://www.radgametools.com/down/Bink/RADTools.exe
3. Locate the 2 video files in the demo directory (BAT_LOS1.SMK and
BAT_WIN1.SMK) and play either of them by using the smacker player application:
wine smackplw.exe BAT_WIN1.SMK. You can see the videos playing but cannot hear
audio.
Fedora 16 x86
Alsa 1.0.24
PA is not running
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http://bugs.winehq.org/show_bug.cgi?id=29608
Bug #: 29608
Summary: Earthworm Jim: hangs on start
Product: Wine
Version: 1.1.26
Platform: x86-64
URL: http://www.fileplanet.com/179574/170000/fileinfo/Earth
worm-Jim:-Special-Edition
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Blocks: 19531
Classification: Unclassified
Regression SHA1: 1cde966c35dcb0b5dc7bc5a6c42b788f6d8f561c
Regression introduced by:
austin@aw21 ~/wine-git $ git bisect bad
1cde966c35dcb0b5dc7bc5a6c42b788f6d8f561c is the first bad commit
commit 1cde966c35dcb0b5dc7bc5a6c42b788f6d8f561c
Author: J��rg H��hle <hoehle(a)users.sourceforge.net>
Date: Mon Sep 19 14:30:58 2011 +0200
winmm: Never write silence, mmdevapi must handle underruns.
:040000 040000 442f9faf6718ced2ee637c2b040d4f04b8bb40bb
99757ff1ef66690b3572e6337349900a8ab0b495 M dlls
to reproduce:
download demo, extract files
winecfg > win98 mode
start game
it will hang on 'Loading...'. Before this commit, game would start up, then hit
bug 19531.
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http://bugs.winehq.org/show_bug.cgi?id=19531
Summary: Earthworm Jim: Turning on sound effects lock up the
game.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
URL: http://www.fileplanet.com/179574/170000/fileinfo/Earth
worm-Jim:-Special-Edition
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=22732)
--> (http://bugs.winehq.org/attachment.cgi?id=22732)
Ternimal output
When running Earthworm Jim if you set the windows version to win2000 or winxp
then the sound effects are disabled and cannot be enabled (the joystick too).
If you set the windows version to win95 or win98 then on launch the game will
complain about missing dispdib.dll with error 2 (if you use a native windows
version of the dll is complains about dispdib.dll with error 33).
You can click ok and ignore the warning about dispdib.dll and enable the sound
effects, but when the first sound effect tries to play it will stutter then
lock up the game. (I tested it with both oss and alsa)
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https://bugs.winehq.org/show_bug.cgi?id=2685
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Summary|crash in |Windows Terminal Service
|advapi32::SetServiceStatus |crashes in
| |advapi32.SetServiceStatus
Severity|blocker |normal
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https://bugs.winehq.org/show_bug.cgi?id=50787
Bug ID: 50787
Summary: Batman: Arkham Knight wine: Call from 000000007B01179E
to unimplemented function nvcuda.dll.cuD3D11GetDevice,
aborting
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: atillolann-1815(a)yopmail.com
Distribution: ---
Crash at startup, game works fine if you turn off PhysX. I think is because of
that. Using Wine 6.3-staging. Issue is still present using DXVK
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https://bugs.winehq.org/show_bug.cgi?id=50798
Bug ID: 50798
Summary: Magic Arena: mouse scroll not working anymore
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javiervalencia80(a)gmail.com
Distribution: ---
With Wine 5 (ubuntu), Magic Arena works flawlessly.
With Wine 6+ (stable/dev/staging) mouse wheel doesn't work at all.
It's really annoying because mouse wheel is a must for this game (deck builder
and in-game deck scroll).
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https://bugs.winehq.org/show_bug.cgi?id=50799
Bug ID: 50799
Summary: Some GOG installers fail installing vcredist because
icacls fails to load due to CONFLICTING_ADDRESSES
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
Log:
017c:fixme:exec:SHELL_execute flags ignored: 0x00000100
0194:err:process:exec_process failed to load
L"C:\\windows\\system32\\icacls.exe" error c0000018
0194:err:process:exec_process failed to load
L"C:\\windows\\system32\\icacls.exe" error c0000018
0xc0000018 = STATUS_CONFLICTING_ADDRESSES
There is also a message box referencing conflicting addresses.
This happens when installing "F.E.A.R. 2: Project Origin + Reborn", but it
possibly affects other games as well.
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https://bugs.winehq.org/show_bug.cgi?id=49830
Bug ID: 49830
Summary: Obduction stops with "fatal error"
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guidoj2269(a)gmail.com
Distribution: ---
Created attachment 68168
--> https://bugs.winehq.org/attachment.cgi?id=68168
Standard terminal output
When starting the game Obduction the splash window shows briefly and then the
screen turns black. After about 10s a pop-up window shows with the text "Fatal
error" and a button labeled "OK". After clicking the button the application
stops.
Note that this was introduced in wine-5.17. Using wine-5.16 the game was not
entirely playable, but fatal errors did not occur.
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http://bugs.winehq.org/show_bug.cgi?id=37011
Bug ID: 37011
Summary: acid3.acidtests.org can't load with builtin IE
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Created attachment 49176
--> http://bugs.winehq.org/attachment.cgi?id=49176
terminal output.txt
0. wine iexplorer http://acid3.acidtests.org/
1. It shows "Scripting must be enabled to use this test."
winetricks -q jscript isn't a workaround
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