https://bugs.winehq.org/show_bug.cgi?id=51077
Bug ID: 51077
Summary: "The Settlers V: Heritage of Kings" fails to launch
with Wine >=5.21
Product: Wine
Version: 5.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: firlaevhans.fiete(a)protonmail.com
Distribution: ---
Created attachment 69940
--> https://bugs.winehq.org/attachment.cgi?id=69940
Backtrace and Terminal Output
I'm using the German DVD ROM Version of "Die Siedler: Das Erbe der Könige Gold
Edition" / "The Settlers: Heritage of Kings"
With Wine-staging 5.20 and below the game launches and works as expected. With
5.21-staging or higher (tried various versions up to 6.7) the game fails to
launch and shows a Wine crash report window instead.
REPRODUCE:
1.) Install "The Settlers V" in a fresh Wine prefix with wine 5.21 or higher
(the free demo will work too)
2.) Try to launch the game afterwards
OBSERVED RESULT:
The game doesn't launch / immediately crashes
EXPECTED RESULT:
The game launches normally, like it does with older versions of wine.
There is a free demo of the game that shows the same symptoms and thus could be
used for testing. The game is quite old so there doesn't seem to be an official
download site anymore but I downloaded it from here (German demo):
https://www.4players.de/4players.php/download_info/Downloads/Download/7636/…
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https://bugs.winehq.org/show_bug.cgi?id=50093
Bug ID: 50093
Summary: Lara Croft and the guardian of light have very low
performance without neckloop even at lowest resolution
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 68566
--> https://bugs.winehq.org/attachment.cgi?id=68566
plain wine console output at 640x480 with lowest settings and
+fps,+tid,+timestamp
Lara Croft and the guardian of light runs well at 60 fps (and at 100 and more
fps if vsync is disabled) on the menu, but during the game it has a performance
drop of about 14 fps even at the lowest resolution and with the settings as low
as possible.
CPU usage is around 20-35% for the game for a maximium total of approx 60%
consider steam and wineserver, and 5-10% max GPU load measured at 640x480
resolution and lowest possible graphics settings and approx 300mb of RAM so
it's do not appear as an hardware bottleneck.
I tried some old versions (about 3.x) of wine to exclude other regressions
(like bug 46942) and the performance on all tested versions are identical.
I also tried wine-staging with pba patches and all mentioned wine version with
unsupported dxvk and dgvoodo2 and performance are identical also on it.
So it seems that the problem is not in d3d* and something others goes wrong in
Wine, but I am not able to define exactly what.
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https://bugs.winehq.org/show_bug.cgi?id=51100
Bug ID: 51100
Summary: ReadConsole occasionally breaks terminal input
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hugh.mcmaster(a)outlook.com
Distribution: ---
Created attachment 69963
--> https://bugs.winehq.org/attachment.cgi?id=69963
Minimal test program
After running a loop reading from standard input and returning to shell (GNOME
Terminal), console input is sometimes broken. Control characters are shown on
up arrow, and input is blank, although apparently processed.
I noticed this behaviour while testing prompts during reg.exe's add or delete
operations, but I have been able to reproduce it using a minimal test case.
The bug doesn't seem to occur every time after program exit; it seems more like
every third or fourth time.
To reproduce, run the program, enter some text a few times, exit using 'quit',
then press up arrow to repeat. After a few cycles, the console should show
strange behaviour.
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http://bugs.winehq.org/show_bug.cgi?id=34273
Bug #: 34273
Summary: AutoHotKey installer can't initialize its GUI
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://l.autohotkey.net/AutoHotkey_L_Install.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Gives an error screen that it can't initialize its GUI. The terminal output
makes me suspect ieframe, but native ie7 just makes it hang on start.
austin@aw25 ~ $ sha1sum AutoHotkey_L_Install.exe
5c0dab19b492914784f52a7f876d715e9af553e7 AutoHotkey_L_Install.exe
austin@aw25 ~ $ du -h AutoHotkey_L_Install.exe
2.6M AutoHotkey_L_Install.exe
austin@aw25 ~ $ wine --version
wine-1.7.0
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https://bugs.winehq.org/show_bug.cgi?id=9154
--- Comment #29 from ezequielv <evi.emu.wine.winehq.bugs.01(a)jev.me.uk> ---
(In reply to Linards from comment #28)
> Is this issue still present?
I've seen this issue still happening on wine-5.0 only a few weeks ago.
I've tested with and without dxvk, trying to use several "override" settings
for the directx dlls, etc. Nothing I've done seemed to make this issue go
away, though.
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https://bugs.winehq.org/show_bug.cgi?id=9154
Linards <linards.liepins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |linards.liepins(a)gmail.com
--- Comment #28 from Linards <linards.liepins(a)gmail.com> ---
Is this issue still present?
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https://bugs.winehq.org/show_bug.cgi?id=50953
Bug ID: 50953
Summary: does not start
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: go(a)inverser.pro
Distribution: ---
Created attachment 69783
--> https://bugs.winehq.org/attachment.cgi?id=69783
video report
After the update, which were yesterday (2021.04.09), Wine stopped running any
program.
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https://bugs.winehq.org/show_bug.cgi?id=43343
Bug ID: 43343
Summary: Palette corruption or wrong/corrupted colours
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alehiphopdj2(a)hotmail.com
Distribution: ---
Created attachment 58684
--> https://bugs.winehq.org/attachment.cgi?id=58684
ZIP file with 3 screenshots of Frank Herbert's Dune showing colours wrong
Playing Frank Herbert's Dune (2001) on Wine 2.12 on Linux (Ubuntu) from a fresh
and successful installation, colours are corrupted on:
- cutscenes (realtime rendering, not videos)
- gameplay
- title screen
I attach a zip file with these 3 screenshots.
These are the errors i get on the console:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f0d4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ea04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f404,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f3b4,0x00000000), stub!
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
...
(this last error repeating all time until the end)
Looks like colours are corrupted because this error...
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https://bugs.winehq.org/show_bug.cgi?id=51073
Bug ID: 51073
Summary: Buttons and clicks don't work in Lineage 2
Product: Wine-staging
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
On the Godworld server, installed protection against clickers. After that,
some buttons do not work (enter, backspace, mouse clicks on the screen), which
is why you cannot enter the game without entering data.
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